Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:52:24 Player: Jraekeid Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (3906) 3906 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1065) 1065 TOTAL SCORE: 9096 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 415 Friendly Fire -237 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (40) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Launcher Guidance Computer Armor Integrity Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Improved Heat Sink [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Blade Saw Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . Utility 2 | . . 1 . . 1 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 102 | 6 12 19 2 22 3 . 35 3 Power 10 | 1 1 1 1 1 1 . 3 1 Engine 8 | 1 1 1 1 . 1 . 2 1 Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 35 | 2 5 5 1 9 . . 13 . Treads 13 | 2 5 5 1 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . . . 4 . Flight 18 | . . . . 9 . . 9 . Utility 16 | 1 1 4 . 2 1 . 7 . Device 2 | . . . . . 1 . 1 . Storage 2 | 1 1 . . . . . . . Processor 5 | . . 2 . 1 . . 2 . Hackware 1 | . . . . . . . 1 . Protection 6 | . . 2 . 1 . . 3 . Artifact . | . . . . . . . . . Weapon 41 | 2 5 9 . 10 1 . 12 2 Energy Gun 15 | 2 2 8 . 3 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | . 3 1 . 2 . . 4 1 Ballistic Cannon 4 | . . . . . . . 4 . Launcher 6 | . . . . 5 . . 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 4 | . . 2 . 1 . . 1 . Parts Lost 38 | . 4 8 1 4 . . 12 9 Power 7 | . . 1 1 . . . 3 2 Propulsion 13 | . 2 2 . 2 . . 5 2 Utility 7 | . . 2 . . . . 3 2 Weapon 11 | . 2 3 . 2 . . 1 3 Highest Loss Streak 7 | . 2 5 1 3 . . 5 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 74 92 94 84 83 84 69 70 Engine 8 | . 13 8 6 . 6 7 6 6 Treads 13 | . 20 19 22 . . . . . Hover 1 | . . . . . . . 5 . Flight 9 | . . . . 33 30 30 20 27 Storage 7 | . 14 11 11 . . . . . Processor 12 | . . 16 22 18 15 15 12 15 Protection 3 | . . 2 . 8 7 7 6 6 Energy Gun 14 | . 6 28 33 5 . . . . Ballistic Gun 6 | . 18 4 . . . . 2 . Launcher 1 | . . . . 8 7 7 4 1 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 11 29 35 31 18 20 22 35 23 Greatest Support 40 | 40 40 40 40 19 23 23 40 24 Greatest Overweight (x) 9 | . 9 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 11 | 6 14 15 15 5 5 5 5 5 Most Carried 15 | 4 14 15 15 14 5 5 5 5 Average Carried 9 | 1 10 12 14 4 4 4 3 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 15 | 2 13 15 14 5 5 5 5 3 Class Distribution -------------------- 35% | Gunner 34% | Mutant 22% | Sprinter 3% | Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Matter Collected 2827 | 61 360 541 33 539 8 172 992 121 Remotely . | . . . . . . . . . Salvage Created 4612 | . 495 1418 137 1084 175 473 772 58 Parts 274 | . 34 90 12 56 7 8 61 6 Haulers Intercepted 8 | . 2 4 . 2 . . . . Recyclers Shooed 4 | . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 96 | . 11 27 6 24 5 2 17 4 Melee 3 | . . . . . . . 1 2 Guns 49 | . 11 26 6 3 . . 3 . Cannons 2 | . . . . . . . 2 . AOE 40 | . . . . 20 5 2 11 2 Classes Destroyed 18 | . 4 7 . 4 . 1 2 . Worker 9 | . . 1 2 2 1 . 3 . Builder 10 | . 1 . 1 . 1 . 7 . Tunneler 3 | . . . . 1 . . 2 . Hauler 8 | . 2 4 . 2 . . . . Recycler 5 | . . . . 3 . . 2 . Mechanic 3 | . . 1 . 1 . . 1 . Operator 2 | . . 1 . . . . 1 . Watcher 8 | . . 2 . 3 . . 3 . Swarmer 27 | . 3 4 6 10 . . . 4 Grunt 45 | . 8 17 . 8 4 . 8 . Brawler 2 | . . 1 . . 1 . . . Duelist 1 | . . 1 . . . . . . Protector 1 | . . . . 1 . . . . Sentry 11 | . . 4 . 4 . . 3 . Hunter 4 | . . . . 1 . . 3 . Programmer 2 | . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . Compactor 2 | . . . . . . 2 . . Wasp 1 | . . . . . . . 1 . Best Kill Streak 14 | . 4 6 4 14 5 2 11 2 Combat Bots Only 6 | . 4 6 3 6 3 2 4 2 Max Kills in Single Turn 5 | . 1 2 2 5 3 2 5 1 Gunslinging 1 | . . 1 1 . . . . . Exploded 4 | . . . . 4 2 2 2 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Hostile Shots Fired 513 | . 108 106 15 71 . . 172 41 Missed 206 | . 33 34 4 32 . . 96 7 Damage Taken 4860 | . 817 970 100 642 . 