Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 15:02:44 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (70) 350 Value Destroyed (1687) 1687 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (939) 939 TOTAL SCORE: 10616 Bonus ------- Follower Combat Kills 139 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 958/1300 Matter 203/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Angular Momentum Engine Micro Antimatter Reactor Improved Cloaking Device Subatomic Replicator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Surge Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Machine Analyzer Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift ECM Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Remote Datajack Spear > --- INVENTORY -------- Angular Momentum Engine Micro Antimatter Reactor Xenon Bombardment Thruster Improved Cloaking Device Improved Plasma Cutter [Rating: 109] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Wheel Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . 1 . . Utility 11 | . . . 2 . 2 1 . . . . 2 . . . 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 99 | 7 10 . 11 4 20 12 . 2 6 1 6 1 . . 4 5 10 . Power 14 | 1 2 . 2 1 3 1 . . . . 1 . . . 1 . 2 . Engine 11 | 1 2 . 2 1 3 . . . . . 1 . . . 1 . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 . Propulsion 23 | 2 3 . 4 1 3 5 . . . 1 1 . . . . 1 2 . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 13 | 2 3 . 4 1 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 5 . . . 1 1 . . . . 1 2 . Utility 37 | 2 2 . 3 . 5 5 . 1 4 . 4 1 . . 2 3 5 . Device 15 | 1 . . 1 . 1 2 . . . . 3 1 . . 1 2 3 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 2 1 . . 4 . 1 . . . . . 2 . Hackware 5 | . . . . . . 2 . 1 . . . . . . 1 1 . . Protection 5 | . 1 . 2 . 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 . 2 2 9 1 . 1 2 . . . . . 1 1 1 . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . . . . Ballistic Gun 8 | 2 1 . 1 2 2 . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . . 4 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . 1 . . . . 1 . . 1 . . . . . 1 . 1 . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 4 . . . . . . 1 2 1 Corrupted Parts 2 | . . . 1 . 1 . . . . . . . . . . . . . System Corruption 3 | . . . 2 . 1 . . . . . . . . . . . . . Parts Lost 39 | . . 3 7 1 3 . . . 1 . 1 . . . 5 1 17 . Power 4 | . . 1 1 . . . . . . . . . . . 1 . 1 . Propulsion 10 | . . 1 1 . 1 . . . . . . . . . 1 1 5 . Utility 18 | . . . 2 1 1 . . . 1 . 1 . . . 2 . 10 . Weapon 7 | . . 1 3 . 1 . . . . . . . . . 1 . 1 . Highest Loss Streak 6 | . . 3 5 1 1 . . . 1 . 1 . . . 5 1 6 . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . Average Backups 14 | 2 13 21 22 25 24 7 5 5 5 5 4 5 5 5 4 3 4 4 Power . | . 1 1 1 1 1 . . . . . . . . . . . 1 2 Propulsion 4 | . 5 9 8 9 9 . . . . . . 1 1 1 1 . . . Utility 4 | . 3 5 6 8 7 3 4 4 4 4 3 3 3 3 2 2 1 1 Weapon 3 | . 2 6 5 6 6 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . 2 . 8 9 1 . 2 . . . . . . . . 3 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . 3 4 . . . . . . . . . . . . Utility 8 | . . . . . 3 1 1 . 2 . . . . . . . . 1 Weapon 8 | . . . 2 . 2 4 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 94 92 73 65 75 95 100 100 99 100 98 100 100 100 93 80 75 14 Engine 6 | . 13 10 10 11 9 3 . . . . . . . . . 5 . . Core 1 | . . . . . . 4 7 7 7 7 6 6 6 6 5 . . . Wheel 11 | . 27 24 20 22 16 1 . . . . . . . . . . . . Flight 8 | . . . . . . 20 23 23 23 23 20 20 20 20 17 19 11 . Device 8 | . . . . . . 20 23 23 19 15 19 20 20 20 17 12 15 . Storage 6 | . 14 14 11 11 9 1 . . . . . . . . . . . . Processor 10 | . . . . . 12 15 15 15 18 23 25 26 26 26 23 15 18 9 Hackware 6 | . . . . . . 13 15 15 15 15 13 13 13 13 16 17 15 . Protection 5 | . 9 14 13 3 9 . . . . . . . . . . . . . Ballistic Gun 6 | . 22 14 12 18 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . 