Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.13 @ 21:46:14 Player: f3-rnm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (37) 185 Value Destroyed (1071) 1071 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6276 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 170/170 System Corruption 20% Temperature Cool (77) Movement Rolling (110) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (5) --- Subdweller Monowheel > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Advanced ECM Suite EM Pulse Cannon Flak Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads VTOL Module VTOL Module Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Hacking Suite Improved System Shield > --- WEAPON ----------- Cooled Pulse Rifle Advanced Assault Cannon > --- INVENTORY -------- Coolant Injector Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating Component Analysis Suite EM Shotgun Gatling Laser Flak Cannon Heavy Hammer [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Lightpack 2.0 Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Firepult Ballistic Cannon Bore Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . Utility 3 | . . . 1 . . . 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 66 | 6 2 . 12 5 3 . 3 6 1 15 . 8 3 2 Power 8 | 1 . . 4 . . . . 1 . . . 1 1 . Engine 7 | 1 . . 4 . . . . 1 . . . . 1 . Core 1 | . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 13 | 2 . . 2 . . . . 3 1 3 . 1 1 . Treads 1 | . . . . . . . . . . . . 1 . . Leg 3 | 2 . . . . . . . 1 . . . . . . Wheel 3 | . . . 1 . . . . 1 . . . . 1 . Hover 1 | . . . . . . . . . 1 . . . . . Flight 5 | . . . 1 . . . . 1 . 3 . . . . Utility 15 | 1 1 . 1 1 2 . 1 . . 2 . 3 1 2 Device 5 | . 1 . . 1 . . 1 . . . . 1 1 . Storage 4 | 1 . . . . 2 . . . . . . . . 1 Processor . | . . . . . . . . . . . . . . . Hackware 3 | . . . . . . . . . . 2 . 1 . . Protection 3 | . . . 1 . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 1 . 5 4 1 . 2 2 . 10 . 3 . . Energy Gun 12 | 2 1 . 4 1 . . 1 1 . 1 . 1 . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . 1 . . 1 . . 8 . 2 . . Launcher 3 | . . . 1 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 3 . . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 12 | . . . . . . . . 12 . . . . . . Parts Lost 22 | . . . 2 . . . . 8 . . . 8 . 4 Power 4 | . . . 1 . . . . 2 . . . 1 . . Propulsion 9 | . . . . . . . . 4 . . . 5 . . Utility 6 | . . . . . . . . . . . . 2 . 4 Weapon 3 | . . . 1 . . . . 2 . . . . . . Highest Loss Streak 7 | . . . 2 . . . . 5 . . . 7 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 93 100 87 100 78 55 55 39 23 48 69 58 33 42 Engine 6 | . 14 14 9 11 11 11 9 5 . . . . 5 7 Leg 11 | . 28 28 22 22 22 22 18 7 . . . . . . Wheel 4 | . . . 3 11 11 11 9 6 . . . . 5 7 Hover 1 | . . . . . . . . . 5 7 7 1 . . Flight 5 | . . . . . . . . . 9 14 30 20 . . Device 5 | . 7 14 11 11 6 . 5 . . . . . 5 7 Storage 8 | . 14 14 11 11 10 11 9 9 9 7 7 5 . 2 Hackware 4 | . . . . . . . . . . 13 15 13 7 7 Protection 4 | . . . 7 11 6 . . . . . . . 7 8 Energy Gun 7 | . 28 28 19 12 . . 2 3 . . 7 4 . . Ballistic Cannon 3 | . . . . 6 5 . 2 5 . 4 . . . . Launcher 1 | . . . 2 2 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 25 | 12 13 13 23 25 25 8 21 25 5 17 9 18 10 18 Greatest Support 20 | 20 20 20 20 20 16 16 16 16 5 19 9 19 20 20 Greatest Overweight (x) 5 | . . . 1 1 1 . 1 5 . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 5 5 Average Capacity 21 | 5 8 8 8 8 19 40 40 40 40 40 40 33 5 5 Most Carried 16 | 4 6 8 8 8 8 7 7 9 8 13 14 16 5 5 Average Carried 8 | 1 4 5 7 8 7 7 6 7 7 11 13 12 4 5 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 5 5 5 Final Carried 14 | 2 5 8 8 8 7 7 5 8 7 12 14 5 5 5 Class Distribution -------------------- 52% | Mutant 43% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Matter Collected 904 | 136 . 128 115 81 . . 52 162 . 173 . . 