11 1503 817 Core 1207 | . 200 101 18 158 . . 509 221 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 99 | . . 58 . 2 . . 39 . Regen/Repaired (Parts) 29 | . . . . 17 . 7 5 . Core Remaining (%) 65 | 100 20 . 70 71 . . . . Volleys Fired 269 | . 65 60 10 58 3 4 57 12 Largest 3 | . 2 3 3 2 1 1 3 1 Hottest 178 | . 70 178 173 86 45 45 124 36 Shots Fired 461 | . 117 161 30 59 3 4 75 12 Gun 370 | . 117 161 30 31 . . 24 7 Cannon 23 | . . . . . . . 23 . Launcher 65 | . . . . 28 3 4 25 5 Special 3 | . . . . . . . 3 . Kinetic 194 | . 96 38 . 6 . . 47 7 Thermal 196 | . 21 123 30 22 . . . . Explosive 54 | . . . . 17 3 4 25 5 Electromagnetic 14 | . . . . 14 . . . . Robot Hit Streak 15 | . 12 15 7 13 5 6 9 7 Robot Miss Streak 6 | . 6 3 1 6 1 4 3 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 11 | . 1 9 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 315 | . 68 105 16 45 4 4 61 12 Core Hits 299 | . 25 47 9 79 22 10 99 8 Critical Kills 4 | . . 2 . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . . 6 2 3 . . 5 . Burn 9 | . . 4 2 3 . . . . Destroy 4 | . . 2 . . . . 2 . Blast 2 | . . . . . . . 2 . Sever 1 | . . . . . . . 1 . Melee Attacks 15 | . . . . . 2 . 5 8 Impact . | . . . . . . . . . Slashing 12 | . . . . . 2 . 2 8 Piercing 3 | . . . . . . . 3 . Sneak Attacks 3 | . . . . . 1 . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11287 | . 878 1535 284 3045 649 1056 3334 506 Guns 3710 | . 878 1532 284 496 . . 437 83 Cannons 284 | . . . . . . . 284 . Explosions 6928 | . . . . 2549 591 1056 2477 255 Melee 362 | . . . . . 58 . 136 168 Ramming 3 | . . 3 . . . . . . Kinetic 1932 | . 690 319 . 119 . . 721 83 Thermal 2094 | . 188 1213 284 322 . . 87 . Explosive 6185 | . . . . 1893 591 1056 2390 255 Electromagnetic 711 | . . . . 711 . . . . Impact . | . . . . . . . . . Slashing 300 | . . . . . 58 . 74 168 Piercing 62 | . . . . . . . 62 . Highest Corruption 3 | . . 2 2 . . . 3 3 Average Corruption 2 | . . 1 2 . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . 14 11 . . . 6 8 Message Errors 11 | . . 4 3 . . . 1 3 Matter Fused 15 | . . 7 2 . . . 4 2 Heat Flow Errors 6 | . . 1 2 . . . 1 2 Energy Discharges 3 | . . 1 2 . . . . . Data Loss (minor) 4 | . . 1 2 . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . . . 27 7 . 10 17 Projectiles . | . . . . . . . . . Explosions 61 | . . . . 27 7 . 10 17 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 442 | . . . . 158 . . 261 23 Shots 18 | . . . . 6 . . 11 1 Rammed 2 | . 2 . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 452 | . 189 452 351 112 4 4 203 237 Average Temperature 99 | . 69 130 155 39 4 4 41 123 Received Heat Transfer 1017 | . 384 330 . 162 . . 96 45 Effects 6 | . . 6 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 2 | . . 2 . . . . . . Interference 2 | . . 2 . . . . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Parts Melted 20 | . . 12 3 4 . . 1 . Heat Transferred 5375 | . 437 3186 777 925 . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Peak Influence 1592 | . 148 466 245 1107 669 302 1592 . Initial 503 | . . 29 165 . 503 234 211 . Average 381 | . 41 295 134 479 593 275 1154 . Maximum Alert Level 4 | . . 2 1 4 2 1 4 . Low Security (%) 48 | 100 100 19 70 30 . . . . Level 1 20 | . . 50 29 20 . 100 6 . Level 2 10 | . . 30 . 19 100 . 3 . Level 3 7 | . . . . 27 . . 23 . Level 4 12 | . . . . 1 . . 66 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 32 | . 4 5 1 3 2 . 17 . Investigation 12 | . 3 2 1 1 1 . 4 . Extermination 2 | . . . . . . . 2 . Reinforcement 11 | . 1 3 . . 1 . 6 . Assault 2 | . . . . 1 . . 1 . Garrison 5 | . . . . 1 . . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Distress Signals 10 | . 2 4 . 3 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 169 | . 22 33 8 41 5 6 42 12 Peak Tracking Total 11 | . 6 4 3 11 3 3 7 4 Tactical Retreats 22 | . 3 . . 7 . . 10 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Traps Triggered 9 | . 8 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Disabled 20 | . . . 1 5 . . 14 . Max in Single Turn 3 | . . . 1 2 . . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Accessed 28 | . 