Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 20:49:04 Player: kaj Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (3929) 3929 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 10795 Bonus ------- High Alert Combat Kills 166 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 72/100 System Corruption 18% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (10) ----- Energy Filter > --- WEAPON (3) ------- Great Axe Force Lance > --- INVENTORY (5) ---- Fusion Reactor Wheel High-capacity Matter Pod (200) Long-range Tractor Beam Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved VSS Leg Improved VSS Leg Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Modified TNC 0b10 Decoder Chip [Scout] Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Beamcaster Long-range Proton Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Long-range Tractor Beam Advanced Drone Bay Variable Charge Gun Disruptor Cannon Long-range Missile Launcher Remote Datajack Power Sword Power Sword [Rating: 83] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . . . Utility 8 | . . 2 . . . 2 . 2 . . . 2 Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 155 | 3 5 7 1 . . 11 12 16 22 1 27 50 Power 19 | . . . . . . 1 1 3 3 . 4 7 Engine 5 | . . . . . . . . 2 2 . 1 . Core 9 | . . . . . . 1 1 1 1 . 2 3 Reactor 5 | . . . . . . . . . . . 1 4 Propulsion 36 | 2 . 1 . . . 1 4 8 3 1 4 12 Treads 10 | 1 . . . . . 1 2 . . . 3 3 Leg 14 | . . . . . . . . 5 3 . . 6 Wheel 10 | 1 . 1 . . . . 2 2 . 1 1 2 Hover 1 | . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 53 | . 3 6 1 . . 6 2 3 9 . 11 12 Device 24 | . . 2 . . . 1 . 2 5 . 8 6 Storage 2 | . 1 . . . . . . . . . 1 . Processor 13 | . 1 1 . . . 3 2 1 1 . 1 3 Hackware . | . . . . . . . . . . . . . Protection 14 | . 1 3 1 . . 2 . . 3 . 1 3 Artifact . | . . . . . . . . . . . . . Weapon 47 | 1 2 . . . . 3 5 2 7 . 8 19 Energy Gun 5 | . . . . . . . . . 1 . 1 3 Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 17 | 1 2 . . . . 3 3 2 3 . 1 2 Ballistic Cannon 8 | . . . . . . . 2 . 2 . 2 2 Launcher 8 | . . . . . . . . . 1 . 1 6 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 2 4 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 1 1 Parts Lost 76 | . 1 . . . . 2 6 5 16 4 1 41 Power 13 | . . . . . . . 1 1 3 1 . 7 Propulsion 22 | . . . . . . 1 3 2 3 2 . 11 Utility 23 | . 1 . . . . 1 1 1 6 1 1 11 Weapon 18 | . . . . . . . 1 1 4 . . 12 Highest Loss Streak 14 | . 1 . . . . 1 5 5 8 4 1 14 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 98 96 100 100 100 99 94 82 92 68 92 54 Engine 3 | . 14 11 11 11 11 5 . 1 5 . . . Core 3 | . . . . . . 3 5 4 . . 9 1 Treads 4 | . 14 4 . . . 1 13 1 . . 5 4 Leg 6 | . . . . . . . . 7 22 15 6 3 Wheel 7 | . 14 17 22 22 22 15 13 2 . 6 3 . Device 7 | . . 2 1 . . . . 12 15 13 11 7 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 5 4 Processor 21 | . 3 11 11 11 11 35 30 29 23 20 23 14 Protection 6 | . 8 16 20 22 22 9 5 . 5 6 5 1 Energy Gun 1 | . . . . . . . . . 2 . 1 2 Ballistic Gun 10 | . 27 22 22 22 22 18 12 11 4 . 1 . Ballistic Cannon 2 | . . . . . . . 2 1 1 . 7 2 Slashing Weapon 1 | . . . . . . . . . . . 3 2 Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 83 | 12 50 59 59 59 59 59 62 59 66 45 83 83 Greatest Support 100 | 20 16 32 32 32 32 32 32 60 60 45 100 100 Greatest Overweight (x) 25 | . 3 3 1 1 1 3 3 18 2 1 25 20 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 2 1 . 4 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 15 20 19 Average Carried 16 | 5 13 19 20 20 20 19 19 19 15 15 19 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 20 20 20 20 14 15 20 5 Class Distribution -------------------- 82% | Mutant 7% | Scavenger-Mutant 6% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Matter Collected 4443 | 221 486 366 34 . 