Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.04 @ 20:08:08 Player: Richard Blunt Result: Destroyed by as-43253 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (122) 610 Value Destroyed (4402) 4402 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1126) 1126 TOTAL SCORE: 10358 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 199 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1735 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 95/100 System Corruption 7% Temperature Cool (6) Movement Rolling (225) Ox9 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Wheel > --- UTILITY (6) ------ Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Layered Light Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Zionite Composite Leg I Zionite Biocell (600) Zionite Biocell (600) YI-UF0's Bottomless Matter Pit (1016) Improved Sensor Array Improved Signal Interpreter Mini Assault Cannon Heavy Flak Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher YI-UF0's Doublenader Heavy Missile Launcher Heavy Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Phase Shifter Zionite Heavy Carapace > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Zionite Composite Leg I Armored Wheel Experimental Heat Sink Zionite Biocell Zionite Biocell YI-UF0's Bottomless Matter Pit Improved Sensor Array Improved Signal Interpreter Zionite Heavy Carapace Zionite Heavy Carapace Layered Light Armor Plating Medium Reactive Plating Mini Assault Cannon Heavy Flak Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher YI-UF0's Doublenader Heavy Missile Launcher Heavy Missile Launcher Heavy Flail [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Compact Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 148 | 8 22 5 2 8 11 41 5 3 3 40 Power 12 | 1 3 1 . 1 1 3 . . . 2 Engine 8 | 1 3 1 . 1 . 2 . . . . Core 2 | . . . . . 1 1 . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 31 | 3 7 . . 1 3 8 1 . . 8 Treads 23 | 1 4 . . 1 3 8 1 . . 5 Leg 2 | . . . . . . . . . . 2 Wheel 6 | 2 3 . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | 2 2 1 2 2 4 18 . . 1 17 Device 15 | 1 . . 1 . 2 4 . . . 7 Storage 7 | 1 2 . 1 1 . . . . . 2 Processor 3 | . . 1 . . . 2 . . . . Hackware 2 | . . . . . . 2 . . . . Protection 22 | . . . . 1 2 10 . . 1 8 Artifact . | . . . . . . . . . . . Weapon 56 | 2 10 3 . 4 3 12 4 3 2 13 Energy Gun 9 | 2 5 . . . . 1 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . 1 2 . 2 1 . . . . . Ballistic Cannon 19 | . . . . 1 1 8 2 1 . 6 Launcher 12 | . . 1 . 1 . 1 . 2 . 7 Special Weapon 6 | . 4 . . . . . 1 . 1 . Impact Weapon 4 | . . . . . 1 2 . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . 2 . . . 7 Parts Lost 41 | . 3 . 3 . 2 20 1 . . 12 Power 3 | . . . . . . 1 . . . 2 Propulsion 14 | . 1 . 1 . . 7 1 . . 4 Utility 17 | . . . . . 1 10 . . . 6 Weapon 7 | . 2 . 2 . 1 2 . . . . Highest Loss Streak 7 | . 3 . 3 . 1 5 1 . . 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 100 99 98 99 98 99 100 100 95 Engine 4 | . 13 14 14 14 8 4 . . . . Core 3 | . . . . . . 2 7 7 7 2 Treads 27 | . 15 14 14 14 33 28 30 30 30 29 Wheel 2 | . 11 14 14 14 2 . . . . . Device 11 | . 14 1 . . 8 8 15 15 15 14 Storage 8 | . 14 14 25 14 9 7 7 7 7 7 Processor 7 | . . 12 2 . . 2 15 15 15 9 Hackware 1 | . . . . . . 5 . . . . Protection 10 | . . . . 13 18 19 7 7 7 7 Energy Gun 1 | . 17 . . . . . 