Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 18:54:00 Player: Terminus Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (847) 4235 Value Destroyed (45377) 45377 Prototype IDs (183) 3660 Alien Tech Used (6) 1200 Bonus (37435) 37435 TOTAL SCORE: 103607 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 22723 Follower Combat Kills 3297 Hunted by Unchained 500 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1090 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -875 Cogmind --------- Core Integrity 0/1600 Matter 226/300 Energy 587/695 System Corruption 14% Temperature Cool (0) Movement Walking (111) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Antimatter Reactor Quantum Reactor Concept Zero-point Core > --- PROPULSION (9) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (10) ----- Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Concept Core Analysis Suite Advanced Particle Charger Experimental Weapon Cycler Experimental Phase Shifter Layered Medium Armor Plating > --- WEAPON (3) ------- Neutron Cannon Neutron Cannon Concept Plasma Driver > --- INVENTORY (25) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Concept Thermoelectric Network Concept Thermoelectric Network Concept Chromion Battery (800) Concept NT7 Matterbank (447) Experimental Targeting Computer Advanced Particle Charger Advanced Particle Charger Mini Quantum Capacitor Experimental Phase Shifter Layered Medium Armor Plating Centrium Medium Armor Plating Cooled Nova Cannon Shock Bomb Launcher Concept Rapid Grenade Launcher Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Cooled Linear Gravjet Experimental Antigrav System Experimental Antigrav System Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- Experimental Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Concept Core Analysis Suite Mini Quantum Capacitor Experimental Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Cooled Nova Cannon Concept Miniperforator Concept Rapid Grenade Launcher > --- INVENTORY -------- Quantum Reactor Combat Linear Gravjet Concept Thermoelectric Network Concept Thermoelectric Network Concept Chromion Battery Concept NT7 Matterbank Long-range Sensor Array Concept Core Analysis Suite Mini Quantum Capacitor Experimental Weapon Cycler Experimental Reaction Control System Improved Weapon Shielding Zionite Weapon Casing Centrium Medium Armor Plating Improved Force Field AEGIS Remote Shield Advanced Point Defense System Transdimensional Reconstructor Compact HERF Cannon Concept Plasma Driver Concept Plasma Driver Perforator [Rating: 286] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Experimental Antigrav System Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Concept Miniperforator Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Experimental Terror Saw Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . 1 . . Utility 8 | . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 381 | 8 8 31 2 . 1 27 7 11 6 . 1 . 1 22 1 9 1 3 8 2 . 5 . 16 1 . 14 . 19 14 71 12 6 8 19 47 Power 48 | 2 1 4 . . . 4 . . 1 . . . . 2 . 1 1 . 1 . . 1 . 3 . . 2 . 2 3 13 . . . 3 4 Engine 12 | 2 1 4 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . 2 . . . . . . 3 . . . 1 . Reactor 26 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 2 . 2 3 10 . . . 2 4 Propulsion 100 | 2 2 7 . . . 11 1 6 2 . . . . 7 . 4 . 1 1 . . 1 . 6 . . 7 . 2 4 15 1 . 2 . 18 Treads 28 | 2 2 7 . . . 11 1 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Leg 56 | . . . . . . . . 3 2 . . . . 7 . 4 . 1 1 . . 1 . 6 . . 7 . 2 4 7 . . . . 11 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 2 . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 151 | 1 2 8 1 . . 6 3 4 1 . 1 . 1 7 1 3 . 1 1 1 . 2 . 6 1 . 3 . 10 3 31 10 4 5 12 22 Device 83 | . . 1 1 . . 4 3 2 . . 1 . . 2 . 1 . 1 . 1 . 1 . 3 1 . 1 . 7 1 19 6 4 2 10 11 Storage 7 | 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . . . . Processor 17 | . . 2 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 3 2 . 1 . 4 Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 43 | . 1 4 . . . 2 . 1 . . . . 1 3 1 2 . . . . . 1 . 2 . . 1 . 2 1 8 2 . 2 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 3 3 12 1 . 1 6 3 1 2 . . . . 6 . 1 . 1 5 1 . 1 . 1 . . 2 . 5 4 12 1 2 1 4 3 Energy Gun 17 | 3 . 1 . . . 1 1 . 1 . . . . 2 . . . . 3 . . . . 1 . . 1 . . . 2 . 1 . . . Energy Cannon 28 | . 1 1 . . . 1 1 . 1 . . . . 3 . . . . . 1 . 1 . . . . 1 . 5 3 2 1 . 1 2 3 Ballistic Gun 18 | . 2 9 1 . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Launcher 12 | . . 1 . . . . . 1 . . . . . 1 . 1 . . 2 . . . . . . . . . . . 4 . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . 5 1 . . 1 . . 1 . . . . 3 . 3 . . 3 . . 4 . 2 . . 3 1 3 5 16 1 5 1 6 7 Corrupted Parts 15 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . 6 . . . 1 2 System Corruption 105 | . . . . . . . . . . . . . . . . 26 . . . . . . . . . . 17 . . . 43 . . . 8 11 Parts Lost 126 | 2 2 . . . . 3 1 1 . . . . 1 16 . 11 . . . . . . 1 . . . . . 4 4 37 . 1 2 5 35 Power 20 | 2 . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 8 . . . 2 4 Propulsion 37 | . 2 . . . . . . . . . . . . 6 . 5 . . . . . . . . . . . . 2 2 7 . . 1 . 12 Utility 48 | . . . . . . 2 . 1 . . . . 1 4 . 4 . . . . . . . . . . . . 1 . 16 . 1 1 1 16 Weapon 21 | . . . . . . . 1 . . . . . . 5 . 1 . . . . . . 1 . . . . . 1 1 6 . . . 2 3 Highest Loss Streak 10 | 1 2 . . . . 1 1 1 . . . . 1 5 . 5 . . . . . . 1 . . . . . 2 2 6 . 1 1 1 10 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Average Backups 19 | 1 10 16 25 24 22 24 24 23 23 24 24 24 23 22 19 18 21 23 21 18 18 18 17 17 17 17 16 14 17 18 19 23 24 23 22 19 Power 1 | . . 1 2 2 2 1 1 2 2 2 2 2 2 2 3 2 2 3 1 2 2 2 2 2 2 2 1 1 1 1 2 3 2 2 1 . Propulsion 1 | . 1 2 3 3 3 3 3 2 2 3 3 3 3 1 . . . . 1 2 2 1 1 1 2 2 1 1 1 . . 1 1 . 1 3 Utility 9 | . 3 5 6 7 7 8 9 11 11 12 12 12 11 9 8 9 9 10 9 7 8 8 9 9 9 9 9 10 11 10 9 14 15 15 15 10 Weapon 6 | 1 4 7 13 12 10 10 9 5 6 6 6 6 6 6 6 5 7 8 7 5 5 5 4 3 3 3 2 2 2 3 5 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . . 8 1 2 . 10 3 1 . . . . . . . 1 . 1 7 1 . 1 . 3 . 2 1 . 3 6 8 5 1 2 6 12 Power 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 1 1 . 2 . Propulsion 10 | . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 4 Utility 38 | . . 2 1 . . 1 . . . . . . . . . 1 . . 4 . . . . 2 . 2 . . 3 3 2 3 . 2 4 8 Weapon 24 | . . 4 . 2 . 8 2 1 . . . . . . . . . 1 1 1 . . . 1 . . . . . 1 1 1 . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 91 99 99 66 98 99 99 99 99 100 100 100 100 97 100 75 85 90 91 94 94 78 93 88 89 89 87 88 81 88 76 85 86 91 90 80 Engine 4 | . 10 11 11 11 11 8 9 9 6 7 7 7 7 3 . . . . 4 5 5 5 5 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 2 6 5 6 6 5 5 5 5 5 5 5 5 3 . . . 3 4 4 4 6 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 6 10 8 12 9 8 8 8 4 5 Treads 7 | . 27 22 22 22 22 27 27 15 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Leg 17 | . . . . . . . . 11 30 30 30 30 30 32 33 10 26 30 33 35 35 35 35 30 31 31 30 31 27 27 13 . . . . 11 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 26 28 28 17 Device 10 | . . 3 . . . 8 9 9 6 7 7 7 7 6 13 11 6 11 11 11 11 11 10 14 15 15 14 20 14 13 14 16 16 19 19 15 Storage 6 | . 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 8 | . . 7 11 11 11 9 9 9 14 15 15 15 15 13 13 12 6 6 5 5 5 5 5 5 5 5 5 5 5 9 8 12 13 12 9 12 Protection 7 | . 9 11 10 11 11 8 8 8 7 7 7 7 7 6 6 6 13 7 5 5 5 5 5 4 5 5 5 . 3 4 6 4 4 4 6 5 Energy Gun 6 | . 7 . . . . . 9 18 19 15 15 15 15 8 6 11 12 7 8 15 14 1 11 6 5 5 5 10 4 . . . . . . . Energy Cannon 4 | . 8 . . . . . . . . 7 7 7 6 10 13 5 . 10 7 . 2 . 5 8 10 10 7 5 8 13 7 5 7 7 6 3 Ballistic Gun 7 | . 12 32 33 . 31 26 17 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 286 | 6 10 26 32 22 26 38 40 44 60 60 60 60 60 75 68 74 77 77 88 87 86 87 87 131 130 130 153 152 176 186 256 258 264 285 286 268 Average Rating 94 | 5 7 22 25 16 25 35 36 40 58 59 59 60 59 67 68 58 75 75 83 85 85 70 86 123 129 130 135 150 165 171 188 248 248 278 277 231 On Entrance 96 | . 2 9 26 26 16 26 36 38 44 60 60 60 60 60 68 68 59 77 76 86 86 85 87 87 130 130 130 149 151 173 168 198 250 260 274 267 Avg Prop Armor Cover (%) 6 | 38 . . . . . . . . . . . . . . 3 3 . . . . . . . 3 . . . . . 3 7 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 13 37 103 103 94 103 111 106 112 128 128 128 128 128 143 134 149 143 148 154 109 109 109 109 121 121 121 127 123 161 156 162 127 128 144 138 139 Greatest Support 252 | 40 40 40 40 40 40 63 60 60 77 77 77 77 77 95 70 70 70 85 100 100 100 100 100 128 128 128 162 162 169 169 166 128 128 146 149 252 Greatest Overweight (x) 43 | 2 . 2 2 2 2 1 1 2 1 1 1 1 1 1 1 43 2 2 1 1 1 1 1 1 . . . . 1 1 5 . . . 1 1 Average Overweight (x) . | . . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 5 1 1 1 . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 13 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 Most Carried 25 | 4 15 25 25 25 25 25 25 25 25 25 25 25 25 25 22 24 25 25 25 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 20 | 1 10 16 24 24 22 24 24 24 24 25 25 25 24 24 21 21 23 25 23 19 20 19 19 19 20 20 19 19 19 19 20 24 24 24 23 20 Final Capacity 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 4 13 25 25 25 23 25 25 25 25 25 25 25 25 21 22 23 25 25 20 20 20 20 20 20 20 20 20 20 20 19 24 25 25 24 24 19 Class Distribution -------------------- 38% | Scavenger-Gunner 33% | Gunner 8% | Mutant 8% | Scavenger-Tank 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Gunner | -3/Quarantine Scavenger-Gunner | -3/Protoforge Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Sprinter | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 19960 | 275 265 1598 185 . 