Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 15:05:33 // AFD2019/Pay2Buy Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2258) 2258 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 7283 Bonus ------- High Alert Combat Kills 30 Entered DSFs 500 Cogmind --------- Core Integrity 396/1000 Matter 219/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (145) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Makeshift Flight Unit > --- UTILITY (7) ------ Experimental Signal Interpreter > --- WEAPON (3) ------- Heavy Gauss Cannon Great Maul > --- INVENTORY (10) --- Micro Fission Core Biometal Medium Treads ECM Suite Point Defense System Point Defense Array Heavy Machine Gun Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Medium Treads > --- UTILITY ---------- Experimental Signal Interpreter Advanced Reaction Control System Improved Focal Shield EM Disruption Field Point Defense System Point Defense Array > --- WEAPON ----------- Improved Grenade Launcher > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit ECM Suite Great Maul [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility High-capacity Battery Device Cooling System Storage High-capacity Battery Processor Experimental Signal Interpreter Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 . 1 . . 1 1 Utility 5 | . . 1 . 1 1 . 1 1 Weapon 1 | . . . . . 1 . . . Parts Attached 18 | . 6 1 1 3 . . 5 2 Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 5 | . 2 1 . . . . 2 . Treads 3 | . 2 1 . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Utility 1 | . 1 . . . . . . . Device 1 | . 1 . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | . 3 . 1 3 . . 3 2 Energy Gun . | . . . . . . . . . Energy Cannon 4 | . 3 . . 1 . . . . Ballistic Gun 2 | . . . 1 1 . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . . 3 3 1 . 6 5 3 Power 3 | . . 1 1 . . 1 . . Propulsion 8 | . . 1 1 . . 2 1 3 Utility 5 | . . 1 . . . 1 3 . Weapon 5 | . . . 1 1 . 2 1 . Highest Loss Streak 6 | . . 1 2 1 . 6 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 64 | . 91 76 73 54 46 17 24 17 Engine 8 | . 14 10 10 9 7 4 . . Treads 18 | . 27 22 30 18 15 7 2 . Flight 1 | . . . . . . . 4 4 Device 5 | . 6 10 . . . . 6 . Storage 8 | . 14 11 11 9 7 . . . Processor 1 | . . . . . . . 4 5 Energy Cannon 7 | . . 22 11 8 7 2 . . Ballistic Gun 9 | . 27 . 9 9 7 2 . . Naked Turns 58 | . . . . . . 8 50 . Heaviest Build 21 | 17 21 21 19 20 18 18 17 16 Greatest Support 63 | 46 46 63 63 40 40 40 35 8 Greatest Overweight (x) 1 | . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 Most Carried 8 | . 6 6 6 6 5 5 6 8 Average Carried 4 | . 1 6 6 5 5 5 4 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 Final Carried 7 | . 6 6 6 5 5 5 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Matter Collected 931 | . 482 65 43 103 . . 194 44 Remotely . | . . . . . . . . . Salvage Created 2028 | . 550 734 108 171 . . 266 199 Parts . | . . . . . . . . . Haulers Intercepted 3 | . 1 2 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 46 | . 11 15 6 3 . . 6 5 Melee 3 | . . . . . . . 1 2 Guns 15 | . 11 . . 2 . . 2 . Cannons 18 | . . 14 3 1 . . . . AOE 5 | . . . 3 . . . 2 . Classes Destroyed 11 | . 7 2 1 . . . 1 . Worker 7 | . 3 1 . . . . 2 1 Builder 7 | . 1 1 . 1 . . 2 2 Hauler 3 | . 1 2 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 15 | . 3 3 4 . . . . 5 Grunt 24 | . 8 10 1 3 . . 2 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 1 | . . 1 . . . . . . Hunter 4 | . . . . . . . 4 . Best Kill Streak 5 | . 4 4 4 4 . . 5 5 Combat Bots Only 5 | . 3 3 4 3 . . 2 5 Max Kills in Single Turn 2 | . 2 1 2 1 . . 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Damage Taken 4477 | . 528 635 209 300 . 593 1331 881 Core 1874 | . 94 122 24 19 . 269 742 604 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 62 . 63 96 . 61 12 . Volleys Fired 156 | . 47 45 9 16 . . 31 8 Largest 2 | . 2 2 2 2 . . 1 1 Hottest 136 | . 46 136 136 91 . . 36 66 Shots Fired 268 | . 94 90 16 29 . . 31 8 Gun 131 | . 94 . 4 13 . . 20 . Cannon 121 | . . 90 10 13 . . . 8 Launcher 16 | . . . 2 3 . . 11 . Special . | . . . . . . . . . Kinetic 139 | . 94 . 4 13 . . 20 8 Thermal 113 | . . 90 10 13 . . . . Explosive 16 | . . . 2 3 . . 11 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 11 9 3 6 . . 7 1 Robot Miss Streak 6 | . 6 3 3 1 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 158 | . 49 56 5 13 . . 23 12 Core Hits 79 | . 24 21 6 10 . . 18 . Critical Kills 3 | . . 2 . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . 1 4 Critical Strikes 8 | . . 2 . . . . 2 4 Meltdown 2 | . . 2 . . . . . . Destroy 1 | . . . . . . . 