Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.07.31 @ 21:00:43 Player: ratSprite Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (266) 1330 Value Destroyed (9377) 9377 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 16791 Bonus ------- High Alert Combat Kills 491 Follower Combat Kills 105 Friendly Fire -32 Cogmind --------- Core Integrity 0/1150 Matter 61/300 Energy 4/550 System Corruption 8% Temperature Cool (185) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (3) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Improved Coolant Injector Improved Coolant Injector Improved Force Field Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Hardcell Cannon > --- INVENTORY (4) ---- Dispersion Rifle Dispersion Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Energy Well Improved Force Field Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Improved Arc Projector Improved Arc Projector Hardcell Cannon > --- INVENTORY -------- Dispersion Rifle Dispersion Rifle Improved Remote Datajack [Rating: 117] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Armor Integrity Analyzer Device Shield Generator Storage High-capacity Battery Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 13 | . 1 2 2 2 . . 2 2 . . 2 Power 2 | . . . . . . . 1 . . . 1 Propulsion 2 | . . . 1 1 . . . . . . . Utility 6 | . . 2 1 1 . . . 2 . . . Weapon 3 | . 1 . . . . . 1 . . . 1 Parts Attached 333 | 8 28 29 35 75 2 . 21 69 7 15 44 Power 41 | 1 1 3 6 9 . . 2 3 3 4 9 Engine 23 | 1 . 3 4 9 . . . 1 1 1 3 Core 14 | . 1 . 2 . . . 2 2 2 3 2 Reactor 4 | . . . . . . . . . . . 4 Propulsion 84 | 2 10 7 13 20 2 . 4 13 . 4 9 Treads 15 | . 2 2 2 9 . . . . . . . Leg 41 | 2 8 . 7 5 2 . 4 5 . 3 5 Wheel 7 | . . 5 . 2 . . . . . . . Hover 5 | . . . 1 . . . . . . . 4 Flight 16 | . . . 3 4 . . . 8 . 1 . Utility 80 | 2 4 10 4 20 . . 8 20 1 3 8 Device 45 | 1 . 2 1 12 . . 7 14 . 1 7 Storage 10 | . 3 4 . . . . . 1 1 . 1 Processor 8 | 1 1 1 . 1 . . . 2 . 2 . Hackware 4 | . . . 1 . . . 1 2 . . . Protection 13 | . . 3 2 7 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 128 | 3 13 9 12 26 . . 7 33 3 4 18 Energy Gun 51 | 1 6 7 6 9 . . 3 6 . 2 11 Energy Cannon 11 | . . . 1 . . . 1 5 1 . 3 Ballistic Gun 21 | 1 2 2 1 4 . . . 9 . 2 . Ballistic Cannon 14 | . . . . 1 . . 1 8 1 . 3 Launcher 17 | . 1 . 4 7 . . 2 2 1 . . Special Weapon 6 | 1 2 . . 2 . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 5 | . . . . 3 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 2 . . . 3 . . 1 Parts Lost 40 | . 7 5 . 4 . . . 13 3 3 5 Power 3 | . . . . . . . . 1 1 . 1 Propulsion 8 | . 1 . . 1 . . . 4 . 2 . Utility 13 | . . 3 . 1 . . . 5 1 . 3 Weapon 16 | . 6 2 . 2 . . . 3 1 1 1 Highest Loss Streak 5 | . 3 4 . 2 . . . 5 2 3 3 Average Slot Usage (%) 91 | . 93 97 89 88 99 100 99 89 74 79 90 Engine 5 | . 7 6 6 7 7 7 6 1 1 . 7 Core 3 | . 4 3 1 . . . 5 6 4 8 . Treads 5 | . . 16 1 18 . . . . . . . Leg 12 | . 22 . 12 3 27 28 24 14 . 7 11 Flight 2 | . . . 8 1 . . . 2 16 5 . Device 8 | . 3 11 6 5 14 14 12 13 13 6 5 Storage 6 | . 8 12 8 7 7 7 6 9 1 1 . Processor 10 | . 12 7 8 8 14 14 10 9 11 19 18 Hackware 6 | . . . 1 7 7 7 7 7 16 16 14 Protection 3 | . . 7 7 8 . . . 1 . . . Energy Gun 10 | . 9 21 16 11 14 14 10 5 . . 7 Energy Cannon 1 | . . . 1 . . . 1 3 1 . 3 Ballistic Gun 4 | . 5 4 4 3 7 7 6 3 . 6 . Ballistic Cannon 1 | . . . . . . . 1 4 4 4 7 Launcher 1 | . 1 2 2 2 . . 4 1 1 . . Special Weapon 1 | . 13 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 7 30 37 46 53 26 26 50 106 36 40 90 Greatest Support 100 | 20 46 46 40 85 72 56 73 70 36 60 100 Greatest Overweight (x) 34 | . 