Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 20:41:08 Player: KoT Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (972) 972 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2267 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 280/280 System Corruption 2% Temperature Cool (9) Movement Walking (470) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Cooled Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Visual Processing Unit Salvage Targeting Computer Improved Targeting Computer Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Medium Laser Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Cooled Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Visual Processing Unit Salvage Targeting Computer Improved Targeting Computer Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 24 | 3 9 12 . Power 5 | . 2 3 . Engine 5 | . 2 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 2 . Device 1 | . . 1 . Storage 3 | . 3 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 4 3 . Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 9 | . . 5 4 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 83 73 93 Engine 11 | . 13 10 11 Leg 26 | . 28 25 30 Device 3 | . . 4 10 Storage 11 | . 13 11 11 Processor 1 | . . 1 11 Energy Gun 8 | . 5 9 9 Ballistic Gun 11 | . 13 11 11 Launcher 2 | . 8 . . Naked Turns . | . . . . Heaviest Build 54 | . 49 54 54 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 13 | . 2 13 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 18 | 5 14 20 20 Most Carried 16 | 5 5 16 15 Average Carried 7 | 4 3 8 15 Final Capacity 20 | 5 20 20 20 Final Carried 15 | 5 4 15 15 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 710 | 224 62 406 18 Remotely . | . . . . Salvage Created 1135 | . 179 880 76 Parts 72 | . 13 51 8 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 6 19 1 Guns 22 | . 2 19 1 AOE 4 | . 4 . . Classes Destroyed 6 | . 2 4 . Recycler 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 4 | . . 4 . Grunt 16 | . 6 10 . Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 5 | . 2 5 2 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 166 | . 22 125 19 Missed 47 | . 4 41 2 Damage Taken 1615 | . 329 1039 247 Core 476 | . 68 393 15 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 72 . . Volleys Fired 111 | . 20 76 15 Largest 2 | . 2 2 2 Hottest 73 | . 60 73 73 Shots Fired 182 | . 38 122 22 Gun 173 | . 29 122 22 Cannon . | . . . . Launcher 9 | . 9 . . Special . | . . . . Kinetic 92 | . 20 57 15 Thermal 57 | . . 50 7 Explosive 9 | . 9 . . Electromagnetic 24 | . 9 15 . Robot Hit Streak 10 | . 9 10 7 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 122 | . 20 86 16 Core Hits 58 | . 15 38 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Burn 5 | . . 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2008 | . 648 1105 255 Guns 1600 | . 240 1105 255 Cannons . | . . . . Explosions 408 | . 408 . . Melee . | . . . . Ramming . | . . . . Kinetic 915 | . 138 560 217 Thermal 462 | . . 424 38 Explosive 408 | . 408 . . Electromagnetic 223 | . 102 121 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 3 1 Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . 121 . . Shots 4 | . 4 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . 42 138 31 Average Temperature 29 | . 15 34 17 Received Heat Transfer 606 | . 117 372 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1739 | . . 1628 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 231 | . 231 222 129 Initial 76 | . . 13 76 Average 97 | . 106 96 101 Maximum Alert Level 1 | . 1 1 . Low Security (%) 91 | 100 87 92 100 Level 1 8 | . 12 7 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 10 21 3 Peak Tracking Total 4 | . 2 4 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 1 5 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 22 | . 2 20 . Successful 14 | . . 14 . Failed 8 | . 2 6 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 2 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Emergency Access Points 1 | . . 1 . Locate Traps 2 | . . 2 . Disarm Traps 1 | . . 1 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . 9 . Insert Component 3 | . . 3 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1599 | 45 465 982 107 Spaces Moved 633 | 36 213 347 37 Core 12 | 11 . 1 . Treads . | . . . . Legs 621 | 25 213 346 37 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 197 | 98 183 217 190 Slowest Speed 700 | 120 260 700 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 42 44 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . 45 . . Melee . | . . . . Projectile . | . . . . AOE 45 | . 45 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 804 | 46 249 457 52 Wait . | . . . . Move 630 | 35 212 346 37 Hop . | . . . . Pick Up 33 | 7 5 21 . Fast Attach 1 | . 1 . . Attach 15 | 3 3 9 . Detach 1 | 1 . . . Swap 8 | . 5 3 . Drop 5 | . 3 2 . Fire 111 | . 20 76 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 5) 206 | -10/Materials | Discovered new exit (range 3) 341 | -10/Materials | Build established: Mutant 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 814 | -9/Materials | Core integrity fell below 50% 854 | -9/Materials | Lost 4 parts (1p1n2w) 993 | -9/Materials | Discovered new exit (range 16) 1158 | -9/Materials | Build established: Scavenger-Mutant 1261 | -9/Materials | Core integrity fell below 20% 1474 | -9/Materials | Discovered new exit (range 7) 1490 | -9/Materials | Identified exit to Storage 1493 | -9/Materials | Entered Storage 1600 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01474_ EXIT=FOUND 01490_ EXIT=IDENTIFIED: STORAGE LOCATION=STORAGE GOAL=ESCAPE 01502_ System corrupted: Energy discharge (-86). 01526_ Critical hit (Burn: +37). 01528_ Y-45 Defender destroyed. 01537_ W-16 Scout destroyed. 01544_ Acquired 18 matter. 01562_ R-06 Scavenger collects Signal Interpreter. 01566_ R-06 Scavenger collects Visual Processing Unit. 01569_ R-06 Scavenger collects Sensor Array. 01577_ R-06 Scavenger collects Heat Sink. 01582_ Med. Laser destroyed. 01588_ Aluminum Leg destroyed. 01591_ Sensor Array destroyed. 01591_ Aluminum Leg destroyed. 01594_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????? ??????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????? ??????????????????????????????? | | ????????????# ???????????##+###?????????????? | | ????????????# ??????????? #?????????????? | | ????????????# #??????????" #?????????????? | | ????????????# #??????????" #?????????????? | | ????????????# #??????????" #?????????????? | | ????????????# #??????????" #?????????????? | | ????????????# #??????????" #?????????????? | | ????????????# #?????# """" #?????????????? | | ????????????# #?????# #?????????????? | | ????????????# ###########+######????????????? | | ????"Y # Y = @ #????????????? | | ??????? """ ; %[ #????????????? | | ??????? """ # !! #????????????? | | ??????? ""??######################????????????? | | ??????? ??????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcMissileGun Manual? 0 Play Time 00:17:16 Cumulative 8.9 hours Start 2024.04.01 @ 20:24:46 End 2024.04.01 @ 20:41:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 260317c3-8d00-44da-ac07-8f18bdcb987a