Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.16 @ 14:40:44 Player: Perseus Result: Destroyed by A6 with Enhanced Force Lance Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (782) 3910 Value Destroyed (32022) 32022 Prototype IDs (175) 3500 Alien Tech Used (11) 2200 Bonus (38305) 38305 TOTAL SCORE: 92837 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8690 Follower Combat Kills 4852 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3612 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Friendly Fire -3549 Cogmind --------- Core Integrity 0/1600 Matter 100/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- High-density Centrium Leg > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (28) --- Advanced Power Amplifier Experimental Cooling System Experimental Cooling System Experimental Sensor Array Experimental Targeting Computer Advanced Particle Accelerator Advanced Weapon Cycler Advanced Transmission Jammer Advanced Cloaking Device EM Dispersion Field Improved System Restoration Module Drone Bay (0/2) Matter Drive Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Cooled Proton Cannon Helical Railgun Helical Railgun Hellfire Missile Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Experimental Targeting Computer SHELL Armor Advanced Force Field Matter Drive > --- WEAPON ----------- Heavy Quantum Rifle Helical Railgun Omega Cannon > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor High-density Centrium Leg Experimental Cooling System Experimental Cooling System Experimental Matter Compressor Experimental Sensor Array Experimental Terrain Scanner Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Accelerator Advanced Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Improved Core Shielding Experimental Propulsion Shielding Improved Utility Shielding Beam Splitter EM Dispersion Field Improved System Restoration Module Drone Bay Subatomic Replicator Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Zionite Phaser-H Potential Cannon Helical Railgun Hellfire Missile Launcher [Rating: 245] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Electron Diverter Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Artifact Phase Redirector Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Omega Cannon Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . 2 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 1691 | 7 32 17 33 9 1 9 44 18 83 5 7 13 2 41 53 33 13 67 62 29 27 1 51 136 89 45 12 74 43 13 48 38 42 43 28 45 65 23 45 49 146 50 Power 86 | 1 3 1 4 1 . 2 4 2 7 1 . 1 . 3 1 . . 6 3 . . . 1 3 3 2 2 2 1 . 3 . 1 2 5 1 3 . 3 . 10 4 Engine 37 | 1 3 1 4 1 . 2 4 2 4 . . . . 1 1 . . 6 3 . . . 1 1 1 1 . . . . . . . . . . . . . . . . Core 15 | . . . . . . . . . 3 1 . 1 . 2 . . . . . . . . . 2 1 1 1 . . . 1 . 1 1 . . . . . . . . Reactor 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . 2 . . 1 5 1 3 . 3 . 10 4 Propulsion 204 | 2 6 7 4 1 . 3 7 3 7 1 1 2 . 2 3 4 2 6 4 1 2 . 12 14 8 3 2 10 2 4 12 3 3 13 7 3 4 3 2 8 19 4 Treads 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . Leg 169 | . . . 2 . . 1 6 3 7 1 1 2 . 2 3 4 2 6 4 1 2 . 12 14 6 3 2 10 2 4 6 3 3 12 7 3 4 3 2 8 14 4 Wheel 24 | 2 6 7 2 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Utility 868 | 2 4 . 6 6 . 1 22 3 49 2 1 9 1 24 33 15 9 46 35 13 16 . 26 83 49 26 6 34 29 6 26 17 25 8 10 26 43 14 22 23 66 32 Device 683 | 1 1 . 3 4 . 1 16 3 48 2 1 5 1 17 23 12 7 29 25 10 14 . 16 65 47 24 3 25 24 6 23 17 23 6 8 22 36 12 19 20 42 22 Storage 49 | 1 2 . 3 2 . . 2 . 1 . . . . . 2 1 1 2 1 . . . 1 1 1 . 1 1 1 . 2 . . . 1 1 2 . 2 1 15 1 Processor 10 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 2 Hackware 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Protection 110 | . . . . . . . 1 . . . . 2 . 7 8 2 1 15 9 3 2 . 9 17 . 2 2 8 . . . . 2 1 1 3 . 1 1 1 7 5 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 1 . 2 Weapon 533 | 2 19 9 19 1 1 3 11 10 20 1 5 1 1 12 16 14 2 9 20 15 9 1 12 36 29 14 2 28 11 3 7 18 13 20 6 15 15 6 18 18 51 10 Energy Gun 232 | . 11 6 8 . 1 1 7 4 12 . 1 1 . 6 4 1 . 2 10 2 3 1 6 22 11 4 1 5 6 2 4 5 3 9 3 6 12 4 10 13 21 4 Energy Cannon 80 | . . . . . . . . 1 . . . . . 3 . 4 1 1 1 7 4 . 3 . 3 2 . 17 2 . 1 8 2 2 2 4 1 . 5 1 3 2 Ballistic Gun 128 | 2 4 1 9 . . 1 3 1 6 . 3 . 1 2 6 5 1 5 3 6 . . 2 8 13 7 1 5 1 1 2 4 3 4 1 4 1 2 2 1 5 2 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Launcher 44 | . 3 2 1 . . 1 . 4 1 1 1 . . 1 3 1 . 1 1 . . . 1 5 1 . . 1 1 . . . 2 4 . 1 1 . . 1 4 1 Special Weapon 24 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . 1 . . 1 . . 1 3 1 . . . . 1 2 9 . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Special Melee Weapon 9 | . 1 . . 1 . . 1 . 1 . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 72 | . . . 3 . . . 3 . . . . . . 2 . . 2 . 4 . . . 2 2 . 1 4 . 1 1 2 . . 5 1 1 5 . 3 4 22 4 Parts Lost 109 | . . 1 2 . . 3 1 1 6 . 1 1 . . 2 . . 4 . . . . . 14 11 2 . . 1 7 8 . . 13 . 2 1 1 2 . 2 23 Power 16 | . . . . . . 1 . . 2 . . 1 . . 1 . . 1 . . . . . . 1 . . . . 1 1 . . 1 . 1 1 . . . . 4 Propulsion 24 | . . . . . . 1 1 . . . . . . . . . . 2 . . . . . 2 4 . . . . 3 3 . . 3 . . . . . . . 5 Utility 24 | . . . . . . 1 . . . . . . . . . . . . . . . . . 5 3 1 . . . 1 2 . . 1 . . . . . . . 10 Weapon 45 | . . 1 2 . . . . 1 4 . 1 . . . 1 . . 1 . . . . . 7 3 1 . . 1 2 2 . . 8 . 1 . 1 2 . 2 4 Highest Loss Streak 12 | . . 1 1 . . 3 1 1 2 . 1 1 . . 1 . . 1 . . . . . 4 7 2 . . 1 6 6 . . 8 . 1 1 1 1 . 1 12 Average Slot Usage (%) 97 | . 99 100 99 100 100 90 97 100 99 100 100 99 100 99 99 99 99 99 99 99 99 100 99 99 98 99 99 99 99 75 81 99 100 98 99 98 99 99 95 87 91 82 Engine 2 | . 14 14 10 11 11 8 8 9 4 . . . . . 7 7 7 6 6 6 6 6 6 2 4 4 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 4 9 9 6 7 6 . . . . . . . . . 2 . . 5 4 . . . 5 5 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 4 5 5 6 9 8 8 8 4 4 7 4 Leg 23 | . . . 20 . . 1 20 27 27 27 27 23 23 23 23 23 23 22 25 26 25 26 25 22 20 23 23 23 25 18 7 26 26 25 26 23 23 21 21 24 23 23 Wheel 1 | . 28 28 1 22 22 20 4 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Device 10 | . 1 . 11 11 11 5 8 9 9 9 9 13 15 11 11 13 10 12 10 10 12 13 12 14 18 10 10 15 9 11 13 14 15 12 11 17 12 14 15 7 4 6 Storage 14 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 9 8 11 7 13 13 13 13 13 11 11 17 17 12 15 13 11 15 15 15 13 14 18 21 23 20 22 20 Processor 15 | . 12 14 11 11 11 11 14 18 18 18 18 23 23 23 23 23 23 23 20 20 20 20 20 17 15 17 17 17 11 10 10 10 10 12 15 14 14 13 13 12 10 11 Protection 1 | . . . . . . . 3 . . . . 1 . 3 1 . . 1 1 2 . . . 1 . . . . . . . . . . . . . 1 . 3 6 4 Energy Gun 7 | . 13 13 13 11 1 10 8 12 16 14 8 7 7 6 6 . . . 4 5 4 . 9 10 8 8 7 4 8 8 3 8 8 9 10 8 8 8 6 7 8 6 Energy Cannon 1 | . . . . . . . . 1 1 . . . . 1 . 5 . 6 . . . . . . 1 4 . 3 . . 1 1 1 . 4 1 . . 1 . . . Ballistic Gun 9 | . 14 14 18 22 22 22 17 12 9 9 17 15 15 13 14 14 14 14 12 12 13 13 9 10 11 8 12 13 10 5 10 10 9 6 4 7 9 8 7 8 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 285 | 14 26 23 27 31 23 24 36 35 38 34 35 43 34 47 53 55 55 59 68 72 84 62 70 78 93 112 108 111 133 115 92 111 100 113 114 114 138 138 144 167 284 285 Greatest Support 198 | 20 26 26 32 32 32 32 43 45 51 51 49 50 50 53 53 50 55 60 80 80 75 75 75 76 75 70 83 103 123 123 100 100 100 115 110 126 142 142 142 169 194 198 Greatest Overweight (x) 30 | . 1 1 1 . . 1 2 . . . . 2 . . 1 1 1 1 . . 1 . 1 1 21 1 1 1 1 12 6 30 . 1 1 1 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 1 . . . . . . . . . . Largest Inventory Capacity 60 | 6 10 8 8 10 8 8 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 24 24 24 24 24 24 22 22 22 22 22 22 30 30 34 34 60 54 Average Capacity 21 | 5 7 8 8 8 8 8 9 10 10 10 10 10 10 10 11 11 13 10 16 16 16 16 16 16 16 24 24 17 24 21 18 22 22 22 20 22 26 30 31 30 40 41 Most Carried 60 | 4 8 8 8 10 8 8 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 24 24 24 24 24 24 22 22 22 22 22 22 30 30 34 33 60 54 Average Carried 21 | 2 7 7 7 8 8 7 9 9 9 10 9 8 9 9 10 10 10 10 15 15 15 16 15 15 15 23 23 17 23 20 15 21 21 21 20 21 26 29 31 29 38 40 Final Capacity 60 | 6 8 8 8 8 8 8 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 24 24 24 24 24 16 22 22 22 22 22 22 30 30 34 30 60 40 Final Carried 60 | 4 8 8 8 8 8 8 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 24 24 24 24 23 16 19 22 22 20 22 21 30 30 34 30 60 40 Class Distribution -------------------- 54% | Scavenger-Mutant 16% | Hauler-Mutant 9% | Scavenger-Skirmisher 6% | Mutant 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Hauler-Mutant | -1/Command Hauler-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 31263 | 300 1152 357 863 156 20 324 1109 381 1204 146 109 174 228 489 1053 380 76 1393 901 622 422 . 917 3026 1493 779 466 1145 659 115 1083 796 678 789 344 379 999 501 572 779 3459 425 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 62909 | 152 1631 746 1899 297 . 525 1936 1041 2559 244 372 249 . 425 1244 253 . 1590 1096 1224 779 . 1275 4764 1271 791 502 1588 711 214 1351 1005 1463 1560 1636 622 1330 709 1308 947 21535 65 Parts 2553 | 17 96 53 125 11 . 33 122 58 134 6 19 10 . 26 34 17 . 61 58 33 29 . 37 201 43 39 18 70 39 4 52 28 47 50 41 42 53 27 51 47 718 4 Haulers Intercepted 24 | . 