8 1 6 17 . . . 34 . 1 3 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 12 | 4 10 10 4 4 4 4 4 12 4 4 4 Average Capacity 5 | 4 8 6 4 4 4 4 4 10 4 4 4 Most Carried 12 | 3 10 10 4 4 4 4 4 12 4 4 4 Average Carried 4 | 1 6 5 3 3 4 4 3 7 3 3 3 Final Capacity 10 | 4 10 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | 3 8 4 4 4 4 4 4 3 3 4 3 Class Distribution -------------------- 28% | Hacker-Mutant 26% | Hacker-Gunner 20% | Hacker-Tank 14% | Hacker-Skirmisher 5% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 6344 | 247 366 655 788 1173 71 . 274 1511 367 549 343 Remotely . | . . . . . . . . . . . . Salvage Created 10430 | 132 456 1180 1710 1787 289 . 491 3282 397 317 389 Parts 530 | 18 25 72 113 89 11 . 21 131 16 15 19 Haulers Intercepted 8 | . . 1 4 . . . . 3 . . . Recyclers Shooed 13 | . 1 3 2 1 . . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 174 | 1 9 14 36 32 6 . 8 44 7 7 10 Melee 3 | . . . . 3 . . . . . . . Guns 99 | 1 5 13 23 17 6 . 7 22 . . 5 Cannons 35 | . 2 . 3 1 . . . 13 5 7 4 AOE 32 | . 2 1 10 10 . . 1 5 2 . 1 Classes Destroyed 16 | 3 2 6 3 1 . . . . . 1 . Worker 18 | 1 3 2 5 . . . . 6 . . 1 Builder 21 | . 1 4 6 7 . . . 2 . . 1 Tunneler 5 | 4 1 . . . . . . . . . . Hauler 8 | . . 1 4 . . . . 3 . . . Recycler 15 | . 1 5 1 3 . . . 5 . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 5 | . . 1 2 1 . . 1 . . . . Watcher 19 | . . 4 5 3 . . 1 5 . . 1 Swarmer 41 | . . 6 14 5 . . . 10 1 . 5 Grunt 69 | 1 9 4 12 15 4 . 5 16 1 2 . Brawler 3 | . . . 1 1 . . . . 1 . . Duelist 6 | . . . 1 1 2 . . . 2 . . Sentry 21 | . . 4 7 3 . . . 4 2 1 . Hunter 12 | . . . 1 1 . . . 6 . 2 2 Programmer 20 | . . . . 5 . . 3 8 . 1 3 Behemoth 1 | . . . . . . . . . . 1 . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 17 | 5 4 7 17 8 3 . 2 12 3 2 4 Combat Bots Only 9 | 1 2 6 9 7 3 . 2 6 3 2 4 Max Kills in Single Turn 5 | 1 1 1 5 4 1 . 1 5 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . 1 1 4 2 . . 1 3 1 . 1 Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Damage Taken 9977 | 25 654 558 622 1624 140 . 353 2645 312 817 2227 Core 2337 | 6 117 52 141 220 6 . 69 253 34 284 1155 Absorbed by Shields 1691 | . . 41 264 231 55 . 120 43 40 . 897 Core Remaining (%) 72 | 97 50 87 74 . . 67 91 . . 42 . Volleys Fired 630 | 15 61 78 100 115 17 . 38 102 26 38 40 Largest 4 | 2 3 3 3 3 3 . 4 4 2 3 4 Hottest 336 | 100 120 168 174 178 147 . 197 336 120 108 324 Shots Fired 1420 | 25 91 161 242 232 51 . 106 313 33 62 104 Gun 1037 | 20 55 158 212 196 51 . 85 174 . 24 62 Cannon 260 | . . . 12 6 . . 19 116 29 36 42 Launcher 92 | . 13 3 18 27 . . 2 23 4 2 . Special 31 | 5 23 . . 3 . . . . . . . Kinetic 451 | 10 8 36 63 55 17 . 39 129 11 60 23 Thermal 693 | 15 70 96 161 131 34 . 38 79 18 . 51 Explosive 54 | . 13 3 12 15 . . 2 9 . . . Electromagnetic 219 | . . 26 6 28 . . 27 96 4 2 30 Robot Hit Streak 44 | 10 28 44 17 20 18 . 28 26 19 18 27 Robot Miss Streak 4 | 1 1 2 4 2 2 . 3 4 1 1 3 Penetration Max 1 | . . . . 1 . . . 1 . . . Secondary Targets 11 | . . 1 2 1 2 . 1 3 . . 1 Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 1 . . 1 Shots Hit Robots 1033 | 15 60 97 178 171 40 . 83 236 28 53 72 Core Hits 503 | 7 31 51 90 82 13 . 31 142 12 18 26 Critical Hits 16 | . . 1 3 . . . . 6 . 1 5 Critical Kills 4 | . . 1 1 . . . . 2 . . . Critical Parts Destroyed 12 | . . . 2 . . . . 4 . 1 5 Melee Attacks 18 | . 4 . . 10 . . . 4 . . . Impact . | . . . . . . . . . . . . Slashing 14 | . . . . 10 . . . 4 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 26465 | 189 731 1582 4306 4636 628 . 