5 14 4 . 11 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 5 7 7 7 7 6 6 6 6 5 5 3 . Impact Weapon 1 | . . . . . . . . 5 6 7 6 6 6 6 5 . . . Peak Build Rating 109 | 7 10 10 13 13 33 42 42 43 55 54 63 63 62 62 77 83 109 17 Average Rating 35 | 5 7 9 10 12 25 38 42 42 47 53 60 61 62 62 69 70 87 15 On Entrance 36 | . 7 10 7 12 13 26 42 42 43 53 54 62 62 62 62 48 73 15 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 15 91 91 94 89 124 102 15 16 16 14 16 16 16 16 17 22 39 2 Greatest Support 36 | 26 26 20 26 24 24 22 18 18 18 18 18 18 18 18 18 25 36 3 Greatest Overweight (x) 29 | . 29 8 8 4 8 4 . . . . . . . . . 1 7 . Average Overweight (x) 1 | . 3 4 4 3 4 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 24 25 25 25 25 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 22 22 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 14 | 2 13 21 22 25 24 6 4 5 4 5 4 5 5 5 4 3 4 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 22 21 25 25 25 5 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 46% | Mutant 19% | Hacker-Scout 16% | Hacker-Ninja 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Matter Collected 2360 | 270 338 . 392 80 651 213 86 20 60 . . 45 . . 26 179 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2041 | 133 307 . 385 66 933 . . . . . . . . . 38 179 . . Parts 139 | 20 27 . 32 2 50 . . . . . . . . . 2 6 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Combat Hostiles Destroyed 43 | . 9 1 7 2 24 . . . . . . . . . . . . . Guns 19 | . 7 1 5 2 4 . . . . . . . . . . . . . Cannons 22 | . 2 . 2 . 18 . . . . . . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 14 | 2 5 1 3 . 2 . . . . . . . . . 1 . . . Worker 3 | . 1 . 1 1 . . . . . . . . . . . . . . Builder 5 | . 2 . . . . . . . . . . . . . 1 2 . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . . . Recycler 5 | 1 . . 1 . 2 . . . . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 6 | . 2 . 1 . 3 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 . . . Swarmer 15 | . 3 . 2 2 8 . . . . . . . . . . . . . Grunt 19 | . 6 . 2 . 11 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . . 2 . 3 . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | 4 3 1 4 3 6 . . . . . . . . . 1 2 . . Combat Bots Only 6 | . 3 1 2 2 6 . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . . . . . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Hostile Shots Fired 413 | . 29 8 49 8 161 . 10 . . . 25 . . . 69 4 37 13 Missed 165 | . 9 . 10 3 44 . 10 . . . 20 . . . 49 1 16 3 Hits 248 | . 20 8 39 5 117 . . . . . 5 . . . 20 3 21 10 Melee 9 | . . . 7 . 1 . . . . . . . . . 1 . . . Projectile 239 | . 20 8 32 5 116 . . . . . 5 . . . 19 3 21 10 AOE 8 | . . 8 . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 4 . 3 . . . . . . . . . 2 . . . Damage Taken 4866 | . 243 298 617 39 1732 . . . . . 59 . . . 383 127 1191 177 Core 1039 | . 43 102 93 6 261 . . . . . 22 . . . 116 54 165 177 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 39 | . 2 17 20 . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 42 . 75 52 . . . . 100 . . . 97 88 95 . . Volleys Fired 183 | 8 33 3 39 6 85 7 . . 2 . . . . . . . . . Largest 2 | 2 2 2 2 1 2 1 . . 1 . . . . . . . . . Hottest 126 | 40 100 50 65 23 126 5 . . 20 . . . . . . . . . Shots Fired 320 | 16 65 6 66 6 152 7 . . 2 . . . . . . . . . Gun 147 | 16 51 3 53 6 18 . . . . . . . . . . . . . Cannon 163 | . 13 3 13 . 134 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 10 | . 1 . . . . 7 . . 2 . . . . . . . . . Kinetic 267 | 16 64 6 54 6 121 . . . . . . . . . . . . . Thermal 3 | . 1 . . . . . . . 2 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 43 | . . . 12 . 31 . . . . . . . . . . . . . Robot Hit Streak 14 | 3 10 4 6 2 14 12 . . . . . . . . . . . . Robot Miss Streak 3 | 2 3 1 3 2 2 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 207 | 8 42 4 45 3 93 5 . . . . . . . . 