Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 12:10:00 Player: Mogwok Wargfriend Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (36) 180 Value Destroyed (721) 721 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7521 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Advanced Shield Generator Improved Force Field Great Axe Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Compact Battery Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Power Shielding Advanced Shield Generator Experimental Force Field Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Quantum Reactor Improved Force Field Enhanced Quantum Rifle [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . 1 . 1 . Utility 11 | . . 1 2 1 2 . 1 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 89 | 6 8 15 9 13 1 3 8 5 9 12 Power 20 | 1 2 2 5 3 . . 3 1 1 2 Engine 13 | 1 2 2 5 2 . . 1 . . . Core 5 | . . . . 1 . . 2 1 1 . Reactor 2 | . . . . . . . . . . 2 Propulsion 26 | 2 2 6 1 5 . 2 2 1 3 2 Treads . | . . . . . . . . . . . Leg 7 | 2 2 3 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 19 | . . 3 1 5 . 2 2 1 3 2 Utility 26 | 1 1 2 2 2 1 1 3 2 5 6 Device 13 | . . 1 . . . . 3 2 2 5 Storage 2 | 1 . . . . . . . . 1 . Processor 3 | . . 1 . 1 . 1 . . . . Hackware 6 | . . . 2 1 1 . . . 2 . Protection 2 | . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 17 | 2 3 5 1 3 . . . 1 . 2 Energy Gun 8 | 1 2 4 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 3 | . . . 1 2 . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . 1 . . 3 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . 4 . Parts Lost 29 | . 2 . . 2 . 3 . . 8 14 Power 6 | . 1 . . 1 . . . . 2 2 Propulsion 13 | . . . . 1 . 3 . . 4 5 Utility 7 | . . . . . . . . . 1 6 Weapon 3 | . 1 . . . . . . . 1 1 Highest Loss Streak 8 | . 1 . . 2 . 2 . . 8 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 92 95 85 96 93 91 100 90 88 53 Engine 6 | . 13 11 7 6 . . . . . . Core 2 | . . . . . 6 6 4 10 8 2 Leg 11 | . 27 25 . . . . . . . . Flight 15 | . . 5 24 29 26 24 29 26 22 10 Device 5 | . . 9 9 7 6 6 11 6 3 4 Storage 9 | . 14 11 9 7 6 6 5 5 8 4 Processor 6 | . . 9 9 7 6 6 11 10 9 8 Hackware 12 | . . . 17 22 26 26 23 21 22 16 Protection 2 | . 8 1 . . . . . . . . Energy Gun 5 | . 13 11 6 . . . . . . . Ballistic Gun 5 | . 14 10 . . . . . . . . Impact Weapon 1 | . . . . 4 6 6 5 3 . . Slashing Weapon 2 | . . . 2 7 6 6 5 5 4 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 14 19 19 12 20 18 18 19 28 25 32 Greatest Support 40 | 20 20 30 15 20 20 20 25 27 30 40 Greatest Overweight (x) 3 | 3 1 3 . 1 . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 7 8 8 8 8 8 7 8 8 8 5 Average Carried 6 | 3 7 7 7 7 7 5 5 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 7 5 8 8 2 4 Class Distribution -------------------- 33% | Mutant 23% | Hacker-Sprinter 18% | Hacker-Scout 10% | Hacker-Ninja 8% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Matter Collected 1097 | 272 209 264 60 150 . . 85 . 47 10 Remotely . | . . . . . . . . . . . Salvage Created 1241 | 83 360 476 . 200 . . . . . 122 Parts 85 | 3 24 31 . 19 . . . . . 8 Haulers Intercepted 2 | . 1 1 . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Combat Hostiles Destroyed 16 | . 8 7 . 1 . . . . . . Melee 1 | . . . . 1 . . . . . . Guns 15 | . 8 7 . . . . . . . . Classes Destroyed 12 | 2 6 3 . 1 . . . . . . Worker 4 | . 1 1 . 1 . . . . . 1 Builder 2 | . 1 . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . Recycler 5 | 1 1 1 . 1 . . . . . 1 Operator 2 | . . 1 . 1 . . . . . . Watcher 4 | . 1 1 . 2 . . . . . . Swarmer 3 | . 3 . . . . . . . . . Grunt 10 | . 5 5 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 1 | . . 1 . . . . . . . . Programmer 1 | . . . . 1 . . . . . . Best Kill Streak 3 | 2 3 3 . 2 . . . . . 2 Combat Bots Only 3 | . 3 3 . 