2 . 4 . . . 4 . 6 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . Recyclers Shooed 26 | . 3 . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . 9 . . . . . . 5 . . . . 1 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 356 | . . . . . . . . . . . . . . . 30 13 . 37 . 11 8 . 28 . 22 22 10 28 . . . 15 23 108 1 . . . . . . . Prevented 175 | . . . . . . . . . . . . . . . . 5 . 22 . 9 3 . 17 . 12 8 . 36 . . . 15 21 1 26 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 535 | . 14 12 33 3 . 8 31 26 34 6 9 4 . 6 23 7 . 27 8 12 9 . 20 49 24 11 . 19 9 1 11 10 25 26 10 7 14 6 10 7 1 3 Melee 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 357 | . 7 11 25 3 . 4 31 9 25 4 4 4 . 5 16 3 . 13 7 10 9 . 14 40 13 9 . 7 6 1 11 2 8 12 . 7 14 5 10 7 1 . Cannons 35 | . . . . . . . . 1 4 . . . . . . 1 . 8 . . . . . . 3 1 . 5 . . . 6 4 . 2 . . . . . . . AOE 105 | . 7 1 6 . . 4 . 16 5 2 5 . . 1 6 3 . 6 . . . . 1 9 5 . . 1 3 . . . 7 13 . . . 1 . . . 3 Classes Destroyed 28 | 2 7 2 4 1 . 1 . . . . . . . 1 . . . 2 1 2 1 . 1 . . . . . . 1 . . . 2 . . . . . . . . Worker 56 | . 12 5 3 1 . 3 1 . 7 . 1 . . . . . . . 1 . . . . 18 . . . . 1 . . . . . . . 2 . . 1 . . Builder 32 | . 6 . 2 . . . 2 . 1 . . . . . . . . . 1 . . . . 13 . . . . 1 . . . . . . 1 . 1 . 4 . . Tunneler 25 | 5 3 4 1 . . 2 . . 1 . . . . . . . . . 1 . . . . 5 . . . . 1 . 2 . . . . . . . . . . . Hauler 24 | . 2 . 4 . . . 4 . 6 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . Recycler 52 | 1 10 2 4 3 . 3 2 . 2 . 1 . . . . . . . 1 . . . . 10 . . . . 1 . 4 . . . . . 2 1 4 1 . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . Mechanic 5 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Operator 10 | . 1 . 1 . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . Watcher 25 | . 3 . 4 . . . 5 . 5 . 1 . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . 1 . . . Swarmer 89 | . 6 2 1 . . 4 8 11 3 . 3 . . 1 9 4 . 4 . . . . 1 . 8 2 . 2 3 . . 2 9 5 . . 1 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Grunt 243 | . 8 8 21 . . 2 8 10 19 6 4 3 . 3 10 3 . 14 3 6 3 . 13 21 10 . . 14 2 . 5 4 10 11 9 . 3 3 5 2 . . Brawler 14 | . . . 2 . . . 1 . . . . . . . 1 . . . . 1 . . 1 1 1 . . . . . . 2 3 1 . . . . . . . . Duelist 21 | . . . 2 . . 1 1 . . . . . . . . . . 6 . 1 . . 2 3 1 . . . . . . . 2 1 1 . . . . . . . Protector 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sentry 60 | . . 1 5 . . . 11 3 11 . 2 1 . 1 3 . . 2 1 2 1 . 2 . 2 1 . 1 2 . 2 2 1 . . 2 . 1 . . . . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 29 | . . . . . . 1 2 2 2 . . . . . . . . . 1 . . . . 10 . 6 . . . . . . . . . . . 2 . 2 1 . Programmer 52 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 13 2 2 . 2 2 . 4 . . . . 5 10 . 5 3 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Decomposer 16 | . . . . . . . . . . . . . . . 7 . . . . . 5 . . . . . . . . . . . 4 . . . . . . . . . Packrat 8 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . 2 . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . Thief 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 8 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 13 | 6 5 4 9 2 . 7 6 4 4 3 5 3 . 3 9 4 . 4 3 3 3 . 3 13 5 3 . 2 6 1 2 2 4 12 2 3 3 4 3 3 1 2 Combat Bots Only 12 | . 4 2 7 1 . 4 5 4 4 3 4 3 . 3 9 4 . 4 2 3 3 . 3 7 5 3 . 2 4 1 2 2 4 12 2 3 3 4 3 2 1 2 Max Kills in Single Turn 5 | 2 2 1 2 1 . 2 2 4 3 2 2 1 . 3 3 1 . 2 1 1 1 . 1 5 4 1 . 1 2 1 2 1 3 4 1 2 1 2 2 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Exploded 4 | . 2 1 2 . . 2 . 4 3 1 2 . . 1 3 1 . 2 . . . . 1 4 4 . . 1 1 . . . 3 3 . . . 1 . . . 2 Melee 1 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 MAIN.C Shell (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Damage Taken 37157 | . 351 502 1141 42 . 402 1313 502 1334 324 325 262 . 62 1085 144 48 1142 480 50 119 . 707 3498 1702 668 . 405 547 257 1038 12 436 2178 . 652 931 891 704 1406 1536 9961 Core 4383 | . 52 157 223 . . 70 238 45 180 51 29 37 . 21 115 17 . 160 86 . . . 79 279 231 119 . 21 34 143 100 . 14 186 . 52 76 68 46 79 140 1235 Absorbed by Shields 936 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 164 111 . . . 422 Redirected to Core 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 68 . . . . Core Remaining (%) 54 | 100 . 16 . . . 26 . . . . 1 . . . . . . 50 . . . . 80 . . . . 35 . . . . . . 52 . 90 . 92 . . . Volleys Fired 4117 | 5 270 76 114 21 . 31 115 66 151 18 23 17 . 24 93 14 1 112 76 189 85 2 146 233 261 69 73 177 42 13 55 127 135 42 128 54 107 18 53 68 748 65 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 3 . 3 3 3 2 3 3 3 3 1 3 4 4 4 1 4 4 4 4 3 4 4 2 4 4 4 4 4 4 4 Hottest 290 | 40 79 98 135 91 . 91 109 147 159 133 108 108 . 124 115 119 50 130 130 121 121 30 121 249 229 262 65 207 219 266 239 144 203 221 169 285 246 290 251 254 283 238 Shots Fired 6828 | 10 384 126 292 42 . 83 340 106 390 44 46 41 . 46 195 24 2 209 141 196 104 2 216 633 365 122 73 230 93 38 142 131 165 107 147 111 190 66 127 156 804 89 Gun 5966 | 10 379 124 286 42 . 77 340 79 371 39 40 41 . 39 187 16 2 158 136 152 90 . 175 615 317 95 70 113 83 38 130 59 91 84 41 103 185 66 107 150 756 80 Cannon 696 | . . . . . . . . 21 18 . . . . 6 . 5 . 49 . 44 14 . 40 . 46 27 . 116 5 . 12 71 65 2 106 8 5 . 19 1 9 7 Launcher 111 | . 5 2 6 . . 6 . 6 1 5 6 . . 1 8 3 . 2 . . . . 1 17 2 . . 1 4 . . . 5 10 . . . . . 1 18 1 Special 55 | . . . . . . . . . . . . . . . . . . . 5 . . 2 . 1 . . 3 . 1 . . 1 4 11 . . . . 1 4 21 1 Kinetic 2858 | 10 203 50 158 22 . 61 228 34 128 13 31 29 . 25 129 14 2 158 66 81 38 . 93 340 134 55 63 90 49 11 95 45 26 47 3 36 46 29 58 65 67 26 Thermal 1805 | . 176 74 127 . . . 82 19 203 13 9 . . 5 58 2 . . 10 44 14 . 40 58 160 48 . 45 26 27 17 40 42 18 39 70 134 18 40 68 47 32 Explosive 110 | . 5 2 6 . . 6 . 6 1 5 6 . . 1 8 3 . 2 . . . . 1 17 2 . . 1 4 . . . 5 10 . . . . . 1 18 . Electromagnetic 1767 | . . . 1 20 . 16 30 47 58 13 . 12 . 15 . 5 . 49 60 71 52 . 82 217 69 19 7 94 13 . 30 45 88 14 105 5 10 19 28 18 455 . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Phasic 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 30 Robot Hit Streak 33 | 6 22 15 15 8 . 16 17 21 20 13 25 19 . 6 19 13 9 16 18 14 13 1 19 11 15 10 26 20 10 10 16 9 17 12 7 8 13 7 17 10 33 9 Robot Miss Streak 5 | 1 4 4 4 2 . 2 4 2 5 2 3 1 . 2 3 1 . 4 2 2 3 1 5 5 4 3 1 5 4 3 5 3 3 3 4 3 3 3 2 3 5 4 Penetration Max 2 | . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . 1 1 . 1 1 . 1 . 1 . 1 2 . 1 1 . 1 1 1 . Secondary Targets 50 | . 2 . 6 . . 1 5 1 1 2 1 . . 1 2 . . . 1 . 1 . 1 8 . . . . 2 . 1 . 1 1 . 2 1 3 4 1 1 . Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 1 1 1 1 . . 1 2 . . . 1 . 1 . 1 1 . . . . 1 . 1 . 1 1 . 1 1 1 1 1 1 . Shots Hit Robots 4044 | 6 120 65 187 21 5 62 244 58 244 28 35 31 . 19 116 14 4 128 89 106 53 1 114 382 142 71 62 103 58 27 94 60 82 63 64 64 75 36 75 80 745 11 Core Hits 2049 | 6 66 34 84 12 . 26 83 45 97 12 17 10 . 15 54 9 1 64 42 31 28 . 52 184 52 27 24 35 31 6 40 23 41 107 29 34 43 26 45 31 469 14 Critical Hits 163 | . 1 1 1 . . . 2 2 4 . . . . . . . . 5 4 1 1 . 4 19 10 7 21 5 1 . 3 9 5 7 3 11 2 1 6 2 25 . Critical Kills 54 | . . . . . . . 1 1 2 . . . . . . . . 2 3 . 1 . 1 6 1 3 . 3 1 . 2 3 2 4 1 4 . 1 3 1 8 . Critical Parts Destroyed 75 | . 1 1 1 . . . . 1 2 . . . . . . . . 1 1 . . . 3 13 7 4 6 2 . . 1 4 1 1 2 5 2 . 2 1 13 . Melee Attacks 385 | . . . 16 . 5 . 1 . 1 . . . . . 11 2 2 . 4 . . . . . . . . . . . . . . . . . . . . . 343 . Impact 17 | . . . 16 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 341 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 341 . Sneak Attacks 17 | . . . 2 . 5 . 1 . 1 . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 137043 | 92 2682 1104 3962 258 . 1151 3343 2583 4388 741 1374 641 . 899 2669 478 22 3343 2373 1698 1339 . 3273 11733 3117 1152 519 2606 1844 733 2647 1164 3102 5769 2536 1708 2570 1190 1882 2049 49488 2821 Guns 72576 | 92 1795 1019 2649 258 . 808 3296 666 3708 462 543 641 . 497 1871 136 22 1663 2152 1653 1316 . 3019 8784 2112 927 519 1184 1260 733 2371 458 861 2116 30 1673 2570 978 1782 2049 13694 209 Cannons 9027 | . . . . . . . . 454 409 . . . . . . 162 . 1167 . . . . . . 596 189 . 1334 . . 276 656 1064 . 2236 35 . . 100 . . 349 Explosions 20522 | . 887 85 879 . . 343 47 1463 271 279 831 . . 402 628 180 . 513 221 45 23 . 254 2949 409 36 . 88 584 . . 50 1177 3653 270 . . 212 . . 1497 2246 Melee 34901 | . . . 434 . . . . . . . . . . . 170 . . . . . . . . . . . . . . . . . . . . . . . . . 34297 . Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic 30864 | 92 828 384 1376 145 . 569 1871 285 864 110 404 427 . 305 1025 136 22 1663 1147 511 466 . 1626 4741 1150 455 519 833 692 238 1650 233 368 1260 30 500 788 328 1121 783 628 291 Thermal 23067 | . 967 635 1333 . . . 966 477 2427 200 139 . . 412 963 44 . 183 227 45 23 . . 983 551 312 . 244 334 495 347 . 454 870 270 1173 1601 551 525 930 1906 2480 Explosive 13946 | . 887 85 807 . . 343 . 1152 191 279 831 . . 66 511 136 . 330 128 . . . 254 2891 409 . . 88 584 . . . 901 3073 . . . . . . . . Electromagnetic 30521 | . . . 12 113 . 239 506 669 906 152 . 214 . 116 . 162 . 1167 871 1142 850 . 1393 3118 1007 385 . 1441 234 . 650 931 1379 238 2236 35 181 311 236 336 9291 . Impact 434 | . . . 