Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 23:42:35 Player: Venar246 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2208) 2208 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6118 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 146/150 System Corruption 0% Temperature Critical (501) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Long-range Tractor Beam > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Xenon Bombardment Thruster Cooled VTOL Module Large Storage Unit Large Matter Pod (150) Improved Utility Shielding Layered Light Armor Plating Plasma Cannon Plasma Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Propulsion Shielding Hardened Light Armor Plating Improved Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Cooled VTOL Module Large Storage Unit Large Matter Pod Improved Utility Shielding Layered Light Armor Plating Plasma Cannon Light Assault Rifle Heavy Rocket Launcher Powered Hammer [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 61 | 6 6 2 . 4 25 18 Power 6 | 1 . 1 . 1 1 2 Engine 3 | 1 . 1 . 1 . . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 24 | 2 3 . . 1 12 6 Treads 5 | . . . . . 5 . Leg 17 | 2 3 . . 1 7 4 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 11 | 1 2 . . 1 3 4 Device 3 | . . . . . 2 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 5 | . 1 . . 1 1 2 Artifact . | . . . . . . . Weapon 20 | 2 1 1 . 1 9 6 Energy Gun 4 | . . 1 . . 3 . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 9 | 2 1 . . 1 5 . Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 23 | . 1 2 . 6 9 5 Power 3 | . . 1 . 1 1 . Propulsion 7 | . . . . 2 4 1 Utility 7 | . . . . 2 2 3 Weapon 6 | . 1 1 . 1 2 1 Highest Loss Streak 4 | . 1 2 . 2 4 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 86 99 100 87 63 92 Engine 6 | . 14 13 14 10 1 . Core 1 | . . . . . . 7 Treads 3 | . . . . . 13 . Leg 24 | . 28 28 28 27 12 29 Device 5 | . . . . . 7 14 Storage 11 | . 14 14 14 14 9 7 Processor 1 | . . . . . . 6 Protection 7 | . 1 14 14 7 . 9 Energy Gun 6 | . . 8 14 7 8 5 Ballistic Gun 13 | . 28 19 14 20 9 4 Naked Turns . | . . . . . . . Heaviest Build 51 | 12 34 34 33 33 37 51 Greatest Support 80 | 20 26 26 26 26 80 60 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 2 10 10 10 14 15 15 Average Carried 11 | 1 4 9 10 11 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 10 10 10 14 13 15 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1238 | 119 240 47 . 93 507 232 Remotely . | . . . . . . . Salvage Created 2745 | . 225 126 . 308 1375 711 Parts 176 | . 28 11 . 28 66 43 Haulers Intercepted 4 | . . . . . 2 2 Recyclers Shooed 11 | . 1 2 . . 7 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 60 | . 9 5 . 11 22 13 Guns 49 | . 9 5 . 11 22 2 Cannons 7 | . . . . . . 7 AOE 2 | . . . . . . 2 Classes Destroyed 12 | . 4 . . 2 4 2 Worker 5 | . . . . 2 1 2 Hauler 4 | . . . . . 2 2 Recycler 5 | . . . . . 3 2 Operator 2 | . 1 . . . 1 . Watcher 2 | . 1 . . . . 1 Swarmer 21 | . 6 3 . 9 3 . Grunt 31 | . 3 2 . 1 15 10 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . 3 . Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 12 | . 3 3 . 3 12 9 Combat Bots Only 11 | . 3 3 . 3 11 5 Max Kills in Single Turn 8 | . 2 2 . 2 1 8 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 407 | . 68 33 . 81 149 76 Missed 110 | . 20 11 . 26 35 18 Damage Taken 4425 | . 426 272 . 488 1699 1540 Core 1291 | . 78 11 . 65 412 725 Absorbed by Shields 67 | . . . . . . 67 Redirected to Shielding 54 | . . . . . . 54 Core Remaining (%) 54 | 100 . . . 38 25 . Volleys Fired 267 | . 47 10 . 42 127 41 Largest 2 | . 2 2 . 2 2 2 Hottest 160 | . 40 60 . 60 126 160 Shots Fired 475 | . 93 20 . 70 224 68 Gun 426 | . 93 20 . 70 224 19 Cannon 48 | . . . . . . 48 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 326 | . 93 12 . 54 156 11 Thermal 124 | . . . . . 68 56 Explosive 1 | . . . . . . 1 Electromagnetic 24 | . . 8 . 16 . . Robot Hit Streak 19 | . 5 10 . 4 19 15 Robot Miss Streak 7 | . 7 2 . 5 5 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 310 | . 49 17 . 32 169 43 Core Hits 150 | . 22 10 . 18 68 32 Critical Kills 3 | . . 1 . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 . . 2 3 Burn 2 | . . . . . 2 . Meltdown 2 | . . . . . . 2 Destroy 1 | . . 1 . . . . Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5229 | 10 438 243 . 364 2187 1987 Guns 3247 | . 420 179 . 326 2168 154 Cannons 817 | . . . . . . 817 Explosions 1024 | . . 57 . . . 967 Melee . | . . . . . . . Ramming 141 | 10 18 7 . 38 19 49 Kinetic 2251 | . 420 87 . 209 1375 160 Thermal 2324 | . . 57 . . 793 1474 Explosive 304 | . . . . . . 304 Electromagnetic 209 | . . 92 . 117 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 1 1 6 1 . Average Corruption 2 | . . 1 1 5 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . 2 6 18 3 . Message Errors 8 | . . 1 1 6 . . Matter Fused 7 | . . 1 2 3 1 . Energy Discharges 4 | . . . 2 2 . . Data Loss (minor) 6 | . . . . 4 2 . Data Loss (major) 2 | . . . 1 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 59 | . . . . . . 59 Projectiles 17 | . . . . . . 17 Explosions 42 | . . . . . . 42 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . . . 1 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 242 | . . 51 . . . 191 Shots 4 | . . 1 . . . 3 Rammed 3 | . . . . . 