Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:59:20 Player: Gargash Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (121) 605 Value Destroyed (4422) 4422 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2098) 2098 TOTAL SCORE: 9505 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1598 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 276/290 System Corruption 15% Temperature Cool (-86) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Cryofiber Web Advanced Heat Sink Medium Storage Unit Seismic Detector Dynamic Insulation System > --- WEAPON (3) ------- Spear > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Wheel Small Storage Unit System Restoration Module Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Small Storage Unit Seismic Detector Dynamic Insulation System > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Wheel System Restoration Module Shock Rifle Heavy Particle Cannon Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 159 | 5 2 28 18 106 Power 16 | 1 . 3 . 12 Engine 7 | 1 . 3 . 3 Core 9 | . . . . 9 Reactor . | . . . . . Propulsion 54 | 2 . 16 7 29 Treads . | . . . . . Leg 48 | 2 . 11 7 28 Wheel 5 | . . 5 . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 55 | 1 . 4 8 42 Device 21 | . . . 2 19 Storage 12 | 1 . 2 . 9 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 20 | . . 2 5 13 Artifact . | . . . . . Weapon 34 | 1 2 5 3 23 Energy Gun 13 | 1 2 1 . 9 Energy Cannon 6 | . . 2 1 3 Ballistic Gun 8 | . . 1 2 5 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . . 3 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 31 | . 1 3 . 27 Power 3 | . . 2 . 1 Propulsion 10 | . . 1 . 9 Utility 12 | . . . . 12 Weapon 6 | . 1 . . 5 Highest Loss Streak 5 | . 1 2 . 5 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 96 | . 80 99 100 97 Engine 4 | . 14 10 9 . Core 3 | . . . . 6 Leg 31 | . 28 38 36 28 Device 11 | . . . 3 16 Storage 8 | . 14 11 9 7 Protection 10 | . . 10 14 10 Energy Gun 9 | . 23 10 . 10 Energy Cannon 4 | . . 3 9 3 Ballistic Gun 7 | . . 5 17 7 Naked Turns . | . . . . . Heaviest Build 107 | 12 14 26 35 107 Greatest Support 62 | 20 20 48 47 62 Greatest Overweight (x) 11 | 1 . . . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 8 25 Average Capacity 8 | 6 8 8 8 8 Most Carried 11 | 5 6 8 8 11 Average Carried 7 | 3 5 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 9 | 5 5 8 8 9 Class Distribution -------------------- 62% | Scavenger-Tank 18% | Mutant 14% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3328 | 250 44 414 443 2177 Remotely . | . . . . . Salvage Created 5585 | . 165 820 511 4089 Parts 295 | . 6 44 37 208 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . 2 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 102 | . 4 18 13 67 Melee 2 | . . . . 2 Guns 72 | . 3 15 9 45 Cannons 18 | . . 2 4 12 AOE 7 | . . . . 7 Classes Destroyed 15 | . 2 4 2 7 Worker 4 | . . . 1 3 Builder 5 | . . . . 5 Tunneler 1 | . . . . 1 Recycler 10 | . . 1 . 9 Mechanic 1 | . . . . 1 Watcher 4 | . 1 . 1 2 Swarmer 13 | . . 3 6 4 Grunt 47 | . 4 9 3 31 Brawler 4 | . . 1 . 3 Duelist 7 | . . . . 7 Protector 1 | . . . . 1 Sentry 15 | . . 5 3 7 Specialist 2 | . . . . 2 Hunter 5 | . . . 1 4 Programmer 8 | . . . . 8 Best Kill Streak 10 | . 4 6 5 10 Combat Bots Only 9 | . 3 5 4 9 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging 1 | . . . . 1 Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 737 | . 31 76 51 579 Missed 223 | . 5 17 13 188 Damage Taken 7522 | . 291 740 538 5953 Core 1060 | . 68 113 168 711 Absorbed by Shields . | . . . . . Redirected to Shielding 162 | . . . 29 133 Core Remaining (%) 78 | 100 72 71 69 . Volleys Fired 312 | . 36 52 28 196 Largest 3 | . 2 2 3 3 Hottest 213 | . 100 106 124 213 Shots Fired 775 | . 59 106 84 526 Gun 646 | . 59 101 56 430 Cannon 123 | . . 5 28 90 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 344 | . . 41 56 247 Thermal 364 | . 59 60 28 217 Explosive 6 | . . . . 6 Electromagnetic 61 | . . 5 . 56 Robot Hit Streak 16 | . 6 13 12 16 Robot Miss Streak 8 | . 