Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.04 @ 14:23:59 Player: Dingot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (3379) 3379 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-163) -163 TOTAL SCORE: 6411 Bonus ------- Follower Combat Kills 28 Friendly Fire -191 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Heat Sink Huge Storage Unit Core Shielding Utility Shielding Reflective Plating > --- WEAPON (2) ------- Particle Gun Advanced Beam Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Heat Sink Structural Scanner Improved Utility Shielding Light Armor Plating Light Armor Plating Reflective Plating Reflective Plating Hardlight Generator Beam Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Decoy Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Structural Scanner Core Shielding Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 58 | 6 9 . 11 . . . 32 Power 4 | 1 . . . . . . 3 Engine 3 | 1 . . . . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . . 3 . . . 10 Treads 13 | 2 . . 2 . . . 9 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 1 . . . 1 Utility 18 | 1 4 . 4 . . . 9 Device 3 | . 1 . 1 . . . 1 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 13 | . 2 . 3 . . . 8 Artifact . | . . . . . . . . Weapon 21 | 2 5 . 4 . . . 10 Energy Gun 5 | . . . 1 . . . 4 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 7 | 2 2 . 2 . . . 1 Ballistic Cannon 1 | . 1 . . . . . . Launcher 4 | . 2 . 1 . . . 1 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 4 . . . 2 Parts Lost 23 | . . . 4 . . . 19 Power 2 | . . . . . . . 2 Propulsion 5 | . . . . . . . 5 Utility 9 | . . . 2 . . . 7 Weapon 7 | . . . 2 . . . 5 Highest Loss Streak 5 | . . . 1 . . . 5 To Critical Strikes . | . . . . . . . . Average Backups 20 | 1 16 24 22 22 22 22 14 Power 1 | . 1 2 2 2 2 2 1 Propulsion 5 | . 3 5 7 9 9 9 4 Utility 7 | . 8 11 8 7 7 7 4 Weapon 4 | . 3 6 5 4 4 4 2 Tool/Special . | . . . . . . . . Unused Backups 18 | . 2 2 . . . . 14 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . . . . 2 Utility 12 | . 2 2 . . . . 8 Weapon 2 | . . . . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 98 100 96 100 100 100 95 Engine 11 | . 14 14 11 11 11 11 6 Treads 25 | . 28 28 21 22 22 22 26 Device 1 | . 1 . . . . . 6 Storage 11 | . 14 14 11 11 11 11 9 Protection 23 | . 11 14 30 33 33 33 28 Energy Gun 1 | . . . . . . . 10 Ballistic Gun 6 | . 12 . 1 11 11 11 2 Ballistic Cannon 5 | . 2 14 9 . . . . Launcher 10 | . 13 14 11 11 11 11 . Peak Build Rating 28 | 6 12 12 25 17 17 17 28 Average Rating 14 | 5 9 11 15 17 17 17 18 On Entrance 12 | . 6 11 12 17 17 17 17 Avg Prop Armor Cover (%) 14 | . . . . . . . 14 Naked Turns . | . . . . . . . . Heaviest Build 117 | 13 96 96 106 106 106 106 117 Greatest Support 60 | 40 40 40 40 40 40 40 60 Greatest Overweight (x) 4 | . 2 2 2 2 2 2 4 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 Most Carried 25 | 3 25 25 25 23 23 23 23 Average Carried 20 | 1 16 24 23 23 23 23 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 2 25 25 23 23 23 23 18 Class Distribution -------------------- 78% | Mutant 17% | Scientist-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scientist-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2354 | 242 405 230 701 7 . 77 692 Remotely . | . . . . . . . . Salvage Created 3414 | . 668 299 947 20 . 165 1315 Parts 216 | . 39 24 76 3 . 9 65 Haulers Intercepted 9 | . 2 . 5 . . . 2 Recyclers Shooed 4 | . 2 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 88 | . 17 11 28 . . 7 25 Guns 28 | . 8 . 1 . . 3 16 Cannons 26 | . 1 4 19 . . . 2 AOE 32 | . 8 7 8 . . 4 5 Classes Destroyed 12 | . 6 2 2 . . . 2 Worker 4 | . 1 2 . . . . 1 Builder 5 | . . 1 2 . . . 2 Tunneler 4 | . . 2 . 1 . . 1 Hauler 9 | . 2 . 5 . . . 2 Recycler 4 | . 1 . 1 . . 1 1 Operator 2 | . . . 2 . . . . Watcher 10 | . 2 . 5 . . . 3 Swarmer 24 | . 3 3 10 . . 5 3 Grunt 47 | . 14 8 10 . . 2 13 Brawler 2 | . . . . . . . 2 Sentry 14 | . . . 8 . . . 6 Hunter 1 | . . . . . . . 1 Thug 1 | . . 1 . . . . . Best Kill Streak 6 | . 4 6 6 1 . 3 5 Combat Bots Only 4 | . 3 3 4 . . 3 4 Max Kills in Single Turn 5 | . 2 4 5 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 2 4 . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 438 | . 41 25 105 . . 18 249 Missed 104 | . 