434 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 170 | . . . . . . . . . . . . . . . 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 34297 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34297 . Entropic 328 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328 . . . . . . . . Phasic 3399 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3366 33 Highest Corruption 16 | . . . 1 1 1 1 . . . . . . . . . . . . 1 . . . . 8 14 1 . 1 1 15 16 16 . . . 2 7 . 4 8 8 1 Average Corruption 5 | . . . 1 1 1 1 . . . . . . . . . . . . 1 . . . . 4 8 1 . 1 1 10 14 8 . . . 1 2 . 2 3 5 1 Corruption Purged 70 | . . . . . . . . . . . . . . . . . . . 1 . . . . 7 19 1 . 1 . 1 3 16 . . . 3 8 . 3 2 4 1 Effects 397 | . . . 1 3 2 3 . . . . . . . . . . . . 1 . . . . 65 87 . . 2 . 11 75 91 . . . 2 13 . 6 11 21 3 Message Errors 80 | . . . 1 1 1 2 . . . . . . . . . . . . . . . . . 5 21 . . 1 . . 13 20 . . . 1 4 . 2 4 2 2 Matter Fused 77 | . . . . . . . . . . . . . . . . . . . . . . . . 13 18 . . . . 2 10 25 . . . . 1 . 1 3 4 . Heat Flow Errors 38 | . . . . . . . . . . . . . . . . . . . . . . . . 8 9 . . . . . 4 13 . . . 1 . . 1 2 . . Energy Discharges 42 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 11 . . . . 1 8 11 . . . . . . 1 . 4 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Data Loss (minor) 36 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . 7 12 . . . . 2 2 7 . . . . . . . . 3 . Data Loss (major) 18 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . 4 5 . . . . . . . . 1 . Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . 1 . 2 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Misdirections 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 7 6 . . . . . . . . . . Targeting Errors 58 | . . . . . . . . . . . . . . . . . . . . . . . . 19 1 . . 1 . 5 19 2 . . . . 7 . . 1 3 . Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . 5 . . . . . 1 . 1 1 3 . Overload Shots 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overflow Damage 5112 | . 125 . 131 . . . . 19 41 . 58 . . 35 62 . . 88 24 . 18 . . 99 80 7 . 65 21 . 42 84 105 225 252 . . . . . 3133 398 Projectiles 439 | . . . . . . . . 8 41 . . . . . . . . 11 . . . . . . 35 . . 65 . . 42 38 51 . 148 . . . . . . . Explosions 1440 | . 125 . 8 . . . . 11 . . 58 . . 35 62 . . 77 24 . 18 . . 99 45 7 . . 21 . . 46 54 225 104 . . . . . 23 398 Melee 3233 | . . . 123 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3110 . Knockbacks 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1391 | . 56 33 . . . . 55 31 48 . . . . 17 59 54 . 53 . . . . . 89 . . . . 43 . . . . 31 . . . 86 . 4 74 658 Shots 20 | . 2 1 . . . . 1 2 1 . . . . 1 1 1 . 1 . . . . . 2 . . . . 1 . . . . 1 . . . 1 . 1 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 235 321 449 . . 24 86 69 216 66 204 361 . 58 239 110 . 105 117 177 180 . 4 250 259 312 . 443 370 221 162 272 162 128 238 201 72 208 314 343 162 30 Average Temperature 58 | . 51 74 81 . . 11 26 17 42 22 67 142 . 20 44 52 . 19 22 42 26 . 1 73 55 94 . 57 78 82 33 72 49 29 82 45 26 77 77 75 54 18 Received Heat Transfer 5852 | . 99 228 492 . . 81 405 171 495 180 108 120 . 9 183 45 . 252 160 9 30 . 186 342 459 27 . 42 78 . 174 . 123 309 . 18 114 126 108 63 74 542 Effects 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 4 2 . . 3 . . . . . . 5 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 93 | . . . . . . . . 2 . . . . . . . . . 1 1 3 . . 5 . 2 2 . 6 . . 1 3 6 1 8 . . . . . 52 . Combat Hostiles 86 | . . . . . . . . . . . . . . . . . . . 1 3 . . 5 . 2 1 . 6 . . . 2 6 1 8 . . . . . 51 . Parts Fried 279 | . . . 4 . . 2 1 3 7 . . . . . . . . 3 5 5 2 . 10 22 3 14 . 13 . . 7 10 12 1 27 . 2 1 . . 125 . Impact Corruptions 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 47 | . . 2 4 . . . . . 4 . 2 . . 1 3 . . . 2 . . . . 3 6 1 . . . . . . . 5 . 3 2 1 3 3 2 . Heat Transferred 32776 | . 2701 1591 2928 . . . 2196 596 4910 370 259 . . 448 1751 100 . 100 383 50 50 . . 1434 962 444 . 333 518 814 481 . 446 755 150 1628 1739 544 605 1073 1746 671 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . . . . . 1 3 1 . . . . . . 1 . 2 . 1 1 . . 1 . 1 . . . . . 1 2 1 2 . . 1 . . 3 . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Peak Influence 2393 | 30 542 384 894 403 . 322 447 1441 1254 1106 704 424 148 1348 . . . . 642 . . . . 2393 . . . . 2094 1117 862 . . . . 435 339 302 306 424 1273 . Initial 1100 | . 19 194 64 348 . . 57 232 702 815 538 319 148 103 . . . . 389 . . . . 536 . . . . 772 1100 714 . . . . 291 162 118 60 124 168 . Average 603 | 11 335 250 496 284 . 160 261 909 933 974 529 355 148 1027 . . . . 455 . . . . 1433 . . . . 1015 1074 733 . . . . 278 171 189 147 281 770 . Maximum Alert Level 5 | . 2 1 3 2 . 1 2 4 4 4 3 2 . 4 . . . . 2 . . . . 5 . . . . 5 4 3 . . . . 2 1 1 1 2 4 . Low Security (%) 56 | 100 17 29 2 . . 67 31 . . . . . 100 2 . . . . . . . . . . . . . . . . . . . . . . 86 73 78 7 98 . Level 1 14 | . 43 70 37 99 . 32 60 10 . . . 98 . . . . . . 19 . . . . . . . . . . . . . . . . 97 13 26 22 74 . . Level 2 9 | . 38 . 44 . . . 8 23 1 . 97 1 . 8 . . . . 80 . . . . 17 . . . . . . 26 . . . . 2 . . . 17 . . Level 3 11 | . . . 15 . . . . 30 81 71 2 . . 22 . . . . . . . . . 23 . . . . 82 44 73 . . . . . . . . . 1 . Level 4 4 | . . . . . . . . 36 17 28 . . . 65 . . . . . . . . . 11 . . . . 13 55 . . . . . . . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 4 . 9 . . . 5 . 11 . 3 1 . 6 . . . 1 6 . . . 1 22 . . . 1 2 . 6 . . . . 4 5 . 3 6 4 . Investigation 18 | . 3 . 6 . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . 1 . 1 1 . . Extermination 28 | . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . 4 . . . . 2 . 3 . . . . 3 3 . 2 3 2 . Reinforcement 24 | . 1 . 1 . . . 1 . 3 . 2 . . 2 . . . . 3 . . . . 8 . . . . . . . . . . . 1 1 . . 1 . . Assault 17 | . . . 2 . . . . . . . . . . 1 . . . 1 . . . . 1 8 . . . . . . 2 . . . . . . . . . 2 . Garrison 13 | . . . . . . . 3 . 7 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 23 | . 1 . 2 1 . . 6 . 3 . 1 . . . . . . . . . . . . 2 . . . . 1 . 1 . . . 1 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 859 | . 20 16 56 6 . 6 49 28 60 8 21 4 . 30 24 5 1 43 18 22 9 . 36 68 27 5 . 22 27 7 14 3 24 71 21 15 17 7 20 17 16 16 Peak Tracking Total 17 | . 5 3 6 5 . 3 7 5 5 6 6 3 . 7 10 3 1 8 3 7 3 . 7 5 4 3 . 5 5 3 6 7 5 17 5 3 3 5 6 5 5 8 Tactical Retreats 242 | . . 1 1 1 . . 3 4 4 2 2 . . . 2 1 . 18 1 18 5 . 24 4 32 6 . 42 2 . . 27 18 . 20 . . . 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 19 | . 1 . 1 . . . . 3 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 31 | . 19 . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 . . . . . . . 1 Triggered 25 | . 4 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 1 16 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 249 | . 32 4 10 . . 8 6 8 12 3 3 . . 16 7 . . 1 14 4 7 . . 18 7 1 6 5 5 . 2 1 1 . . 4 3 . 4 1 53 3 Max in Single Turn 3 | . 2 1 2 . . 3 1 2 1 2 1 . . 2 1 . . . 3 1 2 . . 2 1 1 1 1 . . 1 1 1 . . 1 1 . 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 104 | . 10 . 15 . . . 18 . 12 . 1 2 . 7 1 . . . 1 1 1 4 . 4 2 1 5 1 3 . 2 . . 4 . 3 1 . 3 1 . 1 Terminals 47 | . 7 . 11 . . . 11 . 8 . 1 1 . 5 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 2 . 2 . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Garrison Access 8 | . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . Total Hacks 391 | . 43 . 44 . . . 82 . 59 . 3 2 . 32 5 . . . 4 1 2 27 . 10 8 1 15 3 6 . 6 . . 5 . 6 2 . 5 1 . 19 Successful 272 | . 28 . 30 . . . 52 . 46 . 1 . . 14 5 . . . 2 1 2 27 . 3 8 1 15 3 5 . 2 . . 5 . 1 1 . 1 . . 19 Failed 118 | . 14 . 14 . . . 30 . 13 . 2 2 . 18 . . . . 2 . . . . 7 . . . . 1 . 4 . . . . 5 1 . 4 1 . . Catastrophic 12 | . 2 . 1 . . . 3 . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 283 | . 26 . 20 . . . 46 . 33 . 2 . . 24 . . . . 12 . . . . 17 1 . . . 10 . 3 . . 1 . 10 36 5 11 15 11 . Terminals 191 | . 35 . 31 . . . 48 . 33 . 3 1 . 25 5 . . . . . . . . . 7 . . 3 . . . . . . . . . . . . . . Fabricators 24 | . . . . . . . . . . . . . . 5 . . . . . . . . . 8 . . . . 5 . 6 . . . . . . . . . . . Repair Stations 20 | . 3 . . . . . 10 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . Recycling Units 23 | . 5 . 4 . . . 4 . 6 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 48 | . . . 9 . . . 17 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . . Garrison Access 14 | . . . . . . . 3 . 2 . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . 3 . . 2 . . . Terminal Hacks 141 | . 12 . 14 . . . 9 . 13 . . . . 7 5 . . . . 1 2 27 . . 8 1 15 3 . . . . . 5 . . . . . . . 19 Record 38 | . . . . . . . . . . . . . . . 5 . . . . . 2 11 . . 8 . 5 3 . . . . . 4 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . 1 . . . . . . . 8 . . . . 2 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 1 . 5 . . . 1 . 2 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . 3 . . . 1 . 2 . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 1 . . . 4 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . 1 . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Gate Test 138-B 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Gate Test 138-C 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Gate Test 138-END 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Fabricator Hacks 9 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 4 . 