37 20 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1281 | . . 45 506 130 . . 52 270 . 191 . 87 . . Parts 71 | . . 3 33 5 . . . 14 . 11 . 5 . . Haulers Intercepted 5 | . . . 3 . . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . Prevented 2 | . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Combat Hostiles Destroyed 27 | . . 2 11 3 . . 1 4 . 3 . 3 . . Guns 8 | . . . 3 2 . . . . . . . 3 . . Cannons 7 | . . . . . . . 1 3 . 3 . . . . AOE 11 | . . 2 8 1 . . . . . . . . . . Classes Destroyed 11 | . . 1 5 1 . . . 2 . 1 . 1 . . Builder 2 | . . . . . . . . 1 . 1 . . . . Hauler 5 | . . . 3 . . . . . . 2 . . . . Carrier 1 | . . . . . . . . 1 . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 7 | . . . 4 1 . . . . . . . 2 . . Grunt 12 | . . . 6 1 . . . 3 . 2 . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 3 | . . . 1 . . . 1 1 . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . . 2 7 2 . . 1 3 . 3 . 2 . . Combat Bots Only 7 | . . 2 7 2 . . 1 2 . 2 . 2 . . Max Kills in Single Turn 2 | . . 2 2 1 . . 1 1 . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Damage Taken 4090 | . . 173 377 96 . . 58 1327 207 78 . 1135 . 639 Core 1390 | . . 13 141 11 . . . 422 87 18 . 472 . 226 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 32 | . . . 32 . . . . . . . . . . . Core Remaining (%) 65 | 100 . 94 . . . 62 . . 7 . . . . . Volleys Fired 100 | . . 5 23 7 . . 1 14 . 19 . 31 . . Largest 2 | . . 2 2 2 . . 2 2 . 2 . 1 . . Hottest 120 | . . 80 90 90 . . 102 120 . 92 . 60 . . Shots Fired 146 | . . 10 35 14 . . 2 27 . 30 . 28 . . Gun 88 | . . 10 30 12 . . 1 14 . 1 . 20 . . Cannon 52 | . . . . 1 . . 1 13 . 29 . 8 . . Launcher 6 | . . . 5 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 52 | . . . . 1 . . 1 13 . 29 . 8 . . Thermal 35 | . . . . . . . . 14 . 1 . 20 . . Explosive 5 | . . . 5 . . . . . . . . . . . Electromagnetic 54 | . . 10 30 13 . . 1 . . . . . . . Robot Hit Streak 9 | . . 3 7 6 . . 2 9 . 7 . 4 . . Robot Miss Streak 7 | . . 1 4 2 . . . 5 . 7 . 2 . . Penetration Max 1 | . . . . . . . 1 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 94 | . . 6 27 10 . . 1 17 . 20 . 13 . . Core Hits 61 | . . 3 23 6 . . 1 7 . 17 . 4 . . Critical Kills 4 | . . . . . . . 1 3 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 5 . . . . . . Critical Strikes 10 | . . . . . . . 1 8 . . . 1 . . Burn 1 | . . . . . . . . . . . . 1 . . Destroy 9 | . . . . . . . 1 8 . . . . . . Melee Attacks 4 | . . . . . . . . 3 . 1 . . . . Impact 4 | . . . . . . . . 3 . 1 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2343 | . . 178 694 120 . . 57 507 . 448 . 339 . . Guns 926 | . . 69 318 111 . . . 102 . . . 326 . . Cannons 641 | . . . . . . . 57 223 . 361 . . . . Explosions 494 | . . 109 376 9 . . . . . . . . . . Melee 253 | . . . . . . . . 166 . 87 . . . . Ramming 29 | . . . . . . . . 16 . . . 13 . . Kinetic 641 | . . . . . . . 57 223 . 361 . . . . Thermal 606 | . . 109 69 . . . . 102 . . . 326 . . Explosive 307 | . . . 307 . . . . . . . . . . . Electromagnetic 507 | . . 69 318 120 . . . . . . . . . . Impact 253 | . . . . . . . . 166 . 87 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 . . . . . 12 12 . 8 20 20 20 Average Corruption 12 | . 1 1 . . . . . 12 12 . 8 11 20 20 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . 1 . . . . . 5 1 . 1 16 11 8 Message Errors 12 | . . . . . . . . 3 1 . . 4 2 2 Matter Fused 6 | . . . . . . . . 1 . . . 2 2 1 Heat Flow Errors 4 | . . 1 . . . . . . . . . 1 1 1 Energy Discharges 4 | . . . . . . . . . . . . 1 1 2 Data Loss (minor) 6 | . . . . . . . . . . . . 2 3 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . Alerts 3 | . . . . . . . . . . . 1 . 1 1 Misdirections 3 | . . . . . . . . 1 . . . 2 . . Weapon Failures 3 | . . . . . . . . . . . . 3 . . Overload Shots 3 | . . . . . . . . . . . . 3 . . Effects 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Overflow Damage 91 | . . 