144 2115 483 263 142 64 20 . 58 592 58 678 58 114 231 187 . 107 163 206 28 . 320 137 909 529 3574 380 97 1334 2342 2304 Remotely 112 | . . . . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 45086 | 138 552 2470 163 . 193 2853 926 928 142 71 46 . 183 3179 66 1237 . 84 556 768 . 107 201 849 46 . 560 255 4910 1640 8592 2453 522 3415 4548 2433 Parts 2082 | 1 26 167 8 . 8 162 57 44 5 4 2 . 12 138 3 37 . 5 12 21 . 1 6 23 2 . 15 8 213 63 389 114 29 159 207 141 Haulers Intercepted 26 | . 2 5 . . . 6 . 1 . . . . . 5 . . . . 1 . . . . 1 . . . . 2 . . . . 3 . . Recyclers Shooed 19 | . . 3 . . . 1 . . . . . . . 4 . . . . 6 . . . . 3 . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . 8 . . 11 . 3 19 4 22 . 8 . 1 7 . 2 . . . . . . . . . . . Prevented 35 | . . . . . . . . . . . 3 . . . . 12 . 1 . 11 . . . . . . . 8 . . . . . . . . Parts Restored 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Faulty 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 671 | 3 9 35 3 . 2 45 29 17 1 2 1 . 5 49 3 32 . 4 1 15 . . 3 8 1 . 8 5 65 19 131 24 8 33 84 26 Guns 192 | 3 3 30 3 . 2 40 29 16 1 2 1 . . 13 2 6 . . . 6 . . 1 4 1 . 3 3 23 . . . . . . . Cannons 253 | . 6 . . . . . . . . . . . 2 18 1 3 . 1 . . . . . 2 . . 4 . 13 12 86 20 2 26 36 21 AOE 147 | . . 5 . . . 5 . 1 . . . . 3 18 . 21 . 3 . 8 . . . . . . . . 2 . 26 . 5 6 44 . Classes Destroyed 30 | 2 5 6 1 . . 3 1 . . . . . 1 2 . . . . . . . . . . . . . . . 1 7 1 . . . . Worker 34 | . . 2 1 . . 6 . . . . . . . 3 . . . . . . . . . 1 . . . . 3 . 1 1 1 7 8 . Builder 25 | . 1 7 . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . 2 . 1 3 . 4 . . Tunneler 7 | . . . 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hauler 26 | . 2 5 . . . 6 . 1 . . . . . 5 . . . . 1 . . . . 1 . . . . 2 . . . . 3 . . Recycler 33 | 1 2 7 . . 1 5 . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . 2 1 3 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 10 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . 2 . . Operator 6 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Drone 21 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 9 . . 9 . . Watcher 36 | . 1 5 . . . 5 . 1 1 . . . . 4 . . . . . . . . . 1 . . . . 6 . . 4 . 5 3 . Swarmer 104 | . 5 3 . . . 9 16 . . 1 . . . 4 3 3 . 3 . 10 . . . . . . . . 3 3 5 . 5 . 31 . Cutter 14 | . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . 6 . . . . 3 . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . Grunt 228 | . 4 20 2 . 1 16 3 12 . 1 1 . 2 21 . 18 . 1 1 4 . . . 5 . . 7 3 22 1 39 10 . 9 25 . Brawler 28 | . . 1 . . 1 . 4 . . . . . 1 1 . 1 . . . . . . . . . . . . 1 2 11 . . . 5 . Duelist 27 | . . 1 1 . . 1 . . . . . . . 1 . 6 . . . . . . . 1 . . . . 1 2 9 1 . . 3 . Protector 6 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 . . . 1 . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . Sentry 63 | . . 10 . . . 9 2 4 . . . . . 2 . 1 . . . 1 . . 1 2 . . . . 7 . 11 5 . 5 3 . Specialist 12 | . . . . . . 6 2 . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . Hunter 28 | . . . . . . 1 1 1 1 . . . . 4 . 2 . . . . . . 2 . . . . . 8 2 . 3 . . 3 . Programmer 56 | . . . . . . . 1 . . . . . 1 8 . . . . . . . . . . 1 . 1 . 16 5 9 3 3 5 3 . Heavy 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 15 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Decapitator 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . V-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 33 | 2 3 8 2 . 3 9 7 5 2 1 1 . 3 25 3 13 . 3 2 9 . . 2 5 1 . 3 3 8 6 22 9 8 13 33 8 Combat Bots Only 30 | 2 3 6 2 . 2 6 7 5 1 1 1 . 3 17 3 13 . 3 1 9 . . 2 4 1 . 3 3 5 6 19 6 5 6 30 8 Max Kills in Single Turn 7 | 1 1 3 2 . 1 3 3 2 1 1 1 . 2 6 1 6 . 3 2 3 . . 1 1 1 . 1 1 2 1 6 2 5 4 7 1 Gunslinging 2 | . . 1 1 . . 2 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 7 | . . 2 . . . 3 . 1 . . . . 2 5 . 6 . 3 . 3 . . . . . . . . 1 . 6 . 3 3 7 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 3071 | 33 56 83 8 . 10 180 62 52 4 5 1 . 3 304 . 115 . 4 2 54 . . 28 16 2 . 32 14 324 265 522 37 13 112 147 583 Missed 1170 | 11 14 17 1 . 3 52 14 15 . 2 1 . 1 97 . 31 . 3 1 17 . . 8 9 1 . 13 10 106 141 156 11 6 45 85 299 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Hits 1901 | 22 42 66 7 . 7 128 48 37 4 3 . . 2 207 . 84 . 1 1 37 . . 20 7 1 . 19 4 218 124 366 26 7 67 62 284 Melee 115 | 9 . 1 2 . 1 2 1 . . . . . . 3 . . . . . . . . . . . . . . 6 1 76 . . 2 . 11 Projectile 1786 | 13 42 65 5 . 6 126 47 37 4 3 . . 2 204 . 84 . 1 1 37 . . 20 7 1 . 19 4 212 123 290 26 7 65 62 273 AOE 15 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 3 . 8 . . 1 1 . Critical Strikes 123 | . 1 2 1 . . 4 1 2 . . . . . 4 . 5 . . . 1 . . . 2 . . . . 12 3 51 1 . 3 2 28 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 Part Disruptions 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 2 . 1 . . 2 5 Damage Taken 36778 | 452 387 888 125 . 118 1901 517 556 46 50 . . 30 3621 . 1702 . 59 56 611 . . 371 216 20 . 552 76 3023 1104 9385 623 139 938 984 8228 Core 4116 | 121 70 55 35 . 29 233 48 48 19 . . . . 434 . 185 . . . 42 . . 22 . . . 34 18 209 176 791 16 . 78 52 1401 Absorbed by Shields 8063 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2120 631 2680 223 49 627 800 933 Redirected to Shielding 1541 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 523 46 51 128 81 712 Ignored by Resistances 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 420 | . 182 . . . . 134 . . . . . . . 31 . . . . . . . . . . . . 73 . . . . . . . . . Core Remaining (%) 58 | 51 23 . . . 70 . . 40 . . . . 97 . . . . 27 . . . . 93 . . . . 87 . . 2 . 98 . . . Volleys Fired 2415 | 14 55 110 4 . 8 149 72 41 8 2 8 . 16 124 7 46 . 6 29 22 9 2 16 60 10 8 59 17 381 113 444 64 48 124 150 189 Largest 3 | 2 2 3 3 . 3 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 1 1 3 3 1 1 1 1 1 2 3 1 1 2 1 2 Hottest 339 | 90 90 100 73 . 75 75 135 135 185 200 200 . 200 210 210 220 . 235 270 261 98 98 278 278 100 98 100 100 113 226 339 140 140 190 140 180 Shots Fired 3492 | 28 110 316 14 . 23 424 164 121 16 6 10 . 28 316 17 75 . 12 42 41 9 2 34 74 10 8 59 17 380 114 456 64 48 126 143 185 Gun 1636 | 28 71 309 14 . 23 416 164 120 14 4 2 . 14 106 3 21 . 3 14 28 . . 18 54 3 . 22 16 165 . 4 . . . . . Cannon 1730 | . 39 1 . . . 4 . . 2 2 8 . 12 203 14 33 . 7 28 2 9 2 16 20 7 8 31 1 205 114 438 64 46 122 116 176 Launcher 125 | . . 6 . . . 4 . 1 . . . . 2 7 . 21 . 1 . 11 . . . . . . 6 . 10 . 14 . 2 4 27 9 Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 1111 | . 43 309 14 . 23 416 92 40 . . . . . . . . . . . . . . . . . . . . . . 33 8 . 47 52 34 Thermal 2013 | 28 67 1 . . . 4 72 80 16 6 10 . 26 309 17 54 . 10 42 30 9 2 34 74 10 8 53 3 238 92 348 56 46 75 51 142 Explosive 56 | . . 6 . . . 4 . 1 . . . . 2 7 . 6 . 1 . . . . . . . . . . . . 10 . 2 4 13 . Electromagnetic 311 | . . . . . . . . . . . . . . . . 15 . . . 11 . . . . . . 6 14 142 22 65 . . . 27 9 Robot Hit Streak 27 | 6 11 18 7 . 17 21 19 21 15 2 2 . 4 16 6 14 . 16 23 19 . 9 8 22 3 . 12 4 27 15 24 12 6 20 19 13 Robot Miss Streak 12 | 2 6 4 1 . 1 4 5 2 2 1 . . 10 2 1 3 . . 6 4 . . 7 4 1 . 3 3 6 3 5 4 1 12 8 11 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 2 1 Secondary Targets 30 | 1 . 6 1 . 1 9 6 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | 1 . 1 1 . 1 2 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Capacitor 1131 | . . . . . . . . . . . . . . . . . . . . . . . . 51 10 8 53 17 370 112 292 24 24 22 40 108 Shots Hit Robots 2136 | 19 66 199 11 . 20 276 83 94 9 3 1 . 8 188 6 27 . 6 25 27 . 2 17 57 3 . 45 12 254 71 289 32 14 64 85 123 Core Hits 1756 | 8 24 91 5 . 6 120 41 37 9 2 1 . 7 206 5 126 . 10 13 29 . 1 8 43 3 . 36 5 153 23 229 38 20 114 242 101 Critical Kills 162 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . . 1 1 . . 1 . . 2 27 16 2 37 46 25 Critical Parts Destroyed 101 | . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . 15 4 . 30 30 18 Critical Strikes 294 | 3 3 . . . . 3 1 . . . . . . 6 . . . . 2 1 . . 1 1 . . 1 . 2 3 44 22 2 71 83 45 Burn 11 | 3 3 . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 33 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . . 2 11 6 2 2 2 4 Destroy 247 | . . . . . . 3 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . 33 16 . 69 81 41 Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100190 | 252 967 3972 228 . 368 5478 1535 1945 177 62 19 . 486 8938 169 3838 . 403 814 1407 . 82 422 1934 130 . 1824 640 10913 2891 22137 2923 2533 3634 10313 8756 Guns 24407 | 252 557 3221 164 . 341 4882 1535 1800 177 62 19 . 61 1828 65 333 . 73 233 649 . . 323 1710 130 . 607 414 4949 . 22 . . . . . Cannons 50493 | . 393 17 . . . . . . . . . . 140 3413 104 319 . 86 503 . . 82 99 196 . . 855 . 4406 2882 17199 2923 1576 3133 3530 8637 Explosions 24774 | . . 707 . . . 453 . 145 . . . . 285 3650 . 3186 . 244 . 758 . . . . . . 362 226 1482 . 4916 . 957 501 6783 119 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 516 | . 17 27 64 . 27 143 . . . . . . . 47 . . . . 78 . . . . 28 . . . . 76 9 . . . . . . Kinetic 12585 | . 357 3221 164 . 341 4882 882 505 . . . . . . . . . . . . . . . . . . . . . . 621 93 . 573 653 293 Thermal 56607 | 252 593 17 . . . . 653 1295 177 62 19 . 201 5320 169 652 . 159 736 649 . 82 422 1906 130 . 