1725 8083 1219 1345 2021 Guns 13668 | 189 479 1454 2710 2286 628 . 1181 3490 . 345 906 Cannons 5837 | . . . 103 94 . . 360 2566 982 953 779 Explosions 6410 | . 183 128 1490 1930 . . 184 1875 237 47 336 Melee 474 | . . . . 325 . . . 149 . . . Ramming 7 | . . . 3 1 . . . 3 . . . Kinetic 7184 | 76 90 401 858 537 168 . 589 2494 259 1298 414 Thermal 10804 | 113 458 764 2185 1962 460 . 824 2235 793 . 1010 Explosive 3508 | . 183 78 991 953 . . . 967 . . 336 Electromagnetic 4488 | . . 339 269 858 . . 312 2235 167 47 261 Impact . | . . . . . . . . . . . . Slashing 474 | . . . . 325 . . . 149 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 3 8 . 1 1 1 1 4 6 6 8 Average Corruption 3 | . 3 6 . 1 1 1 1 3 4 6 2 Corruption Purged . | . . . . . . . . . . . . Effects 139 | . . 31 . 12 3 1 2 30 11 36 13 Message Errors 26 | . . 4 . 3 . . . 4 2 8 5 Matter Fused 23 | . . 7 . . . . . 4 3 7 2 Heat Flow Errors 14 | . . 3 . . . . . 3 3 4 1 Energy Discharges 17 | . . 1 . 4 3 1 1 3 2 . 2 Parts Rejected 2 | . . . . . . . . 2 . . . Data Loss (minor) 17 | . . 5 . 3 . . 1 5 . 3 . Data Loss (major) 3 | . . 1 . . . . . . . 2 . Misfires 3 | . . 1 . . . . . . . 2 . Targeting Errors 25 | . . 7 . 1 . . . 8 1 6 2 Weapon Failures 9 | . . 2 . 1 . . . 1 . 4 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 553 | . . . 71 152 . . 107 101 38 . 84 Projectiles 195 | . . . . 12 . . 26 67 38 . 52 Explosions 303 | . . . 71 85 . . 81 34 . . 32 Melee 55 | . . . . 55 . . . . . . . Knockbacks 38 | . . . . 2 . . 9 21 . 3 3 Impact . | . . . . . . . . . . . . Kinetic 34 | . . . . 1 . . 8 19 . 3 3 Secondary 4 | . . . . 1 . . 1 2 . . . Self-Inflicted Damage 464 | . 12 11 83 221 . . 43 78 5 . 11 Shots 23 | . 1 1 2 11 . . 1 4 2 . 1 Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 3 | . . . 1 1 . . . 1 . . . Kicked 2 | . . . 1 . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 822 | 26 265 451 596 370 601 . 580 514 312 171 822 Average Temperature 156 | 15 76 117 183 120 210 . 175 160 132 56 246 Received Heat Transfer 2739 | 24 357 132 213 601 78 . 165 822 90 177 80 Effects 146 | . 1 2 35 6 9 . 13 21 1 . 58 Shutdowns 49 | . . 1 7 1 2 . 6 9 . . 23 Energy Bleed 15 | . 1 1 5 . 1 . . 3 . . 4 Interference 36 | . . . 11 5 1 . 5 3 1 . 10 Matter Decay 10 | . . . 3 . 1 . . 2 . . 4 Short Circuit 14 | . . . 4 . 2 . . 4 . . 4 Damage (minor) 8 | . . . 4 . 2 . 1 . . . 1 Damage (major) 8 | . . . . . . . 1 . . . 7 Damage (core) 6 | . . . 1 . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . 4 . . . Parts Fried 17 | . . 2 1 1 . . . 11 1 . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 26 | . . 3 9 6 2 . 3 2 1 . . Heat Transferred 18204 | 250 1150 1755 4605 3543 851 . 1210 3073 679 . 1088 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 14 | . . 1 4 5 . . 2 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 791 | 45 115 254 573 368 . . 133 791 . . 145 Average Influence 141 | 32 41 85 162 112 . . 33 414 . . 52 Maximum Alert Level 3 | . . 1 2 1 . . . 3 . . . Low Security (%) 78 | 100 100 88 65 89 . . 100 28 . . 100 Level 1 10 | . . 11 22 10 . . . 18 . . . Level 2 6 | . . . 11 . . . . 27 . . . Level 3 3 | . . . . . . . . 26 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 5 13 . . 4 10 . . 5 Investigation 14 | . 1 . 2 6 . . 2 2 . . 1 Extermination 11 | . . . . 3 . . 2 3 . . 3 Reinforcement 13 | . . . 3 4 . . . 5 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . 1 1 . . . 2 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 9 | . . 