3 . Targets Rammed 25 | 1 4 6 . 6 3 5 Kicked 22 | 1 4 6 . 6 . 5 Crushed . | . . . . . . . Highest Temperature 651 | . 18 113 . 106 375 651 Average Temperature 122 | . 7 40 . 35 51 268 Received Heat Transfer 1323 | . 84 87 . 18 828 306 Effects 30 | . . . . . 4 26 Shutdowns 4 | . . . . . 1 3 Energy Bleed 3 | . . . . . 1 2 Interference 6 | . . . . . 1 5 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . . 1 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 9 | . . . . . . 9 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 9 | . . . . . 1 8 Heat Transferred 4107 | . . 100 . . 1998 2009 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 360 | . 242 101 . 110 257 360 Initial 65 | . . 51 . . 7 65 Average 82 | . 101 47 . 58 95 99 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 89 | 100 91 100 . 100 93 72 Level 1 10 | . 8 . . . 6 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 . . . 3 3 Investigation 4 | . 1 . . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 4 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 21 5 . 9 36 21 Peak Tracking Total 7 | . 4 3 . 3 7 5 Tactical Retreats 3 | . 1 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 9 | . . . . . 1 8 Max in Single Turn 8 | . . . . . 1 8 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . 1 . 1 . 1 6 Terminals 6 | . 1 . . . 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 13 | . 1 . 1 . 2 9 Successful 4 | . 1 . 1 . 1 1 Failed 9 | . . . . . 1 8 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 12 | . 1 . 1 . 2 8 Terminals 8 | . 1 . . . 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 4 | . 1 . 1 . 1 1 Hauler Manifests 3 | . 1 . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . . 1 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5612 | 74 620 755 519 899 1378 1367 Spaces Moved 2754 | 57 247 374 274 498 460 844 Core 8 | 8 . . . . . . Treads 290 | . . . . . 290 . Legs 2456 | 49 247 374 274 498 170 844 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 120 Average Speed 158 | 110 184 190 190 149 169 130 Slowest Speed 260 | 120 190 190 190 190 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 33 64 61 82 36 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . 6 . . . 34 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 40 | . . 6 . . . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3568 | 65 333 395 273 592 862 1048 Wait 377 | . 21 3 . 37 226 90 Move 2748 | 56 246 373 273 497 459 844 Hop . | . . . . . . . Pick Up 50 | 2 7 1 . 6 9 25 Fast Attach 29 | 6 2 1 . 2 11 7 Attach 18 | . 1 1 . 2 9 5 Detach 3 | . . . . . 2 1 Swap 14 | . 3 . . . 5 6 Drop 37 | . 2 . . . 11 24 Fire 267 | . 47 10 . 42 127 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick 22 | 1 4 6 . 6 . 5 Crush 3 | . . . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 75 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 7) 695 | -10/Materials | Entered Mines 851 | -10/Mines | Discovered new exit (range 16) 1226 | -10/Mines | Discovered new exit (range 9) 1436 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1438 | -10/Mines | Discovered new exit (range 5) 1450 | -10/Mines | Entered Exiles 1475 | -10/Exiles | Discovered new exit (range 15) 1502 | -10/Exiles | Met 8R-AWN 1526 | -10/Exiles | Met EX-HEX 1591 | -10/Exiles | Met EX-BIN 1620 | -10/Exiles | Aligned with FarCom system 1621 | -10/Exiles | Given EX-Vault access code 1677 | -10/Exiles | Opened EX-Vault 1722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1870 | -10/Exiles | Met EX-DEC 1946 | -10/Exiles | Discovered new exit (range 10) 1969 | -10/Exiles | Entered Mines 2601 | -9/Mines | Core integrity fell below 50% 2821 | -9/Mines | Learned Materials emergency access door positions 2823 | -9/Mines | Discovered new exit (range 13) 2868 | -9/Mines | Entered Materials 2868 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3152 | -8/Materials | Lost 3 parts (1p1n1w) 3190 | -8/Materials | Lost 4 parts (2n1u1w) 3206 | -8/Materials | Destroyed 11 combat bots 3315 | -8/Materials | Core integrity fell below 50% 3791 | -8/Materials | Build established: Scavenger-Mutant 4232 | -8/Materials | Discovered new exit (range 12) 4246 | -8/Materials | Entered Factory 4246 | -7/Factory | Evolved 2 slots: Utility x2 4322 | -7/Factory | Build established: Mutant 4473 | -7/Factory | Discovered new exit (range 14) 5373 | -7/Factory | Lost 3 parts (1n2u) 5519 | -7/Factory | Discovered new exit (range 10) 5604 | -7/Factory | Core integrity fell below 50% 5605 | -7/Factory | Core integrity fell below 20% 5614 | -7/Factory | Core destroyed Last Messages --------------- 05604_ Overheating: Core damaged (-119). 05604_ Slug penetrates Wall. 05605_ Overheating: Core damaged (-126). 05605_ G-47 Trooper destroyed. 05606_ U-05 Engineer builds a Door. 05606_ Slug penetrates Wall. 05607_ Acquired 51 matter. 05608_ Overheating: Mic. Nuclear Core damaged (-18). 05608_ Overheating: Lrn. Tractor Beam damaged (-1). 05608_ Overheating: Carbon-fiber Leg damaged (-22). 05610_ Penetrated by Slug. 05610_ H-55 Commando Gauss Rifle blasted off. 05611_ Power failure, Mic. Nuclear Core shutdown. 05611_ Overheating: Energy bleed (-15). 05612_ H-55 Commando destroyed. 05614_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ????????????????????????????????? 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