2 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Repair Station Hacks 15 | . 2 . . . . . 8 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Scan Component 8 | . 1 . . . . . 4 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Repair 7 | . 1 . . . . . 4 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 44 | . . . 9 . . . 17 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Insert Component 21 | . . . 4 . . . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Analyze 23 | . . . 5 . . . 9 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 59 | . 14 . 7 . . . 17 . 14 . 1 . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminals 42 | . 9 . 5 . . . 13 . 10 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 27 | . 4 . 4 . . . 9 . 7 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 6 | . 2 . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 5 . 2 . . . 4 . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Monitor 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 8 | . 2 . 2 . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 10 . 15 . . . 16 . 11 . 1 2 . 7 1 . . . 1 . . . . 4 . . . 1 2 . 2 . . . . 3 1 . 3 1 . . Full Trace Events 13 | . . . 6 . . . 2 . . . . . . . 1 . . . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 5 . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 75 | . . . 4 . . . 8 . 6 . . . . 1 . . . . . . . 8 . 12 . . 2 . . . . . . . . . 22 . . . 12 . Parts Built 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Matter 1023 | . . . . . . . . . . . . . . 168 . . . . . . . . . . . . . . 570 . 285 . . . . . . . . . . . Time 286 | . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . 126 . 76 . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 10 . 5 . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . . 4 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 217 | . 16 . . . . . 153 . 26 . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 19 | . . . 4 . . . 8 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 4 . . . 8 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 55 | . . . . . 4 . . . 1 . . . . . . . 2 . 7 . . 1 . 1 . . 3 . 1 . . 1 3 9 . . . . 1 3 18 . Non-combat 17 | . . . . . 3 . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . . 1 2 . . . . . 1 2 . Combat 37 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . 1 . . 3 . 1 . . 1 2 7 . . . . 1 2 15 . Robot Hacks Applied 59 | . . . . . 5 . . . 1 . . . . . . . 2 . 7 . . 1 . 1 . . 3 . 1 . . 1 3 9 . . . . 1 3 21 . parse_system 52 | . . . . . 5 . . . 1 . . . . . . . 2 . . . . 1 . 1 . . 3 . 1 . . 1 3 9 . . . . 1 3 21 . find_chute 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Relay Couplers Released 24 | . . . . . . . . 17 . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 1 . . . . . . . . . . 2 . 2 3 . 2 . . . . . . . . 2 1 1 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total Allies 145 | . 1 3 . . . . 2 . 2 . . . 20 . . . 8 2 7 2 3 . 3 10 . . . . 5 . 1 2 1 1 . . . . . 12 54 6 Largest Group 42 | . 1 4 4 . . . 1 . 2 . . . 20 20 6 . 8 8 7 2 5 5 6 7 . . . . 5 3 1 2 1 1 . . . . . 6 42 3 Highest-Rated Group 4125 | . 10 81 81 . . . 10 . 32 . . . 499 499 176 . 253 253 196 59 134 134 228 449 . . . . 439 309 32 79 48 48 . . . . . 578 4125 116 Highest-Rated Ally 268 | . 10 31 31 . . . 10 . 16 . . . 35 35 33 . 38 38 29 30 30 30 94 70 . . . . 103 103 32 49 48 48 . . . . . 268 268 116 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 3 . 1 . . . . 1 . . . 5 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 197 | . 15 10 . . . . 5 . . . . . . . . . . 1 6 2 15 1 12 . . . . . 1 . 1 1 3 5 . 3 . . . 3 109 4 STAY 88 | . 8 5 . . . . 3 . . . . . . . . . . 1 5 1 9 1 8 . . . . . . . . 1 2 3 . . . . . 1 40 . ROAM 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . FOLLOW 62 | . 7 5 . . . . 2 . . . . . . . . . . . 1 . 6 . 4 . . . . . . . . . 1 1 . . . . . . 35 . DROP 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 3 . PICKUP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . COLLECT 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . EXPLORE 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 16 3 RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 1 Ally Attacks 739 | . . 7 46 . . . . . 5 . . . . 139 12 . . 32 27 . 14 . 68 52 . . . . 49 27 . . 4 . . . . . . 35 210 12 Total Damage 30379 | . . 127 753 . . . . . 79 . . . . 3873 228 . . 820 369 . 230 . 1979 1868 . . . . 3469 1986 . . 110 . . . . . . 1479 12428 581 Kills 144 | . . 4 13 . . . . . 1 . . . . 34 2 . . 2 5 . . . 9 8 . . . . 22 3 . . . . . . . . . 8 33 . Allies Corrupted 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 12 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Robot Analysis Total 14 | . 1 . 5 . . . 1 . 2 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 22 | . . 1 . 1 . . . . . . . . . . 1 2 1 1 . 2 2 . 1 . 2 2 . 2 . . . 2 2 . . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 16 3 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 1 Zionite Intel Received 23 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 11 1 3 1 3 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 144943 | 90 2059 1324 2193 802 393 661 2786 1147 3106 318 716 275 348 1526 3010 2580 2023 5395 1524 4589 3551 108 4497 2874 9332 5101 672 13372 742 171 1079 7131 4684 1319 19701 1068 1348 430 1000 817 26837 2244 Spaces Moved 75245 | 74 1531 888 1437 666 385 609 1842 699 1807 180 395 160 270 1099 1949 1770 1562 3028 871 2808 2341 85 2601 1300 4137 2333 321 6518 425 68 516 3427 2778 877 4602 648 739 203 559 446 15818 473 Core 227 | 6 . . . . . . . . . . . . . . . . . . . . . . . . 87 . . . . 4 . 130 . . . . . . . . . . Treads 301 | . . . . . . . . . . . . . . . . . . . . . . . . . 301 . . . . . . . . . . . . . . . . . Legs 69504 | . . . 1275 . . . 1337 699 1807 180 395 160 270 1099 1949 1770 1562 3028 871 2808 2341 85 2601 1300 3749 2333 321 6518 425 64 117 3297 2778 877 4602 648 739 203 559 446 15818 473 Wheels 5154 | 68 1531 888 162 666 385 609 505 . . . . . . . . . . . . . . . . . . . . . . . 340 . . . . . . . . . . . Hover 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 80 80 120 120 126 126 123 123 123 123 123 123 120 125 120 120 120 120 120 120 150 147 117 117 118 103 120 120 115 116 112 108 108 108 110 105 116 Average Speed 123 | 77 83 90 118 100 100 89 113 120 124 127 126 125 123 123 129 123 124 125 125 124 120 120 120 120 153 150 149 120 118 156 131 175 120 118 116 115 109 108 108 110 115 144 Slowest Speed 1550 | 80 90 90 150 100 100 110 180 120 130 130 126 180 123 123 153 153 153 160 126 125 150 120 150 150 1100 150 150 150 154 650 210 1550 120 150 146 146 112 110 138 115 170 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Exploration Rate (%) 68 | 4 99 94 98 99 85 98 97 91 97 39 26 4 95 34 95 96 91 98 19 98 98 70 98 19 97 98 60 94 11 68 10 99 98 84 99 18 64 5 52 12 96 23 Regions Visited 42 Branch Regions 24 Pre-discovered Areas 13 | . 2 . . . . . . . . . . . . . 1 . 2 1 . . . 1 . . 1 . 3 . . . . . . . . . 2 . . . . . Known Exits Taken 31 | . 1 . 1 . . . 1 . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . . . 2 . 1 . . . . . . . . 2 4 2 3 . 3 3 . 3 . 3 2 . 5 . . . 5 4 . 5 . . . . . . . Spaces Dug 579 | . . 13 . . . . . 3 . . . . . . 14 3 . . . 22 6 . 27 17 13 12 . 21 13 . . 17 5 2 2 4 30 . 16 26 254 59 Terrain Destroyed 3649 | . 296 22 44 . . 37 2 103 30 33 29 1 . 92 89 58 . 72 114 64 17 . 87 352 62 23 . 53 50 1 51 40 89 143 16 6 40 24 21 60 686 742 Melee 12 | . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Projectile 691 | . . . . . . . . 1 . . . 1 . . 9 1 . 9 5 59 16 . 68 37 38 23 . 36 7 1 22 40 15 12 2 6 40 9 21 26 116 71 AOE 2946 | . 296 22 44 . . 37 2 102 30 33 29 . . 92 75 55 . 63 109 5 1 . 19 315 24 . . 17 43 . 29 . 74 131 14 . . 15 . 34 565 671 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total 120849 | 96 1960 1291 1688 767 390 658 2282 910 2337 233 579 205 287 1228 2279 2142 1639 4452 1173 3689 2961 89 3770 2108 6766 3832 448 11868 595 104 803 4408 3973 1079 18818 875 1115 370 852 657 23119 1954 Wait 37215 | . 62 295 39 56 . 4 225 105 239 29 148 6 9 43 128 283 38 1183 132 602 453 2 926 357 2207 1342 . 4992 54 1 141 764 989 80 14034 96 151 108 150 47 5414 1281 Move 75203 | 73 1530 887 1436 665 384 608 1841 698 1806 179 394 160 269 1098 1948 1769 1561 3027 870 2807 2340 84 2600 1299 4136 2332 320 6517 425 67 515 3426 2777 876 4601 647 738 202 558 445 15817 471 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 938 | 11 16 5 18 5 . 1 26 2 15 . 3 6 3 7 26 21 13 23 8 11 18 . 4 33 42 19 19 53 16 2 34 18 9 15 10 13 24 10 20 16 308 35 Fast Attach 187 | . 7 1 9 1 . 3 12 1 9 1 . . 1 6 . 1 3 10 8 1 3 . 9 18 4 5 4 5 1 1 . 1 4 7 5 5 11 1 . 7 19 3 Attach 275 | 7 . 1 4 . . 1 5 1 9 . 1 5 . 2 4 4 . 5 3 2 5 . . 19 16 5 3 7 10 8 27 3 . 10 7 5 2 7 7 6 46 28 Detach 33 | . . . . . . . . . 1 . . . . . 1 1 . . 2 . 1 . . 3 1 . . . . 2 2 . . 1 1 2 . . 1 3 9 2 Swap 1238 | . 25 15 20 8 1 5 27 16 65 4 6 8 1 33 49 28 10 52 51 26 19 1 42 100 69 36 6 62 32 5 21 34 38 26 16 35 53 15 38 36 83 21 Drop 1051 | . 31 11 32 7 . 5 30 6 29 2 4 3 4 15 19 19 11 28 19 12 19 . 