2 5 . . Core Hits 94 | 7 21 2 19 3 39 . . . . . . . . . 1 2 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . Critical Strikes 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 163 | . . . . . 1 8 . . 1 . 5 . . 13 14 12 100 9 Impact 33 | . . . . . . . . . 1 . 5 . . 13 14 . . . Slashing 9 | . . . . . 1 8 . . . . . . . . . . . . Piercing 121 | . . . . . . . . . . . . . . . . 12 100 9 Sneak Attacks 6 | . . . . . . . . . . . . . . . 2 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 4095 | 107 558 54 570 46 2182 . . . . . . . . . 231 347 . . Guns 1244 | 107 416 23 400 46 252 . . . . . . . . . . . . . Cannons 2177 | . 142 31 170 . 1834 . . . . . . . . . . . . . Explosions 50 | . . . . . 50 . . . . . . . . . . . . . Melee 578 | . . . . . . . . . . . . . . . 231 347 . . Ramming 46 | . . . . . 46 . . . . . . . . . . . . . Kinetic 2698 | 107 558 54 449 46 1484 . . . . . . . . . . . . . Thermal 50 | . . . . . 50 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 723 | . . . 121 . 602 . . . . . . . . . . . . . Impact 231 | . . . . . . . . . . . . . . . 231 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 347 | . . . . . . . . . . . . . . . . 347 . . Highest Corruption 34 | . 2 2 12 12 1 . . . . . . . . . . . 34 34 Average Corruption 8 | . 1 2 11 12 1 . . . . . . . . . . . 19 34 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 66 | . 6 2 21 21 2 . . . . . . . . . . . 10 4 Message Errors 15 | . 1 1 3 7 . . . . . . . . . . . . 3 . Matter Fused 15 | . 1 . 8 3 . . . . . . . . . . . . 2 1 Heat Flow Errors 11 | . 1 . 5 3 1 . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . 1 . . . . . . . . . . . . 4 1 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . 1 2 . . . . . . . . . . . . . . Data Loss (minor) 7 | . 1 1 1 3 1 . . . . . . . . . . . . . Data Loss (major) 3 | . . . 1 2 . . . . . . . . . . . . . . Misfires 3 | . 1 . 2 . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . 46 . . . . . . . . . 95 50 . . Projectiles 30 | . . . . . 30 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 161 | . . . . . 16 . . . . . . . . . 95 50 . . Knockbacks 15 | . 3 . 1 . 10 . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic 14 | . 3 . 1 . 10 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . 23 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 275 . 269 205 386 . . . . . . . . . . . . 153 Average Temperature 107 | . 69 . 100 99 112 . . . . . . . . . . . . 110 Received Heat Transfer 1263 | . 120 . 186 . 864 . . . . . 21 . . . 27 9 36 . Effects 5 | . 1 . 3 . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Interference 4 | . 1 . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fried 8 | . . . . . 7 . . . . . . . . . 1 . . . Impact Corruptions 5 | . . . . . 1 . . . . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . 1 . . . Low Security (%) 86 | 100 100 100 100 100 68 100 . . . . . . . . . 100 100 100 Level 1 9 | . . . . . 31 . . . . . . . . . 100 . . . Level 2 3 | . . . . . . . . . . . 100 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 600 | 10 70 34 151 69 372 156 . . . . 600 . . . 302 120 72 15 Initial 600 | . . 15 . 10 . 156 . . . . 600 . . . 300 98 52 . Average 79 | 3 21 2 68 16 120 50 . . . . 573 . . . 278 101 8 3 Influence Increases 3062 | 30 320 34 438 156 779 67 60 . . . 653 . . . 322 82 102 19 Destroy 0b10 Robot/C 1080 | . 180 20 280 120 480 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 140 | 30 25 . 30 5 25 . . . . . . . . . 10 15 . . Destroy Leader 272 | . 50 10 70 20 120 . . . . . . . . . 2 . . . Allied During Kill 36 | . . 4 21 11 . . . . . . . . . . . . . . Successful Hack 93 | . 32 . 6 . 13 14 . . . . 18 . . . . 10 . . Disable Machine 90 | . . . . . 45 . . . . . . . . . . . 30 15 Destroy Structure 106 | . 3 . 1 . 21 8 . . . . 5 . . . 10 12 42 4 Advance Influence 900 | . . . . . . . . . . . 600 . . . 300 . . . Partial Spotted 135 | . 30 . . . . 15 . . . . 30 . . . . 