5 5 1 4 2 . 11 . Terminals 19 | . 4 4 . 2 2 . 7 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 1 . . 2 . Recycling Units 4 | . 1 . . 1 . . 2 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 66 | . 12 15 1 13 5 . 20 . Successful 25 | . 4 6 1 6 1 . 7 . Failed 41 | . 8 9 . 7 4 . 13 . Catastrophic 9 | . 3 1 . . 1 . 4 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 43 | . 8 11 . 6 5 . 13 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . 3 . . 3 . Recycling Units 12 | . 4 . . 4 . . 4 . Scanalyzers 4 | . . 4 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 3 4 1 3 1 . 5 . Prototype ID Bank 6 | . 1 2 . 1 . . 2 . Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . Emergency Access Points 1 | . . 1 . . . . . . Locate Traps 2 | . . 1 . . . . 1 . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . . 1 . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . 1 . . 2 . Report Inventory 3 | . 1 . . 1 . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 3 4 . 4 2 . 8 . Full Trace Events 13 | . 2 3 . 3 1 . 4 . Feedback Events 2 | . . 2 . . . . . . Corruption 2 | . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total Allies 19 | . . . . . . 19 . . Largest Group 19 | . . . . . . 19 17 . Highest-Rated Group 465 | . . . . . . 465 425 . Highest-Rated Ally 35 | . . . . . . 35 35 . Total Orders . | . . . . . . . . . Ally Attacks 201 | . . . . . . 86 115 . Total Damage 4128 | . . . . . . 1704 2424 . Kills 25 | . . . . . . 4 21 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Turns Passed 5582 | 64 1427 1141 975 561 96 85 1011 222 Spaces Moved 6104 | 41 632 521 575 1103 266 219 2281 466 Core 20 | 13 7 . . . . . . . Treads 1749 | 28 625 521 575 . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 273 | . . . . . . . 273 . Flight 4062 | . . . . 1103 266 219 2008 466 Fastest Speed 26 | 50 160 160 160 26 26 26 26 31 Average Speed 71 | 125 191 170 160 28 26 26 32 32 Slowest Speed 500 | 160 500 240 160 30 26 26 110 117 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 41 | . . . . 21 . . 20 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 5 94 39 96 64 10 89 44 47 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 2 . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 597 | . . . . 207 19 92 237 42 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . 3 . AOE 594 | . . . . 207 19 92 234 42 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total 6791 | 53 732 647 611 1269 283 238 2447 511 Wait 141 | . 1 7 11 58 6 14 23 21 Move 6017 | 40 631 520 574 1062 266 218 2240 466 Hop 39 | . . . . 19 . . 20 . Pick Up 124 | 7 21 27 7 23 2 1 35 1 Fast Attach 1 | 1 . . . . . . . . Attach 71 | 5 10 13 1 12 3 . 24 3 Detach 10 | . . . . 1 1 . 8 . Swap 30 | . 2 6 1 10 . . 11 . Drop 71 | . . 13 7 26 . 1 24 . Fire 269 | . 65 60 10 58 3 4 57 12 Melee 15 | . . . . . 2 . 5 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 2 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 6) 705 | -10/Materials | Discovered new exit (range 13) 1019 | -10/Materials | Discovered new exit (range 16) 1322 | -10/Materials | Core integrity fell below 50% 1398 | -10/Materials | Discovered new exit (range 3) 1492 | -10/Materials | Entered another Materials area 1492 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1661 | -9/Materials | Lost 5 parts (1p1n1u2w) 2041 | -9/Materials | Discovered new exit (range 7) 2149 | -9/Materials | Build established: Gunner 2169 | -9/Materials | Discovered new exit (range 10) 2633 | -9/Materials | Entered Mines 2854 | -9/Mines | Discovered new exit (range 14) 3002 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3081 | -9/Mines | Discovered new exit (range 11) 3289 | -9/Mines | Learned location of 1 exit from Materials 3403 | -9/Mines | Met a Derelict shopkeep closing up shop 3608 | -9/Mines | Entered Materials 3608 | -8/Materials | Evolved 2 slots: Propulsion x2 3609 | -8/Materials | Identified exit to Storage 3779 | -8/Materials | Garrison activated, responded to threat 3856 | -8/Materials | Repaired Cesium-ion Thruster 3951 | -8/Materials | Lost 3 parts (1n2w) 3963 | -8/Materials | Found Prototype Launcher 3964 | -8/Materials | Identified Rocket Array 3981 | -8/Materials | Found Rocket Array 4008 | -8/Materials | First assault squad dispatched 4164 | -8/Materials | Build established: Sprinter 4167 | -8/Materials | Discovered new exit (range 4) 4169 | -8/Materials | Entered Factory 4169 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4265 | -7/Factory | Sucked down chute 4265 | -7/Factory | Entered Waste 4276 | -7/Waste | Warlord forces began an assault 4284 | -7/Waste | Spotted C-40 Crusher 4286 | -7/Waste | Allies destroyed C-40 Crusher 4286 | -7/Waste | Spotted C-40 Crusher 4288 | -7/Waste | Spotted C-40 Crusher 4290 | -7/Waste | Spotted C-40 Crusher 4291 | -7/Waste | Destroyed C-40 Crusher 4291 | -7/Waste | Destroyed C-40 Crusher 4294 | -7/Waste | Spotted C-40 Crusher 4298 | -7/Waste | Allies destroyed C-40 Crusher 4304 | -7/Waste | Allies destroyed C-40 Crusher 4318 | -7/Waste | Spotted C-40 Crusher 4323 | -7/Waste | Allies destroyed C-40 Crusher 4326 | -7/Waste | Discovered new exit (range 13) 4350 | -7/Waste | Entered Factory 4350 | -7/Factory | Accompanied by 17 allies 4438 | -7/Factory | Garrison activated, responded to threat 4487 | -7/Factory | Lost 6 allies 4499 | -7/Factory | Garrison activated, responded to threat 4661 | -7/Factory | Lost 6 allies 4682 | -7/Factory | Lost 5 parts (1p2n1u1w) 4783 | -7/Factory | Core integrity fell below 50% 4936 | -7/Factory | Build established: Mutant 5150 | -7/Factory | First assault squad dispatched 5349 | -7/Factory | Discovered new exit (range 5) 5361 | -7/Factory | Entered Lower Caves 5411 | -7/Lower Caves | Build established: Sprinter 5556 | -7/Lower Caves | Core integrity fell below 20% 5583 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired 19 matter. The unstable cave ceiling collapses. JHGIJIXU3MWA8 G5XOF, The unstable cave ceiling collapses. Searching scrap... Found Seismic Detector. Found 28 Matter. Acquired 28 matter. System corrupted: Matter fused (-5). System corrupted: Heat flow error (+208). W/J>9EYGRH79XUCY:WBDHQG|OD Xenon Bombardment Thruster destroyed. Hacking Suite destroyed. Xenon Bombardment Thruster severed. Great Axe destroyed. Deuterium Engine destroyed. System corrupted: Component data lost. Imp. Medium Armor Plating destroyed. Autogun destroyed. Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????####?????????? | | ?????????????????????????????????#### ##????????? | | ??????????????????????????####???# ##???????? | | ??????????????????????????# ##### ##??????? | | ??????????????????????????# ## ######?? | | ???????????????????????????# #?? | | ????????????????????????#### #?? | | ????????????????????????#@""##" ###?? | | ????????????????????????#"l"g " ##???? | | ????????????????????????#" gg =# ##????? | | ????????????????????????#"" "" # ### ##?????? | | ????????????????????????#"""##"# #?## ##??????? | | ???????????????????###??####### ##?## #????#### | | ???????????????????# ##??????# ##?####????# # | | ??????????????????## ##?????# #?????????# | | ?????????????????## ##????# #?????????# | | ????????????????## #???## #######???# | | ???????????????## ##### ##### | | ???????????????# ## ## ## ! | | ???????????????# ### ### ## | | ???????????????## ## ### ### | | ????????????????#### #?# | | ?????????????????# ##?## | | ?????????????????# ## ## ##???### | | ?????????????????# ### #### #### #??????# | | ?????????????????## ##?# #######??# #??????# | | ??????????????????###??## ##????# #??????? | | ???????????????????????# #???? #?????? | | ???????????????????????## # ##??? ##?????? | | ???????????????????????## # #??? #??????? | | ???????????????????????# #??? ##??????? | | ???????????????????????# ## #?## ###???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 22 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab GoHome() Challenges ------------ None Game ------ Seed ClaymoresSpliceShotgun Manual? 0 Play Time 01:36:12 Cumulative 11.4 hours Start 2024.04.07 @ 14:16:26 End 2024.04.07 @ 15:52:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d3c2041-6f28-4fc9-a87e-1b6f48fa7693