Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 22:36:40 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1659) 1659 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 4816 Bonus ------- Follower Combat Kills 257 Cogmind --------- Core Integrity 577/700 Matter 280/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Coolant Injector Recoil Stabilizer Improved Medium Armor Plating Improved Shield Generator Heavy Ion Cannon Rocket Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Improved Shield Generator Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . 2 . Weapon 2 | . . 2 . . . Parts Attached 43 | 5 1 9 3 11 14 Power 8 | 1 . 2 1 2 2 Engine 5 | 1 . 1 1 2 . Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . 2 . 2 6 Treads 6 | 2 . 2 . 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Utility 9 | 1 . 1 . 5 2 Device 4 | . . 1 . 2 1 Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 14 | 1 1 4 2 2 4 Energy Gun 8 | . 1 2 2 2 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 2 1 1 Parts Lost 18 | . . . 2 12 4 Power 2 | . . . . 2 . Propulsion 5 | . . . . 2 3 Utility 4 | . . . . 3 1 Weapon 7 | . . . 2 5 . Highest Loss Streak 6 | . . . 1 6 3 To Critical Strikes . | . . . . . . Average Backups 4 | 1 3 2 2 6 6 Power . | 1 1 . . 1 1 Propulsion 1 | . . . . 3 . Utility . | . . . . . 2 Weapon 1 | . 1 . 1 1 1 Tool/Special . | . . . . . . Unused Backups 8 | . . . 2 1 5 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . . 1 . 3 Weapon 1 | . . . 1 . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 81 | . 81 93 91 79 55 Engine 6 | . 14 6 2 9 . Core 3 | . . 4 8 . 6 Treads 18 | . 28 22 22 17 . Flight 3 | . . . . . 25 Device 6 | . . 5 10 4 11 Storage 10 | . 14 11 11 9 7 Protection 3 | . . . . 9 . Energy Gun 19 | . 10 21 24 25 . Ballistic Gun 9 | . 14 22 12 5 . Peak Build Rating 36 | 5 6 16 20 31 36 Average Rating 18 | 3 5 12 18 22 26 On Entrance 8 | . 5 6 16 17 7 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 12 14 22 24 35 25 Greatest Support 40 | 40 40 40 40 40 28 Greatest Overweight (x) 10 | . . . . 10 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 10 Most Carried 10 | 4 5 4 5 8 10 Average Carried 4 | 1 3 2 2 6 6 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | 2 5 2 4 8 9 Class Distribution -------------------- 35% | Gunner 23% | Mutant 16% | Tank 9% | Commander-Gunner 8% | Sprinter 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 946 | 205 151 212 76 124 178 Remotely . | . . . . . . Salvage Created 2082 | . 313 271 426 949 123 Parts 112 | . 26 13 17 51 5 Haulers Intercepted 3 | . . 1 1 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 45 | . 10 5 11 17 2 Guns 43 | . 10 5 11 17 . Cannons 1 | . . . . . 1 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 4 3 . 3 1 Worker 1 | . 1 . . . . Builder 2 | . . . . 2 . Hauler 3 | . . 1 1 1 . Recycler 1 | . . . . . 1 Watcher 4 | . 1 . 1 2 . Swarmer 13 | . 6 . 4 3 . Grunt 19 | . 4 2 4 8 1 Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 9 | . . 2 3 4 . Hunter 2 | . . . . 1 1 Best Kill Streak 6 | . 4 4 6 5 2 Combat Bots Only 3 | . 3 3 3 3 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 299 | . 54 28 32 136 49 Missed 97 | . 14 9 10 42 22 Hits 202 | . 40 19 22 94 27 Melee 4 | . . 4 . . . Projectile 198 | . 40 15 22 94 27 Critical Strikes 5 | . . 1 . 4 . Damage Taken 2845 | . 384 328 295 1466 372 Core 413 | . 86 20 24 160 123 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . 51 . Core Remaining (%) 81 | 100 65 . 89 70 . Volleys Fired 131 | . 32 16 21 51 11 Largest 4 | . 2 4 4 4 2 Hottest 206 | . 70 164 206 186 65 Shots Fired 344 | . 61 58 74 137 14 Gun 330 | . 61 58 74 137 . Cannon 8 | . . . . . 8 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 110 | . 32 30 19 29 . Thermal 201 | . 29 28 54 82 8 Explosive 6 | . . . . . 6 Electromagnetic 27 | . . . 1 26 . Robot Hit Streak 9 | . 7 6 8 9 4 Robot Miss Streak 4 | . 4 2 2 4 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 208 | . 33 42 39 86 8 Core Hits 97 | . 17 12 17 45 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . 3 . . Burn 4 | . 1 . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3976 | . 417 612 782 1816 349 Guns 3481 | . 417 612 779 1673 . Cannons 108 | . . . . . 108 Explosions 373 | . . . . 132 241 Melee . | . . . . . . Ramming 14 | . . . 3 11 . Kinetic 733 | . 206 320 76 131 . Thermal 2551 | . 211 292 683 1257 108 Explosive 241 | . . . . . 241 Electromagnetic 437 | . . . 20 417 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 22 | . . . . 22 . Projectiles . | . . . . . . Explosions 22 | . . . . 22 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 81 | . . . . 61 20 Shots 4 | . . . . 3 1 Rammed 7 | . . . 4 3 . Targets Rammed 7 | . . . 4 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 499 | . 123 499 495 359 195 Average Temperature 126 | . 37 221 131 136 63 Received Heat Transfer 1176 | . 114 96 72 783 111 Effects 15 | . . 9 4 2 . Shutdowns 3 | . . 1 2 . . Energy Bleed 2 | . . 1 1 . . Interference 4 | . . 2 . 2 . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . 1 . . Damage (major) 4 | . . 4 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 2 2 4 2 1 Heat Transferred 5034 | . 703 703 1443 2037 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 96 | 100 100 100 87 99 100 Level 1 3 | . . . 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 275 | . 135 115 275 202 39 Initial 109 | . . 52 31 109 37 Average 84 | . 56 70 80 125 12 Influence Increases 1785 | . 255 153 723 545 109 Destroy 0b10 Robot/C 1080 | . 200 100 400 340 40 Destroy 0b10 Robot/NC 55 | . 10 5 10 25 5 Destroy Leader 304 | . 42 32 124 96 10 Allied During Kill 83 | . . . 83 . . Successful Hack 49 | . . . 9 12 28 Disable Machine 75 | . . 15 30 30 . Destroy Structure 49 | . 3 1 7 27 11 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 75 | . . . 60 15 . Influence Decreases 1785 | . 130 203 539 722 191 Entered New Map 312 | . . 73 44 150 45 Time Decay 1168 | . 130 130 317 452 139 Lost Part 145 | . . . 18 120 7 Lost Ally 160 | . . . 160 . . Squads Dispatched 9 | . 1 . 4 3 1 Investigation 3 | . . . 1 1 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 2 . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 7 | . 2 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 13 5 25 31 6 Peak Tracking Total 6 | . 4 3 6 6 2 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 5 | . . 1 2 2 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 8 | . 1 . 3 1 3 Terminals 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 15 | . 1 . 7 2 5 Successful 8 | . 1 . 3 1 3 Failed 7 | . . . 4 1 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . 7 . . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . 1 . . . 1 Scanalyzers 3 | . . . . 2 1 Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 3 . . Open Door 2 | . . . 2 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer 2 | . . . . 1 1 Retrieve Study 2 | . . . . 1 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 1 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 1 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 62 | . . . 62 . . Total Damage 604 | . . . 604 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 287 | . . . . . 287 Sensors 287 | . . . . . 287 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2931 | 86 349 264 748 1138 346 Spaces Moved 1783 | 55 154 108 361 522 583 Core 17 | 12 . . . 5 . Treads 1183 | 43 154 108 361 517 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 583 | . . . . . 583 Fastest Speed 31 | 50 160 160 160 160 31 Average Speed 120 | 136 160 160 160 162 38 Slowest Speed 550 | 160 160 160 160 550 117 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 36 9 51 43 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 4 26 13 Melee . | . . . . . . Projectile 21 | . . . 4 14 3 AOE 22 | . . . . 12 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2309 | 66 196 160 482 712 693 Wait 267 | . 6 17 81 102 61 Move 1778 | 54 153 107 360 521 583 Hop . | . . . . . . Pick Up 51 | 7 4 5 7 17 11 Fast Attach . | . . . . . . Attach 34 | 5 1 4 2 7 15 Detach 6 | . . . . . 6 Swap 13 | . . 6 3 4 . Drop 22 | . . 5 4 7 6 Fire 131 | . 32 16 21 51 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . . 4 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 7) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Weapon x2 481 | -9/Materials | Discovered new exit (range 13) 700 | -9/Materials | Entered Storage 774 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1098 | -9/Storage | Lost 5 allies 1361 | -9/Storage | Garrison activated, responded to threat 1420 | -9/Storage | Discovered new exit (range 15) 1448 | -9/Storage | Entered Materials 1448 | -8/Materials | Evolved 2 slots: Utility x2 1714 | -8/Materials | Build established: Gunner 1842 | -8/Materials | Discovered new exit (range 16) 2464 | -8/Materials | Build established: Tank 2474 | -8/Materials | Discovered new exit (range 11) 2586 | -8/Materials | Entered Factory 2586 | -7/Factory | Evolved 2 slots: Propulsion x2 2613 | -7/Factory | Lost 6 parts (1p2n1u2w) 2867 | -7/Factory | Lost 3 parts (3n) 2932 | -7/Factory | Self-destructed Last Messages --------------- 02897_ System corrupted (+2). 02897_ U-05 Engineer works on Matter Pump. 02903_ U-05 Engineer lays Concrete. 02903_ U-05 Engineer works on Matter Pump. 02904_ Triggered Shock Trap. 02904_ The floor emits a surge of raw power. 02904_ System corrupted (+2). 02907_ System corrupted: Matter fused (-5). 02908_ U-05 Engineer works on Matter Pump. 02909_ U-05 Engineer completes Matter Pump. 02920_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Laser III x2 [Achievement: Fitting Room] 02920_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 02920_ Dropped Backup Laser III. 02928_ Imp. Sensor Array destroyed. 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Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed ReflexReinforcedTrap Manual? 0 Play Time 00:19:35 Cumulative 32.9 hours Start 2025.10.30 @ 22:14:42 End 2025.10.30 @ 22:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f7a34a0-8b81-4035-98f5-4b7e15366adb