10 8 25 . . 7 54 Hits 334 | . 31 17 80 . . 11 195 Melee 3 | . . . . . . . 3 Projectile 331 | . 31 17 80 . . 11 192 Critical Strikes 11 | . . 1 2 . . . 8 Actively Blocked 2 | . . . . . . . 2 Damage Taken 4097 | . 330 213 775 . . 75 2704 Core 634 | . 24 5 55 . . . 550 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . . . . . . . 28 Ignored by Resistances 1117 | . 100 66 230 . . 25 696 Regen/Repaired (Parts) 66 | . 5 . 61 . . . . Core Remaining (%) 91 | 100 . 88 . . . 86 . Volleys Fired 368 | . 59 37 120 . . 13 139 Largest 2 | . 2 2 2 . . 2 2 Hottest 126 | . 50 60 60 . . 53 126 Shots Fired 449 | . 61 38 128 . . 14 208 Gun 228 | . 43 . 8 . . 9 168 Cannon 153 | . 2 24 107 . . . 20 Launcher 61 | . 16 14 13 . . 5 13 Special 7 | . . . . . . . 7 Kinetic 224 | . 45 24 115 . . 9 31 Thermal 154 | . . . . . . . 154 Explosive 61 | . 16 14 13 . . 5 13 Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 32 | . 17 21 32 . . 5 20 Robot Miss Streak 3 | . 1 1 2 . . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 332 | . 46 23 98 . . 9 156 Core Hits 197 | . 40 27 55 1 . 7 67 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . . 6 . . . 7 Burn 7 | . . . . . . . 7 Destroy 1 | . . . 1 . . . . Blast 5 | . . . 5 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8011 | . 1293 1013 2389 36 . 462 2818 Guns 2450 | . 503 . 76 . . 72 1799 Cannons 2295 | . 37 373 1548 . . . 337 Explosions 2980 | . 751 606 694 . . 367 562 Melee . | . . . . . . . . Ramming 225 | . 2 34 71 36 . 23 59 Kinetic 2923 | . 540 373 1624 . . 72 314 Thermal 1819 | . . 78 . . . . 1741 Explosive 2849 | . 751 528 694 . . 367 509 Electromagnetic 195 | . . . . . . . 195 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 4 | . . . . . . . 4 Matter Fused 5 | . . . . . . . 5 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 94 | . 31 18 17 . . 20 8 Projectiles 18 | . . 18 . . . . . Explosions 71 | . 31 . 17 . . 20 3 Melee 5 | . . . . . . . 5 Knockbacks 5 | . . 1 4 . . . . Impact . | . . . . . . . . Kinetic 5 | . . 1 4 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 181 | . 38 69 14 . . . 60 Shots 8 | . 2 3 1 . . . 2 Rammed 23 | . 2 4 6 3 . 2 6 Targets Rammed 25 | . 2 4 6 3 . 3 7 Kicked . | . . . . . . . . Crushed 2 | . . . . . . 1 1 Highest Temperature 611 | . 6 84 213 . . 34 611 Average Temperature 115 | . 3 24 50 . . 16 178 Received Heat Transfer 1851 | . 213 108 378 . . 9 1143 Effects 51 | . . . . . . . 51 Shutdowns 5 | . . . . . . . 5 Energy Bleed 6 | . . . . . . . 6 Interference 5 | . . . . . . . 5 Matter Decay 7 | . . . . . . . 7 Short Circuit 5 | . . . . . . . 5 Damage (minor) 4 | . . . . . . . 4 Damage (major) 14 | . . . . . . . 14 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 3 | . . . . . . . 3 Heat Transferred 4333 | . . 100 . . . . 4233 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 91 Level 1 1 | . . . . . . . 8 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 241 | . 142 75 117 11 . 122 241 Initial 19 | . . . . 11 . . 19 Average 39 | . 27 11 44 . . 32 100 Influence Increases 3153 | . 593 344 947 5 . 285 979 Destroy 0b10 Robot/C 1840 | . 340 220 560 . . 220 500 Destroy 0b10 Robot/NC 190 | . 30 25 75 5 . 5 50 Destroy Leader 468 | . 108 30 170 . . 30 130 Allied During Kill 6 | . . . . . . 6 . Successful Hack 66 | . 12 . 22 . . . 32 Disable Machine 81 | . 18 9 27 . . . 27 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 307 | . 85 60 78 . . 24 60 Lose Combat Pursuer 45 | . . . 15 . . . 30 Influence Decreases 3126 | . 593 344 911 41 . 224 1013 Entered New Map 67 | . . . . 25 . . 42 Time Decay 2772 | . 593 337 881 16 . 184 761 Lost Part 220 | . . . 30 . . . 190 Lost Ally 67 | . . 7 . . . 40 20 Squads Dispatched 15 | . 6 . 3 . . . 6 Investigation 7 | . 6 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 Assault 1 | . . . . . . . 1 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 10 | . . 1 3 . . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 21 11 37 . . 13 45 Peak Tracking Total 7 | . 3 3 4 . . 6 7 Tactical Retreats 2 | . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 10 | . 2 1 3 . . . 4 Max in Single Turn 2 | . 1 1 1 . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 30 | . 10 1 10 . 4 . 5 Terminals 19 | . 7 . 7 . . . 5 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 149 | . 