1 . . . Ballistic Gun 5 | . 4 26 27 24 16 1 . . . . Ballistic Cannon 7 | . . . . 1 . 12 12 12 6 10 Launcher 1 | . . . . 1 . . . 2 1 3 Impact Weapon 1 | . . . . . 1 . . . 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 130 | 13 30 29 34 99 107 121 107 107 106 130 Greatest Support 83 | 16 40 16 16 16 82 82 80 80 80 83 Greatest Overweight (x) 10 | . 7 1 2 6 1 1 1 1 1 10 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 15 15 17 25 25 25 25 25 25 Most Carried 25 | 5 14 15 13 16 25 25 25 25 25 25 Average Carried 21 | 3 10 13 12 15 21 22 24 24 24 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 5 14 13 12 16 24 24 24 25 25 15 Class Distribution -------------------- 63% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 6973 | 280 245 153 1056 151 960 1587 554 484 145 1358 Remotely . | . . . . . . . . . . . Salvage Created 4817 | 145 556 126 . . 1184 1517 250 158 105 776 Parts 220 | 10 30 5 . . 58 71 8 7 11 20 Haulers Intercepted 4 | . 2 . . . 1 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 11 10 11 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 127 | . 14 1 . . 19 33 10 10 . 40 Guns 33 | . 14 1 . . 15 1 2 . . . Cannons 55 | . . . . . 4 32 8 6 . 5 AOE 36 | . . . . . . . . 4 . 32 Classes Destroyed 18 | 2 4 . . . 4 2 1 1 . 4 Worker 2 | . . . . . 1 1 . . . . Builder 5 | . . . . . 2 3 . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . 2 . . . 1 1 . . . . Recycler 10 | 1 . . . . 4 5 . . . . Watcher 4 | . 1 . . . 1 2 . . . . Swarmer 15 | . 6 1 . . 2 1 1 4 . . Grunt 54 | . 8 . . . 15 21 6 4 . . Brawler 2 | . . . . . 1 1 . . . . Duelist 3 | . . . . . . . 2 1 . . Sentry 5 | . . . . . 1 3 1 . . . Specialist 2 | . . . . . . 2 . . . . Hunter 1 | . . . . . . . . 1 . . Programmer 5 | . . . . . . 5 . . . . Z-Light 3 | . . . . . . . . . . 3 Assembler 2 | . . . . . . . . . . 2 Assembled 34 | . . . . . . . . . . 34 Golem 3 | . . . . . . . . . . 3 Best Kill Streak 35 | 4 4 1 . . 6 6 3 4 . 35 Combat Bots Only 33 | . 3 1 . . 5 4 3 4 . 33 Max Kills in Single Turn 19 | 1 1 1 . . 1 2 1 2 . 19 Gunslinging . | . . . . . . . . . . . Exploded 19 | . . . . . . . . 1 . 19 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . 1 YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7208 | . 489 53 214 7 1090 2492 310 414 11 2128 Core 963 | . 98 26 5 7 108 318 72 35 . 294 Absorbed by Shields 1124 | . . . . . 360 464 100 132 4 64 Regen/Repaired (Parts) 138 | . . . . . . 138 . . . . Core Remaining (%) 75 | 100 . . . 45 80 . . . . . Volleys Fired 424 | 13 66 24 3 . 79 131 32 33 10 33 Largest 2 | 2 2 2 2 . 2 2 2 2 1 2 Hottest 128 | 100 100 40 40 . 58 96 128 101 20 109 Shots Fired 778 | 18 105 48 6 . 158 254 62 52 10 65 Gun 343 | 18 93 48 6 . 146 26 6 . . . Cannon 356 | . . . . . 12 228 53 37 . 26 Launcher 54 | . . . . . . . . 15 . 39 Special 25 | . 12 . . . . . 3 . 10 . Kinetic 597 | . 15 48 6 . 158 254 53 37 . 26 Thermal 127 | 18 90 . . . . . 9 . 10 . Explosive 32 | . . . . . . . . 15 . 17 Electromagnetic 22 | . . . . . . . . . . 22 Robot Hit Streak 18 | 5 7 17 3 . 14 18 12 10 9 8 Robot Miss Streak 5 | 3 5 2 . . 5 3 5 5 1 2 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 508 | 11 59 36 2 . 105 177 54 31 9 24 Core Hits 323 | 5 26 9 . . 45 70 30 25 2 111 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 25 | 3 5 . . . . 16 . . . 1 Burn 8 | 3 5 . . . . . . . . . Blast 17 | . . . . . . 16 . . . 