Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.07 @ 20:24:58 Player: Waste Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (244) 1220 Value Destroyed (10349) 10349 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4649) 4649 TOTAL SCORE: 22518 Bonus ------- High Alert Combat Kills 937 Follower Combat Kills 1134 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -222 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 365/365 System Corruption 23% Temperature Cool (0) Movement Rolling (170) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Makeshift Salvage Targeting Computer Improved Target Analyzer Makeshift Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Advanced Hacking Suite Relay Coupler [Grunt] (3) > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (25) --- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Advanced Heat Sink Matter Compressor (236) Advanced Sensor Array Advanced Terrain Scanner Hardened Heavy Armor Plating Relay Coupler [NC] (30) Relay Coupler [Specialist] (20) Long-range Tractor Beam Wave Gun Wave Gun Wave Gun Advanced Plasma Cannon Scatter Rocket Array Scatter Rocket Array Remote Datajack Improved Remote Datajack Improved Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Heavy Armor Plating Medium Reactive Plating Advanced Shield Generator > --- WEAPON ----------- Enhanced Gauss Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Wheel Compact Wheel Matter Compressor Structural Scanner Advanced Sensor Array Advanced Terrain Scanner Makeshift Transmission Jammer Medium Insulated Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Long-range Tractor Beam Wave Gun Wave Gun Wave Gun Wave Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Remote Datajack Improved Remote Datajack Power Maul [Rating: 85] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 10 | . . 2 2 . . . 2 . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 9 | . . 2 2 . . . 2 . 2 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 366 | 7 10 13 45 24 7 21 13 15 18 29 7 2 3 2 19 30 45 56 Power 25 | 1 1 2 3 3 1 . 1 . 1 1 1 . . . . 1 3 6 Engine 19 | 1 1 2 1 3 . . 1 . 1 1 1 . . . . 1 2 4 Core 6 | . . . 2 . 1 . . . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 87 | 2 4 3 11 9 1 8 4 2 2 16 . . . . 3 5 9 8 Treads 35 | . . . 2 5 1 3 2 1 . 8 . . . . 3 2 5 3 Leg 4 | 2 2 . . . . . . . . . . . . . . . . . Wheel 48 | . 2 3 9 4 . 5 2 1 2 8 . . . . . 3 4 5 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 133 | 1 3 5 16 2 2 4 7 9 9 10 3 . 1 2 8 9 21 21 Device 73 | . 1 2 9 2 1 2 4 8 6 6 1 . 1 . 4 5 12 9 Storage 4 | 1 2 . . . . . . . . . 1 . . . . . . . Processor 7 | . . . 1 . 1 . 1 . . . . . . 1 . 1 . 2 Hackware 11 | . . . . . . . . . 1 . . . . . 2 2 2 4 Protection 38 | . . 3 6 . . 2 2 1 2 4 1 . . 1 2 1 7 6 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 121 | 3 2 3 15 10 3 9 1 4 6 2 3 2 2 . 8 15 12 21 Energy Gun 20 | 2 . . . . . 2 . 3 2 . . . . . . 5 1 5 Energy Cannon 27 | . . 2 6 2 2 7 . . 2 . 2 . 1 . 3 . . . Ballistic Gun 22 | 1 2 1 8 4 . . . . . . . 1 . . . . . 5 Ballistic Cannon 18 | . . . . . . . . . . . . 1 . . 1 6 6 4 Launcher 18 | . . . 1 4 1 . 1 . . 2 . . 1 . 2 2 3 1 Special Weapon 9 | . . . . . . . . . . . 1 . . . 2 . 1 5 Impact Weapon 7 | . . . . . . . . 1 2 . . . . . . 2 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 3 . . . . . . . . . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 Parts Lost 58 | . . 1 7 2 2 . 1 2 . 3 . . 1 . 8 2 9 20 Power 10 | . . . 1 1 . . 1 . . . . . . . . . 2 5 Propulsion 15 | . . . 3 1 1 . . 2 . . . . . . 3 1 1 3 Utility 26 | . . . 3 . 1 . . . . 3 . . 1 . 3 1 6 8 Weapon 7 | . . 1 . . . . . . . . . . . . 2 . . 4 Highest Loss Streak 17 | . . 1 2 1 1 . 1 2 . 2 . . 1 . 5 1 3 17 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 96 | . 