30 30 . Lose Combat Pursuer 210 | . . . 30 . 75 30 60 . . . . . . . . 15 . . Influence Decreases 3062 | 30 279 75 409 185 434 410 62 . . . 120 268 265 . 120 184 202 19 Entered New Map 851 | . . 26 . 19 . 189 2 . . . . 198 265 . . 104 48 . Time Decay 1894 | 30 279 29 339 146 404 125 60 . . . 110 70 . . 70 70 143 19 Lost Part 181 | . . . 70 . 30 . . . . . 10 . . . 50 10 11 . Lost Ally 40 | . . 20 . 20 . . . . . . . . . . . . . . Purge Threat 96 | . . . . . . 96 . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 . 6 2 . . . . 2 . . . 2 . 2 2 Investigation 4 | . . . . . . 2 . . . . 2 . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . 2 . Reinforcement 10 | . 2 . 1 . 3 . . . . . . . . . 2 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Distress Signals 5 | . 1 . 1 . 2 . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 20 4 17 7 40 4 3 . . 2 16 . . 2 40 6 19 5 Peak Tracking Total 25 | . 3 4 6 4 6 2 4 . . 2 12 . . 1 25 4 9 4 Tactical Retreats 19 | . . 1 2 . 4 1 1 . . . 1 . . . 3 1 5 . ECM-based Alert Blocks 34 | . . . . . . . . . . . 4 . . . 17 . 13 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Traps Triggered 9 | . 5 . . . . . . . . . 2 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Machines Disabled 6 | . . . . . 3 . . . . . . . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Machines Accessed 26 | . 2 . 2 . 4 5 2 . . . 4 . 4 . . 1 2 . Terminals 15 | . 2 . 1 . 3 3 . . . . 3 . . . . 1 2 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 91 | . 8 . 6 . 14 13 2 . . . 11 . 31 . . 3 3 . Successful 60 | . 5 . 2 . 7 5 2 . . . 4 . 31 . . 2 2 . Failed 29 | . 3 . 4 . 6 7 . . . . 7 . . . . 1 1 . Catastrophic 5 | . . . . . 2 3 . . . . . . . . . . . . Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . . . . Manual 38 | . 8 . 1 . 10 5 . . . . 8 . . . . 3 3 . Terminals 45 | . 8 . 5 . 10 8 . . . . 8 . . . . 3 3 . Fabricators 6 | . . . . . . 3 . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 4 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 43 | . 3 . 1 . 2 2 2 . . . 1 . 31 . . . 1 . Record 12 | . . . . . . . 1 . . . . . 11 . . . . . Part Schematic 14 | . . . 1 . 2 . . . . . . . 11 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . 3 1 . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . 3 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 2 . . . . . 1 . . . . 2 1 . Terminals 8 | . 2 . . . 2 . . . . . 1 . . . . 2 1 . Botnet 5 | . 1 . . . 1 . . . . . 1 . . . . 1 1 . Operators 3 | . 1 . . . 1 . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . 4 5 . . . . 3 . . . . 1 1 . Full Trace Events 3 | . . . . . . 2 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . 2 . . . 14 . . . 11 . . . . . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 83 | . . . . . . 36 . . . . 47 . . . . . . . Total Part Build Rating 16 | . . . . . . 6 . . . . 10 . . . . . . . Part Studies Acquired 5 | . . . 1 . 3 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . . . . . . . . Non-combat 3 | . . . . . . 3 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 5 . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . find_recycling 2 | . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Total Allies 3 | . . 2 . 1 . . . . . . . . . . . . . . Largest Group 2 | . . 2 1 2 . . . . . . . . . . . . . . Highest-Rated Group 62 | . . 36 31 62 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . 9 28 12 . . . . . . . . . . . . . . Total Damage 715 | . . 127 459 129 . . . . . . . . . . . . . . Kills 14 | . . 2 8 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Active Infowar (turns) 3240 | 46 51 . . . 1 379 207 269 333 94 237 144 31 308 150 158 832 . Optics 2083 | . . . . . . . . . 133 94 237 144 31 308 150 158 828 . Sensors 3139 | . . . . . 1 379 207 269 333 94 237 141 31 308 150 158 831 . Terrain 2130 | . . . . . . 363 207 269 333 94 237 144 31 308 144 . . . Structural 2029 | . . . . . . 