1 4 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 271 | 1 13 27 56 50 5 . 14 65 9 8 23 Peak Tracking Total 11 | 1 3 4 8 6 3 . 4 6 7 3 11 Tactical Retreats 21 | . 3 1 1 5 . . 1 5 1 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 12 | . 2 2 1 4 . . 1 1 . . 1 Indirectly 4 | . . . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . Reused 4 | . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 14 | . 4 . . 1 8 . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 71 | . . 1 10 20 . . 5 27 . . 8 Max in Single Turn 8 | . . 1 2 8 . . 2 4 . . 4 Garrison Access 1 | . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 43 | . 8 3 9 10 . . 5 6 . . 2 Terminals 20 | . 6 . 6 3 . . 3 2 . . . Fabricators 8 | . . . . 2 . . 2 3 . . 1 Repair Stations 6 | . 1 1 1 3 . . . . . . . Recycling Units 6 | . 1 2 1 1 . . . 1 . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 130 | . 25 7 29 30 . . 13 16 . . 10 Successful 101 | . 16 7 25 23 . . 10 11 . . 9 Failed 29 | . 9 . 4 7 . . 3 5 . . 1 Catastrophic 2 | . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 8 . 4 . . . . 2 . . . Terminals 64 | . 22 . 18 8 . . 10 6 . . . Fabricators 18 | . . . . 6 . . 3 5 . . 4 Repair Stations 21 | . 2 2 8 9 . . . . . . . Recycling Units 16 | . 1 5 2 3 . . . 5 . . . Scanalyzers 10 | . . . . 4 . . . . . . 6 Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 44 | . 13 . 14 5 . . 7 5 . . . Record 21 | . 4 . 5 5 . . 5 2 . . . Prototype ID Bank 4 | . 1 . 2 . . . . 1 . . . Branch Access Points 4 | . 1 . 2 . . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . Locate Traps 5 | . 1 . 2 . . . 2 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 15 | . . . . 4 . . 3 4 . . 4 Network Status 3 | . . . . 2 . . . 1 . . . Load Schematic 3 | . . . . . . . 1 . . . 2 Build 9 | . . . . 2 . . 2 3 . . 2 Repair Station Hacks 19 | . 2 2 8 7 . . . . . . . Scan Component 11 | . 1 1 4 5 . . . . . . . Repair 8 | . 1 1 4 2 . . . . . . . Recycling Unit Hacks 13 | . 1 5 2 3 . . . 2 . . . Process 2 | . . 1 . 1 . . . . . . . Report Inventory 6 | . 1 2 1 1 . . . 1 . . . Retrieve Matter 3 | . . 2 . 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . Scanalyzer 9 | . . . . 4 . . . . . . 5 Insert Component 4 | . . . . 2 . . . . . . 2 Analyze 5 | . . . . 2 . . . . . . 3 Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 6 1 5 9 . . 3 3 . . 2 Full Trace Events 17 | . 4 . 3 6 . . 2 1 . . 1 Feedback Events 2 | . . . . 1 . . . . . . 1 Corruption 2 | . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 5 | . . . . 4 . . . 1 . . . Matter 690 | . . . . 405 . . . 285 . . . Time 259 | . . . . 107 . . . 152 . . . Total Robot Build Rating 18 | . . . . 13 . . . 5 . . . Part Schematics Acquired 4 | . . . . 2 . . . . . . 2 Parts Built 9 | . . . . . . . 2 3 . . 4 Matter 1338 | . . . . . . . 380 490 . . 468 Time 438 | . . . . . . . 77 245 . . 116 Total Part Build Rating 59 | . . . . . . . 10 21 . . 28 Parts Repaired 8 | . 1 1 4 2 . . . . . . . Time 243 | . 26 26 159 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 223 | . . 182 . 41 . . . . . . . Retrieved Matter 261 | . . 220 . 41 . . . . . . . Retrieved Components 19 | . . . 10 . . . . 9 . . . Parts Scanalyzed 4 | . . . . 2 . . . . . . 2 Part Schematics Acquired 4 | . . . . 2 . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . 3 . . 1 . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . Combat 3 | . 2 . . 1 . . . . . . . Robot Hacks Applied 4 | . 3 . . 1 . . . . . . . parse_system 4 | . 3 . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies 5 | . . . . 4 . . . 1 . . . Largest Group 3 | . . . . 