Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 19:44:10 Player: Mogwok Wargfriend Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (194) 970 Value Destroyed (5000) 5000 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 11851 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 144 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -330 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 76/100 System Corruption 12% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Triangulator Armor Integrity Analyzer > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (15) --- Enhanced Nuclear Core Large Storage Unit Energy Well (350) Large Matter Pod (150) Advanced Sensor Array Long-range Missile Launcher Improved Datajack Heavy Flail Katana Axe Axe Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Fission Core Improved Cooling System Large Storage Unit Large Matter Pod Advanced Weight Redist. System Improved Sensor Array Improved Light Armor Plating Improved Medium Armor Plating AWS/Thermal Improved Datajack Axe Axe [Rating: 65] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 6 | . . . . . 3 1 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 143 | 9 8 . . . 40 42 1 2 . 3 38 Power 12 | 2 . . . . 3 3 . . . . 4 Engine 8 | 2 . . . . 1 3 . . . . 2 Core 4 | . . . . . 2 . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 37 | 3 . . . . 9 12 1 . . . 12 Treads 5 | . . . . . . 3 . . . . 2 Leg 30 | 2 . . . . 9 8 1 . . . 10 Wheel 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . Utility 64 | 2 3 . . . 16 19 . 2 . 3 19 Device 21 | 1 1 . . . 4 6 . . . 1 8 Storage 7 | 1 2 . . . 2 1 . . . . 1 Processor 20 | . . . . . 6 7 . 1 . 1 5 Hackware 1 | . . . . . . 1 . . . . . Protection 15 | . . . . . 4 4 . 1 . 1 5 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 5 . . . 12 8 . . . . 3 Energy Gun 5 | . 1 . . . 4 . . . . . . Energy Cannon 3 | . . . . . 3 . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . 2 . . . 4 . . . . . . Special Weapon 2 | . 2 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 9 | . . . . . . 6 . . . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 5 | . . . . . 4 1 . . . . . Corrupted Parts 2 | . . . . . 1 . . . . . 1 System Corruption 12 | . . . . . 10 . . . . . 2 Parts Lost 46 | . . . . 3 8 2 . . . 1 32 Power 4 | . . . . . . . . . . . 4 Propulsion 19 | . . . . 1 2 . . . . 1 15 Utility 19 | . . . . 1 4 2 . . . . 12 Weapon 4 | . . . . 1 2 . . . . . 1 Highest Loss Streak 9 | . . . . 3 6 1 . . . 1 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 6 9 15 14 14 13 13 14 14 14 13 13 Power 2 | . 1 2 2 2 2 2 2 2 2 2 2 Propulsion 1 | 3 2 2 2 2 . . 1 1 1 . . Utility 5 | . 2 6 5 6 5 5 6 6 7 7 5 Weapon 4 | 1 3 4 4 4 5 4 4 3 3 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 35 | . 3 . 2 2 10 4 . 1 . . 13 Power 4 | . . . . . 2 . . . . . 2 Propulsion 4 | . 1 . . 2 1 . . . . . . Utility 8 | . 2 . 1 . . 1 . . . . 4 Weapon 18 | . . . 1 . 6 3 . 1 . . 7 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 100 100 100 99 98 99 100 100 100 99 96 Engine 6 | . 14 14 14 14 1 7 7 7 7 7 4 Core 1 | . . . . . 7 . . . . . 1 Treads 3 | . . . . . . 6 7 7 7 7 4 Leg 24 | . 28 28 28 28 26 22 23 23 23 23 20 Device 10 | . 14 14 14 13 9 11 7 7 7 6 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 15 | . . . . . 17 16 23 23 23 23 22 Protection 6 | . . . . . 8 7 7 7 7 7 7 Energy Gun 2 | . . . . . 7 1 . . . . . Energy Cannon 1 | . . . . . 4 2 . . . . . Ballistic Gun 3 | . 22 23 14 14 4 . . . . . . Launcher 1 | . 