4 2 4 8 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 539 | . 32 86 52 369 Core Hits 332 | . 9 30 22 271 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . . 1 . 5 Critical Strikes 19 | . 5 4 1 9 Burn 10 | . 5 3 . 2 Destroy 7 | . . 1 1 5 Corrupt 2 | . . . . 2 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing . | . . . . . Piercing 8 | . . . . 8 Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11687 | . 401 1219 1027 9040 Guns 8326 | . 401 1125 681 6119 Cannons 1822 | . . 94 346 1382 Explosions 1298 | . . . . 1298 Melee 231 | . . . . 231 Ramming 10 | . . . . 10 Kinetic 4922 | . . 523 681 3718 Thermal 4666 | . 401 602 346 3317 Explosive 1129 | . . . . 1129 Electromagnetic 729 | . . 94 . 635 Impact . | . . . . . Slashing . | . . . . . Piercing 231 | . . . . 231 Highest Corruption 15 | . . 3 . 15 Average Corruption 4 | . . 2 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 95 | . . 17 . 78 Message Errors 22 | . . 3 . 19 Matter Fused 17 | . . 4 . 13 Heat Flow Errors 14 | . . 1 . 13 Energy Discharges 11 | . . 2 . 9 Parts Rejected 1 | . . . . 1 Data Loss (minor) 9 | . . 3 . 6 Data Loss (major) 7 | . . 1 . 6 Misfires 6 | . . 2 . 4 Alerts 3 | . . 1 . 2 Misdirections 1 | . . . . 1 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles 22 | . . . . 22 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . . . 70 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 577 | . 400 288 569 577 Average Temperature 122 | . 160 98 150 116 Received Heat Transfer 1878 | . 156 285 72 1365 Effects 24 | . 5 . 9 10 Shutdowns 7 | . 1 . 3 3 Energy Bleed 1 | . . . 1 . Interference 3 | . 1 . . 2 Matter Decay 3 | . 1 . 1 1 Short Circuit 1 | . . . 1 . Damage (minor) 5 | . 2 . 1 2 Damage (major) 2 | . . . 1 1 Damage (core) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 . 1 Impact Corruptions . | . . . . . Robots Melted 3 | . 1 1 . 1 Combat Hostiles 3 | . 1 1 . 1 Parts Melted 11 | . 4 5 . 2 Heat Transferred 8570 | . 1554 1998 629 4389 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1684 | . 202 288 309 1684 Initial 140 | . . . 70 140 Average 577 | . 78 156 201 825 Maximum Alert Level 5 | . 1 1 1 5 Low Security (%) 27 | 100 96 74 39 4 Level 1 17 | . 3 25 60 9 Level 2 17 | . . . . 28 Level 3 23 | . . . . 37 Level 4 10 | . . . . 15 Level 5 . | . . . . . High Security 2 | . . . . 4 Max Security . | . . . . . Squads Dispatched 33 | . 3 2 2 26 Investigation 4 | . 1 1 . 2 Extermination 5 | . . . . 5 Reinforcement 9 | . 2 1 2 4 Assault 8 | . . . . 8 Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . . 3 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 173 | . 13 23 18 119 Peak Tracking Total 17 | . 5 5 4 17 Tactical Retreats 15 | . 1 1 . 13 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 . . 4 Max in Single Turn 2 | . 1 . . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . . 8 5 9 Terminals 13 | . . 6 4 3 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 4 | . . 2 1 1 Garrison Access 1 | . . . . 1 Total Hacks 41 | . . 20 8 13 Successful 22 | . . 13 4 5 Failed 19 | . . 7 4 8 Catastrophic 5 | . . 3 2 . Database Lockouts . | . . . . . Manual 8 | . . . 3 5 Terminals 21 | . . 11 7 3 Fabricators 5 | . . . . 5 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 11 | . . 9 1 1 Garrison Access 1 | . . . . 1 Terminal Hacks 7 | . . 4 3 . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Alert Level 2 | . . 1 1 . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . 9 . . Insert Component 5 | . . 5 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . . 7 4 7 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 51 | . . . . 51 Total Part Build Rating 1 | . . . . 1 Parts Repaired . | . . . . . Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6266 | 65 447 1074 722 3958 Spaces Moved 3502 | 45 270 635 390 2162 Core 11 | 7 . . . 4 Treads . | . . . . . Legs 3371 | 38 270 515 390 2158 Wheels 120 | . . 120 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 112 112 Average Speed 118 | 113 120 114 117 120 Slowest Speed 600 | 120 120 120 120 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 36 50 27 42 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . . . 