Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 20:01:41 Player: ClassActJerk Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1699) 1699 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3570) 3570 TOTAL SCORE: 12949 Bonus ------- Pacifist 200 Follower Combat Kills 70 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 160/160 System Corruption 6% Temperature Cool (1) Movement Flying (235) Ox2 Location -7/Data Miner Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (4) ------ Small Storage Unit Terrain Scan Processor Makeshift Terrain Scan Processor > --- WEAPON (3) ------- Makeshift Laser (fused) Flak Cannon Makeshift Axe > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating Reflective Plating > --- WEAPON ----------- Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Heavy Armor Plating Minigun High-powered Shotgun Heavy Rocket Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Makeshift Terrain Scan Processor Device Advanced ECM Suite Storage High-capacity Matter Pod Processor Makeshift Terrain Scan Processor Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Slots Evolved 6 | . . 2 2 . 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 67 | 6 1 7 4 28 4 12 5 . Power 9 | 1 . 1 . 4 1 2 . . Engine 8 | 1 . 1 . 4 1 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 1 . 12 2 1 1 . Treads 6 | 2 . 1 . 1 2 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 8 | . . . . 8 . . . . Flight 5 | . . . . 3 . 1 1 . Utility 16 | 1 1 1 2 3 1 5 2 . Device 3 | . . . 1 1 . 1 . . Storage 4 | 1 . 1 . . . 1 1 . Processor 5 | . 1 . 1 . . 2 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . 2 1 1 . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 4 2 9 . 4 2 . Energy Gun 6 | 2 . 2 . . . 1 1 . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 8 | . . 1 2 3 . 2 . . Ballistic Cannon 3 | . . . . 2 . . 1 . Launcher 4 | . . . . 4 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . . Parts Lost 36 | . . 1 3 15 9 3 4 1 Power 6 | . . 1 1 1 1 1 . 1 Propulsion 14 | . . . 2 7 4 . 1 . Utility 7 | . . . . 2 2 1 2 . Weapon 9 | . . . . 5 2 1 1 . Highest Loss Streak 6 | . . 1 2 6 5 1 4 1 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 4 8 11 10 5 2 . . Power . | 1 1 . . . 2 . . . Propulsion . | . . . . 1 . . . . Utility 1 | . . . 2 2 1 1 . . Weapon 2 | 1 3 7 9 5 2 . . . Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . 2 . 1 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 3 | . . . 2 . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 63 | . 91 96 85 72 55 49 61 69 Engine 5 | . 14 10 7 5 12 2 7 7 Core 4 | . . . . . . 6 7 7 Treads 4 | . 28 30 25 1 6 . . . Hover 2 | . . . . 11 5 . . . Flight 4 | . . . . 4 . 5 5 7 Device 1 | . . . 6 5 . . . . Storage 6 | . 14 11 9 9 5 4 6 7 Processor 7 | . 6 11 10 6 . 7 7 15 Protection 4 | . . . . 3 7 6 4 . Energy Gun 3 | . 28 22 . . . . 6 7 Ballistic Gun 7 | . . 11 26 10 . 6 4 . Ballistic Cannon 2 | . . . . 11 4 . . 7 Launcher 1 | . . . . 2 11 . . . Slashing Weapon 3 | . . . . . . 5 7 7 Peak Build Rating 32 | 6 7 16 20 31 32 28 28 26 Average Rating 20 | 3 6 12 19 21 19 21 24 25 On Entrance 13 | . 6 7 16 17 26 1 24 26 Avg Prop Armor Cover (%) 2 | . . . . 2 3 . . . Naked Turns 163 | . . . . . 45 118 . . Heaviest Build 84 | 12 12 50 53 80 84 33 35 24 Greatest Support 60 | 40 40 60 60 28 40 4 8 8 Greatest Overweight (x) 22 | . . . 2 20 22 8 8 2 Average Overweight (x) 3 | . . . . 4 1 4 5 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 5 8 8 Average Capacity 10 | 6 8 15 20 20 17 5 6 8 Most Carried 19 | 5 7 16 17 19 9 5 3 . Average Carried 5 | 2 4 8 13 12 6 2 . . Final Capacity 20 | 8 8 20 20 20 5 5 8 8 Final Carried 16 | 2 6 16 13 10 5 2 . . Class Distribution -------------------- 49% | Derelict-Mutant 20% | Mutant 19% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Tank | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Matter Collected 1988 | 169 . 197 69 826 . 687 40 . Remotely . | . . . . . . . . . Salvage Created 1841 | . . 381 196 894 120 210 40 . Parts 93 | . . 20 9 47 8 8 1 . Haulers Intercepted 5 | . . . . 4 1 . . . Recyclers Shooed 3 | . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 15 1 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 38 | . . 8 4 18 3 4 1 . Melee 3 | . . . . . . 2 1 . Guns 22 | . . 8 3 9 . 2 . . Cannons 4 | . . . . 4 . . . . AOE 8 | . . . 1 5 2 . . . Classes Destroyed 12 | . . 2 . 8 1 . 1 . Worker 4 | . . . . 4 . . . . Builder 1 | . . . . . 1 . . . Hauler 5 | . . . . 4 1 . . . Recycler 2 | . . . . 2 . . . . Mechanic 2 | . . . . 2 . . . . Drone 2 | . . . . 2 . . . . Swarmer 3 | . . . . 3 . . . . Grunt 22 | . . 7 3 6 3 3 . . Brawler 6 | . . . . 5 . 1 . . Duelist 1 | . . . . 1 . . . . Sentry 5 | . . 1 1 3 . . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | . . 3 4 9 2 2 1 . Combat Bots Only 7 | . . 3 4 7 1 2 1 . Max Kills in Single Turn 6 | . . 1 1 6 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 2 1 . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Hostile Shots Fired 414 | . 19 37 23 156 105 56 13 5 Missed 112 | . 7 12 9 31 35 17 1 . Hits 302 | . 12 25 14 125 70 39 12 5 Melee 21 | . . . . 19 . 2 . . Projectile 281 | . 12 25 14 106 70 37 12 5 Critical Strikes 16 | . 1 . 1 9 2 3 . . Damage Taken 5177 | . 156 316 312 2325 990 664 185 229 Core 1329 | . 10 42 46 499 284 286 30 132 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 116 | . . . . . 116 . . . Core Remaining (%) 71 | 100 96 89 . . . . . . Volleys Fired 100 | . . 24 4 57 4 4 5 2 Largest 3 | . . 3 3 3 3 1 1 1 Hottest 110 | . . 110 70 110 100 25 25 50 Shots Fired 243 | . . 72 12 137 9 5 7 1 Gun 170 | . . 72 12 73 . 5 7 1 Cannon 57 | . . . . 54 3 . . . Launcher 16 | . . . . 10 6 . . . Special . | . . . . . . . . . Kinetic 177 | . . 24 12 127 3 5 6 . Thermal 36 | . . 34 . . . . 1 1 Explosive 16 | . . . . 10 6 . . . Electromagnetic 14 | . . 14 . . . . . . Robot Hit Streak 17 | . . 17 5 8 2 3 2 . Robot Miss Streak 5 | . . 4 2 5 1 1 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 154 | . . 50 10 74 5 7 8 . Core Hits 105 | . . 20 10 55 12 6 2 . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . 4 . . 1 . Destroy 1 | . . . . 1 . . . . Blast 3 | . . . . 3 . . . . Sever 1 | . . . . . . . 1 . Melee Attacks 15 | . . . . . . 5 10 . Impact . | . . . . . . . . . Slashing 15 | . . . . . . 5 10 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4486 | . . 581 314 2654 546 196 195 . Guns 1633 | . . 581 161 741 . 95 55 . Cannons 963 | . . . . 904 59 . . . Explosions 1644 | . . . 153 1004 487 . . . Melee 241 | . . . . . . 101 140 . Ramming 5 | . . . . 5 . . . . Kinetic 2103 | . . 88 161 1645 59 95 55 . Thermal 285 | . . 285 . . . . . . Explosive 1592 | . . . 101 1004 487 . . . Electromagnetic 260 | . . 208 52 . . . . . Impact . | . . . . . . . . . Slashing 241 | . . . . . . 101 140 . Piercing . | . . . . . . . . . Highest Corruption 13 | . 3 . . 13 . 5 6 6 Average Corruption 5 | . 2 . . 6 . 5 5 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 122 | . . . . 35 . 58 22 7 Message Errors 30 | . . . . 7 . 14 8 1 Matter Fused 26 | . . . . 9 . 12 3 2 Heat Flow Errors 19 | . . . . 6 . 12 1 . Energy Discharges 16 | . . . . 5 . 8 1 2 Parts Rejected 2 | . . . . 2 . . . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 14 | . . . . 2 . 7 5 . Data Loss (major) 2 | . . . . . . 2 . . Misfires 4 | . . . . 1 . 1 2 . Alerts 4 | . . . . . . 2 2 . Misdirections 1 | . . . . 1 . . . . Weapon Failures 3 | . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 83 | . . . 55 12 16 . . . Projectiles . | . . . . . . . . . Explosions 83 | . . . 55 12 16 . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . 4 1 . . . Impact . | . . . . . . . . . Kinetic 5 | . . . . 4 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 376 | . . . 103 244 29 . . . Shots 10 | . . . 2 7 1 . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 384 | . 15 237 9 384 61 267 153 10 Average Temperature 90 | . 15 91 5 88 29 105 69 7 Received Heat Transfer 1917 | . 105 138 90 720 612 252 . . Effects 3 | . . . . 3 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . Heat Transferred 650 | . . 650 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 191 | . 15 104 130 191 74 . . . Initial 63 | . . . 