2 4 14 14 . . . . . . . Slashing Weapon 7 | . . . . . . 10 15 15 15 15 12 Peak Build Rating 65 | 7 8 9 10 10 40 55 53 55 55 55 65 Average Rating 42 | 6 7 8 9 9 34 49 53 53 55 54 60 On Entrance 28 | . 7 8 9 10 7 32 53 53 55 55 54 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 14 29 31 31 31 46 52 50 50 50 50 65 Greatest Support 65 | 20 20 20 20 20 60 57 54 54 54 54 65 Greatest Overweight (x) 12 | 1 1 1 1 2 2 1 . . . . 12 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 9 14 14 14 14 14 15 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 14 12 Class Distribution -------------------- 46% | Gladiator 43% | Mutant 4% | Skirmisher 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3711 | 454 507 86 . 19 820 975 40 41 . 76 693 Remotely . | . . . . . . . . . . . . Salvage Created 8253 | 251 506 27 . 81 2207 2716 . . . 161 2304 Parts 411 | 24 31 4 . 11 104 134 . . . 9 94 Haulers Intercepted 9 | . 2 . . . 3 4 . . . . . Recyclers Shooed 15 | . 4 . . . . 7 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 14 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 95 | . 7 3 . 3 38 22 . . . 3 19 Melee 39 | . . . . . . 17 . . . 3 19 Guns 30 | . 2 1 . 2 22 3 . . . . . Cannons 9 | . . . . . 7 2 . . . . . AOE 11 | . 5 2 . 1 3 . . . . . . Classes Destroyed 18 | 3 5 . . 1 5 1 . . . 2 1 Worker 23 | 3 2 . . . 9 4 . . . . 5 Builder 5 | . . . . . 3 1 . . . . 1 Tunneler 10 | 7 . . . . 1 1 . . . . 1 Hauler 9 | . 2 . . . 3 4 . . . . . Recycler 26 | 1 2 . . . 1 14 . . . . 8 Minesweeper 1 | . . . . . . . . . . 1 . Mechanic 3 | . 1 . . . 1 1 . . . . . Operator 4 | . . . . . 2 2 . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 16 | . 3 . . . 5 5 . . . . 3 Swarmer 19 | . 5 3 . 2 9 . . . . . . Grunt 41 | . 2 . . 1 19 9 . . . 1 9 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . Sentry 11 | . . . . . 6 3 . . . 1 1 Hunter 3 | . . . . . 2 . . . . . 1 Programmer 18 | . . . . . . 11 . . . . 7 Heavy 1 | . . . . . 1 . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . Best Kill Streak 8 | 5 5 3 . 2 8 3 . . . 2 4 Combat Bots Only 7 | . 5 3 . 2 7 3 . . . 1 2 Max Kills in Single Turn 3 | 1 3 2 . 2 2 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 2 . 1 1 . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 924 | . 8 4 . 21 185 293 . . . 74 339 Missed 292 | . 4 1 . 4 68 110 . . . 26 79 Hits 632 | . 4 3 . 17 117 183 . . . 48 260 Melee 8 | . . . . . 2 . . . . . 6 Projectile 624 | . 4 3 . 17 115 183 . . . 48 254 AOE 11 | . . . . 11 . . . . . . . Critical Strikes 24 | . . 1 . 1 3 5 . . . . 14 Actively Blocked 1 | . . . . . . 1 . . . . . Damage Taken 9869 | . 27 24 . 559 2071 2103 . . . 446 4639 Core 1807 | . 7 . . 241 342 282 . . . 76 859 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 84 | . . . . . . 84 . . . . . Regen/Repaired (Parts) 36 | . . . . . . 36 . . . . . Core Remaining (%) 46 | 100 . . . . 37 . . . . 48 . Volleys Fired 356 | 36 95 3 . 4 179 39 . . . . . Largest 2 | 2 2 1 . 2 2 2 . . . . . Hottest 124 | 40 100 30 . 50 112 124 . . . . . Shots Fired 635 | 72 151 3 . 6 327 76 . . . . . Gun 476 | 72 109 2 . 4 252 37 . . . . . Cannon 86 | . . . . . 47 39 . . . . . Launcher 35 | . 4 1 . 2 28 . . . . . . Special 38 | . 38 . . . . . . . . . . Kinetic 248 | 72 109 2 . 4 53 8 . . . . . Thermal 307 | . 38 . . . 201 68 . . . . . Explosive 24 | . 4 1 . 2 17 . . . . . . Electromagnetic 56 | . . . . . 56 . . . . . . Robot Hit Streak 19 | 8 8 1 . 3 19 16 . . . . . Robot Miss Streak 5 | 4 5 . . 1 4 2 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 621 | 43 62 1 . 4 233 153 . 