Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 18:36:26 Player: DocSui Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2055) 2055 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4475 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (10) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Advanced Treads Improved Heat Sink High-capacity Matter Pod (200) Weight Redist. System Sensor Array Improved Terrain Scanner Seismic Detector Targeting Computer Propulsion Shielding Utility Shielding Shock Absorption System Shock Absorption System Shock Absorption System Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Advanced Treads High-capacity Matter Pod Weight Redist. System Sensor Array Improved Terrain Scanner Seismic Detector Targeting Computer Propulsion Shielding Utility Shielding Shock Absorption System Shock Absorption System Shock Absorption System [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 70 | 5 6 4 38 12 5 Power 14 | 1 2 1 6 3 1 Engine 12 | 1 2 1 6 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 21 | 2 1 . 13 4 1 Treads 10 | 2 1 . 2 4 1 Leg 7 | . . . 7 . . Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 . 5 2 1 Device 4 | . 1 . . 2 1 Storage 2 | . 2 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . 4 . . Artifact . | . . . . . . Weapon 24 | 2 . 3 14 3 2 Energy Gun 6 | 1 . . 3 1 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . 2 6 2 1 Ballistic Cannon 3 | . . . 3 . . Launcher 2 | . . 1 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . . 13 3 10 Power 6 | . . . 3 1 2 Propulsion 7 | . . . 4 . 3 Utility 4 | . . . 1 1 2 Weapon 9 | . . . 5 1 3 Highest Loss Streak 8 | . . . 5 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 99 87 89 90 Engine 10 | . 14 14 9 9 2 Core 3 | . . . . 8 14 Treads 17 | . 28 28 3 18 24 Leg 3 | . . . 11 . . Wheel 1 | . . . 4 . . Device 9 | . 11 14 8 8 8 Storage 11 | . 16 14 11 9 9 Processor 3 | . . . 8 . . Protection 4 | . . . 3 9 8 Energy Gun 8 | . 14 4 3 9 10 Ballistic Gun 12 | . 14 22 13 8 9 Ballistic Cannon 1 | . . . 4 . . Launcher 3 | . . . 3 9 1 Peak Build Rating 35 | 5 7 9 17 33 35 Average Rating 14 | 3 6 7 11 21 30 On Entrance 11 | . 5 7 9 17 31 Naked Turns . | . . . . . . Heaviest Build 47 | 9 31 31 39 47 47 Greatest Support 84 | 40 40 40 40 84 84 Greatest Overweight (x) 15 | 1 . . 11 15 1 Average Overweight (x) 1 | . . . . 6 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 Most Carried 15 | 2 7 10 12 15 15 Average Carried 8 | . 3 7 9 11 13 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | . 7 9 11 13 15 Class Distribution -------------------- 43% | Mutant 30% | Scavenger-Mutant 13% | Scavenger-Tank 8% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1830 | 213 467 40 708 216 186 Remotely . | . . . . . . Salvage Created 2336 | . 476 40 1028 386 406 Parts 143 | . 28 6 75 10 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 56 | . 11 3 26 5 11 Guns 42 | . 10 3 18 5 6 Cannons 4 | . . . 4 . . AOE 8 | . . . 4 . 4 Classes Destroyed 10 | . 4 . 6 . . Worker 1 | . . . 1 . . Builder 3 | . . . 2 1 . Tunneler 2 | . . . 2 . . Recycler 4 | . . . 2 2 . Operator 1 | . 1 . . . . Watcher 5 | . 3 . 1 . 1 Swarmer 13 | . 2 3 6 . 2 Grunt 32 | . 9 . 13 4 6 Duelist 2 | . . . 1 . 1 Sentry 9 | . . . 6 1 2 Best Kill Streak 7 | . 5 3 6 3 7 Combat Bots Only 6 | . 2 3 5 3 6 Max Kills in Single Turn 3 | . 2 1 3 1 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 443 | . 62 21 197 53 110 Missed 139 | . 22 10 71 7 29 Damage Taken 4282 | . 412 92 1556 905 1317 Core 914 | . 49 23 280 279 283 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 Core Remaining (%) 67 | 100 . 71 30 . . Volleys Fired 232 | . 40 8 101 43 40 Largest 3 | . 2 2 3 3 3 Hottest 121 | . 70 70 115 121 118 Shots Fired 396 | . 80 16 184 59 57 Gun 334 | . 80 16 128 56 54 Cannon 51 | . . . 51 . . Launcher 11 | . . . 5 3 3 Special . | . . . . . . Kinetic 241 | . 40 8 141 12 40 Thermal 144 | . 40 8 38 44 14 Explosive 11 | . . . 5 3 3 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 2 11 6 7 Robot Miss Streak 4 | . 3 4 4 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 242 | . 50 5 118 37 32 Core Hits 129 | . 23 3 58 21 24 Critical Kills 3 | . 1 . 1 . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . 6 2 2 4 3 Burn 13 | . 5 2 . 4 2 Destroy 3 | . 1 . 1 . 1 Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4109 | . 631 78 1759 717 924 Guns 2587 | . 631 78 777 518 583 Cannons 593 | . . . 593 . . Explosions 918 | . . . 378 199 341 Melee . | . . . . . . Ramming 11 | . . . 11 . . Kinetic 1989 | . 278 52 1096 85 478 Thermal 1191 | . 353 26 274 433 105 Explosive 918 | . . . 378 199 341 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . 13 . . Projectiles 13 | . . . 13 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . . . 43 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 612 | . 177 72 141 584 612 Average Temperature 127 | . 