92 91 94 98 99 99 100 99 99 99 100 99 99 100 99 93 93 92 Engine 6 | . 14 11 3 7 2 . . 7 6 6 6 6 6 6 6 8 6 6 Core 1 | . . . 5 1 6 9 6 . . . . . . . . . 3 1 Treads 3 | . . . . 5 8 3 1 6 4 2 . . . . 7 7 4 2 Wheel 10 | . 8 22 17 11 9 14 13 7 8 10 13 13 13 13 4 3 6 7 Device 22 | . 7 18 18 18 24 26 30 25 38 19 26 26 25 26 25 26 20 16 Storage 7 | . 14 11 9 9 9 9 7 7 6 6 6 6 6 6 6 5 5 5 Processor 12 | . . . 9 9 9 9 15 15 13 13 13 13 13 13 20 17 12 16 Hackware 3 | . . . . . . . . . . 6 6 6 6 5 6 3 . 11 Protection 10 | . . 5 12 18 10 9 7 11 5 19 13 13 13 13 5 5 18 7 Energy Gun 2 | . 2 . . . . . . 9 7 . . . . . . 4 . 5 Energy Cannon 5 | . . 9 9 7 17 17 13 1 3 6 5 6 5 6 8 . . . Ballistic Gun 3 | . 25 12 8 9 . . . . . . . 2 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 3 6 6 3 5 10 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 90 99 115 113 113 109 112 119 122 127 120 120 120 120 133 151 183 158 Greatest Support 60 | 20 26 32 46 46 10 45 45 32 32 43 32 32 32 32 50 58 26 60 Greatest Overweight (x) 14 | . 4 3 10 11 11 10 3 7 7 3 3 3 3 3 7 14 11 11 Average Overweight (x) 4 | . 1 2 4 8 10 4 2 5 4 2 3 3 3 3 5 4 8 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 11 23 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Mutant 13% | Scavenger-Skirmisher 12% | Bothacker-Skirmisher 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Bothacker-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 8345 | 235 376 521 1182 741 45 288 156 322 136 407 65 39 320 . 391 516 1411 1194 Remotely 1064 | . . . . 130 . . . 24 . 42 . . . . 68 149 651 . Salvage Created 8853 | . 402 656 1747 684 520 486 368 496 440 655 65 . 66 . 386 557 836 489 Parts 432 | . 20 34 108 36 18 26 21 22 10 36 4 . 1 . 24 20 30 22 Haulers Intercepted 8 | . 2 2 3 . . 1 . . . . . . . . . . . . Recyclers Shooed 8 | . 1 1 2 . . 1 . . 1 . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 4 17 . 21 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 197 | . 6 11 34 25 13 8 7 18 2 20 1 . 1 . 12 8 25 6 Guns 52 | . 6 7 22 7 . . . 6 . . . . . . . 2 . 2 Cannons 80 | . . 4 11 3 8 8 3 . 1 10 1 . 1 . 5 6 15 4 AOE 58 | . . . . 15 5 . 3 10 . 9 . . . . 7 . 9 . Classes Destroyed 15 | . 3 6 . . 1 1 . 1 2 . . . . . . . 1 . Worker 10 | . . 2 1 . . . 1 . 2 . . . . . . 2 . 2 Builder 8 | . . 1 4 . 2 . . . . . . . . . . 1 . . Hauler 8 | . 2 2 3 . . 1 . . . . . . . . . . . . Recycler 10 | . . 1 2 . . 2 1 . 2 . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . 1 . . Watcher 7 | . 2 1 4 . . . . . . . . . . . . . . . Swarmer 69 | . . 3 13 7 3 3 3 6 . 13 . . . . 5 . 13 . Cutter 4 | . . . . . . . . 3 . . . . . . . . 1 . Grunt 75 | . 6 4 14 16 10 2 2 7 . 3 . . 1 . 3 . 6 1 Brawler 2 | . . 1 . . . . 1 . . . . . . . . . . . Sentry 28 | . . 3 7 3 . 2 1 1 1 2 1 . . . 1 1 3 2 Hunter 9 | . . . . . . 1 . 1 . 2 . . . . 3 2 . . Programmer 10 | . . . . . . . . . 1 . . . . . . 5 1 3 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 2 4 6 5 6 5 6 3 3 5 1 . 1 . 9 2 10 3 Combat Bots Only 10 | . 2 3 4 5 5 4 4 3 1 5 1 . 1 . 9 2 10 3 Max Kills in Single Turn 5 | . 1 1 1 3 4 1 2 2 1 5 1 . 1 . 5 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 3 . 2 2 . 5 . . . . 5 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Damage Taken 13844 | . 407 516 1610 608 503 299 337 832 214 1340 39 14 182 . 1062 951 2305 2625 Core 1881 | . 60 131 130 67 80 31 68 25 5 98 . . 21 . 152 156 173 684 Absorbed by Shields 643 | . . . . . . . . . . . . . . . . . 529 114 Redirected to Shielding 4 | . . 4 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 278 | . . . . . . . . . 278 . . . . . . . . . Core Remaining (%) 73 | 100 76 67 . . . 44 . 86 . . . . . . 67 . . . Volleys Fired 652 | 1 47 51 130 65 36 23 14 43 21 36 1 . 4 1 26 38 56 59 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 1 2 2 2 2 Hottest 170 | 60 60 136 136 120 120 143 143 170 170 150 150 . 