1 . . . . . . Max Kills in Single Turn 2 | 1 1 2 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Hostile Shots Fired 388 | . 51 37 6 29 . 9 13 1 51 191 Missed 174 | . 10 12 4 8 . 5 6 1 33 95 Damage Taken 4464 | . 440 351 28 246 . 124 328 . 574 2373 Core 2199 | . 42 85 28 85 . 43 182 . 252 1482 Absorbed by Shields 198 | . . . . 82 . . . . . 116 Regen/Repaired (Parts) 140 | . 44 . 29 24 . . . . 43 . Core Remaining (%) 88 | 100 83 78 94 87 . 94 81 100 80 . Volleys Fired 96 | 4 48 44 . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . Hottest 88 | 70 88 88 . . . . . . . . Shots Fired 178 | 8 95 75 . . . . . . . . Gun 178 | 8 95 75 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 90 | 4 48 38 . . . . . . . . Thermal 88 | 4 47 37 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 7 6 5 . . . . . . . . Robot Miss Streak 9 | . 9 6 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 132 | 7 57 44 . 19 . . 2 . . 3 Core Hits 63 | 3 32 22 . 4 . . . . . 2 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 6 | 1 3 1 . 1 . . . . . . Burn 3 | 1 2 . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . Sever 1 | . . . . 1 . . . . . . Melee Attacks 74 | . . . 3 44 2 . 15 . 2 8 Impact 5 | . . . . 5 . . . . . . Slashing 67 | . . . 3 39 2 . 15 . . 8 Piercing 2 | . . . . . . . . . 2 . Sneak Attacks 7 | . . . . 4 . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . Damage Inflicted 2545 | 86 689 644 . 776 . . 113 . . 237 Guns 1415 | 86 685 644 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1126 | . . . . 776 . . 113 . . 237 Ramming 4 | . 4 . . . . . . . . . Kinetic 698 | 35 350 313 . . . . . . . . Thermal 717 | 51 335 331 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 37 | . . . . 37 . . . . . . Slashing 1089 | . . . . 739 . . 113 . . 237 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . 2 . . . . 5 8 Average Corruption 2 | . . . . 1 . . . . 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . 3 . . . . 3 2 Matter Fused 2 | . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 3 | . . . . 2 . . . . 1 . Data Loss (minor) 2 | . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 173 | . . . . 140 . . 33 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 173 | . . . . 140 . . 33 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 222 | 27 219 222 . 1 . . . 3 . 125 Average Temperature 58 | 12 62 66 . 1 . . . 2 . 76 Received Heat Transfer 643 | . 162 216 18 135 . . . . 9 103 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . Heat Transferred 1769 | 222 757 790 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Peak Influence 511 | 10 194 177 125 204 74 51 141 94 103 511 Initial 56 | . 6 8 . 56 50 51 18 7 48 29 Average 82 | 4 74 69 6 82 65 39 85 22 78 229 Maximum Alert Level 2 | . . . . 1 . . . . . 2 Low Security (%) 95 | 100 100 100 100 99 100 100 100 100 100 50 Level 1 2 | . . . . . . . . . . 26 Level 2 1 | . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 1 1 4 1 1 2 . 1 1 Investigation 4 | . 1 . 1 2 . . . . . . Extermination 3 | . . . . 1 . . 1 . 1 . Reinforcement 7 | . 1 1 . 1 1 1 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Distress Signals 8 | . . . 1 1 . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 18 10 12 23 2 4 7 4 19 54 Peak Tracking Total 23 | . 3 2 11 10 5 3 2 5 14 23 Tactical Retreats 21 | . 1 . 1 6 . 1 . 1 2 9 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Traps Triggered 3 | . . . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Machines Accessed 40 | . 6 2 2 9 3 . 8 2 6 2 Terminals 21 | . 4 . 1 5 3 . 5 . 2 1 Fabricators 3 | . . . . 1 . . 1 . 1 . Repair Stations 6 | . 1 1 1 1 . . . . 2 . Recycling Units 4 | . 1 1 . 1 . . 1 . . . Scanalyzers 4 | . . . . 1 . . . 2 1 . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 128 | . 18 3 10 33 5 . 26 11 17 5 Successful 83 | . 7 3 6 23 4 . 