1462 256 6291 2182 14927 2830 1576 2560 2685 8344 Explosive 20476 | . . 707 . . . 453 . 145 . . . . 285 3328 . 2605 . 244 . . . . . . . . . . . . 4468 . 957 501 6783 . Electromagnetic 10006 | . . . . . . . . . . . . . . 243 . 581 . . . 758 . . . . . . 362 384 4546 700 2121 . . . 192 119 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 82 | 3 3 3 3 3 3 . . . . . . . 1 4 4 30 30 . 2 2 2 2 2 1 1 1 18 18 11 16 82 1 2 5 16 14 Average Corruption 13 | 3 3 3 3 3 3 . . . . . . . 1 3 4 6 30 . 2 2 2 2 2 1 1 1 6 18 7 13 61 1 1 2 8 7 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 708 | . 19 14 30 8 8 . . . . . . . 5 16 12 52 2 . 8 8 9 2 10 . 4 3 17 15 68 48 268 1 4 9 41 27 Message Errors 148 | . 3 4 8 3 2 . . . . . . . . 5 3 10 . . 1 3 4 . 1 . 1 1 1 3 15 11 53 1 1 3 6 5 Matter Fused 149 | . 7 . 6 2 2 . . . . . . . 2 2 3 14 1 . 4 . 2 2 4 . 1 . 8 1 13 14 46 . . . 8 7 Heat Flow Errors 65 | . 2 4 1 1 1 . . . . . . . 1 1 2 7 . . 2 2 . . 2 . . 2 1 3 7 3 15 . 1 . 5 2 Energy Discharges 77 | . 4 . 8 1 1 . . . . . . . 2 . 1 3 . . . 1 3 . . . . . 4 2 12 2 24 . 1 . 4 4 Parts Rejected 17 | . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 . 4 . 4 . . 1 2 . Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . 1 . . . Data Loss (minor) 70 | . 2 3 2 1 1 . . . . . . . . 3 1 7 1 . . . . . 1 . 1 . . 1 8 6 20 . . 3 6 3 Data Loss (major) 26 | . 1 1 1 . . . . . . . . . . . 2 2 . . . 1 . . . . 1 . . 3 3 3 6 . . 1 1 . Misfires 20 | . . . 2 . . . . . . . . . . 1 . 5 . . 1 1 . . . . . . . . 1 3 5 . . 1 . . Alerts 19 | . . 1 2 . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 1 1 8 . . . . 1 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . 2 . Weapon Failures 98 | . . . . . 1 . . . . . . . . 3 . 1 . . . . . . . . . . . . 2 3 76 . . . 7 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3614 | . 4 4 . . . 2 . . . . . . . 118 1 51 . 36 21 39 . . . . . . 37 36 104 74 1276 107 374 458 577 295 Projectiles 2741 | . 4 . . . . . . . . . . . . 36 1 . . . 2 . . . . . . . 5 . 84 74 1127 107 330 400 276 295 Explosions 854 | . . 4 . . . 2 . . . . . . . 82 . 51 . 36 . 39 . . . . . . 32 36 20 . 149 . 44 58 301 . Melee 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Knockbacks 54 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 9 . . 15 19 6 Impact 5 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . Kinetic 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 15 19 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1497 | . . 29 . . . . . . . . . . . 127 . 159 . . . 27 . . . . . . . . 207 117 593 . . 130 21 87 Shots 40 | . . 1 . . . . . . . . . . . 4 . 8 . . . 2 . . . . . . . . 4 1 11 . . 3 1 5 Rammed 35 | . 1 5 11 . 3 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 56 | . 1 5 12 . 4 16 . . . . . . . 6 . . . . 4 . . . . 1 . . . . 6 1 . . . . . . Kicked 18 | . . . . . . . . . . . . . . 6 . . . . 4 . . . . 1 . . . . 6 1 . . . . . . Crushed 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 125 235 286 118 108 196 103 148 194 351 132 138 . 216 468 139 291 . 81 209 313 16 . 228 16 . 81 143 70 337 129 444 206 206 203 203 183 Average Temperature 82 | 50 65 73 46 62 100 18 46 68 129 66 59 . 85 109 55 88 . 39 52 115 7 . 83 9 . 76 86 60 188 53 83 101 97 94 87 104 Received Heat Transfer 4775 | 80 102 321 30 . 54 531 90 270 . 18 . . . 900 . 420 . . 12 21 . . 18 27 . . 27 30 281 38 1401 30 . 8 66 . Thermoelectric Energy+ 3956 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 564 389 1151 638 978 Effects 22 | . . 3 . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . 1 1 . 6 3 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . Interference 15 | . . 3 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 6 3 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 50 | . . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . . . . 2 27 5 9 . . . 2 1 Combat Hostiles 47 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 2 25 5 9 . . . 2 1 Parts Fried 89 | . . . 2 . . . . . . . . . . . . 3 . . . 6 . . . . . . . 2 47 4 13 . . . 6 6 Impact Corruptions 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 39 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 3 . . 1 . 2 2 11 6 2 2 2 4 Combat Hostiles 33 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . . 1 . 2 2 10 4 2 1 2 4 Parts Melted 138 | . 2 . 1 . . . . 2 . . . . 1 22 . 3 . . 4 2 . . 3 6 2 . 4 . 26 4 15 2 9 9 . 21 Heat Transferred 52897 | 879 1557 37 . . . . 1220 2442 255 111 37 . 311 8518 298 1104 . 299 1268 1245 . 100 760 3250 175 . 2148 200 8227 1882 9920 1650 800 1437 714 2053 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 2 . 1 . . . 3 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . 3 . . . 3 5 3 1 . . . . 4 . . . . 1 . . . . . . . . . 4 4 5 5 5 5 5 . Low Security (%) 34 | 100 100 36 100 . 100 39 . . 20 . . . . 4 . . . . 63 . . . . 100 . . . . 20 . . . . . . . Level 1 10 | . . 24 . . . 14 . . 80 . . . . 33 . . . . 36 . . . . . . . . . 14 . . . . . . . Level 2 15 | . . 35 . . . 44 16 23 . . . . . 22 . . . . . . . . . . . . . . 19 . 13 . . . . . Level 3 14 | . . 3 . . . 1 40 76 . . . . . 25 . . . . . . . . . . . . . . 27 97 10 . . . . . Level 4 7 | . . . . . . . 35 . . . . . . 15 . . . . . . . . . . . . . . 17 2 13 . . 17 . . Level 5 14 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 62 54 100 82 25 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . 74 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4500 | 5 98 743 166 . 40 736 1729 876 398 . . . . 1248 . . . . 305 . . . . 192 . . . . 1318 1108 3865 3512 2383 3782 4500 . Initial 2420 | . . 8 166 . . . 476 842 398 . . . . 600 . . . . 179 . . . . . . . . . 33 738 578 2173 1975 1418 2420 . Average 819 | . 28 320 45 . 10 328 1055 738 260 . . . . 638 . . . . 155 . . . . 79 . . . . 613 969 1977 2624 2251 2509 3635 . Influence Increases 26719 | 5 341 1219 159 . 75 1398 1383 560 44 40 20 . 105 2210 70 675 . 760 410 362 . 5 70 544 30 . 754 80 2004 758 4380 1519 598 2842 2815 484 Destroy 0b10 Robot/C 14360 | . 180 700 100 . 40 900 780 380 20 40 20 . 80 920 60 620 . 380 180 300 . . 60 300 20 . 480 60 1300 380 2540 760 220 860 1680 . Destroy 0b10 Robot/NC 1035 | 5 30 150 10 . 10 135 . 15 10 . . . 5 120 . 5 . . 25 . . 5 . 35 . . 10 10 70 . 100 60 15 135 75 . Destroy Leader 2288 | . 46 190 20 . 10 232 30 114 12 . . . 20 228 10 50 . 30 32 30 . . 10 76 10 . . 10 276 50 260 128 30 178 206 . Allied During Kill 1005 | . . . 14 . . . 69 6 . . . . . . . . . 350 137 2 . . . 53 . . 129 . . . . 143 6 96 . . Successful Hack 114 | . 23 20 . . . 37 14 . . . . . . 18 . . . . . . . . . . . . . . . 2 . . . . . . Select Force Hacks 180 | . 60 60 . . . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1350 | . . 15 15 . . 15 . . . . . . . 240 . . . . . . . . . 30 . . . . 75 180 375 15 135 90 135 30 Anti-Garrison Action 700 | . . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . . 150 . . 150 50 . Destroy Structure 3272 | . 2 54 . . . 49 50 15 2 . . . . 69 . . . . 36 . . . . 50 . . . . 148 146 820 233 147 508 504 439 Advance Influence 600 | . . . . . . . . . . . . . . 600 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 15 . 15 60 15 Lose Combat Pursuer 1680 | . . 30 . . 15 . 90 . . . . . . 15 . . . . . 30 . . . . . . 135 . 120 . 120 165 45 810 105 . Influence Decreases 26582 | 5 321 812 534 52 75 665 387 1413 772 168 40 . 105 966 781 836 372 474 517 291 250 5 70 393 181 . 285 499 740 1044 1543 1872 1745 1425 1422 5522 Entered New Map 15446 | . . 12 261 52 . . 257 887 478 56 4 . . . 461 102 372 . 107 67 48 . . . 57 . . 469 17 576 450 1692 1537 947 1362 5175 Time Decay 8619 | 5 301 500 273 . 75 635 . 286 294 112 36 . 105 586 310 604 . 434 410 224 202 5 70 333 124 . 165 30 633 428 723 140 198 368 10 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . Lost Part 1187 | . 20 . . . . 30 10 10 . . . . . 160 . 110 . . . . . . . . . . . . 40 40 370 . 10 20 50 317 Lost Ally 680 | . . . . . . . 120 80 . . . . . 20 10 20 . 40 . . . . . 60 . . 120 . 50 . . 40 . 90 . 30 Purge Threat 450 | . . 300 . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 152 | . 2 3 . . . 9 . 7 2 . . . . 12 . 1 . . 4 . . . . 7 . . . . 18 8 31 14 4 15 15 . Investigation 16 | . 2 2 . . . 3 . 4 . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . . Extermination 28 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 8 2 6 1 1 4 . . Reinforcement 34 | . . . . . . 5 . 2 . . . . . 8 . . . . 1 . . . . 1 . . . . 5 1 2 3 2 3 1 . Assault 61 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 23 10 1 7 14 . Garrison 13 | . . . . . . 1 . 1 1 . . . . 2 . . . . . . . . . 2 . . . . 3 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 11 . 1 3 . . Construction Impeded 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 30 | . 2 5 . . . 3 . 2 . . . . . 6 . . . . . . . . . . . . 1 . 4 1 . 3 . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1044 | 10 20 48 5 . 3 55 37 28 2 4 1 . 9 66 3 30 . 16 3 17 . . 3 18 1 . 79 5 85 23 165 56 18 74 105 55 Peak Tracking Total 22 | 6 5 6 3 . 3 8 7 5 2 3 1 . 3 10 3 8 . 4 2 5 . . 2 4 1 . 13 3 9 5 14 17 6 22 15 9 Tactical Retreats 55 | . . 1 . . 1 . 4 . . . . . . 1 . . . . . 1 . . . . . . 6 . 6 . 6 6 1 16 5 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 29 | . 1 1 . . . 2 4 2 . . . . . . . . . . . . . . . 1 . . . . 2 2 9 . . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 107 | . 1 1 1 . . 1 . . . . . . . 16 . . . . . . . . . 2 . . . . 5 12 37 1 10 7 11 2 Max in Single Turn 6 | . 1 1 1 . . 1 . . . . . . . 6 . . . . . . . . . 1 . . . . 1 1 4 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 72 | . 