Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.15 @ 23:32:41 Player: Ms. V3-11A Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (141) 705 Value Destroyed (4211) 4211 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 8266 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector (fused) Huge Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cooled Deuterium Engine Cooled Deuterium Engine Huge Storage Unit Large Matter Pod (0) Advanced Terrain Scanner Improved Targeting Computer Phase Shifter System Restoration Module Pulse Rifle Improved Spread Laser Heavy Ion Cannon Gauss Rifle Flak Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Light Fission Core Advanced Heat Sink Huge Storage Unit Large Matter Pod Advanced Terrain Scanner Improved Targeting Computer Phase Shifter Lightning Gun Field Laser Field Laser Pulse Rifle Improved Spread Laser Improved EM Pulse Cannon Heavy Ion Cannon Flak Cannon Missile Launcher Missile Launcher [Rating: 60] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 85 | . 11 12 12 27 23 Power 13 | . 1 2 3 6 1 Engine 7 | . 1 2 . 3 1 Core 6 | . . . 3 3 . Reactor . | . . . . . . Propulsion 19 | . 2 4 2 8 3 Treads 16 | . 2 4 2 8 . Leg 2 | . . . . . 2 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | . 2 4 3 8 7 Device 9 | . 1 2 . 2 4 Storage 2 | . 1 . 1 . . Processor 4 | . . 1 1 . 2 Hackware 4 | . . . . 3 1 Protection 5 | . . 1 1 3 . Artifact . | . . . . . . Weapon 29 | . 6 2 4 5 12 Energy Gun 10 | . 3 1 1 . 5 Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | . 3 1 1 1 2 Ballistic Cannon 7 | . . . 2 4 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Corrupted Parts 2 | . . . . . 2 System Corruption 8 | . . . . . 8 Parts Lost 36 | . 2 . . 10 24 Power 4 | . 1 . . . 3 Propulsion 9 | . . . . 3 6 Utility 9 | . . . . 4 5 Weapon 14 | . 1 . . 3 10 Highest Loss Streak 10 | . 1 . . 5 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 83 95 99 98 86 Engine 8 | . 9 11 5 4 12 Core 3 | . . . 3 9 . Treads 19 | . . 29 27 22 13 Leg 3 | . 27 . . . 2 Device 7 | . 3 11 9 6 9 Storage 8 | . 14 11 9 7 6 Processor 4 | . . 6 9 . 9 Hackware 6 | . . . . 14 8 Protection 5 | . . 4 9 6 2 Energy Gun 5 | . 3 11 9 3 1 Ballistic Gun 6 | . 24 10 5 . 4 Ballistic Cannon 10 | . . . 12 18 9 Naked Turns . | . . . . . . Heaviest Build 128 | 13 51 62 111 128 128 Greatest Support 84 | 20 40 63 63 84 76 Greatest Overweight (x) 34 | . 2 1 1 1 34 Average Overweight (x) 1 | . 1 . 1 1 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 23 | 8 19 20 23 25 25 Most Carried 25 | 5 10 20 25 25 23 Average Carried 18 | 5 7 14 23 23 19 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 4 7 20 25 21 14 Class Distribution -------------------- 38% | Hacker-Tank 30% | Mutant 14% | Gunner 8% | Hacker-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 3411 | 192 172 413 652 1548 434 Remotely . | . . . . . . Salvage Created 4904 | . 403 807 902 1491 1301 Parts 245 | . 35 42 41 70 57 Haulers Intercepted 7 | . 1 3 . 3 . Recyclers Shooed 12 | . . 1 4 2 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 95 | . 12 14 18 31 20 Guns 39 | . 12 14 4 1 8 Cannons 51 | . . . 14 30 7 AOE 5 | . . . . . 5 Classes Destroyed 12 | . 4 3 3 1 1 Worker 11 | . . 1 . 5 5 Builder 3 | . . . 1 1 1 Hauler 7 | . 1 3 . 3 . Recycler 18 | . . . 5 10 3 Mechanic 3 | . 1 1 . . 1 Operator 3 | . . 1 1 . 1 Watcher 1 | . . . . . 1 Swarmer 22 | . 6 3 3 7 3 Grunt 45 | . 6 7 7 15 10 Sentry 14 | . . 4 5 5 . Hunter 10 | . . . 3 2 5 Programmer 4 | . . . . 2 2 Best Kill Streak 18 | . 5 3 5 9 18 Combat Bots Only 12 | . 