138 85 165 162 138 162 Shots Fired 1192 | 2 94 100 260 93 67 46 25 71 34 71 2 . 6 2 44 75 103 97 Gun 562 | 2 94 71 174 43 . . . 57 22 . . . . . . 36 9 54 Cannon 558 | . . 29 86 35 62 46 23 1 12 66 2 . 4 2 35 39 82 34 Launcher 57 | . . . . 15 5 . 2 13 . 5 . . 2 . 4 . 11 . Special 15 | . . . . . . . . . . . . . . . 5 . 1 9 Kinetic 561 | 1 79 71 174 43 . . . . . . . . 2 1 11 38 82 59 Thermal 559 | 1 15 29 86 35 62 46 23 58 34 66 2 . 2 1 24 37 9 29 Explosive 46 | . . . . 15 5 . 2 13 . 5 . . 2 . 4 . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . . 11 . Robot Hit Streak 32 | 2 8 12 12 13 10 19 9 17 32 18 6 . 4 . 10 18 13 19 Robot Miss Streak 7 | . 2 4 5 2 3 2 1 3 1 1 . . 3 . 3 2 7 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 771 | 2 61 69 170 44 47 29 19 45 29 43 1 . 2 . 26 56 58 70 Core Hits 398 | . 22 22 75 45 26 14 12 27 8 28 1 . 7 . 33 20 40 18 Critical Kills 3 | . . . 1 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . . . . . . . . . . . . 1 2 Critical Strikes 46 | . . . 3 2 . . 1 11 2 . . . . . . 5 12 10 Burn 18 | . . . . . . . . 11 2 . . . . . . 1 1 3 Meltdown 2 | . . . 1 . . . 1 . . . . . . . . . . . Destroy 6 | . . . 2 2 . . . . . . . . . . . . . 2 Blast 19 | . . . . . . . . . . . . . . . . 4 10 5 Smash 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 11 | . . . . . . . . 2 3 . . . . . . 3 2 1 Impact 11 | . . . . . . . . 2 3 . . . . . . 3 2 1 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22869 | 20 724 1078 3168 2322 1658 745 640 1814 772 1880 27 . 122 . 1288 1580 3138 1893 Guns 6901 | 20 702 692 1995 503 . . . 756 318 . . . . . . 757 226 932 Cannons 9854 | . . 386 1173 306 1028 734 404 . 336 1253 27 . 91 . 389 823 1943 961 Explosions 5868 | . . . . 1513 630 . 236 1058 . 627 . . 31 . 899 . 874 . Melee 207 | . . . . . . . . . 112 . . . . . . . 95 . Ramming 39 | . 22 . . . . 11 . . 6 . . . . . . . . . Kinetic 8109 | 10 593 692 1995 503 . . . . . . . . 61 . 211 794 1943 1307 Thermal 8807 | 10 109 386 1173 306 1028 734 404 756 654 1253 27 . 30 . 178 786 387 586 Explosive 4994 | . . . . 1513 630 . 236 1058 . 627 . . 31 . 899 . . . Electromagnetic 713 | . . . . . . . . . . . . . . . . . 713 . Impact 207 | . . . . . . . . . 112 . . . . . . . 95 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . 2 . . . . . . 1 1 1 1 3 3 3 8 8 23 Average Corruption 6 | . . 1 . . . . . . 1 1 1 1 1 3 3 4 8 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 178 | . . 6 . . . . . . 3 9 2 3 4 9 15 15 30 82 Message Errors 32 | . . 1 . . . . . . 1 1 . 1 2 2 3 4 5 12 Matter Fused 46 | . . 1 . . . . . . 1 2 1 1 . 2 5 4 8 21 Heat Flow Errors 21 | . . 1 . . . . . . . 2 . . 1 1 1 2 2 11 Energy Discharges 15 | . . . . . . . . . 1 . 1 . . . . 1 1 11 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 23 | . . 1 . . . . . . . 2 . . . . 2 1 3 14 Data Loss (major) 11 | . . 2 . . . . . . . 1 . . . 3 1 . 3 1 Misfires 13 | . . . . . . . . . . 1 . . . 1 2 1 4 4 Alerts 7 | . . . . . . . . . . . . . 1 . 1 1 2 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . 1 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 416 | . . . 32 4 36 6 29 1 105 5 . . . . 3 26 135 34 Projectiles 219 | . . . 32 4 15 6 . . 33 5 . . . . . 26 64 34 Explosions 75 | . . . . . 21 . 29 1 . . . . . . 3 . 21 . Melee 122 | . . . . . . . . . 72 . . . . . . . 50 . Knockbacks 26 | . . . . . . . . . . . . . . . . 10 10 6 Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic 23 | . . . . . . . . . . . . . . . . 10 7 6 Secondary 2 | . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 450 | . . . . 79 . 5 . 184 3 . . . . . . . 32 147 Shots 13 | . . . . 2 . . . 6 . . . . . . . . 3 2 Rammed 2 | . . . . . . 1 . . 1 . . . . . . . . . Targets Rammed 7 | . 5 . . . . 1 . . 1 . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | 20 251 114 189 147 219 245 260 325 . 183 . . 