42 37 28 205 219 Received Heat Transfer 1701 | . 153 . 639 441 468 Effects 37 | . . . . 26 11 Shutdowns 12 | . . . . 9 3 Energy Bleed 2 | . . . . 2 . Interference 1 | . . . . . 1 Matter Decay 2 | . . . . 2 . Short Circuit 7 | . . . . 5 2 Damage (minor) 2 | . . . . 2 . Damage (major) 7 | . . . . 4 3 Damage (core) 4 | . . . . 2 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Melted 9 | . 2 1 . 4 2 Heat Transferred 4066 | . 1406 222 625 1406 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 387 | . 253 140 387 257 331 Initial 158 | . . 70 54 158 46 Average 179 | . 112 131 258 144 211 Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 50 | 100 84 100 16 62 18 Level 1 49 | . 15 . 83 37 81 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 2 2 2 Investigation 5 | . 2 . 2 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . 4 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 19 3 28 6 20 Peak Tracking Total 8 | . 8 3 5 3 8 Tactical Retreats 9 | . 4 . 2 1 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . 2 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . 3 . 5 2 2 Terminals 7 | . 3 . 3 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 36 | . 8 . 16 6 6 Successful 14 | . 2 . 7 3 2 Failed 22 | . 6 . 9 3 4 Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 9 | . 3 . 5 . 1 Terminals 22 | . 8 . 10 4 . Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units 2 | . . . . 2 . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 4 1 . Record 2 | . 2 . . . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Transport Status 1 | . . . . 1 . Reinforcement Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 5 1 2 Full Trace Events 5 | . 1 . 3 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 136 | . . . . . 136 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3254 | 60 790 186 1080 762 376 Spaces Moved 1209 | 36 382 95 445 141 110 Core 75 | 12 . . 5 58 . Treads 791 | 24 382 95 97 83 110 Legs 201 | . . . 201 . . Wheels 142 | . . . 142 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 160 145 Average Speed 193 | 131 160 160 162 451 156 Slowest Speed 800 | 160 160 160 600 800 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 56 35 40 8 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . . 25 32 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . . . 25 32 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1766 | 49 482 115 644 214 262 Wait 139 | 4 38 . 1 . 96 Move 1204 | 35 381 94 444 140 110 Hop . | . . . . . . Pick Up 77 | 5 12 5 36 12 7 Fast Attach . | . . . . . . Attach 57 | 5 4 3 29 12 4 Detach 9 | . 2 1 4 2 . Swap 13 | . 2 1 9 . 1 Drop 34 | . 3 3 19 5 4 Fire 232 | . 40 8 101 43 40 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 723 | -10/Materials | Discovered new exit (range 13) 851 | -10/Materials | Entered Mines 918 | -10/Mines | Assembled infested the area 923 | -10/Mines | Assisted by a Guerilla fighting off Assembled 973 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 976 | -10/Mines | Found Prototype Device 1009 | -10/Mines | Discovered new exit (range 15) 1025 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -10/Mines | Entered Materials 1037 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1073 | -9/Materials | Identified Exp. Sensor Array 1545 | -9/Materials | Build established: Scavenger-Mutant 1717 | -9/Materials | Core integrity fell below 50% 1783 | -9/Materials | Lost 5 parts (2n3w) 2060 | -9/Materials | Discovered new exit (range 14) 2117 | -9/Materials | Entered another Materials area 2117 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2118 | -8/Materials | Identified exit to Storage 2437 | -8/Materials | Discovered exit to Storage (range 15) 2826 | -8/Materials | Garrison activated, responded to threat 2848 | -8/Materials | Core integrity fell below 50% 2879 | -8/Materials | Entered Storage 2916 | -8/Storage | Garrison activated, responded to threat 2957 | -8/Storage | Core integrity fell below 20% 3130 | -8/Storage | Repaired Broken Exp. Sensor Array 3255 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 46 matter. O-16 Technician destroyed. R-06 Scavenger collects Hover Unit. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Hrd. Light Armor Plating destroyed. Hvy. Assault Rifle destroyed. G-47 Trooper destroyed. Acquired 3 matter. Lgt. Nuclear Core destroyed. Exp. Sensor Array destroyed. R-06 Scavenger collects Aluminum Leg. Med. Treads destroyed. Y-45 Defender destroyed. Nuclear Core destroyed. L-31 Rogue destroyed. K-01 Serf collects debris. Hpw. Shotgun destroyed. Acquired 22 matter. Adv. Treads destroyed. 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Troublemaker Challenges ------------ None Game ------ Seed ProcessingGrapheneShielding Manual? 0 Play Time 00:47:21 Cumulative 3.8 hours Start 2025.02.02 @ 17:50:19 End 2025.02.02 @ 18:36:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b43046f-e26d-40f6-8dfc-73032c91b3e5