40 37 63 . . . Average 38 | . . 15 32 56 42 . . . Influence Increases 1441 | . 15 220 150 690 216 120 30 . Destroy 0b10 Robot/C 800 | . . 160 80 400 60 80 20 . Destroy 0b10 Robot/NC 70 | . . . . 60 10 . . . Destroy Leader 170 | . . 30 20 88 12 10 10 . Allied During Kill 8 | . . . . 8 . . . . Disable Machine 90 | . . . 30 60 . . . . Destroy Structure 123 | . . . 20 74 29 . . . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 165 | . . 30 . . 105 30 . . Influence Decreases 1441 | . 15 124 156 639 298 179 30 . Entered New Map 210 | . . . 56 53 78 23 . . Time Decay 901 | . 15 114 70 406 130 136 30 . Lost Part 290 | . . 10 30 140 90 20 . . Lost Ally 40 | . . . . 40 . . . . Squads Dispatched 14 | . 1 2 3 6 2 . . . Investigation 2 | . . 1 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 1 . 3 1 . . . Assault 2 | . . . . 2 . . . . Garrison 4 | . . . 2 1 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Distress Signals 4 | . . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 6 12 6 40 10 6 1 4 Peak Tracking Total 6 | . 5 4 3 6 4 3 1 3 Tactical Retreats 6 | . . 1 . . 3 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Traps Triggered 5 | . 2 1 . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Machines Disabled 6 | . . . 2 4 . . . . Max in Single Turn 2 | . . . 2 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Machines Accessed 11 | . . 1 2 3 . 1 . 4 Terminals 5 | . . 1 1 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 48 | . . 2 4 7 . 1 . 34 Successful 38 | . . 1 1 1 . 1 . 34 Failed 10 | . . 1 3 6 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . 2 1 2 . . . . Terminals 10 | . . 2 1 7 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 36 | . . . . 1 . 1 . 34 Record 11 | . . . . . . . . 11 Part Schematic 13 | . . . . . . . . 13 Robot Schematic 7 | . . . . . . . . 7 Prototype ID Bank 3 | . . . . . . . . 3 Open Door 2 | . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . . . Terminals 2 | . . 1 1 . . . . . Botnet 2 | . . 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 1 1 2 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . 23 . . . . Total Damage 315 | . . . . 315 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Active Infowar (turns) 20 | . . . 8 12 . . . . ECM 20 | . . . 8 12 . . . . Robot Analysis Total 154 | . . . . . . . . 154 Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches 2 | . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Turns Passed 7526 | 69 256 595 244 1528 268 3500 845 221 Spaces Moved 2084 | 50 124 188 101 272 135 936 185 93 Core 698 | 20 . . . 12 98 500 68 . Treads 553 | 30 124 188 101 73 37 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 131 | . . . . 131 . . . . Flight 702 | . . . . 56 . 436 117 93 Fastest Speed 50 | 50 160 160 160 168 50 50 235 235 Average Speed 313 | 116 160 160 176 416 184 363 429 235 Slowest Speed 1160 | 160 160 160 320 1160 1150 675 675 235 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 27 18 12 46 5 78 30 76 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 31 | . . . . . . . . 31 Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . Scrap Searched 10 | . . . . . . 9 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 122 | . . . 24 64 34 . . . Melee . | . . . . . . . . . Projectile 19 | . . . . 18 1 . . . AOE 103 | . . . 24 46 33 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Total 2883 | 60 182 432 162 557 147 1026 222 95 Wait 530 | . 53 198 43 163 . 58 15 . Move 2076 | 49 123 187 100 271 134 935 184 93 Hop . | . . . . . . . . . Pick Up 64 | 5 5 13 5 25 1 7 3 . Fast Attach 8 | 3 . . . . . 5 . . Attach 54 | 3 1 4 1 27 4 9 5 . Detach . | . . . . . . . . . Swap 12 | . . 4 3 5 . . . . Drop 23 | . . 2 6 8 4 3 . . Fire 100 | . . 24 4 57 4 4 5 2 Melee 15 | . . . . . . 5 10 . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Identified exit to Materials 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 631 | -9/Materials | Build established: Gunner 906 | -9/Materials | Discovered new exit (range 8) 919 | -9/Materials | Identified exit to Materials 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -8/Materials | Discovered new exit (range 3) 1163 | -8/Materials | Identified exit to Storage 1165 | -8/Materials | Entered Storage 1409 | -8/Storage | Lost 4 parts (1p2n1w) 2186 | -8/Storage | Met a pair of Derelict thieves 2213 | -8/Storage | Core integrity fell below 50% 2338 | -8/Storage | System corruption reached 10% 2358 | -8/Storage | Core integrity fell below 20% 2371 | -8/Storage | Lost 4 allies 2374 | -8/Storage | Destroyed 7 combat bots 2397 | -8/Storage | Build established: Tank 2406 | -8/Storage | Lost 6 parts (4n2u) 2597 | -8/Storage | Garrison activated, responded to threat 2618 | -8/Storage | Allied Derelicts emerged from ambush trap array 2665 | -8/Storage | Discovered new exit (range 5) 2693 | -8/Storage | Entered Factory 2693 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2793 | -7/Factory | Garrison activated, responded to threat 2857 | -7/Factory | Lost 5 parts (4n1u) 2954 | -7/Factory | Discovered new exit (range 13) 2961 | -7/Factory | Entered Lower Caves 2982 | -7/Lower Caves | Spotted B-75 Beast 3030 | -7/Lower Caves | Learned Factory interactive machine intel 3127 | -7/Lower Caves | Core integrity fell below 50% 3164 | -7/Lower Caves | Build established: Mutant 3936 | -7/Lower Caves | Encountered a Warlord checkpoint 3975 | -7/Lower Caves | Build established: Derelict-Mutant 4070 | -7/Lower Caves | Core integrity fell below 20% 6387 | -7/Lower Caves | Discovered new exit (range 12) 6461 | -7/Lower Caves | Entered another Lower Caves area 7019 | -7/Lower Caves | Lost 4 parts (1n2u1w) 7271 | -7/Lower Caves | Discovered new exit (range 13) 7306 | -7/Lower Caves | Entered Data Miner 7306 | -7/Data Miner | Discovered new exit (range 6) 7351 | -7/Data Miner | Met Data Miner 7442 | -7/Data Miner | Learned location of Section 7 (-2) 7442 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7482 | -7/Data Miner | Received God Mode back door access code from Data Miner 7513 | -7/Data Miner | Interfaced with the Data Conduit 7527 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\3EET to gain control via the back door I've installed. Now off with you. 07489_ System corrupted: Matter fused (-7). 07511_ Data Miner disappears through a trap door. 07513_ Interfacing with system... Downloaded 154 analysis records. Downloaded 773 prototype IDs. Downloaded central machine database. Downloaded 30 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 07521_ System corrupted: Energy discharge (-70). 07524_ Lgt. Ion Engine destroyed. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????### | | ??????###############??????????????### | | ?????"""""""""""""""######????????## | | ????""""""""" """"""""# # ###### < # | | ????""""""""" g g | | ????"""""" | | ???""""""" g | | ???"""""" @ | | ???""""""" | | ????"""""" """""""""""""""" | | ????""""""" """"############## | | ????""""""" """""###????????????? | | ?????"""""""" "#####??????????????? | | ??????######"## "#??????????????????? | | ???????????#"### "#??????????????????? | | ???????????#"### "#??????????????????? | | ???????????#"## "#??????????????????? | | ????????????"## "#??????????????????? | | ?????????????# "#??????????????????? | | ?????????????### "#??????????????????? | | ???????????????# "##?????????????????? | | ??????????????## ""#?????????????????? | | ???????????#?## ""#?????????????????? | | ?????????"##"#"X ""#?????????????????? | | ?????????"""""" "####??????????????? | | ?????????#""""" X"""""??????????????? | | ?????????###"#"X "##"#??????????????? | | ???????????#?## X""""#??????????????? | | ??????????????## "##"#??????????????? | | ???????????????#######?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 750 Resistance: TH 10 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free System Guard | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Just Browsing Unlimited Data Challenges ------------ None Game ------ Seed HeatNeutrinoDirector Manual? 0 Play Time 00:32:13 Cumulative 33.4 hours Start 2025.11.19 @ 19:28:36 End 2025.11.19 @ 20:01:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55909ece-6102-48c0-b38c-7adfd2ebcb27