95 143 123 228 236 474 Average Temperature 69 | 15 118 11 48 33 58 38 119 129 . 40 . . 59 80 57 53 63 97 Received Heat Transfer 3609 | . 276 129 702 261 306 117 66 234 45 291 12 . . . 198 27 552 393 Effects 10 | . . . . . 1 . . 1 . . . . . . . . . 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 4 | . . . . . . . . . 1 . . . . . . . 3 . Robots Melted 8 | . . . 1 . . . 1 2 2 1 . . . . . 1 . . Combat Hostiles 6 | . . . 1 . . . 1 2 1 1 . . . . . . . . Parts Melted 49 | . 1 1 4 2 7 4 1 7 8 5 . . . . . 7 . 2 Heat Transferred 16221 | 25 250 666 1850 481 1665 1110 666 3200 1457 1628 37 . 37 . 235 1184 657 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Peak Influence 1507 | . 106 258 408 1507 1092 562 313 713 384 827 699 . . . . 218 796 421 Initial 734 | . . 9 98 266 734 376 227 92 373 16 434 . . . . 16 96 417 Average 352 | . 49 150 261 973 867 458 192 461 211 418 573 . . . . 74 478 193 Maximum Alert Level 4 | . . 1 2 4 3 2 1 3 1 3 2 . . . . 1 3 2 Low Security (%) 42 | 100 100 72 31 . . . 55 11 61 38 . . . . . 91 13 57 Level 1 26 | . . 27 65 11 . 34 44 28 38 12 . . . . . 8 28 21 Level 2 15 | . . . 2 9 . 65 . 49 . 13 100 . . . . . 37 21 Level 3 12 | . . . . 52 100 . . 10 . 34 . . . . . . 20 . Level 4 2 | . . . . 26 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 4 . 2 . 2 . 2 . 2 . . . 1 3 . 6 Investigation 7 | . . . 2 . . . . . 1 . . . . . 1 1 . 2 Extermination 8 | . . . . . . . 1 . 1 . 1 . . . . 2 . 3 Reinforcement 7 | . 1 1 2 . 2 . . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 10 | . . . . . . . . . . . . . . . 3 . . 7 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 8 | . . 4 1 . 2 . . 1 . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 Times Spotted 270 | . 14 18 49 32 19 8 8 21 4 16 2 1 6 . 17 8 29 18 Peak Tracking Total 13 | . 3 4 5 6 5 3 3 3 4 7 2 . 3 . 13 3 8 4 Tactical Retreats 7 | . . . 1 . . . 1 2 . . . . . . . . 3 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 31 | . . 1 1 5 . 6 . 2 . 8 . . . . . . 6 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 36 | . . 3 2 5 1 3 . 2 . 6 2 . . . 2 1 3 6 Max in Single Turn 3 | . . 1 1 1 1 1 . 1 . 2 . . . . 1 1 1 3 Garrison Relay 9 | . . . . 4 . . . 2 . 1 . . . . . . 2 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 44 | . 2 4 7 4 . 4 4 . 6 . 2 1 . . 1 5 . 4 Terminals 29 | . 2 4 6 4 . 4 2 . 1 . 2 . . . 1 2 . 1 Fabricators 4 | . . . . . . . . . 1 . . . . . . 1 . 2 Repair Stations 4 | . . . . . . . 1 . 2 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . 1 . . Garrison Access 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . Total Hacks 131 | . 7 13 26 5 . 5 8 . 26 . 8 1 . . 4 20 . 8 Successful 72 | . 2 7 7 4 . 3 3 . 16 . 4 1 . . 4 15 . 6 Failed 59 | . 5 6 19 1 . 2 5 . 10 . 4 . . . . 5 . 2 Catastrophic 13 | . 2 2 4 . . 1 2 . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 62 | . 7 12 16 . . 2 5 . 4 . 8 . . . . 7 . 1 Terminals 80 | . 7 13 20 5 . 5 5 . 4 . 8 . . . 4 8 . 1 Fabricators 12 | . . . . . . . . . 2 . . . . . . 5 . 5 Repair Stations 13 | . . . . . . . 2 . 9 . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . 9 . . . . . . 5 . . Garrison Access 11 | . . . 6 . . . 1 . 2 . . . . . . 2 . . Terminal Hacks 24 | . 1 4 1 4 . 3 1 . . . 2 1 . . 4 3 . . Record 4 | . . . . . . . . . . . . . . . 4 . . . Part Schematic 2 | . . 1 . . . . . . . . 1 . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . . . . . . . . . . . 1 . . Open Door 5 | . . . . 1 . 3 . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . 1 . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 1 . . . . . . 5 . 5 Network Status 3 | . . . . . . . . . 1 . . . . . . 1 . 1 Load Schematic 4 | . . . . . . . . . . . . . . . . 2 . 2 Build 4 | . . . . . . . . . . . . . . . . 2 . 2 Repair Station Hacks 7 | . . . . . . . . . 6 . . . . . . . . 1 Scan Component 4 | . . . . . . . . . 3 . . . . . . . . 