8 13 1 1 . 12 2 4 2 . . 4 . 7 . 1 . . 1 1 . 4 . 2 1 1 1 . 1 1 2 . 1 1 . . Terminals 33 | . 5 9 . . . 7 2 2 2 . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 7 | . 1 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Garrison Access 5 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Total Hacks 203 | . 24 26 1 23 . 23 5 9 4 . . 32 . 14 . 1 . . 3 1 . 17 . 5 1 1 6 . 1 2 2 . 1 1 . . Successful 139 | . 13 10 1 23 . 15 1 3 . . . 32 . 8 . 1 . . . 1 . 17 . 3 1 1 6 . 1 1 1 . . . . . Failed 62 | . 11 15 . . . 8 4 6 4 . . . . 6 . . . . 3 . . . . 2 . . . . . . 1 . 1 1 . . Catastrophic 11 | . 1 4 . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 186 | . 19 20 . . . 13 . 2 . . . . . 9 . . 1 . 12 . . . . 9 . . 1 . 10 7 8 7 9 57 2 . Terminals 78 | . 17 20 . . . 14 5 6 4 . . . . 11 . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 20 | . 5 2 . . . 5 . . . . . . . 2 . . . . 3 . . . . 3 . . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Garrison Access 6 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Terminal Hacks 101 | . 3 5 1 23 . 4 1 2 . . . 32 . 2 . 1 . . . 1 . 17 . . 1 1 6 . . . 1 . . . . . Record 39 | . . . . 23 . . . . . . . 11 . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 18 | . . 1 . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . 6 . . . . . . . . . Open Door 5 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 11 | . 4 . . . . 4 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Scan Component 6 | . 2 . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair 5 | . 2 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Retrieve Study 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 6 5 . . . 4 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Terminals 13 | . 4 3 . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 2 . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 7 . . . 6 2 3 2 . . . . 5 . . . . 1 . . . . 2 . . . . 1 1 1 . 1 1 . . Full Trace Events 7 | . 1 1 . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 19 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . 4 1 . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 91 | . . 1 . . . . . . . . . 13 . . . . 13 . . . . 4 . . . . . . . . 5 . 10 45 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Parts Repaired 5 | . 2 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 140 | . 58 . . . . 38 . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 36 | . . . 2 . . . 13 . . . . . . 1 . . 6 . . . . . . 2 . . 5 . . . . 3 . 4 . . Largest Group 7 | . . . 2 2 . . 7 4 . . . . . 1 . . 6 6 3 1 . . . 2 . . 5 . . . . 3 . 3 . . Highest-Rated Group 345 | . . . 45 45 . . 115 84 . . . . . 10 . . 341 338 228 33 . . . 206 . . 274 . . . . 345 . 243 . . Highest-Rated Ally 115 | . . . 31 31 . . 24 21 . . . . . 10 . . 96 96 96 33 . . . 103 . . 64 . . . . 115 . 81 . . Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Initial Warlord ECA Mod 2 | . . . . . . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 183 | . . . . . . . . . 3 2 2 . 5 9 5 12 . 4 1 7 1 1 3 14 6 6 19 3 24 . . 17 10 25 . 4 STAY 13 | . . . . . . . . . . . . . . 1 . 3 . . . 1 . . . 1 . . 6 . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 69 | . . . . . . . . . . . 1 . 1 1 1 5 . 2 1 2 . . 1 7 3 2 5 2 10 . . 7 3 11 . 4 RETURN 96 | . . . . . . . . . 3 2 1 . 4 7 4 4 . 2 . 4 1 1 2 6 3 4 4 1 13 . . 10 7 13 . . Ally Attacks 375 | . . . 13 . . . 44 15 . . . . . . . . . 52 27 5 . . . 20 . . 62 . . . . 79 10 48 . . Total Damage 14428 | . . . 192 . . . 699 449 . . . . . . . . . 1960 1240 294 . . . 1205 . . 2516 . . . . 3357 470 2046 . . Kills 94 | . . . 2 . . . 12 2 . . . . . . . . . 16 10 . . . . 8 . . 17 . . . . 14 2 11 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 3766 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576 756 426 459 326 857 366 . Sensors 3706 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576 700 422 459 326 857 366 . Jamming 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 4 . . . . . Robot Analysis Total 8 | . 2 . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . . . . 2 1 . 1 . 1 . . 1 . . . . 1 . 2 1 . . . . . . . . . . Drone Launches 155 | . . . . . . . . . 3 2 2 . 3 9 5 9 1 3 3 6 5 1 3 13 1 3 10 4 33 . . 10 7 15 . 4 Drone Recoveries 130 | . . . . . . . . . 3 2 1 . 4 7 4 8 . 3 3 6 5 1 2 10 1 3 8 2 27 . . 9 7 13 . 1 Zionite Intel Received 23 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 2 1 2 12 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 43255 | 1894 1122 2839 1697 479 323 2910 2112 631 645 599 731 163 742 1824 691 1955 2632 1060 989 920 686 217 1027 879 373 389 1566 285 2890 1059 3453 526 400 857 863 827 Spaces Moved 22444 | 252 525 969 510 149 88 974 720 211 290 292 347 82 280 620 297 339 1010 459 435 383 313 152 472 481 294 305 883 179 1795 744 1612 918 654 1836 1658 916 Core 60 | 46 . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . Treads 4281 | 206 525 969 510 149 88 974 720 112 . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . Legs 12043 | . . . . . . . . 99 290 292 347 82 280 620 297 325 1010 459 435 383 313 152 472 481 294 305 883 179 1795 744 1393 . . . . 113 Wheels 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . Hover 6014 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145 918 654 1836 1658 803 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 160 320 320 320 226 243 200 200 200 200 200 200 194 195 190 190 190 190 120 190 120 120 120 120 120 110 110 100 100 40 33 33 27 22 22 Average Speed 145 | 143 160 249 320 320 320 227 243 223 200 200 200 200 200 197 195 491 257 207 190 189 190 122 189 132 120 120 118 110 105 108 141 33 33 29 27 39 Slowest Speed 2200 | 160 160 320 320 320 320 243 243 270 200 200 200 200 200 198 195 2200 260 260 190 190 190 190 190 190 120 120 120 110 168 176 320 33 33 30 96 110 Overloaded Moves 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . 15 . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . Exploration Rate (%) 57 | 16 84 77 90 55 20 70 80 27 7 53 74 70 52 22 65 74 90 96 18 58 48 60 64 24 79 60 81 54 54 66 35 44 90 62 49 47 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 14 | . 2 2 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . . 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 . Scrap Searched 28 | . . . 2 . 1 . . . . 1 4 . 3 . 2 3 2 1 . 1 . . 3 . 2 . . 3 . . . . . . . . Spaces Dug 406 | . . 11 . . . 15 . 16 2 . 4 . 3 26 4 18 . 1 6 2 3 . 4 6 2 4 1 . 40 12 13 18 23 61 99 12 Terrain Destroyed 1542 | . . 56 . . . 42 . 16 2 2 8 . 38 105 7 194 . 7 10 9 9 . 12 13 7 8 9 9 87 85 153 62 66 171 231 124 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 724 | . . . . . . 4 . . 2 2 8 . 8 41 7 12 . 3 10 2 9 . 12 13 7 8 3 1 63 29 139 61 48 96 42 94 AOE 756 | . . 56 . . . 38 . 16 . . . . 30 64 . 182 . 4 . 7 . . . . . . 6 8 24 56 13 . 18 65 169 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total 31171 | 1753 692 1239 545 155 114 1499 992 297 340 302 377 82 437 956 393 549 1038 552 561 538 395 184 576 709 313 331 1395 265 2753 986 2576 1094 808 2093 2008 1274 Wait 4435 | 1474 81 42 10 . 11 266 42 13 20 7 19 1 138 137 88 123 18 73 31 122 73 1 79 107 8 15 349 59 439 51 195 60 74 86 90 33 Move 22406 | 251 524 968 509 148 87 973 719 210 289 291 346 81 279 619 296 338 1009 458 434 382 312 151 471 480 293 304 882 178 1794 743 1611 917 653 1835 1655 916 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 349 | 3 14 33 2 2 1 20 8 9 3 . 1 . 1 15 1 6 5 1 17 1 . 3 1 15 . 2 5 2 15 17 67 16 3 8 18 34 Fast Attach 240 | 5 7 10 3 . . 7 4 1 5 . . . . 6 . 6 1 2 6 . . 11 1 9 . . 15 . 21 9 62 7 9 5 11 17 Attach 210 | 2 5 4 . . 3 6 1 4 3 . . . 1 21 . 7 3 . 2 . . 1 1 5 . . 3 3 8 9 46 5 3 6 10 48 Detach 43 | 3 . . . . . . . . . . . . . 1 . 3 . . . . . 1 . 1 . . . . . 1 11 1 1 . 5 15 Swap 387 | 1 4 28 1 . . 30 7 9 6 2 2 . 2 20 1 16 1 10 12 10 1 1 6 7 2 . 9 5 55 22 58 10 6 12 22 9 Drop 387 | . 1 39 4 5 . 32 13 10 6 . 1 . . 7 . 4 1 2 26 1 . 13 1 24 . 2 20 1 24 20 63 14 11 6 23 13 Fire 2415 | 14 55 110 4 . 8 149 72 41 8 2 8 . 16 124 7 46 . 6 29 22 9 2 16 60 10 8 59 17 381 113 444 64 48 124 150 189 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . . . . . . 6 . . . . 4 . . . . 1 . . . . 6 1 . . . . . . Crush 38 | . 1 5 12 . 4 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 10 . 19 . . 11 23 . Rewire 174 | . . . . . . . 120 . . . . . . . . . . . . . . . . . . . 