21 46 30 24 23 55 15 5 8 18 19 21 16 18 29 9 20 28 298 42 Fire 4117 | 5 270 76 114 21 . 31 115 66 151 18 23 17 . 24 93 14 1 112 76 189 85 2 146 233 261 69 73 177 42 13 55 127 135 42 128 54 107 18 53 68 748 65 Melee 385 | . . . 16 . 5 . 1 . 1 . . . . . 11 2 2 . 4 . . . . . . . . . . . . . . . . . . . . . 343 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 25 2 Rewire 109 | . . . . . . . . . . . . . . . . . . 12 . 38 18 . 22 . . . . . . . . 15 . . . . . . . 1 3 . Trap 42 | . 19 . . 4 . . . . 12 . . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 . . . . . . . 1 Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Arm / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 (discovered 1 exit: *Sur) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 13) 267 | -10/Materials | Repaired Imp. Terrain Scanner 312 | -10/Materials | Build established: Mutant 329 | -10/Materials | Central database locked down 360 | -10/Materials | Discovered new exit (range 9) 537 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Identified exit to Mines 809 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Discovered new exit (range 16) 2150 | -10/Materials | Entered Mines 2150 | -10/Mines | Accompanied by 1 ally 2257 | -10/Mines | Discovered new exit (range 6) 2395 | -10/Mines | Discovered new exit (range 4) 2423 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2537 | -10/Mines | Core integrity fell below 50% 2604 | -10/Mines | Escorted by a lone wolf Derelict 2691 | -10/Mines | Learned 2 Materials zone layouts 2732 | -10/Mines | Build established: Scavenger-Mutant 2769 | -10/Mines | Excavation squad dispatched 2769 | -10/Mines | A large section of the Mines collapsed 3019 | -10/Mines | Excavation squad dispatched 3277 | -10/Mines | Core integrity fell below 20% 3474 | -10/Mines | Entered Materials 3474 | -9/Materials | Accompanied by 4 allies 3474 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3479 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3637 | -9/Materials | Discovered new exit (range 9) 3805 | -9/Materials | Build established: Scavenger-Gunner 3832 | -9/Materials | Discovered new exit (range 4) 3961 | -9/Materials | Identified exit to Mines 3961 | -9/Materials | Identified exit to Storage 4589 | -9/Materials | Discovered new exit (range 15) 4674 | -9/Materials | First assault squad dispatched 4779 | -9/Materials | Destroyed 7 combat bots 4941 | -9/Materials | Build established: Gunner 4990 | -9/Materials | Discovered new exit (range 15) 5504 | -9/Materials | Core integrity fell below 50% 5528 | -9/Materials | Destroyed 7 combat bots 5667 | -9/Materials | Entered Mines 5676 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5791 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5838 | -9/Mines | Discovered new exit (range 15) 5889 | -9/Mines | Assembled infested the area 5894 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5921 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6100 | -9/Mines | Discovered new exit (range 9) 6103 | -9/Mines | Found a hidden stash of uninstalled traps 6229 | -9/Mines | Build established: Scavenger-Gunner 6234 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6234 | -9/Mines | Discovered new exit (range 5) 6469 | -9/Mines | Entered Exiles 6494 | -9/Exiles | Met 8R-AWN 6512 | -9/Exiles | Met EX-HEX 6567 | -9/Exiles | Met EX-BIN 6632 | -9/Exiles | Met EX-DEC 6672 | -9/Exiles | Visited The Gauntlet 6698 | -9/Exiles | Build established: Scavenger-Mutant 6851 | -9/Exiles | Discovered new exit (range 14) 6862 | -9/Exiles | Entered Mines 7034 | -8/Mines | Discovered new exit (range 5) 7191 | -8/Mines | Lost 3 parts (1p1n1u) 7192 | -8/Mines | Discovered new exit (range 8) 7515 | -8/Mines | Build established: Mutant 7523 | -8/Mines | Entered Materials 7523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7524 | -8/Materials | Identified exit to Factory 7814 | -8/Materials | Discovered exit to Factory (range 16) 7854 | -8/Materials | Repaired Rocket Launcher? 7910 | -8/Materials | Repaired Imp. Assault Rifle? 7971 | -8/Materials | Identified exit to Garrison 7994 | -8/Materials | Garrison activated, responded to threat 8230 | -8/Materials | Build established: Scavenger-Gunner 9153 | -8/Materials | Discovered exit to Factory (range 15) 9447 | -8/Materials | Build established: Gunner 9679 | -8/Materials | Repaired Carbon-fiber Leg 9711 | -8/Materials | Repaired Imp. Aluminum Leg 9971 | -8/Materials | Build established: Mutant 10284 | -8/Materials | Build established: Skirmisher 10309 | -8/Materials | Entered Garrison 10383 | -8/Garrison | Triggered checkpoint 10454 | -8/Garrison | Triggered checkpoint 10500 | -8/Garrison | Garrison Relay disabled 10516 | -8/Garrison | Triggered checkpoint 10628 | -8/Garrison | Discovered new exit (range 13) 10689 | -8/Garrison | Triggered checkpoint 10743 | -8/Garrison | Discovered new exit (range 12) 10790 | -8/Garrison | Triggered checkpoint 10842 | -8/Garrison | Garrison Relay disabled 10882 | -8/Garrison | Identified exit to Materials 10921 | -8/Garrison | Triggered checkpoint 10923 | -8/Garrison | Core integrity fell below 50% 10997 | -8/Garrison | Discovered exit to Materials (range 13) 11093 | -8/Garrison | Phase Generator disabled 11134 | -8/Garrison | Triggered checkpoint 11154 | -8/Garrison | Garrison Relay disabled 11207 | -8/Garrison | Triggered checkpoint 11356 | -8/Garrison | Triggered checkpoint 11370 | -8/Garrison | Garrison Relay disabled 11456 | -8/Garrison | Entered Materials 11745 | -8/Materials | Discovered exit to Factory (range 15) 12356 | -8/Materials | Discovered exit to Factory (range 6) 12624 | -8/Materials | Identified exit to Garrison 12829 | -8/Materials | Garrison activated, responded to threat 12963 | -8/Materials | Garrison activated, responded to threat 13456 | -8/Materials | Repaired Assault Rifle 13489 | -8/Materials | Discovered exit to Factory (range 15) 14021 | -8/Materials | Garrison activated, responded to threat 14033 | -8/Materials | Core integrity fell below 20% 14218 | -8/Materials | Garrison activated, responded to threat 14371 | -8/Materials | Garrison activated, responded to threat 14562 | -8/Materials | Entered Garrison 14758 | -8/Garrison | Triggered checkpoint 14871 | -8/Garrison | Discovered new exit (range 8) 14879 | -8/Garrison | Identified exit to Materials 14880 | -8/Garrison | Entered Materials 15005 | -8/Materials | Found Powered Armor 15522 | -8/Materials | Garrison activated, responded to threat 15580 | -8/Materials | Discovered exit to Factory (range 13) 15596 | -8/Materials | Entered Factory 15596 | -7/Factory | Evolved 2 slots: Utility x2 15871 | -7/Factory | Sucked down chute 15871 | -7/Factory | Entered Waste 15872 | -7/Waste | Joined by Warlord forces that had cleared the area 16196 | -7/Waste | Discovered new exit (range 12) 16208 | -7/Waste | Identified exit to Factory 16219 | -7/Waste | Entered Factory 16219 | -7/Factory | Accompanied by 20 allies 16253 | -7/Factory | Garrison activated, responded to threat 16295 | -7/Factory | Found Powered Armor 16438 | -7/Factory | Identified exit to Lower Caves 16463 | -7/Factory | Fabricated Lrn. Sensor Array? 16619 | -7/Factory | First assault squad dispatched 16892 | -7/Factory | Discovered new exit (range 9) 16899 | -7/Factory | Identified exit to Factory 17745 | -7/Factory | Entered Lower Caves 17745 | -7/Lower Caves | Accompanied by 6 allies 18160 | -7/Lower Caves | Learned location of 1 exit from Factory 18380 | -7/Lower Caves | Discovered new exit (range 20) 18399 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19452 | -7/Lower Caves | Destroyed 9 combat bots 19499 | -7/Lower Caves | Learned Extension emergency access door positions 19499 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 19499 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 19738 | -7/Lower Caves | Attracted the attention of an 0b10 base 20266 | -7/Lower Caves | Build established: Mutant 20753 | -7/Lower Caves | Identified exit to Lower Caves 20755 | -7/Lower Caves | Entered another Lower Caves area 20993 | -7/Lower Caves | Discovered exit to Factory (range 12) 21085 | -7/Lower Caves | Encountered a Warlord checkpoint 21098 | -7/Lower Caves | Learned Factory stockpile data 21099 | -7/Lower Caves | Identified exit to Zion 21158 | -7/Lower Caves | Build established: Skirmisher 22828 | -7/Lower Caves | Build established: Mutant 23335 | -7/Lower Caves | Entered Zion 23425 | -7/Zion | Discovered new exit (range 10) 23483 | -7/Zion | Learned location of Warlord (-4) 23486 | -7/Zion | Learned location of Quarantine (-3) 23506 | -7/Zion | Learned Factory emergency access door positions 23637 | -7/Zion | Given the Hacking Drone Bay 23649 | -7/Zion | Build established: Assassin 23677 | -7/Zion | Received a hallucinogenic algorithm 24006 | -7/Zion | Discovered new exit (range 19) 24179 | -7/Zion | Given A8's code to call for help 24552 | -7/Zion | Gained Derelict followers 24630 | -7/Zion | Build established: Mutant 24724 | -7/Zion | Imprinted 24726 | -7/Zion | Declared Zion's savior 24799 | -7/Zion | Found Prototype Device 24974 | -7/Zion | Found Prototype Device 24987 | -7/Zion | Identified Hacking Drone Bay 24988 | -7/Zion | Identified Phasing AFG 25335 | -7/Zion | Identified exit to Proximity Caves 25358 | -7/Zion | Entered Proximity Caves 25358 | -6/Proximity Caves | Accompanied by 8 allies 25795 | -6/Proximity Caves | Spotted B-75 Beast 25826 | -6/Proximity Caves | Destroyed B-75 Beast 26043 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26483 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 27099 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 27677 | -6/Proximity Caves | Build established: Scavenger-Mutant 29616 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30753 | -6/Proximity Caves | Entered Factory 30753 | -6/Factory | Accompanied by 2 allies 30753 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30754 | -6/Factory | Identified exit to Factory 31124 | -6/Factory | Zion Fire squad teleported in 31129 | -6/Factory | Zion Fire squad teleported in 31199 | -6/Factory | Discovered new exit (range 19) 31241 | -6/Factory | Identified exit to Lower Caves 31243 | -6/Factory | P-60 Hacker assimilated allied V9-A14(i) 31416 | -6/Factory | Discovered exit to Lower Caves (range 9) 31438 | -6/Factory | Found Hvy. Reactive Plating 31947 | -6/Factory | Discovered exit to Factory (range 5) 32018 | -6/Factory | Terminal network hard line cut 32277 | -6/Factory | Entered Lower Caves 32413 | -6/Lower Caves | Encountered a Warlord checkpoint 32439 | -6/Lower Caves | Learned Factory trap positions 32721 | -6/Lower Caves | Discovered new exit (range 7) 32728 | -6/Lower Caves | Identified exit to Lower Caves 32786 | -6/Lower Caves | Learned 4 Factory zone layouts 34730 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 35251 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 36866 | -6/Lower Caves | Entered another Lower Caves area 36866 | -6/Lower Caves | Accompanied by 2 allies 36989 | -6/Lower Caves | Discovered exit to Factory (range 9) 37234 | -6/Lower Caves | Learned Factory trap positions 37687 | -6/Lower Caves | Encountered a Warlord checkpoint 39253 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 39313 | -6/Lower Caves | Discovered new exit (range 16) 39330 | -6/Lower Caves | Identified exit to Data Miner 39428 | -6/Lower Caves | Build established: Scavenger-Skirmisher 39700 | -6/Lower Caves | Flexi-carbon Leg stolen by Master Thief 40146 | -6/Lower Caves | Build established: Scavenger-Mutant 40417 | -6/Lower Caves | Entered Data Miner 40417 | -6/Data Miner | Accompanied by 5 allies 40417 | -6/Data Miner | Discovered new exit (range 6) 40427 | -6/Data Miner | Identified exit to Proximity Caves 40445 | -6/Data Miner | Met Data Miner 40472 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 40472 | -6/Data Miner | Learned location of Section 7 (-2) 40496 | -6/Data Miner | Received God Mode back door access code from Data Miner 40525 | -6/Data Miner | Entered Proximity Caves 40525 | -5/Proximity Caves | Accompanied by 5 allies 40939 | -5/Proximity Caves | Escorted by Enhanced Grunt 41089 | -5/Proximity Caves | Spotted B-75 Beast 41111 | -5/Proximity Caves | Allies destroyed B-75 Beast 41428 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 41616 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 41778 | -5/Proximity Caves | Found Prototype Device 41778 | -5/Proximity Caves | Identified Exp. Thermal Shield 42050 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42298 | -5/Proximity Caves | Build established: Scavenger-Mutant 45022 | -5/Proximity Caves | Entered Factory 45022 | -5/Factory | Accompanied by 2 allies 45022 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 45023 | -5/Factory | Identified exit to Upper Caves 45024 | -5/Factory | Loaded intel: 104 trap records 45093 | -5/Factory | Retrieved Zion intel report: Active Terminals 45132 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 45133 | -5/Factory | Zion Light squad teleported in 45171 | -5/Factory | Discovered exit to Upper Caves (range 8) 45249 | -5/Factory | Discovered new exit (range 15) 45260 | -5/Factory | Zion Light squad teleported in 45268 | -5/Factory | Discovered new exit (range 18) 45271 | -5/Factory | Identified exit to Extension 45322 | -5/Factory | First assault squad dispatched 45349 | -5/Factory | Incoming assault squad redirected 45403 | -5/Factory | Found Zio. Weapon Casing 45466 | -5/Factory | Zion Fire squad teleported in 45486 | -5/Factory | Found Unknown Device 45486 | -5/Factory | Identified Launcher Loader 45593 | -5/Factory | Found Zio. Weapon Casing 45652 | -5/Factory | Build established: Scavenger-Skirmisher 45761 | -5/Factory | Zion Kinetic Resupply teleported in 45965 | -5/Factory | Repaired Lrn. Sensor Array 46391 | -5/Factory | Destroyed 7 combat bots 46537 | -5/Factory | Terminal network hard line cut 46581 | -5/Factory | Incoming assault squad redirected 47445 | -5/Factory | Incoming assault squad redirected 47452 | -5/Factory | Incoming assault squad redirected 47748 | -5/Factory | Incoming assault squad redirected 47815 | -5/Factory | High security lockdown imminent 47835 | -5/Factory | Lost 4 parts (1u3w) 47895 | -5/Factory | High security lockdown engaged 47896 | -5/Factory | Entered Upper Caves 47897 | -5/Upper Caves | Encountered a Warlord checkpoint 47897 | -5/Upper Caves | Identified exit to Upper Caves 48191 | -5/Upper Caves | Build established: Scavenger-Mutant 49140 | -5/Upper Caves | Build established: Scavenger-Skirmisher 49379 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 49603 | -5/Upper Caves | System corruption reached 10% 49633 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 50062 | -5/Upper Caves | Build established: Scavenger-Mutant 53377 | -5/Upper Caves | Learned Factory machine intel 54428 | -5/Upper Caves | Spotted B-75 Beast 54988 | -5/Upper Caves | Build established: Scavenger-Skirmisher 55215 | -5/Upper Caves | Attracted the attention of an 0b10 base 55602 | -5/Upper Caves | Found Alien Artifact 55966 | -5/Upper Caves | Build established: Scavenger-Mutant 56430 | -5/Upper Caves | Core integrity fell below 50% 56782 | -5/Upper Caves | Learned Extension garrison access intel 56782 | -5/Upper Caves | Learned Factory security intel 56782 | -5/Upper Caves | Learned Extension stockpile data 56782 | -5/Upper Caves | Learned Factory emergency access door positions 56782 | -5/Upper Caves | Learned Extension trap positions 56782 | -5/Upper Caves | Learned 8 Factory zone layouts 56782 | -5/Upper Caves | Learned location of 1 exit from Factory 57228 | -5/Upper Caves | Entered another Upper Caves area 57229 | -5/Upper Caves | Identified exit to Factory 57300 | -5/Upper Caves | Learned 12 Factory zone layouts 57685 | -5/Upper Caves | Discovered new exit (range 10) 57699 | -5/Upper Caves | Identified exit to Zhirov 57729 | -5/Upper Caves | Learned location of 1 exit from Factory 60061 | -5/Upper Caves | Build established: Scavenger-Skirmisher 60646 | -5/Upper Caves | Build established: Scavenger-Mutant 61374 | -5/Upper Caves | Identified Dimensional Node Initializer 61374 | -5/Upper Caves | Initialized slip node 62000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 62329 | -5/Upper Caves | Entered Zhirov 62329 | -5/Zhirov | Discovered new exit (range 3) 62334 | -5/Zhirov | Identified exit to Proximity Caves 62356 | -5/Zhirov | Met Zhirov 62393 | -5/Zhirov | Learned location of Command (-1) 62393 | -5/Zhirov | Learned location of Testing (-2) 62402 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 62431 | -5/Zhirov | Found Alien Artifact 62431 | -5/Zhirov | Identified Integrated Reactor 62431 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 62864 | -5/Zhirov | Found Alien Artifact 63001 | -5/Zhirov | Entered Proximity Caves 63083 | -4/Proximity Caves | Learned Research security intel 66413 | -4/Proximity Caves | Learned 4 Research zone layouts 66470 | -4/Proximity Caves | Discovered exit to Factory (range 15) 67420 | -4/Proximity Caves | Spotted B-86 Titan 74179 | -4/Proximity Caves | Learned Armory stockpile data 74179 | -4/Proximity Caves | Learned Factory trap positions 74179 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 76373 | -4/Proximity Caves | Entered Factory 76373 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 76374 | -4/Factory | Identified exit to Research 76375 | -4/Factory | Identified exit to Upper Caves 76376 | -4/Factory | Loaded intel: 95 trap records 76379 | -4/Factory | Loaded intel: 304 machine locations 76506 | -4/Factory | Zion Hacking Resupply teleported in 76723 | -4/Factory | Zion Heavy squad teleported in 76816 | -4/Factory | Zion Heavy squad teleported in 76968 | -4/Factory | Fabricated Exp. Terrain Scanner? 