Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.29 @ 19:51:50 Player: Jinx Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2437) 2437 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 5204 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Armor Integrity Analyzer System Restoration Module > --- WEAPON (3) ------- High-powered Shotgun Gauss Rifle Rocket Launcher > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Nuclear Core High-capacity Matter Pod (200) Kinecellerator Hardened Medium Armor Plating Insulated Plating Insulated Plating Hacking Suite Recalibrator Heavy EM Pulse Gun Improved EM Pulse Cannon Shotgun High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Cannon Mining Laser Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Signal Interpreter Armor Integrity Analyzer System Restoration Module > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Spear > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Nuclear Core High-capacity Matter Pod Kinecellerator Hardened Medium Armor Plating Insulated Plating Insulated Plating Hacking Suite Recalibrator Heavy EM Pulse Gun Improved EM Pulse Cannon Shotgun High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Cannon Rocket Launcher Mining Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 98 | 7 9 14 22 46 Power 12 | 1 2 1 3 5 Engine 10 | 1 2 . 2 5 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 38 | 2 3 4 11 18 Treads . | . . . . . Leg . | . . . . . Wheel 38 | 2 3 4 11 18 Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 1 5 5 9 Device 4 | . . . . 4 Storage 4 | 1 . 2 1 . Processor 5 | . 1 . 2 2 Hackware . | . . . . . Protection 8 | . . 3 2 3 Artifact . | . . . . . Weapon 27 | 3 3 4 3 14 Energy Gun 6 | 1 1 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 12 | 2 1 2 2 5 Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 4 | . . . . 4 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 34 | . 4 2 4 24 Power 5 | . 1 1 1 2 Propulsion 18 | . 1 . 2 15 Utility 5 | . . 1 1 3 Weapon 6 | . 2 . . 4 Highest Loss Streak 10 | . 2 1 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 97 89 90 Engine 6 | . 13 5 4 6 Core 1 | . . 5 2 . Wheel 28 | . 27 33 34 24 Device 3 | . . . . 6 Storage 9 | . 14 11 9 7 Processor 14 | . 12 11 17 15 Protection 5 | . . 8 3 5 Energy Gun 6 | . 7 7 9 4 Ballistic Gun 11 | . 18 11 9 11 Launcher 1 | . 2 2 . . Piercing Weapon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 62 | 12 15 52 54 62 Greatest Support 58 | 20 20 36 52 58 Greatest Overweight (x) 18 | . . 1 2 18 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 17 | 7 8 17 20 20 Most Carried 20 | 4 8 17 20 20 Average Carried 16 | 1 7 15 19 18 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 4 8 17 19 20 Class Distribution -------------------- 66% | Mutant 26% | Scavenger-Mutant 3% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2120 | 216 441 264 382 817 Remotely . | . . . . . Salvage Created 2937 | 52 497 443 461 1484 Parts 160 | . 39 26 27 68 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 6 | . . 1 . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 14 13 12 21 Guns 40 | . 7 13 11 9 AOE 19 | . 7 . . 12 Classes Destroyed 14 | 1 3 3 . 7 Worker 8 | . 4 1 . 3 Builder 2 | . . . . 2 Tunneler 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 11 | 1 . . 1 9 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 15 | . 3 2 4 6 Grunt 27 | . 11 5 4 7 Brawler 1 | . . . . 1 Duelist 2 | . . 1 1 . Sentry 12 | . . 5 3 4 Programmer 3 | . . . . 3 Best Kill Streak 9 | 1 6 4 5 9 Combat Bots Only 7 | . 6 4 4 7 Max Kills in Single Turn 3 | 1 3 1 1 3 Gunslinging . | . . . . . Exploded 3 | . 3 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5750 | . 636 747 1220 3147 Core 1367 | . 168 246 206 747 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 219 | . . . 219 . Core Remaining (%) 58 | 100 32 38 62 . Volleys Fired 262 | 6 44 60 59 93 Largest 3 | 1 2 2 2 3 Hottest 113 | 20 60 85 85 113 Shots Fired 451 | 6 75 100 110 160 Gun 418 | 6 69 97 110 136 Cannon . | . . . . . Launcher 33 | . 6 3 . 24 Special . | . . . . . Kinetic 268 | 6 40 61 59 102 Thermal 150 | . 29 36 51 34 Explosive 33 | . 6 3 . 24 Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 15 8 15 14 Robot Miss Streak 7 | 1 3 6 5 7 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 323 | 4 53 71 81 114 Core Hits 243 | 2 30 57 51 103 Critical Kills 3 | . . 1 . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 1 2 Burn 1 | . . . 1 . Destroy 3 | . . 1 . 2 Melee Attacks 32 | . . . . 32 Impact . | . . . . . Slashing . | . . . . . Piercing 32 | . . . . 32 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5598 | 56 953 788 959 2842 Guns 4024 | 56 612 767 959 1630 Cannons . | . . . . . Explosions 1567 | . 334 21 . 1212 Melee . | . . . . . Ramming 7 | . 7 . . . Kinetic 2158 | 56 362 299 280 1161 Thermal 1866 | . 250 468 679 469 Explosive 1567 | . 334 21 . 1212 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 2 | . . 