45 261 241 332 779 . 288 1390 Remotely 1339 | . . 311 16 . . 136 . . 177 . 190 509 Salvage Created 3353 | . 404 141 48 . 108 297 239 291 335 . 319 1171 Parts 182 | . 26 16 4 . 15 24 9 14 11 . 15 48 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed 5 | . 1 . . . . 1 . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 4 2 . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 72 | . 5 4 3 . 7 8 6 5 9 . 5 20 Melee 2 | . . . . . . . . . . . . 2 Guns 44 | . 5 4 3 . 7 8 4 4 4 . . 5 Cannons 13 | . . . . . . . 2 1 3 . 5 2 AOE 12 | . . . . . . . . . 2 . . 10 Classes Destroyed 14 | . 4 2 . . . . 1 2 1 . 1 3 Worker 8 | . 1 . . . . . . 1 . . 3 3 Builder 5 | . . . . . . . . . . . . 5 Tunneler 1 | . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . 1 Recycler 3 | . 1 . . . . . . 1 . . 1 . Watcher 6 | . 2 2 . . . . . . . . 2 . Swarmer 16 | . . 3 3 . 7 3 . . . . . . Grunt 24 | . 5 . . . . 2 5 2 2 . 1 7 Duelist 1 | . . . . . . . . 1 . . . . Sentry 10 | . . 1 . . . 3 . 1 1 . 1 3 Hunter 4 | . . . . . . . . . . . . 4 Programmer 11 | . . . . . . . . 1 1 . 3 6 Heavy 1 | . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . Thug 4 | . . . . . . . . . 4 . . . Best Kill Streak 6 | . 5 5 2 . 4 5 5 2 2 . 4 6 Combat Bots Only 5 | . 3 3 2 . 4 5 5 2 2 . 1 4 Max Kills in Single Turn 4 | . 2 2 2 . 2 1 1 1 1 . 4 4 Gunslinging 1 | . . 1 1 . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 861 | . 29 16 5 . 18 34 49 62 164 27 39 418 Missed 273 | . 7 8 2 . 4 8 16 19 39 18 20 132 Damage Taken 11161 | . 277 73 24 . 114 325 836 638 2389 129 499 5857 Core 1840 | . 44 . . . 8 15 223 65 298 6 23 1158 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 137 | . 9 4 . . . . . . 77 . . 47 Core Remaining (%) 85 | 100 82 . . . 98 97 68 . . 56 97 . Volleys Fired 264 | . 16 10 3 . 9 19 33 23 49 . 27 75 Largest 3 | . 2 2 2 . 2 2 2 2 2 . 2 3 Hottest 162 | . 46 46 46 . 46 46 71 71 90 . 96 162 Shots Fired 464 | . 32 20 6 . 18 38 60 46 67 . 51 126 Gun 305 | . 32 20 6 . 18 38 44 34 43 . . 70 Cannon 137 | . . . . . . . 16 12 20 . 51 38 Launcher 20 | . . . . . . . . . 4 . . 16 Special 2 | . . . . . . . . . . . . 2 Kinetic 383 | . 32 20 6 . 18 38 60 46 55 . 47 61 Thermal 55 | . . . . . . . . . 8 . . 47 Explosive 20 | . . . . . . . . . 4 . . 16 Electromagnetic 4 | . . . . . . . . . . . 4 . Robot Hit Streak 27 | . 9 4 2 . 3 11 25 27 13 . 8 17 Robot Miss Streak 5 | . 4 2 2 . 3 2 2 3 2 . 3 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 11 | . 3 1 1 . 3 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 . . . Shots Hit Robots 340 | . 22 12 3 . 8 29 50 42 57 . 33 84 Core Hits 191 | . 16 7 3 . 7 14 15 29 22 . 17 61 Critical Kills 2 | . . . 1 . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . Critical Strikes 19 | . . . 1 . . . . 3 4 . 3 8 Burn 5 | . . . . . . . . . . . . 5 Destroy 4 | . . . 1 . . . . 1 2 . . . Blast 10 | . . . . . . . . 2 2 . 3 3 Melee Attacks 9 | . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10454 | . 312 179 47 . 150 432 888 858 2075 . 1638 3875 Guns 4316 | . 312 176 47 . 150 432 550 581 851 . . 1217 Cannons 3286 | . . . . . . . 338 277 1039 . 1072 560 Explosions 2604 | . . . . . . . . . 185 . 566 1853 Melee 245 | . . . . . . . . . . . . 245 Ramming 3 | . . 3 . . . . . . . . . . Kinetic 6570 | . 312 176 47 . 150 432 888 858 1741 . 940 1026 Thermal 1642 | . . . . . . . . . 149 . 566 927 Explosive 1862 | . . . . . . . . . 185 . . 1677 Electromagnetic 132 | . . . . . . . . . . . 132 . Impact . | . . . . . . . . . . . . . Slashing 245 | . . . . . . . . . . . . 