3 . . . 1 . . . Highest-Rated Group 60 | . . . . 60 . . . 23 . . . Highest-Rated Ally 23 | . . . . 20 . . . 23 . . . Total Orders 11 | . . . . 11 . . . . . . . GOTO 5 | . . . . 5 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . GUARD 4 | . . . . 4 . . . . . . . COLLECT 1 | . . . . 1 . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . . Total Damage 243 | . . . . 243 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . 18 Emergency Access 3 | . . . . . . . . . . . 3 Items 13 | . . . . . . . . . . . 13 Machines 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 13981 | 239 1053 1213 2552 2404 628 150 1378 1767 374 906 1317 Spaces Moved 7809 | 83 458 479 1072 1129 462 101 763 930 593 1018 721 Core 44 | 28 6 . . 6 . . . 4 . . . Treads 1283 | . 15 350 125 793 . . . . . . . Legs 4185 | 55 437 . 783 137 462 101 763 506 . 447 494 Wheels 334 | . . 129 163 42 . . . . . . . Hover 227 | . . . . . . . . . . . 227 Flight 1736 | . . . 1 151 . . . 420 593 571 . Fastest Speed 26 | 50 120 90 90 34 120 120 120 26 30 30 52 Average Speed 117 | 96 140 142 150 145 120 120 121 110 30 75 128 Slowest Speed 1750 | 120 450 160 465 900 120 120 123 1750 30 120 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 19 | . . . . 1 . . . 18 . . . Cave-ins Triggered 2 | . 1 1 . . . . . . . . . Exploration Rate (%) 35 | 6 42 42 71 17 51 14 22 25 57 69 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 5 | . . . . . 1 . . . 2 2 . Spaces Dug 14 | 5 7 . 2 . . . . . . . . Terrain Destroyed 676 | 5 25 23 144 112 . . 35 274 11 6 41 Melee . | . . . . . . . . . . . . Projectile 53 | 5 7 . 4 . . . . 11 5 6 15 AOE 623 | . 18 23 140 112 . . 35 263 6 . 26 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total 11445 | 206 759 880 1809 1680 504 130 1149 1430 756 1102 1040 Wait 2259 | 91 168 255 557 278 22 30 298 250 122 17 171 Move 7764 | 82 457 478 1071 1126 461 100 762 897 592 1017 721 Hop 15 | . . . . 1 . . . 14 . . . Pick Up 164 | 10 26 16 13 14 . . 12 45 4 6 18 Fast Attach 133 | . 9 9 22 39 2 . 7 12 2 7 24 Attach 102 | 7 9 11 2 15 . . 2 35 4 6 11 Detach 34 | . . 3 1 8 . . . 11 2 2 7 Swap 98 | 1 10 9 11 21 . . 12 22 1 2 9 Drop 224 | . 15 21 31 51 2 . 18 37 3 7 39 Fire 630 | 15 61 78 100 115 17 . 38 102 26 38 40 Melee 18 | . 4 . . 10 . . . 4 . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . 1 . . . . 1 . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Identified exit to Materials 48 | -11/Scrapyard | Discovered exit to Materials (range 8) 240 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Evolved 1 slot: Weapon x1 315 | -10/Materials | Build established: Hacker-Mutant 365 | -10/Materials | Identified exit to Mines 567 | -10/Materials | Repaired Aluminum Leg 654 | -10/Materials | Identified exit to Materials 654 | -10/Materials | Discovered exit to Materials (range 16) 921 | -10/Materials | Lost 3 parts (3w) 1219 | -10/Materials | Crushed by falling debris 1293 | -10/Materials | Entered another Materials area 1293 | -9/Materials | Evolved 2 slots: Utility x2 1579 | -9/Materials | Crushed by falling debris 1610 | -9/Materials | Lost 4 parts (2u2w) 2035 | -9/Materials | Identified exit to Materials 2035 | -9/Materials | Discovered exit to Materials (range 10) 2121 | -9/Materials | Build established: Hacker-Tank 2490 | -9/Materials | Repaired Hcp. Battery 2506 | -9/Materials | Entered another Materials area 2506 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3426 | -8/Materials | Repaired Carbon-fiber Leg 3478 | -8/Materials | Repaired Imp. Medium Laser 3512 | -8/Materials | Repaired