18 . . . . . 6 . 67 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 18 | . . 18 . . . . . . . . . . . . Melee 73 | . . . . . . . . 6 . 67 . . . . Knockbacks 12 | . . . . . . . . 4 . 8 . . . . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 11 | . . . . . . . . 3 . 8 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . . . 30 18 . . . 3 . . . 6 . . Shots 2 | . . . 1 1 . . . . . . . . . . Rammed 2 | . . . . . . . . 1 . . . 1 . . Targets Rammed 8 | . . . . . . . . 7 . . . 1 . . Kicked 6 | . . . . . . . . 6 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 345 | . . 117 81 87 . . 33 345 . 8 . 113 241 269 Average Temperature 80 | . . 51 27 38 . . 20 163 . 6 . 24 127 173 Received Heat Transfer 951 | . . . 105 24 . . 18 585 45 9 . 165 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . . 1 . 1 . . . . Impact Corruptions 3 | . . . . . . . . 1 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . Heat Transferred 1116 | . . 100 150 . . . . 222 . . . 644 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Peak Influence 346 | . . 53 346 142 . . 45 203 193 217 57 183 . . Initial 128 | . . . 20 77 . . . 18 128 124 12 39 . . Average 89 | . . 14 116 86 . . 10 124 157 108 38 68 . . Maximum Alert Level 1 | . . . 1 . . . . 1 . 1 . . . . Low Security (%) 91 | 100 100 100 83 100 . 100 100 91 100 81 100 100 . . Level 1 8 | . . . 16 . . . . 8 . 18 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . 2 . . . . 2 . 1 . 1 . . Investigation 4 | . . . 2 . . . . 1 . 1 . . . . Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 1 | . . . . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Distress Signals 2 | . . 1 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 87 | . . 2 14 3 . . 1 19 14 11 4 15 . 4 Peak Tracking Total 18 | . . 2 4 2 . . 1 11 18 4 4 9 . 4 Tactical Retreats 9 | . . . . 1 . . . 3 1 . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Traps Triggered 7 | . 1 . . . . . . 2 . 1 . 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Machines Disabled 2 | . . . 1 . . . . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Machines Accessed 24 | . 1 . 5 . 3 . 1 3 1 6 . 3 1 . Terminals 10 | . . . 3 . . . 1 1 1 1 . 2 1 . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . 1 . 2 . 1 . . Total Hacks 75 | . 2 . 14 . 26 . 2 10 3 12 . 5 1 . Successful 48 | . . . 8 . 26 . . 4 . 8 . 1 1 . Failed 27 | . 2 . 6 . . . 2 6 3 4 . 4 . . Catastrophic 5 | . . . 1 . . . . 2 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . 5 . 1 . . 1 . . . 3 . . Terminals 22 | . . . 9 . . . 2 3 3 1 . 3 1 . Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations 8 | . 2 . 2 . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . . . . 3 . . . . Garrison Access 9 | . . . . . . . . 3 . 4 . 2 . . Terminal Hacks 34 | . . . 4 . 26 . . 1 . 1 . 1 1 . Record 29 | . . . 2 . 26 . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . Scan Component 3 | . . . 1 . . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . 2 . . . . Insert Component 2 | . . . 1 . . . . . . 1 . . . . Analyze 2 | . . . 1 . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 5 . . . 1 3 1 5 . 2 . . Full Trace Events 5 | . . . 2 . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . 62 . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Total Allies 4 | . . . . 3 . . . . . . . . . 1 Largest Group 3 | . . . . 3 3 . . . . . . . . 1 Highest-Rated Group 140 | . . . . 40 40 . . . . . . . . 140 Highest-Rated Ally 140 | . . . . 16 16 . . . . . . . . 140 Total Orders 2 | . . . . 2 . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Turns Passed 4045 | 65 131 183 526 669 331 16 69 373 87 831 30 337 262 135 Spaces Moved 3565 | 47 104 135 337 506 289 17 61 284 168 714 83 462 238 120 Core 169 | 7 . . . . . . . 6 . . . 112 44 . Treads . | . . . . . . . . . . . . . . . Legs 665 | 40 104 135 337 21 . . . 