245 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 1 1 3 18 Average Corruption 3 | . . . . . . . . . 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 43 | . . . . . . . . . 5 . 14 24 Message Errors 14 | . . . . . . . . . 2 . 4 8 Matter Fused 9 | . . . . . . . . . 1 . 3 5 Heat Flow Errors 4 | . . . . . . . . . . . 2 2 Energy Discharges 3 | . . . . . . . . . . . 2 1 Data Loss (minor) 5 | . . . . . . . . . . . 2 3 Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 3 | . . . . . . . . . 1 . 1 1 Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 187 | . . . . . . . . . 28 . 139 20 Projectiles 51 | . . . . . . . . . 28 . 23 . Explosions 136 | . . . . . . . . . . . 116 20 Melee . | . . . . . . . . . . . . . Knockbacks 32 | . . . . . . . 4 4 5 . 9 10 Impact . | . . . . . . . . . . . . . Kinetic 28 | . . . . . . . 3 3 4 . 9 9 Secondary 4 | . . . . . . . 1 1 1 . . 1 Self-Inflicted Damage 309 | . . 1 . . . . . . 31 . 95 182 Shots 9 | . . . . . . . . . 2 . 2 5 Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 432 | . 12 31 12 . 24 86 32 . 24 . 245 432 Average Temperature 75 | . 3 15 6 . 11 26 8 . 10 . 110 129 Received Heat Transfer 2445 | . 156 9 . . . 180 189 249 771 57 36 798 Effects 7 | . . . . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . . . . . . . 7 Heat Transferred 2028 | . . . . . . . . . 259 . 300 1469 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Peak Influence 678 | . 164 168 137 . 175 223 138 134 . . 259 678 Initial 68 | . . 24 65 . . 68 39 58 . . . 21 Average 117 | . 62 106 117 . 119 98 68 59 . . 46 432 Maximum Alert Level 2 | . . . . . . 1 . . . . 1 2 Low Security (%) 85 | 100 100 100 100 . 100 85 100 100 . . 99 10 Level 1 4 | . . . . . . 14 . . . . . 23 Level 2 9 | . . . . . . . . . . . . 66 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 2 1 . . . 2 3 2 . . 7 10 Investigation 8 | . 1 . . . . 1 2 . . . 4 . Extermination 5 | . . . . . . . . 2 . . 2 1 Reinforcement 7 | . 1 1 . . . 1 1 . . . 1 2 Assault 4 | . . . . . . . . . . . . 4 Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Distress Signals 3 | . 1 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 112 | . 9 7 8 . 5 11 11 6 10 3 10 32 Peak Tracking Total 5 | . 5 4 4 . 2 4 4 3 4 3 2 5 Tactical Retreats 6 | . 1 . . . . . 1 . 2 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Traps Triggered 4 | . 1 . . . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . 3 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Disabled 14 | . . . . . . . . . . . 10 4 Max in Single Turn 10 | . . . . . . . . . . . 10 2 Garrison Access 3 | . . . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Accessed 19 | . 4 . . 1 . 1 3 2 . . 6 2 Terminals 16 | . 4 . . . . . 3 1 . . 6 2 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 41 | . 9 . . 1 . 3 9 4 . . 12 3 Successful 18 | . 5 . . 1 . 3 4 1 . . 2 2 Failed 22 | . 3 . . . . . 5 3 . . 10 1 Catastrophic 2 | . . . . . . . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 18 | . 14 . . 1 . . 1 2 . . . . Terminals 35 | . 9 . . . . . 9 2 . . 12 3 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . . 1 . . 4 1 . . 2 2 Robot Analysis 1 | . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . . . . . 2 2 Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . . 1 3 2 . . 6 1 Full Trace Events 5 | . . . . . . 1 1 . . . 3 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total Allies 2 | . . . 2 . . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . . Highest-Rated Group 45 | . . . 45 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . . . . . Total Damage 64 | . . . 64 . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . . 31 12 Traps 26 | . . . . . . . . . . . 20 6 Emergency Access 14 | . . . . . . . . . . . 10 4 Garrisons 3 | . . . . . . . . . . . 1 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Turns Passed 6809 | 20 640 293 91 276 68 590 553 863 909 28 1687 791 Spaces Moved 3365 | 15 431 189 60 239 39 315 306 359 353 15 649 395 Core 18 | . . . . . . . . 3 . . 1 14 Treads 360 | . . . . . . . . . . . 236 124 Legs 603 | 7 . . . . . . . 178 353 15 16 34 Wheels 2166 | 8 431 189 60 239 39 315 306 178 . . 396 5 Hover . | . . . . . . . . . . . . . Flight 218 | . . . . . . . . . . . . 218 Fastest Speed 40 | 100 100 115 115 115 115 115 115 90 180 90 155 40 Average Speed 150 | 109 125 127 115 115 115 123 116 203 212 150 175 122 Slowest Speed 1300 | 120 145 145 115 115 115 145 145 950 265 180 1300 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 78 28 16 61 12 25 9 7 86 3 23 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 176 | . . . . . . . 4 2 37 . 41 92 Melee . | . . . . . . . . . . . . . Projectile 26 | . . . . . . . 4 2 3 . 9 8 AOE 150 | . . . . . . . . . 34 . 32 84 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total 4669 | 19 504 224 76 240 47 481 447 450 450 22 1146 563 Wait 695 | . 2 11 13 . . 127 76 31 11 5 405 14 Move 3343 | 14 430 188 59 238 38 314 305 358 352 14 648 385 Hop 5 | . . . . . . . . . . . . 5 Pick Up 111 | . 33 3 . 1 . 5 8 11 11 . 21 18 Fast Attach 39 | . 3 3 . . . 1 2 9 1 . 5 15 Attach 79 | 2 1 1 . . . 4 7 4 19 1 8 32 Detach 10 | . . . . . . . . . 4 2 . 4 Swap 40 | 1 1 3 1 . . 6 3 3 2 . 14 6 Drop 67 | 2 18 4 . 1 . 5 5 11 1 . 18 2 Fire 264 | . 16 10 3 . 9 19 33 23 49 . 27 75 Melee 7 | . . . . . . . . . . . . 7 Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Central database locked down 222 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Discovered new exit (range 16) 872 | -9/Materials | Met 8R-AWN 927 | -9/Materials | Discovered new exit (range 10) 954 | -9/Materials | Entered Mines 955 | -9/Mines | Assembled infested the area 957 | -9/Mines | Followed 8R-AWN into the Mines 960 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1039 | -9/Mines | Discovered new exit (range 5) 1045 | -9/Mines | Entered Exiles 1073 | -9/Exiles | Welcomed by 8R-AWN 1094 | -9/Exiles | Met EX-HEX 1132 | -9/Exiles | Met EX-BIN 1146 | -9/Exiles | Aligned with FarCom system 1147 | -9/Exiles | Given EX-Vault access code 1178 | -9/Exiles | Opened EX-Vault 1186 | -9/Exiles | Found Modified TNC 1213 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1244 | -9/Exiles | Met EX-DEC 1307 | -9/Exiles | Discovered new exit (range 14) 1321 | -9/Exiles | Left Exiles lab with Modified TNC 1321 | -9/Exiles | Entered Mines 1363 | -8/Mines | Discovered new exit (range 10) 1389 | -8/Mines | Entered Materials 1389 | -8/Materials | Evolved 2 slots: Utility x2 1964 | -8/Materials | Discovered new exit (range 3) 1979 | -8/Materials | Entered Factory 1979 | -7/Factory | Evolved 2 slots: Propulsion x2 2448 | -7/Factory | Discovered new exit (range 16) 2515 | -7/Factory | Lost 5 parts (3n1u1w) 2524 | -7/Factory | Found Prototype Device 2532 | -7/Factory | Entered another Factory area 2532 | -6/Factory | Evolved 2 slots: Utility x2 2690 | -6/Factory | Discovered new exit (range 8) 2770 | -6/Factory | Lost 5 parts (1p2n1u1w) 3395 | -6/Factory | Entered Lower Caves 3399 | -6/Lower Caves | Ambushed by wild Derelicts 3483 | -6/Lower Caves | Lost 8 parts (2p2n2u2w) 3882 | -6/Lower Caves | Spotted B-75 Beast 3921 | -6/Lower Caves | Destroyed B-75 Beast 3937 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3988 | -6/Lower Caves | Lost 8 parts (1p1n4u2w) 4294 | -6/Lower Caves | Discovered new exit (range 7) 