1 Melee Attacks 13 | . . . . . 6 3 . . 4 . Impact 13 | . . . . . 6 3 . . 4 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15072 | 137 784 374 19 14 2196 4514 1319 1106 99 4510 Guns 3625 | 137 784 374 19 . 1817 330 164 . . . Cannons 6597 | . . . . . 121 4122 1135 678 . 541 Explosions 4397 | . . . . . . . . 428 . 3969 Melee 206 | . . . . . 206 . . . . . Ramming 128 | . . . . 14 52 62 . . . . Kinetic 9286 | . 149 374 19 . 1938 4452 1135 678 . 541 Thermal 1071 | 137 635 . . . . . 184 . 99 16 Explosive 3901 | . . . . . . . . 428 . 3473 Electromagnetic 480 | . . . . . . . . . . 480 Impact 206 | . . . . . 206 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 3 . . . 7 Average Corruption 1 | . . . . . . 1 . . . 6 Corruption Purged 3 | . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 18 | . . . . . . 16 . . . 2 Message Errors 8 | . . . . . . 7 . . . 1 Matter Fused 4 | . . . . . . 4 . . . . Heat Flow Errors 2 | . . . . . . 1 . . . 1 Energy Discharges 4 | . . . . . . 4 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 327 | . . . . . 67 72 12 51 . 125 Projectiles 111 | . . . . . . 72 12 12 . 15 Explosions 149 | . . . . . . . . 39 . 110 Melee 67 | . . . . . 67 . . . . . Knockbacks 70 | . . . . . 3 37 19 7 . 4 Impact 1 | . . . . . 1 . . . . . Kinetic 61 | . . . . . 2 30 18 7 . 4 Secondary 8 | . . . . . . 7 1 . . . Self-Inflicted Damage 85 | . . . . 7 . . . . . 78 Shots 3 | . . . . . . . . . . 3 Rammed 12 | . . . . 1 4 7 . . . . Targets Rammed 13 | . . . . 1 5 7 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 465 | 80 228 . . . 210 465 199 191 . 232 Average Temperature 87 | 39 61 . . . 61 113 82 73 . 86 Received Heat Transfer 2229 | . 207 . 20 . 608 804 143 142 . 305 Effects 6 | . . . . . . 5 . . . 1 Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . 3 . . . . Interference 2 | . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried . | . . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 5 1 . . . . . . . . Heat Transferred 3607 | 629 2146 . . . . . 449 . 333 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 513 | 20 318 191 . . 243 513 . . . . Initial 105 | . 13 105 . . . 77 . . . . Average 160 | 7 188 127 . . 58 242 . . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . . Low Security (%) 63 | 100 50 100 . 100 92 39 . . . . Level 1 28 | . 49 . . . 7 42 . . . . Level 2 8 | . . . . . . 17 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 5 . . . 3 9 . . . . Investigation 4 | . 2 . . . 2 . . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 9 | . 3 . . . 1 5 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 214 | . 25 3 13 1 40 52 13 11 1 55 Peak Tracking Total 38 | . 3 3 12 . 7 4 4 4 1 38 Tactical Retreats 14 | . 3 . 1 . . 6 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . 6 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . 1 . . 4 . . . 3 Max in Single Turn 2 | . . . 1 . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 27 | . 7 1 2 1 7 9 . . . . Terminals 17 | . 5 1 . . 5 6 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 70 | . 16 4 2 1 22 25 . . . . Successful 38 | . 9 2 2 1 13 11 . . . . Failed 32 | . 7 2 . . 9 14 . . . . Catastrophic 4 | . 1 . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 13 3 1 . 10 10 . . 1 . Terminals 54 | . 13 4 . . 18 19 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . Recycling Units 6 | . 3 . . . 1 2 . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 25 | . 7 1 2 1 9 5 . . . . Record 1 | . . . 1 . . . . . . . Robot Analysis 7 | . 5 . . . 1 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 5 | . 1 . . . 3 1 . . . . Zone Layout 4 | . 1 1 . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 2 1 . . 1 2 . . . . Terminals 3 | . . 1 . . . 2 . . . . Track 1 | . . 1 . . . . . . . . Botnet 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Tunnel 3 | . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 5 1 . . 6 8 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 26 | . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 13 | . . 3 . . . . . . 10 . Largest Group 10 | . . 3 3 . . . . . 10 10 Highest-Rated Group 261 | . . 40 40 . . . . . 261 261 Highest-Rated Ally 39 | . . 16 16 . . . . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 124 | . . 9 4 . . . . . . 111 Total Damage 1373 | . . 78 53 . . . . . . 1242 Kills 16 | . . 2 . . . . . . . 14 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 7 | . 5 . . . 1 1 . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 14620 | 117 1019 376 563 674 1406 3102 1011 1092 3299 1961 Spaces Moved 6068 | 68 588 220 434 451 462 1050 366 405 1319 705 Core 7 | 6 1 . . . . . . . . . Treads 4367 | . 70 . . . 462 1050 366 405 1319 695 Legs . | . . . . . . . . . . . Wheels 1694 | 62 517 220 434 451 . . . . . 10 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 115 236 236 242 245 245 225 Average Speed 208 | 95 119 115 126 142 237 239 243 245 245 244 Slowest Speed 400 | 100 400 115 130 190 240 242 245 245 245 246 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 4 94 30 71 77 38 26 61 54 89 77 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 7 | . 2 1 1 . 1 . 1 . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . 1 . . 2 3 3 . Spaces Dug 114 | . 12 . . . 3 3 . 81 2 13 Terrain Destroyed 300 | . 12 . . . 15 31 3 189 2 48 Melee 8 | . . . . . 3 3 . . 2 . Projectile 60 | . 12 . . . 12 28 3 5 . . AOE 232 | . . . . . . . . 184 . 48 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7173 | 97 768 300 442 487 598 1381 420 451 1361 868 Wait 324 | 4 81 42 4 6 17 76 17 8 18 51 Move 6058 | 67 587 219 433 450 461 1049 365 404 1318 705 Hop . | . . . . . . . . . . . Pick Up 108 | 5 12 4 . 13 15 42 . 2 2 13 Fast Attach 34 | 7 8 . . 3 1 7 1 . . 7 Attach 51 | . 6 1 . 2 6 24 1 . 1 10 Detach 11 | . . 1 . . 1 6 1 . . 2 Swap 63 | 1 8 4 2 3 4 10 3 3 2 23 Drop 66 | . . 5 . 9 3 24 . 1 2 22 Fire 424 | 13 66 24 3 . 79 131 32 33 10 33 Melee 13 | . . . . . 6 3 . . 4 . Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . . . . . 5 7 . . . . Escape Stasis 2 | . . . . . . 2 . . . . Rewire 6 | . . . . . . . . . 4 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 9) 333 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 8) 848 | -10/Materials | Discovered new exit (range 12) 860 | -10/Materials | Lost 3 parts (1n2w) 915 | -10/Materials | Discovered new exit (range 14) 1058 | -10/Materials | Discovered new exit (range 16) 1137 | -10/Materials | Entered Mines 1159 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1159 | -10/Mines | Met a Derelict bent on vengeance 1247 | -10/Mines | Destroyed YI-UF0 1256 | -10/Mines | Found Prototype Storage 1262 | -10/Mines | Found Prototype Launcher 1263 | -10/Mines | Identified YI-UF0's Doublenader 1290 | -10/Mines | Discovered new exit (range 5) 1333 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1364 | -10/Mines | Discovered new exit (range 5) 1513 | -10/Mines | Entered Exiles 1513 | -10/Exiles | Accompanied by 3 allies 1528 | -10/Exiles | Discovered new exit (range 15) 1541 | -10/Exiles | Met 8R-AWN 1558 | -10/Exiles | Met EX-HEX 1600 | -10/Exiles | Identified YI-UF0's Bottomless Matter Pit 1631 | -10/Exiles | Met EX-DEC 1662 | -10/Exiles | Learned location of Zion (-7) 1756 | -10/Exiles | Discovered new exit (range 10) 1856 | -10/Exiles | Met EX-BIN 1912 | -10/Exiles | Aligned with FarCom system 1913 | -10/Exiles | Given EX-Vault access code 1944 | -10/Exiles | Opened EX-Vault 1972 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1997 | -10/Exiles | Exiles lab attacked by MAIN.C 2038 | -10/Exiles | Attacked by the Exiles 2076 | -10/Exiles | Core integrity fell below 50% 2076 | -10/Exiles | Entered Mines 2082 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2106 | -9/Mines | Lost 3 parts (1n2w) 2175 | -9/Mines | Learned Materials security intel 2188 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2387 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2413 | -9/Mines | Learned Materials stockpile data 2423 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2536 | -9/Mines | Discovered new exit (range 16) 2750 | -9/Mines | Entered Materials 2750 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3797 | -8/Materials | Discovered new exit (range 16) 3801 | -8/Materials | Build established: Scavenger-Mutant 4156 | -8/Materials | Entered Factory 4156 | -7/Factory | Evolved 2 slots: Utility x2 4814 | -7/Factory | Lost 4 parts (2n2u) 5204 | -7/Factory | Discovered new exit (range 9) 5308 | -7/Factory | Identified exit to Storage 5308 | -7/Factory | Identified exit to Lower Caves 5617 | -7/Factory | Build established: Hacker-Mutant 5710 | -7/Factory | Lost 5 parts (1p1n3u) 6012 | -7/Factory | Build established: Scavenger-Mutant 6573 | -7/Factory | Repaired Lgt. Treads 7258 | -7/Factory | Entered Lower Caves 7310 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7761 | -7/Lower Caves | Core integrity fell below 50% 7798 | -7/Lower Caves | Build established: Mutant 8002 | -7/Lower Caves | Learned 4 Factory zone layouts 8094 | -7/Lower Caves | Encountered a Warlord checkpoint 8252 | -7/Lower Caves | Discovered new exit (range 8) 8269 | -7/Lower Caves | Entered another Lower Caves area 8571 | -7/Lower Caves | Learned Factory stockpile data 8877 | -7/Lower Caves | Spotted B-75 Beast 9339 | -7/Lower Caves | Discovered new exit (range 9) 9361 | -7/Lower Caves | Entered Zion 9486 | -7/Zion | Discovered new exit (range 16) 9942 | -7/Zion | Gained Derelict followers 10252 | -7/Zion | Discovered new exit (range 5) 10255 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10904 | -7/Zion | Learned location of Extension (-4) 11769 | -7/Zion | Gained Derelict followers 11953 | -7/Zion | Received a visual enhancement algorithm 12660 | -7/Zion | Entered Deep Caves 12660 | -7/Deep Caves | Accompanied by 10 allies 12862 | -7/Deep Caves | Z-Facility disabled 13058 | -7/Deep Caves | Attacked by Z-Imprinter 13067 | -7/Deep Caves | Allies destroyed Z-Imprinter 13414 | -7/Deep Caves | Build established: Scavenger-Mutant 13424 | -7/Deep Caves | Found Prototype Protection 13424 | -7/Deep Caves | Identified