1 Repair 3 | . . . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . 6 . . . . . . 3 . . Insert Component 4 | . . . . . . . . . 2 . . . . . . 2 . . Analyze 5 | . . . . . . . . . 4 . . . . . . 1 . . Garrison Access Hacks 6 | . . . 1 . . . 1 . 2 . . . . . . 2 . . Unlock Access 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . Coupler Status 2 | . . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 15 | . 1 3 5 . . . 1 . 1 . 2 . . . . 2 . . Terminals 15 | . 1 3 5 . . . 1 . 1 . 2 . . . . 2 . . Botnet 15 | . 1 3 5 . . . 1 . 1 . 2 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 4 7 2 . 2 4 . 5 . 2 . . . 1 5 . 4 Full Trace Events 8 | . 1 . 2 . . . . . 1 . . . . . 1 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 1 . . . . . . 2 . 1 . . 13 . 1 . . Parts Built 3 | . . . . . . . . . . . . . . . . 1 . 2 Authchips 1 | . . . . . . . . . . . . . . . . 1 . . Time 279 | . . . . . . . . . . . . . . . . 190 . 89 Total Part Build Rating 13 | . . . . . . . . . . . . . . . . 4 . 9 Parts Repaired 3 | . . . . . . . . . 3 . . . . . . . . . Time 156 | . . . . . . . . . 156 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 2 . . . . . . 2 . . Part Schematics Acquired 3 | . . . . . . . . . 2 . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 4 | . . . . 1 . . . 1 . 1 . . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . 5 . 1 5 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . 5 . 1 5 Robot Hacks Applied 11 | . . . . . . . . . . . . . . . 5 . 1 5 disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . . . . . . . 2 . . . formatsys_high 8 | . . . . . . . . . . . . . . . 2 . 1 5 Relay Couplers Released 39 | . . . . 15 . . . 10 . 3 . . . . . . 11 . Machine Destruction 36 | . . . . 15 . . . 10 . 3 . . . . . . 8 . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Attached 6 | . . . . . . . . . . . . . . . 2 . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 3 . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 17 | . . . . 5 . . . . . 2 . . . . 4 . 1 5 Largest Group 3 | . . . . 3 1 . . . . 2 2 2 2 . 3 1 1 3 Highest-Rated Group 238 | . . . . 64 39 . . . . 238 238 238 238 . 122 26 49 110 Highest-Rated Ally 119 | . . . . 39 39 . . . . 119 119 119 119 . 64 26 49 49 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . 48 9 . . . . 7 6 1 16 . 32 . 3 44 Total Damage 3668 | . . . . 717 47 . . . . 408 280 42 680 . 425 . 130 939 Kills 41 | . . . . 11 . . . . . 5 4 1 8 . 3 . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 17466 | 69 849 612 2194 1559 476 575 507 904 1331 856 366 764 578 332 993 1643 980 1878 Spaces Moved 7966 | 47 412 295 1121 630 148 265 296 380 606 385 241 518 371 224 374 508 321 824 Core 8 | 8 . . . . . . . . . . . . . . . . . . Treads 390 | . . . 4 3 . 2 3 . . 10 . . . . 87 273 1 7 Legs 281 | 39 242 . . . . . . . . . . . . . . . . . Wheels 7287 | . 170 295 1117 627 148 263 293 380 606 375 241 518 371 224 287 235 320 817 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 130 135 155 230 130 145 145 145 145 145 145 145 145 190 165 180 155 Average Speed 178 | 108 156 136 148 206 232 164 146 189 174 149 145 145 145 145 234 284 219 191 Slowest Speed 720 | 120 400 145 320 320 245 312 312 205 205 325 145 145 145 145 332 480 720 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 41 28 83 84 14 43 7 51 15 57 7 64 54 13 53 11 44 19 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . . . . . 11 2 . 2 . . . Spaces Dug 170 | . . . 4 20 . . . 63 2 . . . 26 . 5 4 2 44 Terrain Destroyed 585 | . . . 10 111 45 4 17 124 2 82 . . 27 . 31 51 16 65 Melee 7 | . . . . . . . . 1 2 . . . . . . 3 . 1 Projectile 78 | . . . 10 . 6 4 . . . . . . 1 . 12 19 11 15 AOE 500 | . . . . 111 39 . 17 123 . 82 . . 26 . 19 29 5 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Total 10187 | 60 519 422 1454 822 228 370 357 499 839 597 257 533 406 232 448 629 482 1033 Wait 599 | . 