Shield Generator 3551 | -8/Materials | Repaired Hvy. Armor Plating 3923 | -8/Materials | Identified exit to Factory 3923 | -8/Materials | Discovered exit to Factory (range 11) 4575 | -8/Materials | Destroyed 9 combat bots 4690 | -8/Materials | Discovered exit to Factory (range 15) 5058 | -8/Materials | Entered Factory 5058 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5134 | -7/Factory | Build established: Hacker-Mutant 5859 | -7/Factory | P-60 Hacker assimilated allied 23-HI2(g) 5963 | -7/Factory | Fabricated A-02 Transporter (x1) 6302 | -7/Factory | Destroyed 7 combat bots 6537 | -7/Factory | Repaired Shield Generator 6629 | -7/Factory | Repaired Hvy. Laser 7104 | -7/Factory | Identified exit to Lower Caves 7104 | -7/Factory | Discovered exit to Lower Caves (range 8) 7219 | -7/Factory | Build established: Hacker-Skirmisher 7261 | -7/Factory | Fabricated B-48 Gladiator (x3) 7462 | -7/Factory | Entered Lower Caves 7602 | -7/Lower Caves | Learned location of 1 exit from Factory 8075 | -7/Lower Caves | Identified exit to Lower Caves 8075 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 8090 | -7/Lower Caves | Entered another Lower Caves area 8230 | -7/Lower Caves | Identified exit to Factory 8230 | -7/Lower Caves | Discovered exit to Factory (range 10) 8240 | -7/Lower Caves | Entered Factory 8240 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8241 | -6/Factory | Identified exit to Factory 8860 | -6/Factory | Fabricated Imp. Kinecellerator (x1) 8947 | -6/Factory | Fabricated Component Analysis Suite (x1) 9200 | -6/Factory | Build established: Hacker-Gunner 9333 | -6/Factory | Discovered exit to Factory (range 13) 9618 | -6/Factory | Entered another Factory area 9618 | -5/Factory | Evolved 2 slots: Utility x2 9840 | -5/Factory | Fabricated Neutrino Core (x2) 9992 | -5/Factory | Lost 3 parts (3u) 10126 | -5/Factory | Found Prototype Processor 10127 | -5/Factory | Identified Exp. Terrain Scan Processor 10130 | -5/Factory | Found Exp. Terrain Scan Processor 10132 | -5/Factory | Found Exp. Terrain Scan Processor 10421 | -5/Factory | Lost 5 parts (1p1u3w) 10944 | -5/Factory | Fabricated Enh. Nova Cannon (x1) 11200 | -5/Factory | Identified exit to Upper Caves 11356 | -5/Factory | Fabricated A-15 Conveyor? 11385 | -5/Factory | Entered Upper Caves 11435 | -5/Upper Caves | Learned 8 Factory zone layouts 11438 | -5/Upper Caves | Build established: Hacker-Sprinter 11443 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11515 | -5/Upper Caves | Identified exit to Upper Caves 11515 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 11542 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11759 | -5/Upper Caves | Entered another Upper Caves area 11785 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11816 | -5/Upper Caves | Identified exit to Factory 11816 | -5/Upper Caves | Discovered exit to Factory (range 12) 11915 | -5/Upper Caves | Spotted B-75 Beast 12003 | -5/Upper Caves | Lost 3 parts (2n1w) 12091 | -5/Upper Caves | Core integrity fell below 50% 12119 | -5/Upper Caves | Destroyed B-75 Beast 12381 | -5/Upper Caves | Build established: Hacker-Gunner 12665 | -5/Upper Caves | Entered Factory 12665 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12666 | -4/Factory | Identified exit to Upper Caves 13328 | -4/Factory | Fabricated Antimatter Reactor? 13413 | -4/Factory | Fabricated Dispersion Rifle (x2) 13680 | -4/Factory | Core integrity fell below 50% 13769 | -4/Factory | Core integrity fell below 20% 13952 | -4/Factory | Lost 3 parts (1p2u) 13982 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13908_ 0b10 Decoder Chip [Generic] destroyed. 