376 207 269 188 . 200 . . . . 39 750 . Seismic 97 | 46 51 . . . . . . . . . . . . . . . . . Machine Analysis 3140 | . . . . . . 377 207 269 333 94 237 144 31 308 150 158 832 . ECM 1323 | . . . . . . . . . . . 17 144 31 308 148 51 624 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . 1 . 1 1 . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Turns Passed 7615 | 86 929 282 950 556 1503 407 207 269 333 94 237 144 31 308 150 158 887 84 Spaces Moved 8290 | 52 545 180 541 395 724 820 637 313 956 282 424 372 92 408 252 341 836 120 Core 134 | 2 1 . . . . . . . . . . . . . . . 11 120 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2450 | 50 544 180 541 395 724 16 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5706 | . . . . . . 804 637 313 956 282 424 372 92 408 252 341 825 . Fastest Speed 29 | 50 90 140 135 130 135 29 32 32 32 32 34 34 34 34 34 29 29 50 Average Speed 66 | 88 140 152 143 134 156 32 32 32 32 32 34 34 34 34 34 31 38 50 Slowest Speed 1500 | 100 1500 200 200 145 210 145 32 32 32 34 34 34 34 34 37 117 400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . 3 . . . 8 1 5 . Potential Cave-ins 54 | . . . . . . . . . . . . . . 5 7 . 42 . Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . 7 . Exploration Rate (%) 45 | 4 86 41 50 81 57 23 79 46 84 50 18 58 80 49 7 12 32 14 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . . . 1 . . . . . Known Exits Taken 13 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . 1 . . Scrap Searched 16 | . . . . 3 . . 3 5 3 1 . 1 . . . . . . Spaces Dug 114 | . 1 . . . 4 8 . . . . 5 . . 13 12 6 63 2 Terrain Destroyed 128 | . 1 . . . 18 8 . . . . 5 . . 13 12 6 63 2 Melee 109 | . . . . . . 8 . . . . 5 . . 13 12 6 63 2 Projectile 12 | . 1 . . . 11 . . . . . . . . . . . . . AOE 7 | . . . . . 7 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Res Qua Total 9825 | 72 635 183 652 412 951 957 640 480 978 283 509 388 91 563 294 369 1238 130 Wait 911 | . 27 . 44 6 81 73 . 165 4 . 50 13 . 143 26 7 272 . Move 8237 | 51 544 179 540 394 723 819 636 312 955 281 417 371 91 407 238 338 821 120 Hop 14 | . . . . . . . . . . . 3 . . . 5 1 5 . Pick Up 51 | 6 10 . 8 . 13 4 2 . 2 . 2 . . . 1 1 2 . Fast Attach 63 | 7 9 . 7 1 9 3 . 1 4 1 4 2 . . 1 5 8 1 Attach 28 | . 1 1 3 . 2 9 . . . . 2 . . . 2 3 5 . Detach 22 | . 2 . 2 . 2 5 . . 2 . 1 . . . 2 2 4 . Swap 43 | . 8 . 3 3 12 4 . 1 4 . 4 . . . 3 . 1 . Drop 81 | . 1 . 6 2 22 25 2 1 4 1 6 2 . . 2 . 7 . Fire 183 | 8 33 3 39 6 85 7 . . 2 . . . . . . . . . Melee 163 | . . . . . 1 8 . . 1 . 5 . . 13 14 12 100 9 Ram 1 | . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 15 . . . . . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research (discovered 4 exits: [*Res x2] / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 5) 623 | -10/Materials | Discovered new exit (range 15) 1016 | -10/Materials | Entered Mines 1138 | -10/Mines | Discovered new exit (range 8) 1184 | -10/Mines | Assembled infested the area 1224 | -10/Mines | Core integrity fell below 50% 1252 | -10/Mines | Lost 3 parts (1p1n1w) 1298 | -10/Mines | Entered Materials 1298 | -9/Materials | Accompanied by 1 ally 1298 | -9/Materials | Evolved 2 slots: Utility x2 1303 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1701 | -9/Materials | System corruption reached 10% 1731 | -9/Materials | Lost 5 parts (1p1n1u2w) 1908 | -9/Materials | Discovered new exit (range 9) 1976 | -9/Materials | Discovered new exit (range 9) 2036 | -9/Materials | Build established: Scavenger-Mutant 2248 | -9/Materials | Entered Mines 2248 | -9/Mines | Accompanied by 1 ally 2254 | -9/Mines | Received a Mining Laser from a helpful Derelict 2305 | -9/Mines | Learned location of Zion (-7) 2475 | -9/Mines | Discovered new exit (range 9) 2731 | -9/Mines | Learned Materials emergency access door positions 2796 | -9/Mines | Discovered new exit (range 9) 2804 | -9/Mines | Entered Materials 2804 | -8/Materials | Evolved 2 slots: Utility x2 2956 | -8/Materials | Build established: Mutant 3503 | -8/Materials | Central database locked down 3554 | -8/Materials | Discovered new exit (range 8) 3734 | -8/Materials | Garrison activated, responded to threat 4305 | -8/Materials | Identified exit to Factory 4307 | -8/Materials | Entered Factory 4307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4354 | -7/Factory | Central database locked down 4515 | -7/Factory | Fabricated Trap Scanner (x2) 4605 | -7/Factory | Discovered new exit (range 3) 4606 | -7/Factory | Identified exit to Factory 4644 | -7/Factory | Identified exit to Lower Caves 4714 | -7/Factory | Entered Lower Caves 4733 | -7/Lower Caves | Encountered a Warlord checkpoint 4771 | -7/Lower Caves | Entered a destroyed Warlord outpost 4773 | -7/Lower Caves | Build established: Hacker-Scout 4807 | -7/Lower Caves | Learned 8 Factory zone layouts 4916 | -7/Lower Caves | Discovered new exit (range 15) 4917 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4920 | -7/Lower Caves | Identified exit to Lower Caves 4921 | -7/Lower Caves | Entered another Lower Caves area 5185 | -7/Lower Caves | Discovered new exit (range 16) 5190 | -7/Lower Caves | Identified exit to Zion 5190 | -7/Lower Caves | Entered Zion 5228 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5244 | -7/Zion | Discovered new exit (range 12) 5286 | -7/Zion | Given A8's code to call for help 5289 | -7/Zion | Given the Hacking Drone Bay 5343 | -7/Zion | Learned location of Data Miner (-6) 5346 | -7/Zion | Learned Factory terminal intel 5379 | -7/Zion | Found Prototype Processor 5379 | -7/Zion | Identified Spectral Analyzer 5382 | -7/Zion | Found Prototype Processor 5382 | -7/Zion | Identified Exp. Target Analyzer 5386 | -7/Zion | Found Prototype Processor 5386 | -7/Zion | Identified Exp. Core Analyzer 5523 | -7/Zion | Identified exit to Proximity Caves 5523 | -7/Zion | Entered Proximity Caves 5525 | -6/Proximity Caves | Spotter reported a threat 5526 | -6/Proximity Caves | Spotter reported a threat 5578 | -6/Proximity Caves | Spotter reported a threat 5579 | -6/Proximity Caves | Spotter reported a threat 5617 | -6/Proximity Caves | Entered Factory 5617 | -6/Factory | Evolved 2 slots: Utility x2 5618 | -6/Factory | Identified exit to Factory 5619 | -6/Factory | Loaded intel: 26 terminal locations 5747 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 5776 | -6/Factory | Identified exit to Lower Caves 5854 | -6/Factory | Entered Lower Caves 5995 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5995 | -6/Lower Caves | Learned 4 Factory zone layouts 5997 | -6/Lower Caves | Identified exit to Data Miner 5998 | -6/Lower Caves | Entered Data Miner 5998 | -6/Data Miner | Discovered new exit (range 6) 6003 | -6/Data Miner | Met Data Miner 6016 | -6/Data Miner | Learned location of Section 7 (-3) 6016 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6021 | -6/Data Miner | Received God Mode back door access code from Data Miner 6029 | -6/Data Miner | Identified exit to Proximity Caves 6029 | -6/Data Miner | Entered Proximity Caves 6031 | -5/Proximity Caves | Learned Factory stockpile data 6050 | -5/Proximity Caves | Learned 4 Factory zone layouts 6120 | -5/Proximity Caves | Build established: Hacker-Ninja 6258 | -5/Proximity Caves | Spotter reported a threat 6311 | -5/Proximity Caves | Spotter reported a threat 6334 | -5/Proximity Caves | Discovered exit to Factory (range 3) 6337 | -5/Proximity Caves | Entered Factory 6337 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6338 | -5/Factory | Identified exit to Factory 6487 | -5/Factory | Entered another Factory area 6487 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6514 | -4/Factory | Lost 5 parts (1p1n2u1w) 6627 | -4/Factory | Discovered new exit (range 23) 6645 | -4/Factory | Entered Research 6645 | -3/Research | Evolved 2 slots: Utility x2 6649 | -3/Research | Found Prototype Device 6649 | -3/Research | Identified Exp. Thermal Defense Suite 6775 | -3/Research | Identified exit to Quarantine 6790 | -3/Research | Found Prototype Processor 6790 | -3/Research | Identified Exp. Melee Analysis Suite 7033 | -3/Research | Discovered new exit (range 8) 7048 | -3/Research | Spotted B-86 Titan 7117 | -3/Research | Discovered new exit (range 8) 7293 | -3/Research | Spotted B-86 Titan 7333 | -3/Research | Crushed by falling debris 7371 | -3/Research | Crushed by falling debris 7372 | -3/Research | System corruption reached 10% 7375 | -3/Research | Crushed by falling debris 7395 | -3/Research | Crushed by falling debris 7426 | -3/Research | Lost 6 parts (2n4u) 7450 | -3/Research | Crushed by falling debris 7473 | -3/Research | Crushed by falling debris 7477 | -3/Research | Crushed by falling debris 7477 | -3/Research | System corruption reached 30% 7508 | -3/Research | Lost 5 parts (1n4u) 7510 | -3/Research | Spotted B-90 Cyclops 7532 | -3/Research | Entered Quarantine 7583 | -3/Quarantine | Found Alien Artifact 7583 | -3/Quarantine | Identified Subatomic Replicator 7612 | -3/Quarantine | Scanned by Researcher 7616 | -3/Quarantine | Self-destructed Last Messages --------------- AMBIENT_HEAT=-20 GOAL=ESCAPE 07564_ System corrupted: Heat flow error (+239). 07567_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07579_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q004. 07580_ Suspension Chamber breached. 07583_ Acquired Alien Artifact. 07583_ Identified Subatomic Replicator. 07583_ Unable to initiate replication process, detached Subatomic Replicator. 07586_ System corrupted: Matter fused (-9). 07604_ System corrupted: Energy discharge (-29). 07612_ C-55 Analyst calls for reinforcements. 07612_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07612_ Held in stasis. 07612_ C-55 Analyst is analyzing... 07612_ ALERT: Encountered unknown unique technology, formulating response. 07616_ Held in stasis. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ######+########???????????????????? | | ??????????? #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ?????????????????####+### s #???????????????????? | | ????????????????????????#s #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#s #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??####?????????????? | | ????????????????????????# #? ??????????? | | ????????????????????????# #?""" #?????????? | | ????????????????????????# c# "R" #?????????? | | ????????????????????????# # " " #?????????? | | ???????????????########## + #?????????? | | ???????????????# # # """ #?????????? | | ???????????????# " # # ! """ ??????????? | | ???????????????# T " # #? """ ??????????? | | ???????????????# """ # #?#######???????????? | | ???????????????# """ # #???????????????????? | | ???????????????# """ # #???????????????????? | | ???????????????# " " + #???????????????????? | | ???????????????# " # #???????????????????? | | ???????????????# # #########???????????? | | ???????????????#####+#### # """"" ???????????? | | ?????????????????# #?# # """"""?? #???????? | | ?????????????????# #?# # """""" #???????? | | ????############## #?# # " """ [ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 35 Defensive Hacking 14 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Trap Scanner | -8/Materials | Hacked Power Sword | -7/Zion | Archive Arc Projector | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Power Maul | -7/Zion | Archive System Guard | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Trap Scanner | x2 | -7/Factory Adv. Terrain Scanner | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptPulsarFrame Manual? 0 Play Time 01:09:33 Cumulative 131.6 hours Start 2026.05.29 @ 13:53:56 End 2026.05.29 @ 15:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfdff323-1c36-4d66-b4fa-50ad811ec6d6