1 . 7 117 Core Hits 257 | 15 30 3 . 8 97 56 . . . 5 43 Critical Kills 2 | . 1 . . . 1 . . . . . . Critical Parts Destroyed 3 | 2 . . . . 1 . . . . . . Critical Strikes 46 | 2 1 . . . 23 6 . . . 2 12 Burn 23 | . . . . . 21 2 . . . . . Destroy 4 | 2 1 . . . 1 . . . . . . Smash 1 | . . . . . 1 . . . . . . Sever 18 | . . . . . . 4 . . . 2 12 Melee Attacks 382 | . . . . . 15 157 . 1 . 19 190 Impact 30 | . . . . . 15 15 . . . . . Slashing 347 | . . . . . . 140 . 1 . 19 187 Piercing . | . . . . . . . . . . . . Sneak Attacks 66 | . . . . . 5 35 . 1 . 2 23 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 23 | . . . . . . 12 . . . . 11 Damage Inflicted 18730 | 436 912 145 . 132 5212 6212 . 91 . 385 5205 Guns 4474 | 436 627 15 . 40 2826 530 . . . . . Cannons 1535 | . . . . . 947 588 . . . . . Explosions 1487 | . 281 130 . 92 984 . . . . . . Melee 11230 | . . . . . 455 5094 . 91 . 385 5205 Ramming . | . . . . . . . . . . . . Kinetic 1487 | 436 627 15 . 40 261 108 . . . . . Thermal 3668 | . 4 . . . 2654 1010 . . . . . Explosive 1175 | . 281 130 . 92 672 . . . . . . Electromagnetic 1170 | . . . . . 1170 . . . . . . Impact 617 | . . . . . 455 162 . . . . . Slashing 10613 | . . . . . . 4932 . 91 . 385 5205 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . 16 10 5 5 5 5 12 Average Corruption 4 | . . . . . 5 4 5 5 5 5 4 Corruption Purged 12 | . . . . . . 5 . . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 288 | . . . . . 95 102 8 9 4 19 51 Message Errors 74 | . . . . . 24 26 . 3 . 6 15 Matter Fused 77 | . . . . . 22 28 2 3 1 4 17 Heat Flow Errors 32 | . . . . . 10 11 1 1 1 4 4 Energy Discharges 41 | . . . . . 18 16 2 . . 2 3 Parts Rejected 3 | . . . . . . . . . . 1 2 Parts Fused 3 | . . . . . 2 1 . . . . . Data Loss (minor) 33 | . . . . . 11 10 2 1 2 1 6 Data Loss (major) 15 | . . . . . 3 7 1 1 . 1 2 Misfires 2 | . . . . . 2 . . . . . . Alerts 6 | . . . . . 1 3 . . . . 2 Weapon Failures 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1661 | . . . . . 255 746 . 51 . . 609 Projectiles 31 | . . . . . 8 23 . . . . . Explosions . | . . . . . . . . . . . . Melee 1630 | . . . . . 247 723 . 51 . . 609 Knockbacks 2 | . . . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . 144 . . . . . . Shots 7 | . . . . . 7 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 273 | . 140 . . 7 248 273 220 83 243 195 208 Average Temperature 62 | . 60 . . 7 50 85 117 43 126 89 80 Received Heat Transfer 2795 | . . . . 39 567 486 . . . 141 1562 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 17 | . . . . . 13 4 . . . . . Impact Corruptions 9 | . . . . . 8 1 . . . . . Robots Melted 4 | . . . . . 4 . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . Parts Melted 27 | . . . . . 18 9 . . . . . Heat Transferred 9264 | . 25 . . . 7167 2072 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . . 3 3 . . . . 1 Low Security (%) 54 | 100 100 100 . 100 60 15 . . . . 94 Level 1 20 | . . . . . 10 39 . . . . 5 Level 2 18 | . . . . . 6 41 . . . . . Level 3 7 | . . . . . 22 3 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 985 | 15 135 74 . 46 985 748 . . . . 254 Initial 444 | . . . . . 5 444 . . . . . Average 242 | 1 29 15 . 2 267 401 . . . . 40 Influence Increases 4746 | 55 316 84 . 66 1526 1591 . . . 100 1008 Destroy 0b10 Robot/C 2320 | . 140 60 . 60 760 780 . . . 40 480 Destroy 0b10 Robot/NC 510 | 55 50 . . . 125 175 . . . 15 90 Destroy Leader 638 | . 40 10 . . 206 236 . . . . 146 Allied During Kill 31 | . . 8 . . . 18 . . . . 5 Successful Hack 390 | . 57 . . . 