1 . Smash 5 | . . . . . . . 1 4 Melee Attacks 61 | . . . . . . . 20 41 Impact 61 | . . . . . . . 20 41 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4435 | . 745 1177 308 256 . . 1193 756 Guns 1142 | . 745 . . 132 . . 265 . Cannons 1402 | . . 1172 124 80 . . . 26 Explosions 843 | . . . 184 44 . . 615 . Melee 1038 | . . . . . . . 308 730 Ramming 10 | . . 5 . . . . 5 . Kinetic 1168 | . 745 . . 132 . . 265 26 Thermal 1376 | . . 1172 124 80 . . . . Explosive 843 | . . . 184 44 . . 615 . Electromagnetic . | . . . . . . . . . Impact 1038 | . . . . . . . 308 730 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . 3 . Message Errors 1 | . . . . . . . 1 . Matter Fused 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 654 | . . 24 4 . . . 80 546 Projectiles 25 | . . 24 1 . . . . . Explosions 61 | . . . 3 . . . 6 52 Melee 568 | . . . . . . . 74 494 Knockbacks 6 | . . . . . . . 2 4 Impact 5 | . . . . . . . 2 3 Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 762 | . . . 20 . . . 227 515 Shots 12 | . . . 1 . . . 5 6 Rammed 2 | . . 1 . . . . 1 . Targets Rammed 2 | . . 1 . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 314 | . 27 150 201 314 . . 3 . Average Temperature 53 | . 8 29 80 144 . . 3 . Received Heat Transfer 744 | . 261 198 42 189 . . 54 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 21 | . . . . . . . 3 18 Robots Melted 2 | . . 2 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 2479 | . . 2109 222 148 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Peak Influence 1116 | . 208 310 208 257 116 81 477 1116 Initial 233 | . . 38 62 80 116 81 10 233 Average 193 | . 64 106 168 184 116 41 233 684 Maximum Alert Level 4 | . 1 1 1 1 . . 2 4 Low Security (%) 66 | . 96 88 78 43 100 100 24 . Level 1 22 | . 3 11 21 56 . . 73 17 Level 2 4 | . . . . . . . 2 36 Level 3 3 | . . . . . . . . 28 Level 4 2 | . . . . . . . . 17 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 2 . . . 1 2 4 Investigation 1 | . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 2 1 . . . 1 2 1 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Distress Signals 4 | . . 2 . 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 17 24 6 6 . 6 8 14 Peak Tracking Total 8 | . 4 5 4 6 . 6 4 8 Tactical Retreats 4 | . 1 1 . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Machines Disabled 50 | . 1 2 . 4 . . 16 27 Max in Single Turn 4 | . 1 1 . 2 . . 4 3 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Machines Accessed 11 | . 4 6 . . 1 . . . Terminals 11 | . 4 6 . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 7 14 . . 1 . . . Successful 12 | . 3 8 . . 1 . . . Failed 10 | . 4 6 . . . . . . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 22 | . 7 14 . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 3 7 . . 1 . . . Open DSF 1 | . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 4 | . . 4 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Track 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 6 . . 1 . . . Full Trace Events 4 | . 1 3 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Turns Passed 3045 | . 912 802 255 279 7 32 376 382 Spaces Moved 1946 | 1 454 355 132 136 5 31 393 439 Core 149 | . . . . . . 17 110 22 Treads 1161 | 1 454 355 132 136 5 14 64 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 636 | . . . . . . . 219 417 Fastest Speed 37 | 160 160 160 166 170 170 50 37 40 Average Speed 116 | 160 160 161 166 170 170 104 62 53 Slowest Speed 170 | 160 160 166 170 170 170 170 145 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 2 82 42 59 19 . 36 15 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . 9 . . . 2 3 Terrain Destroyed 255 | . . . 13 52 . . 71 119 Melee 5 | . . . . . . . 2 3 Projectile 1 | . . . . . . . . 1 AOE 249 | . . . 13 52 . . 69 115 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Total 2323 | . 543 492 150 154 4 30 456 494 Wait 143 | . 37 91 9 . . . 2 4 Move 1932 | . 453 354 131 135 4 30 392 433 Hop 3 | . . . . . . . . 3 Pick Up 1 | . . . . . . . 1 . Fast Attach 4 | . 3 1 . . . . . . Attach 7 | . . . . 1 . . 4 2 Detach 7 | . . . . . . . 4 3 Swap 7 | . 3 . 1 2 . . 1 . Drop . | . . . . . . . . . Fire 156 | . 47 45 9 16 . . 31 8 Melee 61 | . . . . . . . 