Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 22:20:19 Player: SadFrogster Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (540) 540 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1795 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 170/300 Energy 265/265 System Corruption 8% Temperature Cool (0) Movement Flying (269) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Backup Laser I Grenade Launcher > --- INVENTORY (15) --- Ion Engine ECM Suite Hacking Suite Improved EM Shotgun Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Large Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Ion Engine ECM Suite Light Armor Plating Hacking Suite Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 6 11 8 11 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 8 | 1 4 1 2 Device 3 | . 2 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 18 | 2 6 6 4 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 10 | . 5 4 1 Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 8 | . . . 8 Parts Lost 4 | . 1 1 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 99 87 Engine 13 | . 14 14 11 Treads 25 | . 28 27 14 Flight 1 | . . . 8 Device 9 | . 5 13 9 Storage 13 | . 14 14 11 Protection 5 | . 8 . 11 Energy Gun 2 | . 3 . 6 Ballistic Gun 21 | . 22 24 13 Launcher 1 | . . 3 1 Naked Turns . | . . . . Heaviest Build 37 | 13 31 31 37 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 11 | . . 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 12 | 6 12 9 10 Average Carried 7 | 3 8 8 7 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 6 9 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 785 | 192 351 173 69 Remotely . | . . . . Salvage Created 586 | . 413 66 107 Parts 51 | . 37 8 6 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 11 7 3 Guns 15 | . 11 3 1 AOE 6 | . . 4 2 Classes Destroyed 7 | . 5 1 1 Worker 3 | . 2 1 . Builder 1 | . 1 . . Operator 2 | . 1 . 1 Swarmer 11 | . 5 6 . Grunt 8 | . 6 . 2 Sentry 1 | . . . 1 Demolisher 1 | . . 1 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 130 | . 86 20 24 Missed 36 | . 24 5 7 Damage Taken 1114 | . 593 238 283 Core 188 | . 141 35 12 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 82 | . 82 . . Core Remaining (%) 64 | 100 . 29 . Volleys Fired 74 | . 50 11 13 Largest 2 | . 2 2 2 Hottest 65 | . 60 50 65 Shots Fired 124 | . 75 22 27 Gun 114 | . 75 17 22 Cannon . | . . . . Launcher 10 | . . 5 5 Special . | . . . . Kinetic 100 | . 68 17 15 Thermal . | . . . . Explosive 10 | . . 5 5 Electromagnetic 14 | . 7 . 7 Robot Hit Streak 10 | . 10 6 7 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | . 45 14 18 Core Hits 42 | . 21 10 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1359 | . 561 379 419 Guns 856 | . 561 107 188 Cannons . | . . . . Explosions 503 | . . 272 231 Melee . | . . . . Ramming . | . . . . Kinetic 689 | . 499 107 83 Thermal . | . . . . Explosive 503 | . . 272 231 Electromagnetic 167 | . 62 . 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 2 2 8 Average Corruption 2 | . 2 2 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . 14 10 6 Message Errors 9 | . 2 6 1 Matter Fused 7 | . 4 . 3 Heat Flow Errors 3 | . 1 1 1 Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Parts Fused 1 | . . 1 . Data Loss (minor) 3 | . 1 2 . Data Loss (major) 2 | . 2 . . Misfires 2 | . 1 . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 61 | . . 20 41 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 279 | . 279 222 260 Average Temperature 85 | . 48 119 113 Received Heat Transfer 294 | . 186 . 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 261 | . 261 158 185 Initial 61 | . . 6 61 Average 60 | . 71 45 87 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 94 100 100 Level 1 2 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 23 7 4 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 15 . 5 Successful 14 | . 10 . 4 Failed 6 | . 5 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 7 | . 5 . 2 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Record 7 | . 5 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 3 | . 3 . . Recycle Component 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 52 | . 26 . 26 Parts Recycled 3 | . 