1 . 2 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 5 | . . . . 5 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . 3 15 . 13 Shots 2 | . . 1 . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | . 121 207 383 144 Average Temperature 79 | . 45 69 132 44 Received Heat Transfer 1851 | . 381 210 576 684 Effects 5 | . . . 5 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Short Circuit 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . 1 . 1 1 Heat Transferred 3116 | . 575 605 1330 606 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 576 | 5 576 369 448 302 Initial 158 | . 3 158 155 140 Average 188 | 3 150 236 281 146 Maximum Alert Level 2 | . 2 1 2 1 Low Security (%) 59 | 100 70 41 12 81 Level 1 37 | . 25 58 74 18 Level 2 2 | . 3 . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 5 3 . 7 Investigation 2 | . 2 . . . Extermination 3 | . . . . 3 Reinforcement 10 | . 3 3 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 23 19 18 30 Peak Tracking Total 8 | . 8 3 4 7 Tactical Retreats 6 | . 3 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 2 1 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised 1 | . . . . 1 Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 2 2 2 2 Terminals 7 | . 2 2 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 4 3 11 4 Successful 14 | . 1 3 8 2 Failed 8 | . 3 . 3 2 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 8 | . 3 2 1 2 Terminals 13 | . 4 3 2 4 Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 3 . 2 Record 1 | . . . . 1 Level Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Dispatch Records 1 | . . . . 1 Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 8 . Scan Component 5 | . . . 5 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . 1 1 1 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 96 | . . . 96 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3283 | 61 409 649 623 1541 Spaces Moved 2077 | 44 326 450 292 965 Core 18 | 1 . . . 17 Treads . | . . . . . Legs . | . . . . . Wheels 2059 | 43 326 450 292 948 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 90 Average Speed 102 | 79 80 95 96 116 Slowest Speed 950 | 80 80 105 120 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 58 42 24 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 29 | . . 16 . 13 Terrain Destroyed 136 | . 39 16 . 81 Melee 13 | . . . . 13 Projectile . | . . . . . AOE 123 | . 39 16 . 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2773 | 60 403 581 541 1188 Wait 209 | . 5 40 144 20 Move 2073 | 43 325 449 291 965 Hop . | . . . . . Pick Up 57 | 4 11 12 12 18 Fast Attach 28 | 6 2 3 8 9 Attach 28 | . 3 3 5 17 Detach 1 | . . . . 1 Swap 42 | 1 4 8 9 20 Drop 40 | . 8 6 13 13 Fire 262 | 6 44 60 59 93 Melee 32 | . . . . 32 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 14) 343 | -10/Materials | Core integrity fell below 50% 378 | -10/Materials | Identified exit to Mines 458 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Identified exit to Materials 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -9/Materials | Identified exit to Materials 922 | -9/Materials | Core integrity fell below 50% 1120 | -9/Materials | Entered another Materials area 1120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -8/Materials | Repaired Arm. Wheel 1381 | -8/Materials | Repaired Arm. Wheel 1414 | -8/Materials | Repaired Arm. Wheel 1638 | -8/Materials | Discovered new exit (range 15) 1664 | -8/Materials | Identified exit to Factory 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2090 | -7/Factory | Lost 7 parts (3n2u2w) 2487 | -7/Factory | Cargo convoy interrupted 2494 | -7/Factory | Discovered new exit (range 14) 2574 | -7/Factory | Build established: Scavenger-Mutant 2576 | -7/Factory | Identified exit to Storage 2637 | -7/Factory | Core integrity fell below 50% 2704 | -7/Factory | Lost 10 parts (1p7n2w) 3098 | -7/Factory | Destroyed 7 combat bots 3261 | -7/Factory | Discovered new exit (range 10) 3277 | -7/Factory | Core integrity fell below 20% 3284 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03171_ System Restoration Module purges 1% system corruption (2%). 03174_ Dropped Lgt. Ion Engine. 03185_ System Restoration Module purges 1% system corruption (1%). 03189_ System Restoration Module purges 1% system corruption (0%). 03261_ EXIT=FOUND 03265_ K-01 Serf destroyed. 03266_ H-61 Shepherd calls for reinforcements. 03266_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03267_ K-01 Serf destroyed. 03269_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03270_ The unstable cave ceiling collapses. 03274_ Wheel destroyed. 03274_ Knocked back. 03276_ Wheel destroyed. 03276_ Knocked back. 03280_ U-05 Engineer lays Concrete. 03280_ Knocked back. 03281_ U-05 Engineer lays Concrete. 03282_ U-05 Engineer builds a Wall. 03282_ U-05 Engineer lays Concrete. 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