20 41 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 6) 270 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Discovered new exit (range 11) 913 | -10/Materials | Entered another Materials area 913 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -9/Materials | Discovered new exit (range 16) 1544 | -9/Materials | Discovered new exit (range 9) 1715 | -9/Materials | Entered Mines 1948 | -9/Mines | Discovered new exit (range 12) 1970 | -9/Mines | Entered Materials 1970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2235 | -8/Materials | Discovered new exit (range 9) 2249 | -8/Materials | Entered Factory 2249 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2256 | -7/Factory | Identified exit to DSF 2256 | -7/Factory | Entered DSF 2280 | -7/DSF | Discovered new exit (range 15) 2288 | -7/DSF | Entered Factory 2288 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2311 | -6/Factory | Lost 6 parts (1p2n1u2w) 2496 | -6/Factory | Core integrity fell below 50% 2592 | -6/Factory | Discovered new exit (range 10) 2657 | -6/Factory | Core integrity fell below 20% 2664 | -6/Factory | Identified exit to Factory 2664 | -6/Factory | Entered another Factory area 2664 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2755 | -5/Factory | Spotted B-75 Beast 2929 | -5/Factory | Core integrity fell below 50% 2964 | -5/Factory | First assault squad dispatched 3046 | -5/Factory | Self-destructed Last Messages --------------- [Purchased: Hyp. Mass Driver] 02919_ HV Slug penetrates Fusion Modulator. 02928_ Fusion Modulator explodes. 02930_ K-01 Serf collects debris. 02938_ ALERT: Garrison Access compromised, dispatching assault squad. 02938_ Garrison Access disabled. 02938_ Relay Coupler [Grunt] tumbles out of Garrison Access. [Purchased: Hvy. Gauss Cannon] 02942_ Slug penetrates Wall. 02942_ Subcomponent Replicator disabled. 02964_ ALERT: Significant disruption in Zone 9H, assault force dispatched. 02964_ Terminal disabled. [DISCOUNT: For the next 127 turns enjoy 50% off any Piercing Weapon!] 02980_ Construction Platform disabled. 02989_ ALERT: Rogue bot located, Programmers report to Factory Zone 7P. 03043_ C-30 ARC bursts open, deploying its payload. 03043_ G-67 Veteran unfolds itself. 03043_ G-50 Soldier unfolds itself. 03044_ Penetrated by Slug. 03044_ H-66 Slayer knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #??####### | | ???????????????????????????????##########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#########??????????????????????????? | | ??????????????? #??????????????????????????? | | ?????????????# """" #??????????????????????????? | | ?????????????# """ #??????????????????????????? | | ?????????????# """" ####???????????????????????? | | ?????????????# """" + #???????#######?????????? | | ?????????????# """" # #?????? #???????? | | ?????????????# """" # #?????# ###?????? | | ?????????????# "" " # #?????# # ?????? | | ?????????????# # #?????# """ """ ## ???##? | | ?????????????########## #?????# """ """ ## ### ## | | ??????????????????????# #?????# """ """ #""" """ | | ??????????????????????# #?????# " | | ?????????????????????## #?????# " | | ?????????????????????# ############+##"" | | ?????????????????????# ^gg % " | | ?????????????????????# ^g ##"" | | ?????????????????????# ^"""""gh"""" ## " | | ?????????????????????# """" """ " ## " | | ????????????########## " "" ## " | | ????????????# # e ## " | | ????????????# """"" # @ #??# | | ????????????# "" "" # ######;#+## #??# | | ????????????# """ # #?# ## ##?# | | ????????????# + #?# # ###+""""""" | | ????????????# # #?# "! + | | ????????????# " " # #?# "G" # ########### | | ????????????# " " # #?# " #####?????????? | | ????????????# """ ######?# #?????????????? | | ????????????##########??????########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: EM 25 Point Defense Rating 80 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (32) ------------------------ Hcp. Battery (599) Imp. Ion Engine (699) Imp. Treads (874) Imp. Treads (874) Hvy. Assault Rifle (699) Hvy. Assault Rifle (699) ECM Suite (Loot Box) Imp. Flight Unit (Loot Box) Great Maul (Loot Box) Imp. Flight Unit (Loot Box) Adv. Beam Cannon (374) Adv. Beam Cannon (374) Cooling System (691) Imp. Ion Engine (781) Arm. Treads (1212) Arm. Treads (1378) Imp. Grenade Launcher (830) Imp. Ion Engine (767) Adv. Reaction Control System (Loot Box) Point Defense System (Loot Box) Biometal Medium Treads (Loot Box) EM Disruption Field (Loot Box) Exp. Signal Interpreter (Loot Box) Point Defense Array (Loot Box) Imp. Focal Shield (Loot Box) Hvy. Machine Gun (Loot Box) Mic. Fission Core (Loot Box) Imp. Linear Gravjet (1268) Impulse Thruster (1605) Mak. Flight Unit (1190) Hyp. Mass Driver (1016) Hvy. Gauss Cannon (1016) Game ------ Seed SegregatorAlloyBiocell Manual? 0 Play Time 00:25:29 Cumulative 320.2 hours Start 2022.06.14 @ 14:35:09 End 2022.06.14 @ 15:05:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 399 Rogue 398 Adventurer 0 Explorer 1 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09e13e7a-8b28-4770-b8e0-8d2864641564