28 . . . . . . Wheels 1364 | . . . . 485 289 17 61 198 . . . . 194 120 Hover . | . . . . . . . . . . . . . . . Flight 1367 | . . . . . . . . 52 168 714 83 350 . . Fastest Speed 28 | 50 120 120 120 115 100 100 100 40 40 28 34 28 100 110 Average Speed 84 | 109 120 120 120 115 107 100 102 93 40 44 34 47 108 110 Slowest Speed 300 | 120 120 120 190 120 115 100 115 300 40 112 34 134 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 2 . 2 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 20 35 35 60 64 5 9 41 26 18 81 16 48 27 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . 1 . Scrap Searched 3 | . . . . 1 . . . . . . . . 1 1 Spaces Dug 5 | . . . . . . . . . . . . 5 . . Terrain Destroyed 50 | . . 3 28 2 . . . 7 . 2 . 8 . . Melee . | . . . . . . . . . . . . . . . Projectile 19 | . . . . 2 . . . 7 . 2 . 8 . . AOE 31 | . . 3 28 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Total 4438 | 60 109 146 423 576 311 16 65 357 187 1196 84 545 241 122 Wait 614 | . . 4 31 57 6 . . 35 19 427 . 35 . . Move 3541 | 46 103 134 336 505 288 16 60 280 167 710 82 457 237 120 Hop 6 | . . . . . . . . 2 . 2 . 2 . . Pick Up 61 | 8 4 3 10 . 5 . 1 7 . 13 2 7 1 . Fast Attach 14 | . . . 5 2 3 . . . . . . . 2 2 Attach 41 | 6 1 . 5 . . . 3 4 1 15 . 5 1 . Detach 13 | . . . 1 . . . . 1 . 9 . 2 . . Swap 11 | . 1 . 2 3 . . . 2 . . . 3 . . Drop 25 | . . . 10 2 9 . . 2 . . . 2 . . Fire 100 | . . 5 23 7 . . 1 14 . 19 . 31 . . Melee 4 | . . . . . . . . 3 . 1 . . . . Ram 2 | . . . . . . . . 1 . . . 1 . . Kick 6 | . . . . . . . . 6 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 197 | -10/Materials | Entered Mines 241 | -10/Mines | Assembled infested the area 246 | -10/Mines | Assisted by a Guerilla fighting off Assembled 317 | -10/Mines | Build established: Mutant 372 | -10/Mines | Discovered new exit (range 7) 380 | -10/Mines | Entered Materials 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -9/Materials | Destroyed 7 combat bots 841 | -9/Materials | Repaired Lgt. Ion Engine 871 | -9/Materials | Identified exit to Mines 906 | -9/Materials | Entered Mines 912 | -9/Mines | Discovered new exit (range 7) 985 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1151 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1218 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1221 | -9/Mines | Found Prototype Device 1221 | -9/Mines | Identified Exp. Sensor Array 1278 | -9/Mines | Learned location of Storage (-8) 1543 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1544 | -9/Mines | Discovered new exit (range 6) 1575 | -9/Mines | Entered Exiles 1575 | -9/Exiles | Accompanied by 3 allies 1605 | -9/Exiles | Met 8R-AWN 1625 | -9/Exiles | Met EX-HEX 1658 | -9/Exiles | Met EX-BIN 1677 | -9/Exiles | Aligned with FarCom system 1678 | -9/Exiles | Given EX-Vault access code 1742 | -9/Exiles | Opened EX-Vault 1748 | -9/Exiles | Found Prototype Energy Cannon 1748 | -9/Exiles | Identified Firepult 1757 | -9/Exiles | Found Prototype Storage 1757 | -9/Exiles | Identified Superbattery 1785 | -9/Exiles | Found Prototype Storage 1785 | -9/Exiles | Identified Lightpack 2.0 1796 | -9/Exiles | Exiles lab attacked by MAIN.C 1894 | -9/Exiles | Discovered new exit (range 11) 1906 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1906 | -9/Exiles | Entered Mines 1907 | -8/Mines | Discovered new exit (range 11) 1922 | -8/Mines | Entered Materials 1922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -8/Materials | Identified exit to Storage 1991 | -8/Materials | Entered Storage 2043 | -8/Storage | Build established: Hauler-Mutant 2264 | -8/Storage | Lost 5 parts (1p2n2w) 2295 | -8/Storage | System corruption reached 10% 2299 | -8/Storage | Core integrity fell below 50% 2364 | -8/Storage | Identified exit to Garrison 2364 | -8/Storage | Entered Garrison 2396 | -8/Garrison | Triggered checkpoint 2430 | -8/Garrison | Core integrity fell below 20% 2433 | -8/Garrison | Triggered checkpoint 2447 | -8/Garrison | Discovered new exit (range 10) 2451 | -8/Garrison | Entered Factory 2451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2671 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 2893 | -7/Factory | Fabricated VTOL Module? 