3 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 45 | . . 45 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2156 | 123 941 749 343 Spaces Moved 1067 | 70 452 436 109 Core 6 | 3 . . 3 Treads 1034 | 67 452 436 79 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 27 | . . . 27 Fastest Speed 50 | 50 160 160 160 Average Speed 163 | 155 160 161 194 Slowest Speed 675 | 160 160 240 675 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 5 87 84 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 44 | . . 16 28 Melee . | . . . . Projectile . | . . . . AOE 44 | . . 16 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1355 | 81 602 456 216 Wait 140 | . 64 2 74 Move 1064 | 69 451 435 109 Hop . | . . . . Pick Up 20 | 6 12 . 2 Fast Attach 18 | 6 7 . 5 Attach 5 | . 1 1 3 Detach 6 | . 3 . 3 Swap 13 | . 3 7 3 Drop 15 | . 11 . 4 Fire 74 | . 50 11 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 427 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Repaired Assault Rifle 1065 | -10/Materials | Entered Mines 1066 | -10/Mines | Assembled infested the area 1172 | -10/Mines | Discovered new exit (range 6) 1439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1439 | -10/Mines | Discovered new exit (range 6) 1488 | -10/Mines | Learned location of Storage (-7) 1641 | -10/Mines | Learned location of Zion (-6) 1708 | -10/Mines | Discovered new exit (range 12) 1814 | -10/Mines | Entered Materials 1814 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2157 | -9/Materials | Self-destructed Last Messages --------------- 02133_ K-01 Serf collects debris. 02134_ U-05 Engineer builds a Wall. 02137_ U-05 Engineer builds a Door. 02137_ U-05 Engineer builds a Wall. 02140_ U-05 Engineer lays Concrete. 02141_ U-05 Engineer builds a Wall. 02142_ U-05 Engineer lays Concrete. 02145_ U-05 Engineer builds a Wall. 02146_ U-05 Engineer lays Concrete. 02146_ U-05 Engineer builds a Wall. 02147_ U-05 Engineer lays Concrete. 02151_ AV5#WY7J&6T=K T| E293H0L27 02155_ U-05 Engineer builds a Wall. 02155_ U-05 Engineer lays Concrete. 02155_ U-05 Engineer builds a Wall. 02156_ U-05 Engineer lays Concrete. 02156_ K-01 Serf collects debris. 02156_ U-05 Engineer lays Concrete. 02157_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ###?####?????????????????????? | | ??????????????####? ? #?????????????????????? | | ??????????????# ? ? ?????????????????????? | | ??????????????# # ? ??????????????????????? | | ??????????????# # ?? ??????????????????????? | | ??????????????# # ??k #?????????????????????? | | ??????????????# # ??? ??????????????????????? | | ??????????????# # ?? ??????????????????????? | | ???????? ?# # ###?# ??????????????????????? | | ????????##+##### ## ##### #??????????????????????? | | ???????? % # ##u#??????????????????????? | | ????????## ##?## # ### ##?????????????????????? | | ###### ##?## #####@##?????????????????????? | | ########## ##??# # ##?????????????????????? | | ## ### ##### # """u##?????????????????????? | | ## ###+##### # ##?????????????????????? | | ## ## + + u #?????????????????????? | | ## # ] ""#### # ! ##?????????????????????? | | ## ##] Y"#### # u##?????????????????????? | | ## ##] ""##?# # u##?????????????????????? | | # ## ##?# ########?????????????????????? | | # ## % #### ##??###??????????????????????? | | # #######/#### ##???????????????????????????? | | ###+####### # ???????????????????????????? | | # # ???????????????????????????? | | + + ???????????????????????????? | | # """ #### ???????????????????????????? | | # """ #### ???????????????????????????? | | # """ ####??????????????????????????????? | | # ####??????????????????????????????? | | # ### ##????????????????????????????????? | | ## ### """ # ????????????????????????????????? | | ## ### """ # ????????????????????????????????? | | ## ### """ # ????????????????????????????????? | | ##+#### # ????????????????????????????????? | | # + ????????????????????????????????? | | # """ # ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed amogus Manual? 1 Play Time 00:22:20 Cumulative 6.1 hours Start 2024.04.04 @ 20:23:27 End 2024.04.04 @ 22:20:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2952db01-6ee4-492e-944b-af6c5eba2e45