26 22 82 10 33 35 10 25 172 47 1 5 24 . 25 25 2 55 Move 7950 | 46 411 294 1121 629 147 264 296 379 605 384 240 517 370 223 373 507 320 824 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 165 | 5 14 19 31 8 2 9 11 9 6 3 2 4 3 2 4 9 8 16 Fast Attach 91 | 7 4 2 8 1 1 15 . 2 6 1 1 1 . 1 . 13 7 21 Attach 59 | . . 2 9 2 2 . 5 2 3 2 . . 1 . 8 4 6 13 Detach 9 | 1 1 . . . . . 1 . . . . . . . . 2 1 3 Swap 216 | . 6 9 28 21 4 6 8 11 9 26 6 1 2 1 11 13 32 22 Drop 200 | . 5 23 45 8 3 17 12 10 13 4 6 5 2 4 1 15 8 19 Fire 652 | 1 47 51 130 65 36 23 14 43 21 36 1 . 4 1 26 38 56 59 Melee 11 | . . . . . . . . 2 3 . . . . . . 3 2 1 Ram 2 | . . . . . . 1 . . 1 . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 144 | . . . . 32 . . . 16 . 56 . . . . . . 40 . Rewire 84 | . . . . 46 . . . . . 38 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 7) 904 | -10/Materials | Discovered new exit (range 10) 919 | -10/Materials | Entered another Materials area 919 | -9/Materials | Evolved 2 slots: Utility x2 1221 | -9/Materials | Discovered new exit (range 11) 1482 | -9/Materials | Discovered new exit (range 14) 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x2 1717 | -8/Materials | Build established: Scavenger-Mutant 2744 | -8/Materials | Discovered new exit (range 3) 2907 | -8/Materials | Discovered new exit (range 5) 3040 | -8/Materials | Discovered new exit (range 16) 3202 | -8/Materials | Build established: Mutant 3442 | -8/Materials | Discovered new exit (range 8) 3725 | -8/Materials | Identified exit to Garrison 3725 | -8/Materials | Entered Garrison 3746 | -8/Garrison | Triggered checkpoint 3795 | -8/Garrison | Discovered new exit (range 5) 3900 | -8/Garrison | Triggered checkpoint 3915 | -8/Garrison | Garrison Relay disabled 4025 | -8/Garrison | Triggered checkpoint 4055 | -8/Garrison | Triggered checkpoint 4175 | -8/Garrison | Discovered new exit (range 10) 4214 | -8/Garrison | Triggered checkpoint 4277 | -8/Garrison | Garrison Relay disabled 4409 | -8/Garrison | Garrison Relay disabled 4714 | -8/Garrison | Discovered new exit (range 10) 4815 | -8/Garrison | Rescued a captive Derelict 4816 | -8/Garrison | Rescued a captive Derelict 4941 | -8/Garrison | Garrison Relay disabled 5048 | -8/Garrison | Discovered new exit (range 28) 5048 | -8/Garrison | Discovered new exit (range 19) 5048 | -8/Garrison | Discovered new exit (range 60) 5048 | -8/Garrison | Discovered new exit (range 40) 5071 | -8/Garrison | Triggered checkpoint 5197 | -8/Garrison | Installed Relay Interface Framework 5284 | -8/Garrison | Entered Materials 5284 | -8/Materials | Accompanied by 1 ally 5580 | -8/Materials | Discovered new exit (range 13) 5628 | -8/Materials | Core integrity fell below 50% 5760 | -8/Materials | Entered Storage 6307 | -8/Storage | Discovered new exit (range 15) 6335 | -8/Storage | Entered Factory 6335 | -7/Factory | Evolved 2 slots: Utility x2 6556 | -7/Factory | Discovered new exit (range 12) 6664 | -7/Factory | Build established: Scavenger-Skirmisher 6758 | -7/Factory | Garrison activated, responded to threat 6842 | -7/Factory | Identified exit to Garrison 6842 | -7/Factory | Entered Garrison 6938 | -7/Garrison | Garrison Relay disabled 6944 | -7/Garrison | Triggered checkpoint 7008 | -7/Garrison | Triggered checkpoint 7129 | -7/Garrison | Triggered checkpoint 7242 | -7/Garrison | Triggered checkpoint 7265 | -7/Garrison | Build established: Mutant 7416 | -7/Garrison | Garrison Relay disabled 7456 | -7/Garrison | Triggered checkpoint 7596 | -7/Garrison | Build established: Scavenger-Mutant 7606 | -7/Garrison | Discovered new exit (range 14) 7677 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7742 | -7/Garrison | Identified exit to Factory 7746 | -7/Garrison | Entered Factory 7746 | -6/Factory | Evolved 