4304 | -6/Lower Caves | Entered another Lower Caves area 4306 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4315 | -6/Lower Caves | Discovered new exit (range 8) 4332 | -6/Lower Caves | Entered Factory 4332 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4341 | -5/Factory | Lost 4 parts (1p2n1u) 4744 | -5/Factory | Build established: Gunner 5159 | -5/Factory | Build established: Mutant 5978 | -5/Factory | Discovered new exit (range 14) 6019 | -5/Factory | Entered another Factory area 6019 | -4/Factory | Evolved 2 slots: Utility x2 6197 | -4/Factory | Lost 11 parts (2p2n4u3w) 6269 | -4/Factory | Lost 6 parts (2p2u2w) 6355 | -4/Factory | Core integrity fell below 50% 6395 | -4/Factory | Lost 14 parts (1p7n2u4w) 6519 | -4/Factory | First assault squad dispatched 6581 | -4/Factory | System corruption reached 10% 6646 | -4/Factory | Cargo convoy interrupted 6710 | -4/Factory | Core integrity fell below 20% 6711 | -4/Factory | Released all parts (8) 6741 | -4/Factory | Lost 9 parts (2p2n2u3w) 6810 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06711_ Released 0b10 Decoder Chip [Scout]. 06711_ Released Modified TNC. 06711_ Released Hcp. Storage Unit. 06711_ Released Transport Network Coupler. 06711_ Released Adv. Weight Redist. System. 06713_ Acquired Field Propulsion Array. 06716_ R-10 Processor collects Hcp. Matter Pod. 06720_ System corrupted: Matter fused (-6). 06721_ Connecting with DSF Access... 06721_ Current location identified: Factory 06722_ R-10 Processor collects Lrn. Tractor Beam. 06728_ Acquired 25 matter. 06731_ Acquired Energy Filter. 06744_ System corrupted: Heat flow error (+183). 06783_ Connecting with DSF Access... 06785_ Dropped Lgt. Quantum Reactor. 06787_ Acquired Lrn. Tractor Beam. 06800_ QEYXC3#|1JFPP0P>8>XNA2>M>KL5M2SICZ 06807_ Acquired Great Axe. 06809_ Acquired Force Lance. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ???????????????????????????????????????####### | | ???????????????????????????????????????# ! # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ###+# | | ???????????????????????????????????????# # # | | ???????????????????????????????????????# # # | | ????????????????????????????????######## + # | | ????????????????????????????????# # # # | | ????????????????????????????????#!! # # # | | ?????????????????????########???#!! # # # | | ?????????????????????# #???# + *# # | | ?????????????????????#! @s #???# # + T | | ?????????????????????# " " #???# # # | | ?????????????????????# "Y" #???####+######### # | | ?????????????????????# s""" #????# | | ?????????????????????# ss #????# | | ?????????????????????####+######## | | ##?###??????????????????# | | ##????????????????# | | """ #????????????????# ## | | #????????????????# #? | | #????????????????# #? | | ????????????????# ##### #? | | ###???????????????# ###+##### #? | | #???????????????# ## + #? | | #???????????????# ##### # #? | | ????????????????# #???# # #? | | # ## #######???????????########## #???# ?# #? | | #????????????????????? #???# ?# #? | | ###???????????????????? #???# ??# #? | | #???????????????????? #???#####??# #? | | ##########???????????? #??????????# #? | | # " ????????? ?????#######+## | | # #" " "??????????????# | | ! # #" " "??????????????# | | ## " "???????#^^????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 41 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 28 Target Analysis 9 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatPlatingDiverter Manual? 0 Play Time 01:06:59 Cumulative 172.4 hours Start 2024.07.29 @ 19:43:37 End 2024.07.29 @ 20:49:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 72131fb1-2a49-4b52-bac0-2fc28fc96f02