5 3 5 6 12 Max Kills in Single Turn 4 | . 1 2 2 2 4 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 7211 | . 446 534 665 2433 3133 Core 1199 | . 62 72 52 158 855 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 196 | . . 196 . . . Core Remaining (%) 84 | 100 75 82 90 77 . Volleys Fired 294 | . 43 68 38 85 60 Largest 3 | . 2 2 3 3 3 Hottest 152 | . 70 86 151 151 152 Shots Fired 676 | . 84 135 112 210 135 Gun 364 | . 84 135 56 18 71 Cannon 307 | . . . 56 192 59 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 485 | . 82 68 76 193 66 Thermal 156 | . 2 67 36 17 34 Explosive 5 | . . . . . 5 Electromagnetic 30 | . . . . . 30 Robot Hit Streak 29 | . 12 28 29 26 26 Robot Miss Streak 7 | . 3 2 3 7 4 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . 4 4 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 535 | . 55 119 91 159 111 Core Hits 411 | . 26 34 76 189 86 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . . . 2 1 3 Burn 4 | . . . 2 . 2 Destroy 1 | . . . . . 1 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11246 | . 618 1801 1695 3741 3391 Guns 4685 | . 618 1799 808 231 1229 Cannons 5601 | . . . 881 3494 1226 Explosions 936 | . . . . . 936 Melee . | . . . . . . Ramming 24 | . . 2 6 16 . Kinetic 7379 | . 594 852 1128 3506 1299 Thermal 2400 | . 24 947 561 219 649 Explosive 818 | . . . . . 818 Electromagnetic 625 | . . . . . 625 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 1 11 Average Corruption 3 | . . . . 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . . . 6 30 Message Errors 5 | . . . . 2 3 Matter Fused 8 | . . . . . 8 Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 3 | . . . . 1 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Misfires 2 | . . . . . 2 Alerts 3 | . . . . 1 2 Misdirections 1 | . . . . . 1 Weapon Failures 5 | . . . . 1 4 Overload Shots . | . . . . . . Overflow Damage 95 | . . . 2 4 89 Projectiles 14 | . . . 2 4 8 Explosions 81 | . . . . . 81 Melee . | . . . . . . Knockbacks 56 | . . . 20 29 7 Impact . | . . . . . . Kinetic 51 | . . . 16 28 7 Secondary 5 | . . . 4 1 . Self-Inflicted Damage 23 | . . . . . 23 Shots 1 | . . . . . 1 Rammed 3 | . . 1 1 1 . Targets Rammed 3 | . . 1 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 481 | . 12 141 457 481 173 Average Temperature 108 | . 5 27 106 148 71 Received Heat Transfer 1809 | . 111 252 216 732 498 Effects 22 | . . . . 22 . Shutdowns 12 | . . . . 12 . Interference 8 | . . . . 8 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 4 2 . . Heat Transferred 5502 | . 74 2183 1369 481 1395 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 738 | . 147 263 738 443 362 Initial 209 | . . 50 94 209 59 Average 183 | . 89 77 406 253 73 Maximum Alert Level 3 | . . 1 3 2 1 Low Security (%) 60 | 100 100 92 22 21 95 Level 1 31 | . . 7 29 74 4 Level 2 6 | . . . 37 3 . Level 3 1 | . . . 10 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 . 3 4 8 Investigation 7 | . 1 . 1 1 4 Extermination 3 | . . . . 2 1 Reinforcement 4 | . . . . 1 3 Assault 1 | . . . 1 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 13 | . 2 2 5 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 15 22 34 44 33 Peak Tracking Total 9 | . 3 4 5 6 9 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 1 . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 26 | . 1 5 3 12 5 Terminals 15 | . . 4 2 5 4 Fabricators 2 | . . . . 2 . Repair Stations 3 | . 1 1 . 1 . Recycling Units 2 | . . . . 2 . Scanalyzers 3 | . . . . 2 1 Garrison Access 1 | . . . 1 . . Total Hacks 73 | . 