25 211 . . . . 97 Disable Machine 150 | . . . . . 105 30 . . . . 15 Destroy Structure 257 | . 29 6 . 6 140 36 . . . . 40 Lose Combat Pursuer 450 | . . . . . 165 105 . . . 45 135 Influence Decreases 4499 | 55 316 40 44 50 565 1883 460 225 . 100 761 Entered New Map 886 | . . . 44 . 11 533 254 44 . . . Time Decay 2540 | 55 316 40 . 20 474 770 206 181 . 100 378 Lost Part 393 | . . . . 30 80 20 . . . . 263 Lost Ally 530 | . . . . . . 410 . . . . 120 Purge Threat 150 | . . . . . . 150 . . . . . Squads Dispatched 42 | . . . . . 12 19 . . . . 11 Investigation 11 | . . . . . 4 4 . . . . 3 Extermination 20 | . . . . . . 13 . . . . 7 Reinforcement 7 | . . . . . 4 2 . . . . 1 Assault 1 | . . . . . 1 . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 . . . 5 3 . . . . 1 Communications Jammed 24 | . . . . . . 9 . . . 1 14 Distress Signals 23 | . . . . . . 9 . . . . 14 Times Spotted 175 | . 9 3 . 9 57 48 . . . 6 43 Peak Tracking Total 8 | . 2 1 . 6 8 4 . . . 3 7 Tactical Retreats 20 | . . . . . 7 5 . . . 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 11 | . . . . . 3 4 . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 24 | . . . . . . 24 . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 3 . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 10 | . . . . . 7 2 . . . . 1 Max in Single Turn 2 | . . . . . 2 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 78 | . 9 . 1 . 13 36 1 1 4 . 13 Terminals 38 | . 8 . . . 9 14 1 . . . 6 Fabricators 7 | . . . . . . 6 . . . . 1 Repair Stations 6 | . . . . . . 5 . . . . 1 Recycling Units 11 | . 1 . . . 2 5 . . . . 3 Scanalyzers 6 | . . . . . 2 3 . . . . 1 Garrison Access 4 | . . . . . . 3 . . . . 1 Total Hacks 237 | . 35 . 1 . 41 94 2 1 27 . 36 Successful 131 | . 16 . 1 . 17 50 2 1 27 . 17 Failed 105 | . 18 . . . 24 44 . . . . 19 Catastrophic 21 | . 2 . . . 7 6 . . . . 6 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 131 | . 31 . 1 . 31 51 . . . . 17 Terminals 110 | . 32 . . . 28 34 2 . . . 14 Fabricators 15 | . . . . . . 13 . . . . 2 Repair Stations 14 | . . . . . . 10 . . . . 4 Recycling Units 36 | . 3 . . . 6 15 . . . . 12 Scanalyzers 25 | . . . . . 7 16 . . . . 2 Garrison Access 8 | . . . . . . 6 . . . . 2 Terminal Hacks 51 | . 8 . 1 . 4 7 2 1 27 . 1 Record 13 | . . . . . . . 2 . 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 7 | . 3 . . . 3 1 . . . . . Prototype ID Bank 5 | . 1 . . . . 1 . . 3 . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Network Status 3 | . . . . . . 3 . . . . . Repair Station Hacks 7 | . . . . . . 5 . . . . 2 Scan Component 6 | . . . . . . 4 . . . . 2 Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 9 | . 1 . . . 2 2 . . . . 4 Report Inventory 7 | . 1 . . . 2 2 . . . . 2 Retrieve Components 2 | . . . . . . . . . . . 2 Scanalyzer 22 | . . . . . 6 15 . . . . 1 Insert Component 12 | . . . . . 3 8 . . . . 1 Analyze 10 | . . . . . 3 7 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 38 | . 7 . . . 5 17 . . . . 9 Terminals 16 | . 6 . . . 3 4 . . . . 3 Assimilate 5 | . . . . . 1 2 . . . . 2 Botnet 10 | . 5 . . . 2 2 . . . . 1 Operators 1 | . 1 . . . . . . . . . . Fabricators 7 | . . . . . . 6 . . . . 1 Liberate 7 | . . . . . . 6 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 15 | . 1 . . . 2 7 . . . . 5 Reject 10 | . 1 . . . 2 4 . . . . 3 Mask 5 | . . . . . . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 67 | . 9 . . . 12 34 1 . . . 11 Full Trace Events 5 | . . . . . 1 1 . . . . 3 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 7 . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 13 | . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . 16 Parts Scanalyzed 10 | . . . . . 3 7 . . . . . Part Schematics Acquired 10 | . . . . . 3 7 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . 1 Non-combat 2 | . . . . . . 1 . . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 1 . . . . 3 parse_system 1 | . . . . . . . . . . . 1 no_distress 2 | . . . . . . 1 . . . . 1 find_fabricator 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 36 | . . 2 . 1 . 26 . . . . 7 Largest Group 6 | . . 2 2 1 . 6 2 2 2 2 3 Highest-Rated Group 96 | . . 43 43 31 . 96 32 32 32 32 90 Highest-Rated Ally 37 | . . 31 31 31 . 37 16 16 16 16 32 Total Orders 2 | . . . . . . 2 . . . . . STAY 1 | . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks 135 | . . . . 3 . 105 . . . 4 23 Total Damage 2248 | . . . . . . 1579 . . . 17 652 Kills 27 | . . . . . . 21 . . . 1 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 11366 | 97 1360 297 799 310 361 3592 428 409 151 793 2769 Optics 342 | . . . . . 342 . . . . . . Sensors 3647 | . 849 297 799 310 19 495 . . . 784 94 Seismic 608 | 97 511 . . . . . . . . . . Triangulation 608 | . . . . . . . . . . . 608 Jamming 6161 | . . . . . . 3097 428 409 151 9 2067 Robot Analysis Total 7 | . 3 . . . 3 1 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 20097 | 348 1362 297 799 319 4383 7149 428 409 151 803 3649 Spaces Moved 11910 | 192 757 145 419 143 2502 4577 322 300 112 532 1909 Core 9 | 5 . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . Legs 11901 | 187 757 145 419 143 2502 4577 322 300 112 532 1905 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 126 130 133 133 130 120 Average Speed 137 | 118 138 190 190 190 135 131 132 133 133 132 143 Slowest Speed 650 | 120 190 190 190 260 260 200 133 133 133 133 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 7 98 45 75 38 96 75 54 48 73 55 30 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 10 | . . 1 . 1 . . 2 5 . 1 . Spaces Dug 94 | . 3 . . . 9 33 . . . 9 40 Terrain Destroyed 270 | . 35 6 . 8 139 33 . . . 9 40 Melee 91 | . . . . . 9 33 . . . 9 40 Projectile 9 | . 9 . . . . . . . . . . AOE 170 | . 26 6 . 8 130 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 14421 | 243 912 164 424 186 3165 5426 323 309 114 596 2559 Wait 1341 | . 24 14 1 36 341 519 . 4 3 35 364 Move 11899 | 191 756 144 418 142 2501 4576 321 299 111 531 1909 Hop . | . . . . . . . . . . . . Pick Up 79 | 6 10 1 2 2 25 16 . 1 . . 16 Fast Attach 99 | 8 3 . . . 26 27 . . . 3 32 Attach 40 | . 2 . . . 12 4 . . . 1 21 Detach 36 | 1 4 . . . 10 8 . . . . 13 Swap 76 | 1 10 1 . . 18 26 1 2 . 3 14 Drop 125 | . 8 1 3 2 38 47 1 2 . 3 20 Fire 356 | 36 95 3 . 4 179 39 . . . . . Melee 338 | . . . . . 15 135 . 1 . 17 170 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap 27 | . . . . . . 24 . . . 3 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / [*Sto] / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 349 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 479 | -10/Materials | Central database locked down 516 | -10/Materials | Discovered new exit (range 11) 582 | -10/Materials | Discovered new exit (range 13) 624 | -10/Materials | Discovered new exit (range 11) 1003 | -10/Materials | Discovered new exit (range 14) 1251 | -10/Materials | Discovered new exit (range 16) 1311 | -10/Materials | Discovered new exit (range 12) 1711 | -10/Materials | Entered Mines 1783 | -10/Mines | Met a Derelict bent on vengeance 1818 | -10/Mines | Learned