2 slots: Utility x2 7806 | -6/Factory | Repaired Hrd. Medium Armor Plating 7852 | -6/Factory | Repaired Weapon Cycler 8026 | -6/Factory | Repaired Adv. Phase Shifter 8047 | -6/Factory | Build established: Scavenger-Skirmisher 9065 | -6/Factory | Identified exit to Garrison 9077 | -6/Factory | Entered Garrison 9182 | -6/Garrison | Triggered checkpoint 9216 | -6/Garrison | Garrison Relay disabled 9278 | -6/Garrison | Triggered checkpoint 9440 | -6/Garrison | Phase Generator disabled 9516 | -6/Garrison | Triggered checkpoint 9579 | -6/Garrison | Rewired Executioner 9615 | -6/Garrison | Rewired Executioner 9626 | -6/Garrison | Triggered checkpoint 9666 | -6/Garrison | Discovered new exit (range 10) 9700 | -6/Garrison | Build established: Scavenger-Mutant 9704 | -6/Garrison | Identified exit to Factory 9817 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 9829 | -6/Garrison | Discovered exit to Factory (range 13) 9933 | -6/Garrison | Entered Factory 9933 | -6/Factory | Accompanied by 2 allies 10143 | -6/Factory | Discovered new exit (range 13) 10169 | -6/Factory | Identified exit to Lower Caves 10234 | -6/Factory | Build established: Scavenger-Skirmisher 10283 | -6/Factory | First assault squad dispatched 10299 | -6/Factory | Entered Lower Caves 10299 | -6/Lower Caves | Accompanied by 2 allies 10503 | -6/Lower Caves | Learned Factory security intel 10607 | -6/Lower Caves | Build established: Bothacker-Skirmisher 11017 | -6/Lower Caves | Discovered new exit (range 10) 11053 | -6/Lower Caves | Identified exit to Lower Caves 11063 | -6/Lower Caves | Entered another Lower Caves area 11063 | -6/Lower Caves | Accompanied by 2 allies 11525 | -6/Lower Caves | Discovered new exit (range 5) 11531 | -6/Lower Caves | Identified exit to Zion 11641 | -6/Lower Caves | Entered Zion 11847 | -6/Zion | Discovered new exit (range 8) 11864 | -6/Zion | Build established: Scavenger-Mutant 11972 | -6/Zion | Identified exit to Proximity Caves 11973 | -6/Zion | Entered Proximity Caves 11975 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12239 | -5/Proximity Caves | Build established: Bothacker-Skirmisher 12565 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12610 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 12616 | -5/Proximity Caves | Destroyed 9 combat bots 12635 | -5/Proximity Caves | Learned 8 Factory zone layouts 12773 | -5/Proximity Caves | Discovered new exit (range 11) 12803 | -5/Proximity Caves | Identified exit to Factory 12956 | -5/Proximity Caves | Build established: Mutant 12966 | -5/Proximity Caves | Entered Factory 12966 | -5/Factory | Accompanied by 1 ally 12966 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12967 | -5/Factory | Identified exit to Upper Caves 13928 | -5/Factory | Fabricated Hrd. Heavy Armor Plating? 14407 | -5/Factory | Found Prototype Launcher 14407 | -5/Factory | Identified Tesla Bomb Launcher 14608 | -5/Factory | Identified exit to Garrison 14609 | -5/Factory | Entered Garrison 14658 | -5/Garrison | Triggered checkpoint 14740 | -5/Garrison | Garrison Relay disabled 14837 | -5/Garrison | Spotted B-75 Beast 14859 | -5/Garrison | Triggered checkpoint 14869 | -5/Garrison | Triggered checkpoint 14904 | -5/Garrison | Destroyed B-75 Beast 14911 | -5/Garrison | Lost 3 parts (3u) 15068 | -5/Garrison | Destroyed 10 combat bots 15077 | -5/Garrison | Lost 3 parts (1n2u) 15225 | -5/Garrison | Build established: Scavenger-Mutant 15321 | -5/Garrison | Discovered new exit (range 11) 15388 | -5/Garrison | Triggered checkpoint 15442 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 15586 | -5/Garrison | Identified exit to Factory 15589 | -5/Garrison | Entered Factory 15880 | -5/Factory | Build established: Bothacker-Skirmisher 16183 | -5/Factory | System corruption reached 10% 16207 | -5/Factory | Core integrity fell below 50% 16265 | -5/Factory | Core integrity fell below 20% 16295 | -5/Factory | Lost 17 parts (4p2n7u4w) 16365 | -5/Factory | Build established: Bothacker-Mutant 16880 | -5/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 17062 | -5/Factory | Found Prototype Launcher 17062 | -5/Factory | Identified Scatter Rocket Array 17066 | -5/Factory | Found Scatter Rocket Array 17412 | -5/Factory | Fabricated Adv. Sensor Array? 