77031 | -4/Factory | Fabricated Exp. Sensor Array (x1) 77081 | -4/Factory | Local fabrication network quarantined 77084 | -4/Factory | High security lockdown imminent 77115 | -4/Factory | Sucked down chute 77115 | -4/Factory | Entered Waste 77124 | -4/Waste | Spotted C-40 Crusher 77130 | -4/Waste | EMP discharged 77136 | -4/Waste | Allies destroyed C-40 Crusher 77144 | -4/Waste | Spotted C-40 Crusher 77150 | -4/Waste | 3 allies followed down the chute 77153 | -4/Waste | Allies destroyed C-40 Crusher 77187 | -4/Waste | Spotted C-40 Crusher 77188 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 77193 | -4/Waste | Spotted C-40 Crusher 77196 | -4/Waste | Destroyed C-40 Crusher 77216 | -4/Waste | Spotted C-40 Crusher 77223 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 77226 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 77229 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 77230 | -4/Waste | EMP discharged 77230 | -4/Waste | System corruption reached 10% 77230 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 77232 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 77232 | -4/Waste | Identified Transdimensional Reconstructor 77232 | -4/Waste | Warped through subspace 77263 | -4/Waste | Lost 6 parts (3n1u2w) 77272 | -4/Waste | Discovered new exit (range 10) 77284 | -4/Waste | Identified exit to Factory 77286 | -4/Waste | Entered Factory 77287 | -4/Factory | Loaded intel: 67 trap records 77751 | -4/Factory | Zion Resource Resupply teleported in 77752 | -4/Factory | Incoming investigation squad redirected 77813 | -4/Factory | Fabricated Exp. Terrain Scanner? 77872 | -4/Factory | Discovered exit to Upper Caves (range 30) 78079 | -4/Factory | First assault squad dispatched 78096 | -4/Factory | Incoming assault squad redirected 78097 | -4/Factory | Incoming assault squad redirected 78190 | -4/Factory | Lost 6 parts (3n1u2w) 78365 | -4/Factory | Entered Upper Caves 78485 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 78489 | -4/Upper Caves | Identified exit to Warlord 78793 | -4/Upper Caves | Learned 4 Research zone layouts 78835 | -4/Upper Caves | Discovered new exit (range 13) 78879 | -4/Upper Caves | Identified exit to Upper Caves 79073 | -4/Upper Caves | Build established: Scavenger-Skirmisher 82255 | -4/Upper Caves | Build established: Scavenger-Mutant 82868 | -4/Upper Caves | Learned 4 Research zone layouts 85496 | -4/Upper Caves | Entered another Upper Caves area 85496 | -4/Upper Caves | Accompanied by 2 allies 85631 | -4/Upper Caves | Discovered exit to Research (range 29) 85840 | -4/Upper Caves | Discovered exit to Warlord (range 12) 87520 | -4/Upper Caves | Learned Research security intel 88239 | -4/Upper Caves | Learned Research security intel 90180 | -4/Upper Caves | Entered Warlord 90180 | -4/Warlord | Accompanied by 1 ally 90266 | -4/Warlord | Learned Testing stockpile data 90267 | -4/Warlord | Learned 4 Command zone layouts 90268 | -4/Warlord | Learned Research security intel 90320 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 90416 | -4/Warlord | Found Prototype Device 90417 | -4/Warlord | Identified Minesniffer Drone Bay 90775 | -4/Warlord | Visited the Vortex Lab 90783 | -4/Warlord | Found Prototype Energy Gun 90785 | -4/Warlord | Found Prototype Energy Gun 90790 | -4/Warlord | Warlord's base attacked by MAIN.C 90887 | -4/Warlord | Rebuked by Warlord 90907 | -4/Warlord | Opened Warlord's prototype stash 90911 | -4/Warlord | Found Prototype Device 90911 | -4/Warlord | Identified Thermal Barrier 90918 | -4/Warlord | Found Prototype Processor 90918 | -4/Warlord | Identified Exp. Core Analyzer 90950 | -4/Warlord | Found Prototype Reactor 91136 | -4/Warlord | Spotted Executioner 91140 | -4/Warlord | Warlord forces counterattacked 91147 | -4/Warlord | Spotted Executioner 91148 | -4/Warlord | Destroyed Striker 91151 | -4/Warlord | Destroyed Executioner 91207 | -4/Warlord | Spotted Executioner 91228 | -4/Warlord | Destroyed Executioner 91269 | -4/Warlord | Discovered new exit (range 8) 91290 | -4/Warlord | Spotted Striker 91292 | -4/Warlord | Spotted Striker 91296 | -4/Warlord | Destroyed Striker 91317 | -4/Warlord | Destroyed 7 combat bots 91350 | -4/Warlord | Identified Vortex Rifle (x2) 91392 | -4/Warlord | Spotted Executioner 91408 | -4/Warlord | Destroyed Executioner 91447 | -4/Warlord | Identified exit to Proximity Caves 91457 | -4/Warlord | Destroyed 12 combat bots 91465 | -4/Warlord | Warlord base infiltrated, sounded retreat 91466 | -4/Warlord | Lost 8 parts (1p2n1u4w) 91490 | -4/Warlord | Spotted Executioner 91490 | -4/Warlord | Spotted Striker 91499 | -4/Warlord | Entered Proximity Caves 91529 | -3/Proximity Caves | Lost 4 parts (1n3w) 91722 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 92215 | -3/Proximity Caves | Build established: Scavenger-Mutant 94368 | -3/Proximity Caves | Discovered exit to Research (range 16) 96461 | -3/Proximity Caves | Identified Vortex Chain Reactor 111200 | -3/Proximity Caves | Entered Research 111200 | -3/Research | Evolved 2 slots: Utility x2 111201 | -3/Research | Identified exit to Armory 111261 | -3/Research | Retrieved Zion intel report: Main Access 111261 | -3/Research | Identified exit to Research 111950 | -3/Research | Found Fusion Bomb Launcher 112018 | -3/Research | Retrieved Zion intel report: Active Terminals 112019 | -3/Research | Zion Recon squad teleported in 112064 | -3/Research | Found Unknown Launcher 112064 | -3/Research | Identified Gamma Bomb Array 112247 | -3/Research | Discovered new exit (range 4) 112252 | -3/Research | Identified exit to Quarantine 112268 | -3/Research | Entered Quarantine 112284 | -3/Quarantine | Found Alien Artifact 112286 | -3/Quarantine | Found Transdimensional Reconstructor 112292 | -3/Quarantine | Found Dimensional Node Initializer 112323 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 112326 | -3/Quarantine | Found Alien Artifact 112327 | -3/Quarantine | Identified Subatomic Replicator 112369 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 112384 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 112445 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 112448 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 112504 | -3/Quarantine | Found Alien Artifact 112743 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 112773 | -3/Quarantine | Found Alien Launcher 112840 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 112869 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 112925 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 112943 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 112989 | -3/Quarantine | Found Alien Artifact 112989 | -3/Quarantine | Identified Phase Armor 113017 | -3/Quarantine | Found Alien Artifact 113018 | -3/Quarantine | Identified Phase Redirector 113025 | -3/Quarantine | Discovered exit to Research (range 13) 113042 | -3/Quarantine | Found Alien Artifact 113047 | -3/Quarantine | Identified Stasis Generator 113081 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 113131 | -3/Quarantine | Build established: Hauler-Mutant 113221 | -3/Quarantine | Found Prototype Launcher 113221 | -3/Quarantine | Identified Tesla Bomb Launcher 113251 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 113399 | -3/Quarantine | Found Alien Artifact 113616 | -3/Quarantine | Entered Research 113616 | -2/Research | Evolved 2 slots: Utility x2 113758 | -2/Research | Retrieved Zion intel report: Trap Installations 113806 | -2/Research | Discovered new exit (range 18) 113920 | -2/Research | Identified exit to Testing 114046 | -2/Research | Entered Testing 114060 | -2/Testing | Found Prototype Hackware 114083 | -2/Testing | Found Portable AFG 114170 | -2/Testing | Found Prototype Protection 114229 | -2/Testing | Spotted Striker 114239 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 114292 | -2/Testing | Stole the SGEMP Prototype 114304 | -2/Testing | Spotted Striker 114326 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 114498 | -2/Testing | Identified Core Reset Matrix 114740 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 114925 | -2/Testing | Discovered new exit (range 26) 114995 | -2/Testing | Found Prototype Energy Cannon 115012 | -2/Testing | Spotted PL-X5TUPJUJC9 115043 | -2/Testing | Identified exit to Access 115046 | -2/Testing | Entered Access 115046 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 115047 | -1/Access | Loaded intel: 118 machine locations 115047 | -1/Access | Loaded intel: 60 trap records 115047 | -1/Access | Identified exit to Surface 115047 | -1/Access | Discovered exit to Surface (range 101) 115047 | -1/Access | Identified exit to Command 115047 | -1/Access | Discovered exit to Command (range 134) 115047 | -1/Access | Delivered the SGEMP Prototype to Zhirov 115047 | -1/Access | Zhirov transferred Access data 115050 | -1/Access | Identified SHELL Armor 115170 | -1/Access | Retrieved Zion intel report: Unaware Analyses 115171 | -1/Access | Zion Hacker squad teleported in 115177 | -1/Access | Incoming investigation squad redirected 115399 | -1/Access | Identified Matter Drive 115433 | -1/Access | Zhirov warped through subspace 115440 | -1/Access | Garrison activated, responded to threat 115495 | -1/Access | Zion Trap Resupply teleported in 115757 | -1/Access | Spotted B-99 Colossus 115758 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 115787 | -1/Access | Zion Experimental squad teleported in 115800 | -1/Access | Zion Zionite Resupply teleported in 115835 | -1/Access | Zion Explosive Resupply teleported in 115863 | -1/Access | Entered Command 115863 | -1/Command | Accompanied by 3 allies 115868 | -1/Command | Found Prototype Launcher 115869 | -1/Command | Identified Ragnarok Missile Launcher 115903 | -1/Command | Disengaged cave seal 115903 | -1/Command | Zionites emerged from the dark tunnel 115960 | -1/Command | Disengaged cave seal 115976 | -1/Command | Retrieved Zion intel report: Main Access 116021 | -1/Command | Zionites emerged from the dark tunnel 116042 | -1/Command | Build established: Scavenger-Mutant 116134 | -1/Command | Found Zio. Shade Armor 116156 | -1/Command | Retrieved Zion intel report: Guard Positions 116198 | -1/Command | Spotted B-99 Colossus 116201 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 116263 | -1/Command | Spotted Combat Programmer 116264 | -1/Command | Spotted Combat Programmer 116265 | -1/Command | Spotted M Guard 116265 | -1/Command | Spotted M Guard 116272 | -1/Command | Combat Programmer assimilated allied OI-82M(z) 116283 | -1/Command | Combat Programmer assimilated allied Z-Experimental 116291 | -1/Command | Allies destroyed Combat Programmer 116296 | -1/Command | Allies destroyed M Guard 116298 | -1/Command | Allies destroyed Combat Programmer 116302 | -1/Command | Allies destroyed M Guard 116302 | -1/Command | All MAIN.C guards destroyed 116342 | -1/Command | Retrieved Zion intel report: Component Schematics 116355 | -1/Command | Identified Potential Cannon 116393 | -1/Command | First assault squad dispatched 116417 | -1/Command | Incoming assault squad redirected 116431 | -1/Command | 0b10 Conduit disabled 116444 | -1/Command | Met MAIN.C 116454 | -1/Command | Allies destroyed MAIN.C Shell 116457 | -1/Command | MAIN.C activated Command garrisons 116460 | -1/Command | Zhirov used SGEMP to disable MAIN.C 116477 | -1/Command | Found Prototype Protection 116477 | -1/Command | Identified Centrium Heavy Armor Plating 116483 | -1/Command | Identified Sigix Terminator 116483 | -1/Command | Used Core Reset Matrix 116877 | -1/Command | Phase Generator disabled 117101 | -1/Command | Discovered exit to Surface (range 23) 117670 | -1/Command | Found Prototype Launcher 117683 | -1/Command | Identified Hellfire Missile Launcher 117778 | -1/Command | Found Exp. Targeting Computer 117782 | -1/Command | Found Prototype Ballistic Cannon 117782 | -1/Command | Identified Omega Cannon 117797 | -1/Command | Found Prototype Reactor 117797 | -1/Command | Identified Vortex Chain Reactor 117800 | -1/Command | Found Prototype Reactor 117800 | -1/Command | Identified Zero-point Reactor 117804 | -1/Command | Found Prototype Device 117804 | -1/Command | Identified Beam Splitter 117808 | -1/Command | Found Prototype Device 117808 | -1/Command | Identified Femtoactuators 117811 | -1/Command | Found Prototype Device 117811 | -1/Command | Identified EM Dispersion Field 117814 | -1/Command | Found Prototype Device 117814 | -1/Command | Identified Adv. Particle Accelerator 118207 | -1/Command | Found Prototype Reactor 118209 | -1/Command | Identified Singularity Reactor 118324 | -1/Command | Build established: Hauler-Mutant 118365 | -1/Command | Found Prototype Protection 118396 | -1/Command | Found Prototype Processor 118453 | -1/Command | Identified Exp. Target Analyzer 118470 | -1/Command | Identified Exp. Powered Armor 118776 | -1/Command | Found Prototype Processor 118799 | -1/Command | Identified Spectral Analyzer 119998 | -1/Command | Found Unknown Device 120000 | -1/Command | Identified Launcher Loader 120424 | -1/Command | Found Unknown Launcher 120436 | -1/Command | Identified Fusion Bomb Launcher 121803 | -1/Command | Found Prototype Device 121817 | -1/Command | Identified Adv. Kinecellerator 121840 | -1/Command | Found Unknown Device 121842 | -1/Command | Identified Antimissile System 121844 | -1/Command | Found Prototype Device 121848 | -1/Command | Found Exp. Targeting Computer 121850 | -1/Command | Identified Exp. ECM Suite 121884 | -1/Command | Discovered exit to Surface (range 8) 121911 | -1/Command | Found Prototype Ballistic Gun 121918 | -1/Command | Identified Multirail 121924 | -1/Command | Found Unknown Protection 121929 | -1/Command | Identified Hvy. Reflective Plating 121947 | -1/Command | Found Unknown Protection 121967 | -1/Command | Identified Hvy. Insulated Plating 125506 | -1/Command | Found Unknown Protection 125509 | -1/Command | Identified Hvy. Reactive Plating 130359 | -1/Command | Found Multirail 130381 | -1/Command | Found Multirail 131917 | -1/Command | Build established: Scavenger-Mutant 134913 | -1/Command | Build established: Hauler-Mutant 137443 | -1/Command | Found Zio. Weapon Casing 138986 | -1/Command | Found Exp. Core Analyzer 140884 | -1/Command | Warped through subspace to slip node 140884 | -1/Command | Discovered new exit (range 5) 141923 | -1/Command | Identified exit to Access_0 142700 | -1/Command | Entered Access_0 142700 | -1/Access_0 | Accompanied by 1 ally 142701 | -1/Access_0 | Sensed 2 artifacts in vicinity 142701 | -1/Access_0 | Met Architect 142709 | -1/Access_0 | Fired Sigix Terminator 142709 | -1/Access_0 | Architect warped through subspace 142709 | -1/Access_0 | Destroyed A8 142752 | -1/Access_0 | Warped through subspace to slip node 142752 | -1/Access_0 | Discovered exit to Surface (range 8) 144324 | -1/Access_0 | Build established: Hauler-Skirmisher 144537 | -1/Access_0 | Crushed by falling debris 144576 | -1/Access_0 | Crushed by falling debris 144627 | -1/Access_0 | Build established: Hauler-Mutant 144660 | -1/Access_0 | Found Stasis Generator 144687 | -1/Access_0 | Architect warped through subspace 144711 | -1/Access_0 | Found Prototype Launcher 144716 | -1/Access_0 | Found Prototype Device 144717 | -1/Access_0 | Identified EM Disruption Field 144774 | -1/Access_0 | A6 warped into view 144806 | -1/Access_0 | Singularity Gate disabled 144810 | -1/Access_0 | Core integrity fell below 50% 144811 | -1/Access_0 | Singularity Gate disabled 144914 | -1/Access_0 | Lost 5 parts (1n4u) 144922 | -1/Access_0 | Emitted hypermatrix ping 144924 | -1/Access_0 | Used Subatomic Replicator to replicate Zero-point Reactor 144927 | -1/Access_0 | Assembled emerged from beneath the floor 144930 | -1/Access_0 | Found Prototype Protection 144930 | -1/Access_0 | Identified Centrium Linked Plating 144939 | -1/Access_0 | Core integrity fell below 20% 144944 | -1/Access_0 | Destroyed by A6 with Enhanced Force Lance Last Messages --------------- 44936_ Hdn. Centrium Leg destroyed. 44937_ Penetrated by Quantum Shear. 44937_ Zio. Supercomposite Leg destroyed. 44938_ Centrium Linked Plating destroyed. 44939_ Critical hit. 44939_ Hdn. Centrium Leg destroyed. 44940_ Zero-point Reactor destroyed. 44940_ Destroyed Zero-point Reactor. 44940_ Enhanced Grunt destroyed. 44940_ Architect Shell breached. 44940_ Destroyed Adv. Heat Sink. 44940_ Potential Cannon destroyed. 44942_ A6 follow-up attacks with Unknown Piercing Weapon. 44942_ Penetrated by Quantum Shear. 44942_ Quantum Shear penetrates Wall. 44943_ Acquired 65 matter. 44943_ A6 follow-up attacks with Unknown Piercing Weapon. 44944_ Zero-point Reactor destroyed. 44944_ Penetrated by Quantum Shear. [Achievement: Magneto] Map ----- +----------------------------------------------------+ | ???????????????# ""##??????????????????????? | | ???????????????## "" ##?????????????????????? | | ??????????????## #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ##????????????????????? | | ??????????????# ""#????????????????????? | | ??????????????## ! ###????????????????????? | | ???????????????## ##????????????????????? | | ???????????????## ##???????????????????? | | ??????????????## #???????????????????? | | ??????????????# #???????????????????? | | ??????????????## #???????????????????? | | ??????????????## ### #???????????????? | | ??????????????# #???????????????? | | ??????????????###;; ""######???????????????? | | ?????????????????#; "# #???????????????????? | | ?????????????????#; ###???????????????????? | | ????????????????## #????????????????????? | | ????????????????#;; #????????????????????? | | ?????????????????#;; ;## #????????????????????? | | ?????????????????# ; ;#;###???????????????????? | | ????????????????###; ;# ; #???????????????????? | | ???????????????## gg ###?????????????????? | | ???????????????#; g #?????????????????? | | ????????????????# g!pg #??????????????????? | | ????????????????# "" @*;###??????????????????? | | ????????????????# " "0 ;#????????????????????? | | ????????????????# """ ;#????????????????????? | | ????????????????# # #???????????????????? | | ????????????????######;;###???????????????????? | | ?????????????????????####?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 82 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 1125 Resistance: KI 40 Resistance: TH 75 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Thermal Conversion 60 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 39 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Phase Armor Phase Redirector Stasis Generator Matter Drive Core Reset Matrix Sigix Terminator High-powered Transdimensional Reconstructor Achievements -------------- Magneto Shocking Conclusion Watch This! Challenges ------------ None Game ------ Seed GhostShieldScreen Manual? 0 Play Time 21:43:40 Cumulative 425.5 hours Start 2021.12.05 @ 13:54:31 End 2021.12.16 @ 14:40:44 Sessions 45 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 82 Adventurer 23 Explorer 0 Win Type - Total 15 Types 11/0/2/1/0/0/0/1/0 Lore% 92 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eb2e17f-893d-4968-97d4-ef739c66eb8c