13910_ Acquired Imp. Arc Projector. 13915_ ALERT: Rogue bot located, Programmers report to Factory Zone 4I. 13916_ Acquired Imp. Arc Projector. 13917_ Discarded Transport Network Coupler. 13918_ System Shield destroyed. 13919_ System corrupted: Imp. Arc Projector failed to cycle. 13921_ Lgt. Angular Momentum Engine destroyed. 13922_ Knocked back. [Achievement: Can't Touch This] 13932_ System corrupted: Energy discharge (-41). 13937_ System corrupted: Imp. Arc Projector targeting data glitched. 13979_ S-27 Virus destroyed. 13979_ Switching to secondary target: P-70 Sage. 13980_ Nuclear Reactor explodes. 13980_ Energy Well destroyed. 13982_ P-70 Sage suffers critical hit. 13982_ Destroyed Imp. Heat Sink. 13982_ P-70 Sage knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????# #?????????# ???????????????# | | ????# """ #?????????# ???????????????# | | ##### "T" #######???# ???????????????# | | + # #???# ???????????????# | | ####+#### #???# ???????????????# | | #### # ##### ???????????????# | | [[[ # ! # / ???????????????# | | [ # # # ???????????????# | | + / # ???????????????# | | # # #########+###????????####### | | ####### ####### #?############## | | ] # ###### #?# ! # | | ! !! # #?# """ """ # | | # ###### #?# """ """ + | | ## ##?######/####### #?# """ """ # | | #### ## #### # #?# ] # | | ######## ## / """"""""" [# ################ | | ??? + ####### # | | ??? # #?????# """"""""" #g | | ??? "" # #?????# #gg | | ??? """# #?????##+### | | ??? S"# #??????# ## | | ??? # #??????# ## gb ################ | | ???##### #??????# ## gp #??????????????? | | ????????/??????????# g #??????????????? | | ???????? ??????????# @ p #??????????????? | | ???????????????????# #??????????????? | | ???????????????????#! #??????????????? | | ???????????????????#! = #??????????????? | | ???????????????????#! #??????????????? | | ???????????????????## #??????????????? | | ????????????????????## #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# +??????????????? | | ??????Y??????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ????????????????????? ???????????????? | | ????????????????????? ?????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 160 Energy Generation 50 Energy Capacity 1100 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Corruption Prevention 12 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 74 Targeting Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- Component Analysis Suite | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Dispersion Rifle | -4/Factory | Scanalyzed Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Imp. Kinecellerator | x1 | -6/Factory | Preloaded Component Analysis Suite | x1 | -6/Factory Neutrino Core | x2 | -5/Factory | Preloaded Enh. Nova Cannon | x1 | -5/Factory | Preloaded A-15 Conveyor | x1 | -5/Factory | Preloaded Antimatter Reactor | x2 | -4/Factory Dispersion Rifle | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Touch This Cya! Hey, That's Mine! It's Just You Just What I Needed Knowing Is Half The Battle Let's See Who's Tougher Made in Tau Ceti IV My Command Is Your Wish Oops Please Form A Line Remodeling Respectable Loadout Serviceable Loadout Tourist Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed MetafieldHoverGravjet Manual? 0 Play Time 06:09:59 Cumulative 15.6 hours Start 2020.07.28 @ 00:17:20 End 2020.07.31 @ 21:00:43 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 191e6bc3-6d79-43f8-ad07-86d7486bada6