35 1 38 . 49 . 26 Successful 115 | . 25 1 25 . 49 . 15 Failed 34 | . 10 . 13 . . . 11 Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 46 | . 19 . 15 . . . 12 Terminals 78 | . 28 . 24 . . . 26 Fabricators . | . . . . . . . . Repair Stations 8 | . 1 . 7 . . . . Recycling Units 8 | . 6 . 2 . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 75 | . 10 1 8 . 49 . 7 Record 50 | . . . 1 . 49 . . Robot Analysis 3 | . . . 1 . . . 2 Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 4 | . 2 . 1 . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . . . 1 . . . 1 Alert Level 2 | . 1 . . . . . 1 Locate Traps 1 | . . . 1 . . . . Dispatch Records 2 | . 2 . . . . . . Maintenance Status 2 | . 1 . 1 . . . . Garrison Status 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . 2 . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 4 | . 4 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 1 | . . . 1 . . . . Retrieve Study 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 25 | . 11 . 6 . . . 8 Terminals 21 | . 8 . 5 . . . 8 Track 3 | . 1 . . . . . 2 Botnet 15 | . 5 . 5 . . . 5 Detonate 2 | . 1 . . . . . 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Patch 1 | . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . Monitor 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 8 . 9 . . . 5 Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . Parts Repaired 3 | . . . 3 . . . . Time 84 | . . . 84 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 226 | . 226 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 6 | . . 3 . 3 . . . Largest Group 3 | . . 2 . 3 3 3 1 Highest-Rated Group 47 | . . 47 . 40 40 40 16 Highest-Rated Ally 31 | . . 31 . 16 16 16 16 Total Orders 5 | . . . . 2 . 1 2 GUARD 3 | . . . . 2 . 1 . EXPLORE 1 | . . . . . . . 1 RETURN 1 | . . . . . . . 1 Ally Attacks 42 | . . 11 . . . 28 3 Total Damage 297 | . . 84 . . . 182 31 Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 217 | . 217 . . . . . . Sensors 217 | . 217 . . . . . . Robot Analysis Total 3 | . . . 1 . . . 2 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 16 | . . . . . . . 16 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 10940 | 140 2437 1903 2201 336 1554 783 1586 Spaces Moved 3693 | 85 719 567 773 138 648 312 451 Core 9 | 9 . . . . . . . Treads 3684 | 76 719 567 773 138 648 312 451 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 200 Average Speed 264 | 148 314 320 241 240 240 240 239 Slowest Speed 320 | 160 320 320 320 240 240 240 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 5 94 80 73 31 91 80 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 . Spaces Dug 8 | . . . 8 . . . . Terrain Destroyed 340 | . 83 93 77 . . 26 61 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 339 | . 83 93 77 . . 26 60 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4372 | 99 836 612 969 140 648 329 739 Wait 116 | 1 7 2 41 . . 2 63 Move 3686 | 84 718 566 772 137 647 311 451 Hop . | . . . . . . . . Pick Up 77 | 8 31 1 9 . . . 28 Fast Attach 3 | . 1 . 2 . . . . Attach 53 | 6 2 . 12 . . . 33 Detach 2 | . . . 1 . . . 1 Swap 14 | . 6 . 2 . . . 6 Drop 27 | . 10 2 4 . . . 11 Fire 368 | . 59 37 120 . . 13 139 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 25 | . 2 4 6 3 . 3 7 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 12) 1360 | -10/Materials | Discovered new exit (range 15) 1843 | -10/Materials | Discovered new exit (range 16) 2517 | -10/Materials | Identified exit to Mines 2578 | -10/Materials | Entered Mines 2879 | -10/Mines | Excavation squad dispatched 2879 | -10/Mines | A large section of the Mines collapsed 3403 | -10/Mines | Discovered new exit (range 13) 3504 | -10/Mines | Received a Mining Laser from a helpful Derelict 3822 | -10/Mines | Found the Drone Emporium 3841 | -10/Mines | Found Prototype Device 4027 | -10/Mines | Learned Materials emergency access door positions 4101 | -10/Mines | Discovered new exit (range 7) 4481 | -10/Mines | Entered Materials 4481 | -9/Materials | Evolved 2 slots: Utility x2 4481 | -9/Materials | Identified Decoy Drone Bay 4618 | -9/Materials | Repaired Hrd. Light Armor Plating 4618 | -9/Materials | Repaired Lgt. Treads+ 4644 | -9/Materials | Repaired Lgt. Treads+ 4968 | -9/Materials | Build established: Scientist-Mutant 