Materials terminal intel 1945 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1990 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1990 | -10/Mines | Discovered new exit (range 5) 2008 | -10/Mines | Entered Exiles 2008 | -10/Exiles | Accompanied by 2 allies 2038 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2052 | -10/Exiles | Met 8R-AWN 2086 | -10/Exiles | Met EX-HEX 2145 | -10/Exiles | Met EX-BIN 2172 | -10/Exiles | Aligned with FarCom system 2174 | -10/Exiles | Given EX-Vault access code 2223 | -10/Exiles | Opened EX-Vault 2237 | -10/Exiles | Found AWS/Thermal 2277 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2325 | -10/Exiles | Met EX-DEC 2419 | -10/Exiles | Visited The Gauntlet 2782 | -10/Exiles | Discovered new exit (range 14) 2807 | -10/Exiles | Left Exiles lab with AWS/Thermal 2807 | -10/Exiles | Entered Mines 2814 | -9/Mines | Escorted by a lone wolf Derelict 2834 | -9/Mines | Learned location of Storage (-7) 3100 | -9/Mines | Assembled infested the area 3105 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3108 | -9/Mines | Build established: Skirmisher 3114 | -9/Mines | Discovered new exit (range 6) 3120 | -9/Mines | Core integrity fell below 50% 3123 | -9/Mines | Core integrity fell below 20% 3126 | -9/Mines | Entered Materials 3126 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3127 | -8/Materials | Loaded intel: 12 terminal locations 3157 | -8/Materials | Lost 3 parts (1n1u1w) 3879 | -8/Materials | Build established: Mutant 4734 | -8/Materials | Discovered new exit (range 16) 4753 | -8/Materials | Identified exit to Factory 5234 | -8/Materials | Discovered exit to Factory (range 16) 6346 | -8/Materials | Destroyed 7 combat bots 6843 | -8/Materials | Garrison activated, responded to threat 7126 | -8/Materials | First assault squad dispatched 7339 | -8/Materials | Core integrity fell below 50% 7379 | -8/Materials | Lost 6 parts (2n2u2w) 7387 | -8/Materials | System corruption reached 10% 7418 | -8/Materials | Discovered exit to Factory (range 9) 7509 | -8/Materials | Entered Factory 7509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7771 | -7/Factory | Build established: Skirmisher 7874 | -7/Factory | Discovered new exit (range 8) 7888 | -7/Factory | Identified exit to Lower Caves 8307 | -7/Factory | Build established: Mutant 8667 | -7/Factory | Repaired Propulsion Shielding 8697 | -7/Factory | Discovered new exit (range 16) 9899 | -7/Factory | Build established: Gladiator 10072 | -7/Factory | Lost 3 allies 12491 | -7/Factory | Discovered new exit (range 14) 12799 | -7/Factory | Identified exit to Factory 12969 | -7/Factory | Discovered exit to Factory (range 4) 13018 | -7/Factory | Discovered exit to Factory (range 14) 13513 | -7/Factory | System corruption reached 10% 14658 | -7/Factory | Entered Lower Caves 14658 | -7/Lower Caves | Accompanied by 2 allies 14659 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14683 | -7/Lower Caves | Identified exit to Zion 14866 | -7/Lower Caves | Encountered a Warlord checkpoint 14869 | -7/Lower Caves | Learned Factory terminal intel 15064 | -7/Lower Caves | Discovered new exit (range 9) 15073 | -7/Lower Caves | Identified exit to Lower Caves 15086 | -7/Lower Caves | Entered another Lower Caves area 15086 | -7/Lower Caves | Accompanied by 2 allies 15100 | -7/Lower Caves | Learned Factory emergency access door positions 15410 | -7/Lower Caves | Discovered new exit (range 15) 15435 | -7/Lower Caves | Identified exit to Data Miner 15495 | -7/Lower Caves | Entered Data Miner 15495 | -7/Data Miner | Accompanied by 2 allies 15495 | -7/Data Miner | Discovered new exit (range 6) 15521 | -7/Data Miner | Met Data Miner 15566 | -7/Data Miner | Learned location of Section 7 (-3) 15566 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15586 | -7/Data Miner | Received God Mode back door access code from Data Miner 15615 | -7/Data Miner | Identified exit to Proximity Caves 15646 | -7/Data Miner | Entered Proximity Caves 15646 | -6/Proximity Caves | Accompanied by 2 allies 15852 | -6/Proximity Caves | Learned Factory terminal intel 16002 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16077 | -6/Proximity Caves | Core integrity fell below 50% 16435 | -6/Proximity Caves | Discovered exit to Factory (range 8) 16449 | -6/Proximity Caves | Entered Factory 16449 | -6/Factory | Evolved 2 slots: Utility x2 16451 | -6/Factory | Loaded intel: 26 terminal locations 16637 | -6/Factory | Identified exit to DSF 17379 | -6/Factory | Discovered new exit (range 6) 17393 | -6/Factory | Identified exit to Lower Caves 18666 | -6/Factory | Lost 9 parts (1p5n3u) 18878 | -6/Factory | Build established: Scavenger-Gladiator 19323 | -6/Factory | System corruption reached 10% 19373 | -6/Factory | Lost 7 parts (1p3n3u) 19781 | -6/Factory | Build established: Gladiator 19987 | -6/Factory | Lost 4 parts (2n2u) 20016 | -6/Factory | Core integrity fell below 50% 20052 | -6/Factory | Lost 6 parts (1p4n1u) 20066 | -6/Factory | Core integrity fell below 20% 20090 | -6/Factory | Lost 3 parts (1p1n1u) 20098 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20073_ K-01 Serf collects debris. 20074_ Acquired Flexi-carbon Leg. 20076_ G-50 Soldier destroyed. 20076_ K-01 Serf collects debris. 20077_ Acquired 10 matter. 20077_ R-10 Processor collects Wheel. 20079_ K-01 Serf collects debris. 20080_ Acquired Adv. Heat Sink. 20081_ System corrupted: Flexi-carbon Leg rejected. 20082_ Acquired Flexi-carbon Leg. 20082_ K-01 Serf collects debris. 20088_ R-10 Processor collects Field Laser. 20091_ K-01 Serf cleans the Terminal. 20091_ R-10 Processor collects Adv. Heat Sink. 20092_ G-50 Soldier Adv. Heat Sink severed. 20095_ K-01 Serf cleans the Terminal. 20097_ Sneak attack on R-10 Processor. 20097_ R-10 Processor destroyed. 20098_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ????????????????? ![!#?????????????????????????? | | ?????????????????? ![!#?????????????????????????? | | ?????????????????? [! #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ?????????????????? ! #?????????????????????????? | | ???????????????? #?????????????????????????? | | ????????? ? #?????????????????????????? | | ????????"" """"""""" #?????????????????????????? | | ???????? #?????????????????????????? | | ???????""" 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""" """ #?????????????????????? | | ??????????????# ]#?????????????????????? | | ???????##############+############???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 22 Target Analysis 5 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Cannon | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Axe | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Arm. Medium Treads | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 28% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticCoordinationAutogun Manual? 0 Play Time 02:28:50 Cumulative 287.9 hours Start 2025.08.06 @ 22:36:24 End 2025.08.07 @ 19:44:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10b9014d-4992-4c40-80d2-ed83e0d78635