53 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 1688 | -11/Scrapyard | Assembled infested the area 1895 | -11/Scrapyard | Entered Materials 1900 | -10/Materials | Discovered new exit (range 14) 1919 | -10/Materials | Build established: Mutant 2002 | -10/Materials | Core integrity fell below 50% 2373 | -10/Materials | Discovered new exit (range 16) 2558 | -10/Materials | Discovered new exit (range 9) 2870 | -10/Materials | Discovered new exit (range 16) 2920 | -10/Materials | Repaired Med. Armor Plating 2947 | -10/Materials | Repaired Lgt. Treads 3017 | -10/Materials | Entered another Materials area 3017 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3319 | -9/Materials | Build established: Tank 3371 | -9/Materials | Discovered new exit (range 4) 3383 | -9/Materials | Identified exit to Storage 4199 | -9/Materials | Discovered exit to Storage (range 14) 4229 | -9/Materials | Build established: Gunner 4425 | -9/Materials | Discovered new exit (range 7) 4585 | -9/Materials | Central database locked down 4726 | -9/Materials | Build established: Scavenger-Gunner 5042 | -9/Materials | Build established: Gunner 5128 | -9/Materials | Discovered new exit (range 16) 5417 | -9/Materials | First assault squad dispatched 5763 | -9/Materials | Discovered new exit (range 13) 5856 | -9/Materials | Entered Mines 6209 | -9/Mines | Learned Materials security intel 6305 | -9/Mines | Discovered new exit (range 10) 6417 | -9/Mines | Discovered new exit (range 7) 6684 | -9/Mines | Found the Drone Emporium 6700 | -9/Mines | Found Prototype Device 6700 | -9/Mines | Identified Sensor Drone Bay 7529 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7533 | -9/Mines | Discovered new exit (range 5) 7553 | -9/Mines | Entered Exiles 7553 | -9/Exiles | Accompanied by 2 allies 7583 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7635 | -9/Exiles | Met 8R-AWN 7689 | -9/Exiles | Met EX-HEX 7833 | -9/Exiles | Met EX-DEC 7861 | -9/Exiles | Build established: Mutant 7894 | -9/Exiles | Learned location of Zion (-6) 8006 | -9/Exiles | Discovered new exit (range 10) 8032 | -9/Exiles | Entered Mines 8303 | -8/Mines | Discovered new exit (range 13) 8347 | -8/Mines | Build established: Gunner 8355 | -8/Mines | Entered Materials 8355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8448 | -8/Materials | Identified exit to Garrison 8661 | -8/Materials | Build established: Scavenger-Gunner 9479 | -8/Materials | Discovered new exit (range 8) 9627 | -8/Materials | Repaired Med. Armor Plating 10459 | -8/Materials | Build established: Gunner 10580 | -8/Materials | Repaired Imp. Deuterium Engine 11195 | -8/Materials | Garrison activated, responded to threat 11265 | -8/Materials | Entered Garrison 11323 | -8/Garrison | Triggered checkpoint 11502 | -8/Garrison | Destroyed 7 combat bots 11954 | -8/Garrison | Build established: Commander-Gunner 11967 | -8/Garrison | Triggered checkpoint 12049 | -8/Garrison | Triggered checkpoint 12119 | -8/Garrison | Lost 4 allies 12223 | -8/Garrison | Triggered checkpoint 12365 | -8/Garrison | Build established: Gunner 12528 | -8/Garrison | Discovered new exit (range 10) 12966 | -8/Garrison | Discovered new exit (range 10) 13015 | -8/Garrison | Triggered checkpoint 13141 | -8/Garrison | Triggered checkpoint 13214 | -8/Garrison | Core integrity fell below 50% 13233 | -8/Garrison | Triggered checkpoint 13377 | -8/Garrison | Entered Materials 13377 | -8/Materials | Accompanied by 4 allies 13378 | -8/Materials | Garrison activated, responded to threat 13486 | -8/Materials | Lost 4 allies 13954 | -8/Materials | Discovered new exit (range 8) 14008 | -8/Materials | Entered Factory 14008 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14200 | -7/Factory | Discovered new exit (range 9) 14218 | -7/Factory | Identified exit to Lower Caves 14468 | -7/Factory | Garrison activated, responded to threat 14653 | -7/Factory | Entered Lower Caves 14694 | -7/Lower Caves | Met a Warlord Commander 14695 | -7/Lower Caves | Learned location of Warlord (-4) 14696 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15002 | -7/Lower Caves | Learned Factory terminal intel 15155 | -7/Lower Caves | Encountered a Warlord checkpoint 15202 | -7/Lower Caves | Discovered new exit (range 15) 15235 | -7/Lower Caves | Identified exit to Lower Caves 15237 | -7/Lower Caves | Learned Factory stockpile data 15238 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15252 | -7/Lower Caves | Entered another Lower Caves area 15253 | -7/Lower Caves | Encountered a Warlord checkpoint 15370 | -7/Lower Caves | Discovered new exit (range 10) 15400 | -7/Lower Caves | Identified exit to Factory 15667 | -7/Lower Caves | Learned Factory garrison access intel 15931 | -7/Lower Caves | Discovered new exit (range 12) 15958 | -7/Lower Caves | Identified exit to Data Miner 15983 | -7/Lower Caves | Entered Data Miner 15983 | -7/Data Miner | Accompanied by 1 ally 15983 | -7/Data Miner | Discovered new exit (range 6) 16021 | -7/Data Miner | Met Data Miner 16059 | -7/Data Miner | Learned location of Section 7 (-3) 16059 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16087 | -7/Data Miner | Received God Mode back door access code from Data Miner 16144 | -7/Data Miner | Identified exit to Proximity Caves 16146 | -7/Data Miner | Entered Proximity Caves 16146 | -6/Proximity Caves | Accompanied by 1 ally 16149 | -6/Proximity Caves | Spotter reported a threat 16149 | -6/Proximity Caves | Spotter reported a threat 16202 | -6/Proximity Caves | Spotter reported a threat 16659 | -6/Proximity Caves | Discovered exit to Factory (range 6) 16699 | -6/Proximity Caves | Learned Factory trap positions 16827 | -6/Proximity Caves | Spotter reported a threat 16888 | -6/Proximity Caves | Entered Factory 16888 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16889 | -6/Factory | Loaded intel: 85 trap records 16891 | -6/Factory | Loaded intel: 26 terminal locations 16892 | -6/Factory | Loaded intel: 4 garrison access locations 16990 | -6/Factory | Identified exit to Lower Caves 17144 | -6/Factory | Repaired Imp. Cooling System? 17238 | -6/Factory | Search patrols dispatched 17365 | -6/Factory | Found Prototype Launcher 17391 | -6/Factory | Identified Scatter Rocket Array 17588 | -6/Factory | Search patrols dispatched 17966 | -6/Factory | Cargo convoy interrupted 17970 | -6/Factory | Garrison activated, responded to threat 18030 | -6/Factory | Destroyed 17 combat bots 18032 | -6/Factory | Lost 5 parts (2n1u2w) 18091 | -6/Factory | Lost 3 parts (1p1n1u) 18095 | -6/Factory | Garrison activated, responded to threat 18110 | -6/Factory | Found Prototype Launcher 18126 | -6/Factory | Destroyed 7 combat bots 18686 | -6/Factory | Core integrity fell below 50% 18705 | -6/Factory | Build established: Scavenger-Gunner 18712 | -6/Factory | Entered Lower Caves 18712 | -6/Lower Caves | Accompanied by 1 ally 18837 | -6/Lower Caves | Encountered a Warlord checkpoint 18898 | -6/Lower Caves | Learned Factory trap positions 19162 | -6/Lower Caves | Discovered new exit (range 6) 19182 | -6/Lower Caves | Identified exit to Lower Caves 19403 | -6/Lower Caves | Entered another Lower Caves area 19403 | -6/Lower Caves | Accompanied by 1 ally 19442 | -6/Lower Caves | Discovered new exit (range 13) 19443 | -6/Lower Caves | Identified exit to Factory 19573 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19613 | -6/Lower Caves | Destroyed 13 combat bots 19649 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 19904 | -6/Lower Caves | Identified Tesla Bomb Launcher 20537 | -6/Lower Caves | Discovered new exit (range 50) 20540 | -6/Lower Caves | Identified exit to Zion 20995 | -6/Lower Caves | Build established: Gunner 21037 | -6/Lower Caves | System corruption reached 10% 21266 | -6/Lower Caves | System corruption reached 30% 21358 | -6/Lower Caves | Entered Zion 21414 | -6/Zion | System corruption cleaned by Quarantine Array 21505 | -6/Zion | Found CR-A16's Pointy Stick 21548 | -6/Zion | Discovered new exit (range 16) 21553 | -6/Zion | Given A8's code to call for help 21723 | -6/Zion | Build established: Scavenger-Tank 22129 | -6/Zion | Found Prototype Special Weapon 22132 | -6/Zion | Found Prototype Special Weapon 23278 | -6/Zion | Met Imprinter 23319 | -6/Zion | Imprinted 23322 | -6/Zion | Declared Zion's savior 23570 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23571 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23990 | -6/Zion | Entered Proximity Caves 23990 | -5/Proximity Caves | Accompanied by 7 allies 24261 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24487 | -5/Proximity Caves | Lost 3 allies 24555 | -5/Proximity Caves | Build established: Scavenger-Gunner 24600 | -5/Proximity Caves | Discovered exit to Factory (range 29) 24704 | -5/Proximity Caves | Learned Factory security intel 25050 | -5/Proximity Caves | Entered Factory 25050 | -5/Factory | Accompanied by 4 allies 25050 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 25051 | -5/Factory | Loaded intel: 93 trap records 25405 | -5/Factory | Retrieved Zion intel report: Branch Access 25405 | -5/Factory | Identified exit to Upper Caves 25405 | -5/Factory | Identified exit to Extension 25407 | -5/Factory | Zion Recon squad teleported in 26030 | -5/Factory | Cargo convoy interrupted 26039 | -5/Factory | Entered Upper Caves 26039 | -5/Upper Caves | Accompanied by 2 allies 26088 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26849 | -5/Upper Caves | Destroyed 9 combat bots 26924 | -5/Upper Caves | Discovered new exit (range 6) 26956 | -5/Upper Caves | Identified exit to Upper Caves 26959 | -5/Upper Caves | Entered another Upper Caves area 26959 | -5/Upper Caves | Accompanied by 1 ally 27493 | -5/Upper Caves | Encountered a Warlord checkpoint 27636 | -5/Upper Caves | Discovered new exit (range 3) 27643 | -5/Upper Caves | Identified exit to Zhirov 27645 | -5/Upper Caves | Entered Zhirov 27645 | -5/Zhirov | Accompanied by 1 ally 27645 | -5/Zhirov | Discovered new exit (range 3) 27671 | -5/Zhirov | Met Zhirov 27694 | -5/Zhirov | Learned location of Quarantine (-3) 27694 | -5/Zhirov | Learned location of Testing (-2) 27694 | -5/Zhirov | Learned location of Command (-1) 27705 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27724 | -5/Zhirov | Found Alien Artifact 27724 | -5/Zhirov | Identified Integrated Dissipator 27724 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27743 | -5/Zhirov | Found Alien Artifact 27862 | -5/Zhirov | Entered Proximity Caves 27862 | -4/Proximity Caves | Accompanied by 1 ally 28168 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28840 | -4/Proximity Caves | Discovered new exit (range 9) 28866 | -4/Proximity Caves | Identified exit to Factory 28889 | -4/Proximity Caves | Entered Factory 28889 | -4/Factory | Accompanied by 1 ally 28889 | -4/Factory | Evolved 2 slots: Utility x2 28967 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 28989 | -4/Factory | Zion Heavy squad teleported in 28989 | -4/Factory | Incoming investigation squad redirected 29027 | -4/Factory | Found Quantum Capacitor 29119 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 29222 | -4/Factory | Found Quantum Capacitor 29372 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 29484 | -4/Factory | Found Prototype Protection 29484 | -4/Factory | Identified Zio. Weapon Casing 29612 | -4/Factory | Garrison activated, responded to threat 29724 | -4/Factory | Discovered new exit (range 5) 29736 | -4/Factory | Identified exit to Upper Caves 29768 | -4/Factory | Entered Upper Caves 29768 | -4/Upper Caves | Accompanied by 1 ally 29910 | -4/Upper Caves | Learned Research stockpile data 30026 | -4/Upper Caves | Learned 4 Research zone layouts 30092 | -4/Upper Caves | Discovered new exit (range 34) 30122 | -4/Upper Caves | Identified exit to Upper Caves 30141 | -4/Upper Caves | Entered another Upper Caves area 30141 | -4/Upper Caves | Accompanied by 1 ally 30249 | -4/Upper Caves | Encountered a Warlord checkpoint 30396 | -4/Upper Caves | Learned Research stockpile data 30438 | -4/Upper Caves | Discovered new exit (range 9) 30455 | -4/Upper Caves | Identified exit to Warlord 30530 | -4/Upper Caves | Entered Warlord 30530 | -4/Warlord | Accompanied by 1 ally 30572 | -4/Warlord | System corruption cleaned by Quarantine Array 31023 | -4/Warlord | Opened Warlord's prototype stash 31029 | -4/Warlord | Found Prototype Reactor 31254 | -4/Warlord | Warlord's base attacked by MAIN.C 31515 | -4/Warlord | Warlord forces counterattacked 31547 | -4/Warlord | Lost 4 allies 31572 | -4/Warlord | Spotted Striker 31629 | -4/Warlord | Lost 7 allies 31664 | -4/Warlord | Spotted Striker 31673 | -4/Warlord | Spotted Executioner 31756 | -4/Warlord | Spotted Executioner 31757 | -4/Warlord | Discovered new exit (range 32) 31784 | -4/Warlord | Lost 21 allies 31900 | -4/Warlord | Spotted Executioner 31903 | -4/Warlord | Allies destroyed Executioner 31908 | -4/Warlord | Spotted Striker 31921 | -4/Warlord | Lost 6 allies 31929 | -4/Warlord | Warlord base infiltrated, sounded retreat 31968 | -4/Warlord | Spotted Striker 32003 | -4/Warlord | Found Corrupted Prototype Processor 32003 | -4/Warlord | Identified Exp. Core Analyzer 32004 | -4/Warlord | System corruption reached 10% 32018 | -4/Warlord | Found Exp. Core Analyzer 32092 | -4/Warlord | Lost 3 allies 32096 | -4/Warlord | Entered Proximity Caves 32159 | -3/Proximity Caves | Identified Transdimensional Reconstructor 32159 | -3/Proximity Caves | Warped through subspace 32362 | -3/Proximity Caves | Discovered new exit (range 13) 32381 | -3/Proximity Caves | Entered Research 32381 | -3/Research | Accompanied by 1 ally 32381 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32382 | -3/Research | Identified Vortex Chain Reactor 32439 | -3/Research | Found Quantum Capacitor 32585 | -3/Research | Retrieved Zion intel report: Active Terminals 32626 | -3/Research | Retrieved Zion intel report: Emergency Access 32679 | -3/Research | Garrison activated, responded to threat 33575 | -3/Research | Discovered new exit (range 28) 33582 | -3/Research | Identified exit to Armory 33951 | -3/Research | Terminal network hard line cut 34131 | -3/Research | Found Quantum Capacitor 34234 | -3/Research | Discovered new exit (range 35) 34421 | -3/Research | Identified exit to Research 34631 | -3/Research | First assault squad dispatched 34661 | -3/Research | Incoming assault squad redirected 35047 | -3/Research | Spotted B-86 Titan 35132 | -3/Research | System corruption reached 10% 35157 | -3/Research | Build established: Gunner 35226 | -3/Research | Discovered new exit (range 15) 35240 | -3/Research | Identified exit to Quarantine 35271 | -3/Research | Entered Quarantine 35394 | -3/Quarantine | Garrison activated, responded to threat 35451 | -3/Quarantine | Central database locked down 35521 | -3/Quarantine | First assault squad dispatched 35683 | -3/Quarantine | Found Alien Artifact 35693 | -3/Quarantine | Discovered exit to Research (range 11) 35715 | -3/Quarantine | Found Alien Artifact 35719 | -3/Quarantine | Found Alien Artifact 35724 | -3/Quarantine | Found Transdimensional Reconstructor 35830 | -3/Quarantine | Scanned by Researcher 35830 | -3/Quarantine | Warped through subspace 35842 | -3/Quarantine | Found Alien Artifact 35961 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 35979 | -3/Quarantine | Cryocooling Duct disabled 35994 | -3/Quarantine | Ambient heat levels rising (+20) 35994 | -3/Quarantine | Non-combat units ordered to evacuate 36017 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 36081 | -3/Quarantine | Found Alien Impact Weapon 36216 | -3/Quarantine | Identified Core Stripper 36230 | -3/Quarantine | Spotted Fortress 36234 | -3/Quarantine | Destroyed Fortress 36322 | -3/Quarantine | Discovered new exit (range 5) 36322 | -3/Quarantine | Discovered new exit (range 6) 36325 | -3/Quarantine | Identified exit to Protoforge 36330 | -3/Quarantine | Entered Protoforge 36400 | -3/Protoforge | Superfortress began startup sequence 36530 | -3/Protoforge | Retrieved Zion intel report: Unaware Analyses 36580 | -3/Protoforge | First assault squad dispatched 36592 | -3/Protoforge | Retrieved Zion intel report: Active Terminals 36688 | -3/Protoforge | Identified Dimensional Node Initializer 36688 | -3/Protoforge | Initialized slip node 36715 | -3/Protoforge | Identified Terrabomb 36715 | -3/Protoforge | Used Terrabomb 36715 | -3/Protoforge | Additional patrols dispatched to research labs 36730 | -3/Protoforge | Spotted Immortal 36744 | -3/Protoforge | Spotted Immortal 36754 | -3/Protoforge | Destroyed Immortal 36759 | -3/Protoforge | Destroyed Immortal 36809 | -3/Protoforge | Spotted Decapitator 36809 | -3/Protoforge | Spotted Decapitator 36809 | -3/Protoforge | Spotted Decapitator 36809 | -3/Protoforge | Spotted Decapitator 36845 | -3/Protoforge | Spotted Decapitator 36845 | -3/Protoforge | Spotted Decapitator 36846 | -3/Protoforge | Spotted Decapitator 36847 | -3/Protoforge | Spotted Decapitator 36852 | -3/Protoforge | Destroyed Decapitator 36855 | -3/Protoforge | Destroyed Decapitator 36860 | -3/Protoforge | System corruption reached 30% 36862 | -3/Protoforge | Found Prototype Slashing Weapon 36862 | -3/Protoforge | Identified Exp. Terror Saw 36868 | -3/Protoforge | Destroyed Decapitator 36921 | -3/Protoforge | Lost 4 parts (2u2w) 36926 | -3/Protoforge | Destroyed 12 combat bots 36941 | -3/Protoforge | Found Prototype Device 37051 | -3/Protoforge | Found Cep. Energy Mantle 37055 | -3/Protoforge | Found Prototype Device 37055 | -3/Protoforge | Identified Cep. Phase Shift Module 37068 | -3/Protoforge | Found Cep. Core Shell 37109 | -3/Protoforge | Core integrity fell below 50% 37110 | -3/Protoforge | Destroyed Decapitator 37111 | -3/Protoforge | Destroyed Decapitator 37112 | -3/Protoforge | Destroyed Decapitator 37112 | -3/Protoforge | Destroyed Decapitator 37194 | -3/Protoforge | Found Prototype Launcher 37194 | -3/Protoforge | Identified Cep. Smart ZDS 37210 | -3/Protoforge | Found Cep. Rapid Grenade Launcher 37225 | -3/Protoforge | Found Prototype Launcher 37225 | -3/Protoforge | Identified Cep. Arcsight Missile Launcher 37311 | -3/Protoforge | Destroyed Decapitator 37345 | -3/Protoforge | Incoming assault squad redirected 37375 | -3/Protoforge | Destroyed 19 combat bots 37397 | -3/Protoforge | Build established: Scavenger-Tank 37492 | -3/Protoforge | Lost 4 parts (1p2n1u) 37499 | -3/Protoforge | Forge Plexus network access discovered 37586 | -3/Protoforge | Spotted Decapitator 37588 | -3/Protoforge | Spotted Decapitator 37588 | -3/Protoforge | Spotted Decapitator 37588 | -3/Protoforge | Spotted V475-y 37601 | -3/Protoforge | Destroyed Decapitator 37603 | -3/Protoforge | Destroyed Decapitator 37611 | -3/Protoforge | Destroyed Decapitator 37639 | -3/Protoforge | Spotted V659-n 37670 | -3/Protoforge | Destroyed V475-y 37693 | -3/Protoforge | Found Quantum Capacitor 37730 | -3/Protoforge | Terminal network hard line cut 37764 | -3/Protoforge | Found Cep. Plasma Driver 37770 | -3/Protoforge | Found Faulty Cep. Plasma Driver 37803 | -3/Protoforge | Found Cep. Heavy Railcannon 37834 | -3/Protoforge | Found Faulty Cep. Miniperforator 37837 | -3/Protoforge | Found Cep. Plasma Driver 37843 | -3/Protoforge | Found Cep. Miniperforator 37847 | -3/Protoforge | Incoming assault squad redirected 37853 | -3/Protoforge | Incoming assault squad redirected 37978 | -3/Protoforge | Build established: Scavenger-Gunner 38067 | -3/Protoforge | Identified Crosscalibrator 38131 | -3/Protoforge | Spotted Decapitator 38131 | -3/Protoforge | Spotted Decapitator 38131 | -3/Protoforge | Spotted Decapitator 38131 | -3/Protoforge | Spotted Decapitator 38131 | -3/Protoforge | Spotted Hotshot 38132 | -3/Protoforge | Spotted Hotshot 38132 | -3/Protoforge | Spotted Decapitator 38132 | -3/Protoforge | Spotted Decapitator 38133 | -3/Protoforge | Spotted Decapitator 38134 | -3/Protoforge | Spotted Decapitator 38134 | -3/Protoforge | Destroyed Decapitator 38138 | -3/Protoforge | Destroyed Decapitator 38138 | -3/Protoforge | Destroyed Decapitator 38138 | -3/Protoforge | Destroyed Decapitator 38138 | -3/Protoforge | Destroyed Decapitator 38138 | -3/Protoforge | Destroyed Decapitator 38138 | -3/Protoforge | Destroyed Decapitator 38140 | -3/Protoforge | Destroyed Decapitator 38145 | -3/Protoforge | Spotted Hotshot 38145 | -3/Protoforge | Spotted Hotshot 38149 | -3/Protoforge | Destroyed Hotshot 38154 | -3/Protoforge | Destroyed Hotshot 38175 | -3/Protoforge | Destroyed 10 combat bots 38177 | -3/Protoforge | Destroyed Hotshot 38186 | -3/Protoforge | Destroyed Hotshot 38251 | -3/Protoforge | Destroyed 7 combat bots 38328 | -3/Protoforge | Spotted Immortal 38328 | -3/Protoforge | Spotted Immortal 38350 | -3/Protoforge | Incoming assault squad redirected 38383 | -3/Protoforge | Core integrity fell below 20% 38384 | -3/Protoforge | Destroyed Immortal 38389 | -3/Protoforge | Destroyed Immortal 38417 | -3/Protoforge | Lost 6 parts (1p1n2u2w) 38440 | -3/Protoforge | Found Cep. Core Shell 38449 | -3/Protoforge | Found Faulty Cep. Zero-point Core 38465 | -3/Protoforge | Found Faulty Cep. Zero-point Core 38494 | -3/Protoforge | Spotted V568-b 38494 | -3/Protoforge | Spotted V599-e 38508 | -3/Protoforge | Spotted V510-d 38517 | -3/Protoforge | Destroyed V568-b 38521 | -3/Protoforge | Destroyed V510-d 38529 | -3/Protoforge | Destroyed V599-e 38541 | -3/Protoforge | Found Cep. NT7 Matterbank 38547 | -3/Protoforge | Found Prototype Launcher 38547 | -3/Protoforge | Identified Adv. Micro-nuke Launcher 38550 | -3/Protoforge | Destroyed 7 combat bots 38558 | -3/Protoforge | Lost 6 parts (2p4u) 38608 | -3/Protoforge | Found Cep. Zero-point Core 38609 | -3/Protoforge | Incoming assault squad redirected 38860 | -3/Protoforge | Incoming assault squad redirected 38865 | -3/Protoforge | Found Cep. Chromion Battery 38904 | -3/Protoforge | Found Cep. Antigrav Storage Unit 38994 | -3/Protoforge | Destroyed AP7-3 39002 | -3/Protoforge | Spotted AP7-3 39024 | -3/Protoforge | Destroyed AP7-3 39080 | -3/Protoforge | Found Cep. Thermoelectric Network 39082 | -3/Protoforge | Found Cep. Impact Drone Bay 39086 | -3/Protoforge | Found Cep. Core Analysis Suite 39088 | -3/Protoforge | Found Faulty Cep. Core Analysis Suite 39094 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 39096 | -3/Protoforge | Incoming assault squad redirected 39096 | -3/Protoforge | Found Faulty Cep. Thermoelectric Network 39099 | -3/Protoforge | Found Cep. Thermoelectric Network 39104 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 39110 | -3/Protoforge | Incoming assault squad redirected 39144 | -3/Protoforge | Build established: Gunner 39273 | -3/Protoforge | Found Transdimensional Reconstructor 39355 | -3/Protoforge | Incoming assault squad redirected 39395 | -3/Protoforge | Destroyed 7 combat bots 39478 | -3/Protoforge | Found Mni. Quantum Capacitor 39490 | -3/Protoforge | Spotted V907-k 39494 | -3/Protoforge | Destroyed V907-k 39495 | -3/Protoforge | Found Mni. Quantum Capacitor 39510 | -3/Protoforge | Found Prototype Device 39510 | -3/Protoforge | Identified Exp. Shield Generator 39519 | -3/Protoforge | Found Prototype Device 39519 | -3/Protoforge | Identified Exp. Actuator Array 39567 | -3/Protoforge | Found Faulty Cep. Biometal Exoskeleton 39576 | -3/Protoforge | Found Faulty Cep. Biometal Exoskeleton 39602 | -3/Protoforge | Spotted V245-y 39608 | -3/Protoforge | Incoming assault squad redirected 39610 | -3/Protoforge | Spotted V607-r 39668 | -3/Protoforge | Found Cep. Combat Aerolev Unit 39677 | -3/Protoforge | Lost 3 parts (2u1w) 39682 | -3/Protoforge | Found Cep. Gyrokinetic System 39699 | -3/Protoforge | Spotted V955-e 39710 | -3/Protoforge | Identified Hpw. Transdimensional Reconstructor 39710 | -3/Protoforge | Warped through subspace to slip node 39728 | -3/Protoforge | Incoming assault squad redirected 39782 | -3/Protoforge | Discovered exit to Research (range 4) 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Hotshot 39782 | -3/Protoforge | Spotted Decapitator 39782 | -3/Protoforge | Spotted Decapitator 39782 | -3/Protoforge | Spotted Decapitator 39782 | -3/Protoforge | Spotted Decapitator 39783 | -3/Protoforge | Entered Research 39783 | -2/Research | Evolved 2 slots: Propulsion x2 39897 | -2/Research | Unchained authorized (QV-33N) 40033 | -2/Research | First assault squad dispatched 40058 | -2/Research | Build established: Sprinter 40064 | -2/Research | Retrieved Zion intel report: Active Terminals 40065 | -2/Research | Zion Light squad teleported in 40072 | -2/Research | High security lockdown imminent 40097 | -2/Research | Discovered new exit (range 17) 40106 | -2/Research | Found Prototype Protection 40106 | -2/Research | Identified Zio. Weapon Casing 40109 | -2/Research | Found Zio. Weapon Casing 40114 | -2/Research | Found Zio. Weapon Casing 40128 | -2/Research | Identified exit to Access 40129 | -2/Research | Lost 3 allies 40152 | -2/Research | High security lockdown engaged 40237 | -2/Research | Discovered exit to Access (range 13) 40272 | -2/Research | Discovered new exit (range 16) 40280 | -2/Research | Spotted Striker 40280 | -2/Research | Spotted Striker 40286 | -2/Research | Destroyed Striker 40286 | -2/Research | Destroyed Striker 40309 | -2/Research | Identified exit to Testing 40309 | -2/Research | Entered Testing 40381 | -2/Testing | Build established: Scavenger-Sprinter 40420 | -2/Testing | Found Prototype Device 40420 | -2/Testing | Identified Exp. Weapon Cycler 40442 | -2/Testing | Discovered exit to Access (range 16) 40524 | -2/Testing | Retrieved Zion intel report: Guard Positions 40543 | -2/Testing | Found Prototype Energy Gun 40543 | -2/Testing | Identified Tachyon Dispersion Ray 40559 | -2/Testing | First assault squad dispatched 40579 | -2/Testing | Incoming assault squad redirected 40610 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 40688 | -2/Testing | Found Prototype Ballistic Cannon 40703 | -2/Testing | Identified Perforator 40709 | -2/Testing | Entered Access 40709 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 40831 | -1/Access | Retrieved Zion intel report: Guard Positions 40844 | -1/Access | Spotted B-99 Colossus 40849 | -1/Access | Retrieved Zion intel report: Emergency Access 40884 | -1/Access | Retrieved Zion intel report: Component Schematics 40900 | -1/Access | Retrieved Zion intel report: Component Stockpiles 40911 | -1/Access | Retrieved Zion intel report: Active Garrisons 40943 | -1/Access | Retrieved Zion intel report: Component Schematics 40944 | -1/Access | Zion Hacker squad teleported in 40959 | -1/Access | First assault squad dispatched 40981 | -1/Access | Incoming assault squad redirected 40986 | -1/Access | Incoming assault squad redirected 41014 | -1/Access | Found Exp. Signal Interpreter 41054 | -1/Access | Build established: Sprinter 41054 | -1/Access | Retrieved Zion intel report: Prototype Schematics 41138 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 41139 | -1/Access | Zion Hacking Resupply teleported in 41288 | -1/Access | Retrieved Zion intel report: Unaware Schematics 41446 | -1/Access | Retrieved Zion intel report: Unaware Analyses 41476 | -1/Access | Spotted B-99 Colossus 41480 | -1/Access | Incoming assault squad redirected 41501 | -1/Access | Retrieved Zion intel report: Prototype Schematics 41505 | -1/Access | Retrieved Zion intel report: Unaware Schematics 41563 | -1/Access | Discovered new exit (range 7) 41565 | -1/Access | Identified exit to Command 41566 | -1/Access | Entered Command 41593 | -1/Command | High security lockdown imminent 41613 | -1/Command | Spotted B-99 Colossus 41673 | -1/Command | High security lockdown engaged 41714 | -1/Command | Phase Generator disabled 41755 | -1/Command | Destroyed 15 combat bots 41944 | -1/Command | Spotted M Guard 41957 | -1/Command | Spotted Combat Programmer 41957 | -1/Command | Spotted Combat Programmer 41967 | -1/Command | Destroyed Combat Programmer 41970 | -1/Command | Destroyed Combat Programmer 41983 | -1/Command | Spotted M Guard 42007 | -1/Command | Destroyed M Guard 42019 | -1/Command | Destroyed Striker 42026 | -1/Command | Spotted Investigator 42027 | -1/Command | Destroyed Investigator 42050 | -1/Command | Destroyed M Guard 42050 | -1/Command | All MAIN.C guards destroyed 42054 | -1/Command | Found Corrupted Prototype Device 42055 | -1/Command | Found Corrupted Prototype Energy Cannon 42056 | -1/Command | Identified Cld. Nova Cannon 42057 | -1/Command | System corruption reached 10% 42068 | -1/Command | Met MAIN.C 42071 | -1/Command | Destroyed 30 combat bots 42073 | -1/Command | 0b10 Conduit disabled 42178 | -1/Command | Found Corrupted Prototype Reactor 42234 | -1/Command | MAIN.C activated Command garrisons 42247 | -1/Command | Found Vortex Chain Reactor 42249 | -1/Command | Found Prototype Launcher 42249 | -1/Command | Identified Z-bomb Delivery System 42252 | -1/Command | Found Prototype Device 42252 | -1/Command | Identified Exp. Transmission Jammer 42255 | -1/Command | Found Prototype Device 42255 | -1/Command | Identified Exp. Hardlight Generator 42259 | -1/Command | Found Prototype Device 42259 | -1/Command | Identified Exp. System Purifier 42262 | -1/Command | Found Exp. Weapon Cycler 42295 | -1/Command | Spotted Striker 42297 | -1/Command | Destroyed Striker 42318 | -1/Command | Destroyed 7 combat bots 42368 | -1/Command | Destroyed 13 combat bots 42392 | -1/Command | Found Imp. Powered Armor 42422 | -1/Command | Warped through subspace to slip node 42422 | -1/Command | Discovered new exit (range 4) 42429 | -1/Command | Entered Access_0 42431 | -1/Access_0 | Met Architect 42432 | -1/Access_0 | Architect warped through subspace 42452 | -1/Access_0 | Destroyed A8 42485 | -1/Access_0 | Architect warped through subspace 42524 | -1/Access_0 | Subspace Access Node disabled 42526 | -1/Access_0 | Architect warped through subspace 42528 | -1/Access_0 | Found Prototype Device 42529 | -1/Access_0 | Identified Thermal Barrier 42559 | -1/Access_0 | A6 warped into view 42591 | -1/Access_0 | Destroyed A6 42613 | -1/Access_0 | Architect warped through subspace 42643 | -1/Access_0 | Lost 7 parts (1n6u) 42643 | -1/Access_0 | Subspace Access Node disabled 42684 | -1/Access_0 | Architect warped through subspace 42740 | -1/Access_0 | Architect warped through subspace 42751 | -1/Access_0 | Found Exp. Targeting Computer 42752 | -1/Access_0 | Destroyed 8 combat bots 42754 | -1/Access_0 | Found Prototype Device 42754 | -1/Access_0 | Identified Exp. Phase Shifter 42760 | -1/Access_0 | Lost 10 parts (1p5n3u1w) 42766 | -1/Access_0 | Architect warped through subspace 42768 | -1/Access_0 | Found Prototype Device 42768 | -1/Access_0 | Identified Desublimator 42800 | -1/Access_0 | Architect warped through subspace 42846 | -1/Access_0 | Architect warped through subspace 42846 | -1/Access_0 | Core integrity fell below 50% 42893 | -1/Access_0 | Architect warped through subspace 42905 | -1/Access_0 | Found Exp. Phase Shifter 42907 | -1/Access_0 | Found Exp. Weapon Cycler 42910 | -1/Access_0 | Found Exp. Targeting Computer 42912 | -1/Access_0 | Found Exp. Phase Shifter 42920 | -1/Access_0 | Lost 3 parts (1n2u) 42927 | -1/Access_0 | Architect warped through subspace 42965 | -1/Access_0 | Architect warped through subspace 42993 | -1/Access_0 | Architect warped through subspace 42998 | -1/Access_0 | Lost 5 parts (1p2n2u) 43018 | -1/Access_0 | Architect warped through subspace 43030 | -1/Access_0 | A5 warped into view 43044 | -1/Access_0 | Architect warped through subspace 43060 | -1/Access_0 | Destroyed A5 43070 | -1/Access_0 | Architect warped through subspace 43099 | -1/Access_0 | Architect warped through subspace 43122 | -1/Access_0 | Architect warped through subspace 43138 | -1/Access_0 | Architect warped through subspace 43156 | -1/Access_0 | Architect warped through subspace 43161 | -1/Access_0 | Subspace Access Node disabled 43176 | -1/Access_0 | Core integrity fell below 20% 43181 | -1/Access_0 | Architect warped through subspace 43184 | -1/Access_0 | Found Exp. Targeting Computer 43199 | -1/Access_0 | Architect warped through subspace 43201 | -1/Access_0 | Found Exp. Targeting Computer 43222 | -1/Access_0 | Architect warped through subspace 43234 | -1/Access_0 | Architect warped through subspace 43246 | -1/Access_0 | Architect warped through subspace 43256 | -1/Access_0 | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 43242_ Prototype Device melted. 43242_ Adv. Heat Sink melted. 43242_ Exp. Biometal Leg severed. 43242_ Penetrated by Quantum Shear. 43243_ Acquired Exp. Biometal Leg. 43244_ Plasma Slug penetrates Architect. 43244_ Penetrated by Quantum Shear. 43245_ Plasma Slug penetrates Architect. Architect warps through subspace. 43249_ Penetrated by Quantum Shear. 43249_ Enh. Flexi-carbon Leg destroyed. 43249_ Quantum Shear penetrates Wall. 43249_ Quantum Shear penetrates Enhanced Grunt. 43250_ Identified Neutron Cannon. 43251_ Penetrated by Quantum Shear. 43251_ Quantum Shear penetrates Enhanced Grunt. 43254_ Penetrated by Quantum Shear. 43254_ Exp. Biometal Leg severed. 43254_ Quantum Shear penetrates Wall. 43256_ Acquired Exp. Biometal Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# ####??????????????????? | | ????????????????????????# 0 ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ;;#???????????????????? | | ????????????????????????#! ; ????????????????????? | | ???????????????????????##%!; ????????????????????? | | ????????????????#####??#; g;###??????????????????? | | ????????????????# ###; ;# #??????????????????? | | ?????????????????# g ;#???????????????????? | | ??????????????????# ;;#???????????????????? | | ????????????????##?# ;;#???????????????????? | | ????????????????# ???#; @ ##??????????????????? | | ??????????????###"####;; ##?????????????????? | | ???????##????## "# ;; #?????????????????? | | ???????? #???#" ;#;;; ##????????????????? | | ????????#"#####" #????????????? | | ??????### "# "; #???????????? | | ####### "#;;!! #;;;;;;; ;### #??????????? | | # #;%!] #### ; ##??? #?????????? | | " ===!];"####;;;#;#; ;?????? #?????????? | | " !! !"""# ##?????? ??????????? | | ##" ]=! #??????????###?????? | | ? ????#"" % ;##########????## ##????? | | " #### #????### #????# ##???? | | " ### #?# #????# ##??? | | ??# "### #?# ###??# #??? | | ??## " ## ?###?# #### ##?? | | ???## #""" """"" ###?????# ## ??? | | ????#?## "" ! """"""###??????## #""" ??? | | ???????###" !%] !!!" ########" ""##????? | | ?????????#"" !! ! !! """"""""""% ""####?? | | ?????????### ##""] %!!!! "### | | ???????????# "## "!!%!! """ "## | | ???????????# "## "#""% """""" % "" #"" | | ??????????# "#?# # "] ## ## #######""" | | ?????????# "#?# ##" "#### #?????###"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 100 Energy Generation 85 Energy Capacity 1420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: EM 20 Core Shielding 90 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 25 Evasion (%) 89 Targeting Accuracy 36 Core Analysis 16 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free EM Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -3/Protoforge | Archive Hvy. Wave Gun | -3/Protoforge | Archive Gravity Neutralizer | -3/Protoforge | Archive Adv. Gravity Neutralizer | -3/Protoforge | Archive Centrium Heavy Treads | -3/Protoforge | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Adv. Plasma Rifle | -2/Testing | Z-intel Exp. Field Recycling Unit | -2/Testing | Z-intel Adv. Variable Charge Gun | -2/Testing | Z-intel Coolant Network | -2/Testing | Z-intel Cld. Proton Cannon | -2/Testing | Z-intel Cld. Q-thruster | -2/Testing | Z-intel Plasma Sword | -2/Testing | Z-intel Gui. Micro-nuke Launcher | -2/Testing | Z-intel Hvy. Gatling Laser | -2/Testing | Z-intel Adv. Field Recycling Unit | -1/Access | Z-intel Linear Accelerator | -1/Access | Z-intel Adv. Force Field | -1/Access | Z-intel Adv. Focal Shield | -1/Access | Z-intel Centrium Leg | -1/Access | Z-intel Cmb. Linear Gravjet | -1/Access | Z-intel Antigrav Array | -1/Access | Z-intel Adv. Recoil Stabilizer | -1/Access | Z-intel Imp. Remote Force Field | -1/Access | Z-intel Adv. Heavy Treads | -1/Access | Z-intel Hvy. Gauss Cannon | -1/Access | Z-intel Adv. Cryofiber Web | -1/Access | Z-intel Adv. Recalibrator | -1/Access | Z-intel Imp. Focal Shield | -1/Access | Z-intel Imp. Recalibrator | -1/Access | Z-intel Lrg. Storage Unit | -1/Access | Z-intel Imp. Linear Gravjet | -1/Access | Z-intel Impulse Thruster Array | -1/Access | Z-intel Imp. Heavy Siege Treads | -1/Access | Z-intel Com. Matter Pod | -1/Access | Z-intel Matter Filter | -1/Access | Z-intel Imp. Gyrokinetic Inverter | -1/Access | Z-intel Lgt. Particle Reactor | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Graphene Brace | -1/Access | Z-intel Imp. Arc Projector | -1/Access | Z-intel Drone Bay | -1/Access | Z-intel Exp. Propulsion Shielding | -1/Access | Z-intel Point Singularity Launcher | -1/Access | Z-intel Electron Diverter | -1/Access | Z-intel Graviton Reactor | -1/Access | Z-intel Centrium Greatsword | -1/Access | Z-intel Adv. Dynamic Insulation System | -1/Access | Z-intel Hvy. Tesla Rifle | -1/Access | Z-intel Exp. Coolant Injector | -1/Access | Z-intel Proton Burst Cannon | -1/Access | Z-intel Hds. Centrium Leg | -1/Access | Z-intel Exp. Matter Compressor | -1/Access | Z-intel Graviton Cannon | -1/Access | Z-intel Imp. Matter Neutralizer | -1/Access | Z-intel Hds. Centrium Heavy Treads | -1/Access | Z-intel Imp. Diametric Drive | -1/Access | Z-intel Cld. Plasma Rifle | -1/Access | Z-intel Exp. System Shield | -1/Access | Z-intel Enh. Multireflex Exoskeleton | -1/Access | Z-intel Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive G-67 Veteran | -3/Quarantine | Z-intel M-36 Artificer | -3/Quarantine | Z-intel S-43 Plague | -3/Quarantine | Z-intel A-27 Freighter | -3/Quarantine | Z-intel W-44 Eye | -3/Protoforge | Archive H-88 Terminator | -1/Access | Z-intel R-06 Scavenger | -1/Access | Z-intel K-01 Serf | -1/Access | Z-intel A-02 Transporter | -1/Access | Z-intel X-82 Rainmaker | -1/Access | Z-intel C-65 Expert | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel Fabricated ------------ Exp. Targeting Computer | x1 | -4/Factory Repaired ---------- Med. Armor Plating | 1% | -10/Materials Lgt. Treads | 54% | -10/Materials Med. Armor Plating | 31% | -8/Materials Imp. Deuterium Engine | 35% | -8/Materials Imp. Cooling System | 55% | -6/Factory Studied --------- Imp. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Biometal Leg | -3/Research | Hacked Nova Cannon | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper Dimensional Node Initializer Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- Metal Spider Challenges ------------ None Game ------ Seed FissionScrapoidBuckler Manual? 0 Play Time 06:35:46 Cumulative 2255.9 hours Start 2026.02.09 @ 23:19:56 End 2026.02.10 @ 18:54:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 749 Rogue 749 Adventurer 0 Explorer 0 Win Type - Total 172 Types 31/23/65/7/1/2/41/1/1/0 Lore% 97 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 850fa512-0bf9-48cc-b66f-0556b9f08370