5225 | -9/Materials | Discovered new exit (range 16) 5244 | -9/Materials | Discovered new exit (range 16) 5829 | -9/Materials | Identified exit to Mines 6008 | -9/Materials | Discovered new exit (range 10) 6682 | -9/Materials | Entered Mines 6781 | -9/Mines | Build established: Mutant 6812 | -9/Mines | Discovered new exit (range 6) 6815 | -9/Mines | Learned location of Storage (-8) 6922 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6956 | -9/Mines | Discovered new exit (range 5) 7018 | -9/Mines | Entered Exiles 7018 | -9/Exiles | Accompanied by 3 allies 7057 | -9/Exiles | Discovered new exit (range 15) 7093 | -9/Exiles | Met 8R-AWN 7136 | -9/Exiles | Met EX-HEX 7234 | -9/Exiles | Met EX-DEC 7312 | -9/Exiles | Visited The Gauntlet 7879 | -9/Exiles | Learned location of Zion (-7) 8030 | -9/Exiles | Discovered new exit (range 10) 8176 | -9/Exiles | Met EX-BIN 8572 | -9/Exiles | Entered Mines 8572 | -8/Mines | Accompanied by 3 allies 9309 | -8/Mines | Discovered new exit (range 7) 9355 | -8/Mines | Entered Materials 9355 | -8/Materials | Accompanied by 1 ally 9355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9425 | -8/Materials | Lost 7 allies 9713 | -8/Materials | Core integrity fell below 50% 9736 | -8/Materials | Garrison activated, responded to threat 9758 | -8/Materials | Lost 3 parts (1p1n1u) 9827 | -8/Materials | Core integrity fell below 20% 9854 | -8/Materials | Garrison activated, responded to threat 9857 | -8/Materials | Lost 4 parts (2u2w) 10005 | -8/Materials | Lost 5 parts (1p1n2u1w) 10301 | -8/Materials | Build established: Scavenger-Mutant 10393 | -8/Materials | Discovered new exit (range 17) 10730 | -8/Materials | Build established: Mutant 10777 | -8/Materials | Identified exit to Storage 10941 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 10827_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10836_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 10843_ G-47 Trooper destroyed. 10843_ Switching to secondary target: G-47 Trooper. 10846_ G-47 Trooper destroyed. 10849_ K-01 Serf cleans the Terminal. 10853_ System corrupted: Matter fused (-7). 10854_ K-01 Serf cleans the Terminal. 10857_ R-06 Scavenger collects Particle Gun. 10861_ R-06 Scavenger collects Lgt. Nuclear Core. 10865_ R-06 Scavenger collects Imp. Heat Sink. 10868_ R-06 Scavenger collects Aluminum Leg. 10869_ Acquired 12 matter. 10879_ Acquired Hardlight Generator. 10889_ System corrupted: Component data lost. 10925_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ???????## ##????????????????????????? | | ######?# #????????????????????????? | | ### #????????????????????????? | | """ + #????????????????????????? | | """ ### T #????????????????????????? | | """ #?# #########????????????????? | | #?# ## """" #????????????????? | | #?### #### """" #????????????????? | | #???# #??# """" #????????????????? | | " #???# #??# #????????????????? | | #???# #??# #????????????????? | | ########## ##?#! ! ######???????????? | | ?# # #######+## #???????????? | | ?# """ + % * #???????????? | | ?# """ # % > #???????????? | | ?# ""??# ########## #???????????? | | ?# ????## ###??????#### ##???????????? | | ?????????# #?????# ## # #????????????? | | ?????????# #?????# #????????????? | | ?????????# #?????## # #????????????? | | ?????????# #??????# # #????????????? | | ?????????# #??????####?# #????????????? | | ?????????#+#???????????# #????????????? | | ???????????????????????# @#????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ??????????????????????? #????????????? | | ?????????????????????? #????????????? | | ?????????????????????### +????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ?????????????? | | ????????????????????????= ?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? Y?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra I Have A Map? Item+ Organ Harvest Release The Drones! Resistances Are Futile That Tickles There's More Where That Came From Tune-up Well Done Challenges ------------ None Game ------ Seed HellfireMetaJets Manual? 0 Play Time 01:31:14 Cumulative 50.0 hours Start 2026.07.04 @ 12:38:32 End 2026.07.04 @ 14:23:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 35 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dc713be-e30a-460b-b2de-a6c69b47f279