3282 | -7/Factory | Sucked down chute 3282 | -7/Factory | Entered Waste 3286 | -7/Waste | Spotted C-40 Crusher 3292 | -7/Waste | Spotted C-40 Crusher 3294 | -7/Waste | Spotted C-40 Crusher 3297 | -7/Waste | EMP discharged 3298 | -7/Waste | Spotted C-40 Crusher 3299 | -7/Waste | Spotted C-40 Crusher 3308 | -7/Waste | Discovered new exit (range 10) 3312 | -7/Waste | Entered Factory 3421 | -7/Factory | Identified exit to Lower Caves 3455 | -7/Factory | System corruption reached 10% 3602 | -7/Factory | Core integrity fell below 50% 3615 | -7/Factory | Lost 7 parts (1p5n1u) 3649 | -7/Factory | Entered Lower Caves 3891 | -7/Lower Caves | Discovered new exit (range 8) 3911 | -7/Lower Caves | Entered another Lower Caves area 3917 | -7/Lower Caves | Build established: Mutant 4037 | -7/Lower Caves | Core integrity fell below 20% 4046 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03980_ Searching scrap... 03980_ Found Com. Matter Pod. 03980_ Found Unknown Protection. 03980_ Found Hpw. Shotgun. 03980_ Found Gauss Rifle. 03980_ Found 20 Matter. 03981_ Acquired 20 matter. 03982_ Acquired Unknown Protection. 03982_ Identified Imp. Medium Armor Plating. 03983_ System corrupted: Component data lost. 03984_ Acquired Com. Matter Pod. 04000_ System corrupted: Matter fused (-9). 04016_ System corrupted: IFF burst signal emitted. 04021_ Com. Matter Pod destroyed. 04026_ Critical hit (Destroy). 04028_ Hrd. Light Armor Plating destroyed. A strange signal echoes through the caves. 04037_ System corrupted: Heat flow error (+293). 04037_ Imp. Medium Armor Plating destroyed. 04043_ Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? ###????????????????????? | | ???????????????????????? ####?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ##????????????????? | | ???????????????????????## #????????????????? | | ??????????????????????## #????? ?????????? | | ?????????????????????## ##### ?????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ?????????????????????# ????????? | | ??????????????????????? ???????? | | ????????????????????????#@ ???????? | | ????????????????????????## ???????? | | ?????????????????????????# ## ???????? | | ??????????????????????#### ##????????????????? | | ?????????????????????## ##?????????????????? | | ????????????????????## #??????????????????? | | ????????????????????# s####???????????????? | | ????????????????????# s ##??????????????? | | ????????????????????# ##?????????????? | | ????????????????????# s ##????????????? | | ????????????????????## ###??????????? | | ?????????????????????## #??????????? | | ??????????????????????# ####### #??????????? | | ??????????????????????# #????## #??????????? | | ?????????????????????# #?#### ##??????????? | | ????????????????????# ### ##???????????? | | ???????????????????# ### #????????????? | | ???????????????????# #??## ##???????????? | | ???????????????????# #????## ###?????????? | | ???????????????????# ?????## #?####????? | | ???????????????????# ?????# ### #????? | | ???????????????????## ?????##### #????? | | ????????????????????###??????????## #????? | | ??????????????????????????????????## ##????? | | ???????????????????????????????????## ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoScrapTreads Manual? 0 Play Time 00:36:22 Cumulative 57.5 hours Start 2023.08.13 @ 16:06:46 End 2023.08.13 @ 21:46:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 12 Adventurer 36 Explorer 0 Win Type - Total 6 Types 1/0/5/0/0/0/0/0/0 Lore% 40 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 200d3620-5234-4362-ae8a-0836713d0506