93 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 92 | . . . . 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4956 | 59 334 883 594 3086 Wait 755 | . 23 125 132 475 Move 3498 | 44 269 634 389 2162 Hop . | . . . . . Pick Up 109 | 10 3 22 11 63 Fast Attach 16 | . . 1 2 13 Attach 40 | 5 2 6 4 23 Detach 1 | . . . . 1 Swap 103 | . . 21 12 70 Drop 107 | . 1 22 16 68 Fire 312 | . 36 52 28 196 Melee 8 | . . . . 8 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 6 | . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x2 814 | -9/Materials | Discovered new exit (range 11) 822 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Build established: Scavenger-Mutant 1550 | -9/Materials | Discovered new exit (range 11) 1587 | -9/Materials | Entered another Materials area 1587 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1905 | -8/Materials | Build established: Scavenger-Tank 2299 | -8/Materials | Discovered new exit (range 10) 2309 | -8/Materials | Entered Factory 2309 | -7/Factory | Evolved 2 slots: Utility x2 2395 | -7/Factory | Discovered new exit (range 9) 2465 | -7/Factory | Garrison activated, responded to threat 3335 | -7/Factory | Cargo convoy interrupted 3509 | -7/Factory | First assault squad dispatched 3644 | -7/Factory | Garrison activated, responded to threat 3712 | -7/Factory | Lost 3 parts (1n2u) 3911 | -7/Factory | Core integrity fell below 50% 4196 | -7/Factory | Garrison activated, responded to threat 5461 | -7/Factory | Fabricated Huge Storage Unit (x1) 5862 | -7/Factory | System corruption reached 10% 5978 | -7/Factory | Core integrity fell below 20% 6041 | -7/Factory | Lost 5 parts (4n1u) 6049 | -7/Factory | Destroyed 9 combat bots 6102 | -7/Factory | High security lockdown imminent 6131 | -7/Factory | Lost 5 parts (1p3u1w) 6182 | -7/Factory | High security lockdown engaged 6267 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- C-30 ARC bursts open, deploying its payload. H-55 Commando unfolds itself. P-60 Hacker unfolds itself. I-36 Angel unfolds itself. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. P-60 Hacker resets L-41 Fighter, system corruption cleaned. Imp. Carbon-fiber Leg destroyed. H-55 Commando destroyed. I-36 Angel destroyed. Carbon-fiber Leg destroyed. The unstable cave ceiling collapses. P-60 Hacker resets L-41 Fighter, system corruption cleaned. B-48 Gladiator destroyed. Imp. Grenade Launcher destroyed. Shock Rifle destroyed. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | " #??????????????????????????????????????????????? | | #?????##########???????????????????????????????? | | ####????# #???????????????????????????????? | | ###### #???????????????????????????????? | | # = #???????????????????????????????? | | / #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | % # #???????????????????????????????? | | # #######?????????????????????????? | | #% !## m #???????""???????????????? | | ###/### != b ### %"F""???????????????? | | % % *%[ gb l@ g """"???????????????? | | %%% *= *p% glblg ???????????? | | w =[ *g #????????? | | % ##+####### % ###+#+#########?????????? | | % #?? ?? #??? ??????????????????? | | #??? ! ? ##????? ?????????????????? | | #????? ] ## ???????? ????????????????? | | #?????? ??# ?????????? ???????????????? | | #???????? ????# ???????????? ??????????????? | | % #?????????????# ????????????? ?????????????? | | #?????????????#?????????????? ????????????? | | #########????????????????????? ????????????? | | % ???????????????????????????????????? | | % ??????????????????????????????????? | | % ???????????????????????????????????? | | % ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | % ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 2 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 525 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed GravityAutogunTerminator Manual? 0 Play Time 01:58:57 Cumulative 22.7 hours Start 2024.04.20 @ 13:28:04 End 2024.04.20 @ 17:59:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2cea7911-ee63-4ecc-9e4a-65cfb930d8c7