2 22 4 29 16 Successful 49 | . 1 16 2 19 11 Failed 24 | . 1 6 2 10 5 Catastrophic 3 | . . 1 1 1 . Database Lockouts . | . . . . . . Manual 17 | . . 2 4 5 6 Terminals 45 | . . 16 3 16 10 Fabricators 4 | . . . . 4 . Repair Stations 9 | . 2 6 . 1 . Recycling Units 3 | . . . . 3 . Scanalyzers 11 | . . . . 5 6 Garrison Access 1 | . . . 1 . . Terminal Hacks 20 | . . 9 . 8 3 Part Schematic 2 | . . . . 2 . Robot Schematic 1 | . . . . 1 . Prototype ID Bank 3 | . . 2 . 1 . Level Access Points 1 | . . 1 . . . Branch Access Points 2 | . . . . 1 1 Machine Index 1 | . . . . . 1 Terminal Index 2 | . . . . 1 1 Locate Traps 2 | . . 2 . . . Reprogram Traps 1 | . . 1 . . . Zone Layout 5 | . . 3 . 2 . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 7 | . 1 6 . . . Scan Component 4 | . 1 3 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 10 | . . . . 4 6 Insert Component 5 | . . . . 2 3 Analyze 5 | . . . . 2 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . 1 2 2 2 Terminals 6 | . . 1 1 2 2 Botnet 6 | . . 1 1 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Jam 1 | . . . 1 . . Data Cores Recovered 2 | . . 1 1 . . Used 1 | . . 1 . . . Hacking Detections 22 | . 1 4 2 10 5 Full Trace Events 5 | . . 1 . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 3 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 84 | . . 84 . . . Parts Recycled . | . . . . . . Recycled Matter 55 | . . . . 55 . Retrieved Matter 55 | . . . . 55 . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 4 | . . . . 1 3 Part Schematics Acquired 4 | . . . . 1 3 Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 6026 | 1 701 1150 837 2048 1289 Spaces Moved 1997 | 1 230 424 281 702 359 Core 4 | . . . . . 4 Treads 1663 | . 6 424 281 702 250 Legs 274 | 1 224 . . . 49 Wheels 56 | . . . . . 56 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 240 240 240 Average Speed 236 | 120 238 176 240 240 296 Slowest Speed 1750 | 120 260 240 240 240 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 44 38 24 23 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . . . 1 21 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 21 | . . . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 2726 | 2 308 690 362 892 472 Wait 224 | . 6 159 7 41 11 Move 1992 | . 229 423 280 701 359 Hop . | . . . . . . Pick Up 66 | . 10 18 12 17 9 Fast Attach 26 | . 5 5 2 7 7 Attach 32 | . 4 3 2 12 11 Detach 3 | . . 1 . 1 1 Swap 27 | . 2 4 8 8 5 Drop 59 | 2 9 8 12 19 9 Fire 294 | . 43 68 38 85 60 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 6) 545 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Repaired Hvy. Assault Rifle 1141 | -9/Materials | Repaired Lgt. Treads 1168 | -9/Materials | Repaired Lgt. Treads 1612 | -9/Materials | Discovered new exit (range 14) 1626 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | Entered another Materials area 1853 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2075 | -8/Materials | Garrison activated, responded to threat 2144 | -8/Materials | Build established: Gunner 2210 | -8/Materials | Discovered new exit (range 6) 2384 | -8/Materials | Discovered new exit (range 16) 2623 | -8/Materials | Discovered new exit (range 16) 2653 | -8/Materials | First assault squad dispatched 2690 | -8/Materials | Entered Factory 2690 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3026 | -7/Factory | Build established: Hacker-Tank 3921 | -7/Factory | Lost 5 parts (2n2u1w) 4475 | -7/Factory | Identified exit to Lower Caves 4675 | -7/Factory | Discovered new exit (range 15) 4738 | -7/Factory | Entered another Factory area 4738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5014 | -6/Factory | Discovered new exit (range 15) 5155 | -6/Factory | Identified exit to Lower Caves 5400 | -6/Factory | Lost 4 parts (1u3w) 5628 | -6/Factory | System corruption reached 10% 5739 | -6/Factory | Build established: Scavenger-Skirmisher 5948 | -6/Factory | Lost 10 parts (2p3n2u3w) 5968 | -6/Factory | Destroyed 12 combat bots 5996 | -6/Factory | Cargo convoy interrupted 6007 | -6/Factory | Core integrity fell below 50% 6022 | -6/Factory | Core integrity fell below 20% 6027 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06015_ K-01 Serf collects debris. 06016_ K-01 Serf destroyed. 06016_ Penetrated by Slug. 06016_ Carbon-fiber Leg destroyed. 06017_ K-01 Serf collects debris. 06018_ Penetrated by Slug. 06020_ K-01 Serf collects debris. 06021_ Acquired 53 matter. 06021_ Penetrated by Slug. 06021_ K-01 Serf collects debris. 06023_ Penetrated by Slug. 06023_ Missile Launcher destroyed. 06023_ K-01 Serf collects debris. 06024_ Penetrated by Slug. 06026_ Hacking Suite destroyed. 06026_ Critical hit (Burn: +37). 06026_ K-01 Serf collects debris. 06026_ Penetrated by Slug. 06026_ U-05 Engineer destroyed. 06027_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????!???????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????""????????? ??????????????????? | | """?"""???""""""?""" ??????? ???????????????????? | | """?"""???""""""??F" #??????g ???????????????????? | | """?"""???""""""?""" #?????#g###?????????????????? | | ??????????""""""?"" #???? #?????????????????? | | """?"""??????? ?? #???? g% ###???????????????? | | """?"""???"""""" ? #???? ????????????????? | | """?"""???"""""" = ##??# ##????????????????? | | ??????????"""""" +??? %% ##????????????????? | | ??????????""""""?[ #???# k #?????????????????? | | ?????????????????? #####hphx ###???????????????? | | #+#################+####%%%=%* #???????????????? | | %*! u !=*!= ####????????????? | | %[ % t = @= k u ????????? | | % % * !!=% "" ! ????????? | | = =!%*u T ??>?????? | | % % %u =!*= ! ?????????? | | !% %!%% ==%! ??????????? | | =!=[= !%=!%= ######??????????? | | ################+####= #???????????????? | | #????????????? ???###########???????????????? | | ##???????"""""""""????????????????????????????? | | T#?????????? ?????????????????????????????? | | #???????"""""""""????????????????????????????? | | ##????????? ?????????????????????????????? | | #????????"""""""""????????????????????????????? | | #?????????????????????????????????????????????? | | #????????"""""""""????????????????????????????? | | #?????????????????????????????????????????????? | | #????????"""""""""????????????????????????????? | | #?????????????????????"""""???????????????????? | | #?????????????????????"""T""??????????????????? | | #?############????????????""??????????????????? | | #? #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | | # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hyp. Gauss Cannon | -7/Factory | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Med. Treads | -7/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Cld. Deuterium Engine | -6/Factory | Scanalyzed Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyMicrowarpStripper Manual? 0 Play Time 00:55:26 Cumulative 217.7 hours Start 2023.06.15 @ 22:24:31 End 2023.06.15 @ 23:32:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 164 Rogue 63 Adventurer 75 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: aa12f94c-9e75-422c-b8c9-44912ba94aef