Zio. Weapon Casing 13449 | -7/Deep Caves | Found Prototype Protection 13449 | -7/Deep Caves | Identified Zio. Heavy Carapace 13467 | -7/Deep Caves | Found Zio. Heavy Carapace 13476 | -7/Deep Caves | Found Zio. Heavy Carapace 14117 | -7/Deep Caves | Discovered new exit (range 7) 14390 | -7/Deep Caves | Spotted as-22724 14398 | -7/Deep Caves | Core integrity fell below 20% 14415 | -7/Deep Caves | Destroyed as-22724 14435 | -7/Deep Caves | Lost 3 parts (1p1n1u) 14561 | -7/Deep Caves | Triggered Deep Caves wall 14561 | -7/Deep Caves | Spotted AS-34941 14561 | -7/Deep Caves | Spotted AS-40411 14566 | -7/Deep Caves | Exposed GOLEM chamber 14574 | -7/Deep Caves | Destroyed AS-40411 14579 | -7/Deep Caves | Destroyed AS-34941 14606 | -7/Deep Caves | Spotted as-43253 14614 | -7/Deep Caves | Destroyed 33 combat bots 14621 | -7/Deep Caves | Destroyed by as-43253 with Assembled Focal Cannon Last Messages --------------- 14590_ Extracted 296 matter. 14590_ as-29400 knocked back. 14590_ Destroyed Asb. Hover System. 14590_ as-29400 knocked back. 14591_ Extracted 12 matter. 14593_ as-29400 suffers critical hit (Blast). 14593_ as-29400 destroyed. 14594_ Extracted 12 matter. 14596_ Acquired YI-UF0's Bottomless Matter Pit. 14603_ System corrupted: Heat flow error (+170). 14603_ as-62124 Prototype Leg integration complete. 14604_ as-62124 GOLEM Unit beginning Prototype Reactor integration. 14607_ Zio. Light DM Reactor destroyed. 14608_ as-43253: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 14611_ Wall Chamber breached. 14611_ A GOLEM Unit tumbles out of the Wall Chamber. 14611_ FQ-SMW(M) destroyed. 14615_ Zio. Heavy Carapace destroyed. 14615_ Lgt. Treads destroyed. 14618_ A GOLEM Unit tumbles out of the Wall Chamber. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????? ??????????????? | | ????????? ## ???????????? | | ????????" # #??????????? | | ????????" ?????????? | | ????????? ??????????? | | ?????????! ???????????? | | ?????????! ##??????????? | | ?????????" ! ???????????? | | ?????????" #?###????????? | | ????????"" #?# #????????# | | ??????### ### ####???### | | ??""""" # #??## | | ??"% = % !! ##???## | | ??"!! ###?# | | ??" % #?# | | ??" % ###?# | | ??" l ##??# | | ??" % #??# | | ??" #??## | | ??""""" % ! #???## | | ??????### [ #????## | | ????????"" @ M #?##?## | | ?????????"g * * * #?# ## | | ?????????" * * ### | | ?????????G * ## | | ????????GG # | | ???????## ] ### | | ????????" "### | | ????????" ! ##### | | ????????" g ! | | ????????""" ]G = [ *% | | ????????" ] [ | | ?????????" % * ""# | | ????????" / ### | | ????????"" ##?# | | ????????" # # #?? | | ????????" #### ## ## ##?# | | ????????""" #????# ?# ####??## ### | | ?????????" ??????##?# #??????##??? | | ?????????##????????????#???????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 27 Energy Capacity 700 Matter Stores 1337 Matter Capacity 1800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1575 Resistance: KI 30 Resistance: EM 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Point Defense System | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive I-36 Angel | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedTacticalPit Manual? 0 Play Time 02:57:53 Cumulative 132.5 hours Start 2023.01.03 @ 13:51:21 End 2023.01.04 @ 20:08:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f580e5f-0956-41e9-9f82-72bfd36660ef