17467 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17454_ Slug penetrates H-66 Slayer. 17454_ H-66 Slayer suffers critical hit (Destroy). 17454_ Destroyed Hvy. Assault Rifle. 17454_ Slug penetrates Sentinel 6d. 17455_ H-66 Slayer destroyed. 17455_ Slug penetrates H-66 Slayer. 17458_ Slug penetrates Wall. 17460_ K-01 Serf collects debris. 17460_ System corrupted: KE Penetrator jammed. 17460_ Slug penetrates Wall. 17461_ Slug penetrates Sentinel 6d. 17461_ Slug penetrates Wall. 17463_ Slug penetrates H-66 Slayer. 17463_ Destroyed Lgt. Fission Core. 17464_ Slug penetrates H-66 Slayer. 17464_ K-01 Serf suffers critical hit (Destroy). 17464_ K-01 Serf destroyed. 17464_ Slug penetrates Sentinel 6d. 17464_ Sentinel 6d destroyed. 17464_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????#?????????????????????#?#?#????????? | | ????????????????##?????#????#????????????#???????? | | ???????????????????????????????????????##???##???? | | ???????????????????????############??????#????#?#? | | ???????????????????????# ############?????? | | ????????????????????#??# ## #??#??? | | ??????????????????????## ## """ #???#?? | | ???????????????????????# [!;# ""F"" #?##### | | ???????????????????????# !!## ! "" "" ### | | ???????????????#???????# ## ### # | | ??????????????#????????# ## ! +^ # | | ?????????????##???#???## ## ### # | | ?????????#???# ??# ## ### # | | ???????????#?# ###[#############+### | | ?????????????# @!%! | | ?????????????# =* | | ?????????????# = = | | ?????????????# | | ?????????????# h ] | | ?????????????# #########[/%;####+### | | ?????????????# #??????? ! ;%! ####### | | ?????????????#########??????? #= #???#?? | | ?????????????????????#?????""" """ # #?#??## | | ?????????????????????????# """ """ # #??#??? | | ?????????????????????????# """ """ # #???? ? | | ?????????????????????????? # #?? ?? | | ?????????????????????#???? # #?????? | | ?????????????????????????? # #? ??"? | | ???????????????????#?????#?+#?#?#### ##????? | | ???????????????????#???????????????# #??? ? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????#########?????? | | ?????????????????????????????????????????????##??? | | ???????????????????????????????????????????#????? | | ??????????????????????????? ?#??????????????? ? ?? | | ??????????????????????????????????????????????? ?? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1050 Resistance: KI 30 Resistance: EM 20 Power Shielding 33 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Salvage Targeting 7 Offensive Hacking 24 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 55 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Med. Reactive Plating | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Hacked Imp. Trap Scanner | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Coil Gun | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Phase Gun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Med. Insulated Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -5/Factory | Authchip Hrd. Heavy Armor Plating | x1 | -5/Factory Adv. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicStasisNanovents Manual? 0 Play Time 02:00:29 Cumulative 228.4 hours Start 2023.09.06 @ 20:23:15 End 2023.09.07 @ 20:24:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/1/1/1/0/0/1/1/0 Lore% 72 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1061235-96a0-4f08-82fa-b4b0de6c8def