19 8 11 2 Failed 44 | . 11 . 4 9 1 . 7 3 6 3 Catastrophic 2 | . . . 1 . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . Manual 62 | . 14 2 3 13 4 . 19 . 4 3 Terminals 64 | . 12 . 3 18 5 . 19 . 5 2 Fabricators 11 | . . . . 4 . . 2 . 5 . Repair Stations 18 | . 4 1 7 2 . . . . 4 . Recycling Units 11 | . 2 2 . 4 . . 3 . . . Scanalyzers 19 | . . . . 5 . . . 11 3 . Garrison Access 5 | . . . . . . . 2 . . 3 Terminal Hacks 19 | . . . . 8 2 . 7 . 1 1 Record 2 | . . . . 1 . . 1 . . . Part Schematic 4 | . . . . 1 . . 3 . . . Robot Schematic 2 | . . . . 2 . . . . . . Open DSF 3 | . . . . 1 1 . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . 4 . . 2 . 3 . Network Status 4 | . . . . 2 . . 1 . 1 . Load Schematic 2 | . . . . 1 . . . . 1 . Build 3 | . . . . 1 . . 1 . 1 . Repair Station Hacks 15 | . 4 . 5 2 . . . . 4 . Scan Component 8 | . 2 . 3 1 . . . . 2 . Repair 7 | . 2 . 2 1 . . . . 2 . Recycling Unit Hacks 4 | . . 1 . 2 . . 1 . . . Report Inventory 3 | . . 1 . 1 . . 1 . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 15 | . . . . 5 . . . 8 2 . Insert Component 8 | . . . . 2 . . . 5 1 . Analyze 7 | . . . . 3 . . . 3 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 20 | . 3 2 1 2 2 . 8 . 1 1 Terminals 12 | . 2 . 1 1 2 . 5 . 1 . Assimilate 7 | . 1 . . 1 1 . 4 . . . Operators 5 | . 1 . 1 . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . Recycling Units 5 | . 1 1 . 1 . . 2 . . . Monitor 1 | . . . . . . . 1 . . . Reject 4 | . 1 1 . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Watchers 2 | . . . . . . . 1 . . 1 Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 31 | . 5 1 1 7 2 . 7 1 6 1 Full Trace Events 4 | . 1 . 1 2 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . Robots Built 3 | . . . . . . . . . 3 . Authchips 1 | . . . . . . . . . 1 . Time 38 | . . . . . . . . . 38 . Total Robot Build Rating 9 | . . . . . . . . . 9 . Part Schematics Acquired 9 | . . . . 3 . . 3 2 1 . Parts Built 4 | . . . . 2 . . 2 . . . Authchips . | . . . . . . . . . . . Time 142 | . . . . 73 . . 69 . . . Total Part Build Rating 24 | . . . . 6 . . 18 . . . Parts Repaired 7 | . 2 . 2 1 . . . . 2 . Time 207 | . 52 . 79 38 . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . Parts Scanalyzed 6 | . . . . 2 . . . 3 1 . Part Schematics Acquired 5 | . . . . 2 . . . 2 1 . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Total Allies 7 | . 1 . . 1 . . 2 . 3 . Largest Group 3 | . 1 1 . 1 . . 2 . 3 . Highest-Rated Group 52 | . 10 10 . 40 . . 52 . 48 . Highest-Rated Ally 40 | . 10 10 . 40 . . 26 . 16 . Total Orders 4 | . . 4 . . . . . . . . STAY 2 | . . 2 . . . . . . . . FOLLOW 2 | . . 2 . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . Total Damage 22 | . . . . . . . . . 22 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Turns Passed 4075 | 95 848 802 208 661 55 47 468 113 444 334 Spaces Moved 5874 | 59 498 659 272 1376 157 70 983 313 746 741 Core 102 | 10 . . . . . . . . . 92 Treads . | . . . . . . . . . . . Legs 975 | 49 498 428 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4797 | . . 231 272 1376 157 70 983 313 746 649 Fastest Speed 23 | 50 120 29 29 26 26 26 23 23 24 29 Average Speed 43 | 111 121 91 29 27 26 37 24 24 24 35 Slowest Speed 285 | 200 190 285 29 112 26 112 26 104 32 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 45 | . . 2 6 9 . . 1 . 9 18 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 62 38 20 33 5 71 24 10 15 37 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 38 | . . . 3 16 2 . 11 . 2 4 Terrain Destroyed 38 | . . . 3 16 2 . 11 . 2 4 Melee 38 | . . . 3 16 2 . 11 . 2 4 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Total 7048 | 77 649 788 386 1577 166 90 1185 352 996 782 Wait 809 | . 74 37 105 123 7 . 172 24 246 21 Move 5779 | 58 497 654 259 1358 156 69 980 312 730 706 Hop 40 | . . 2 6 8 . . 1 . 6 17 Pick Up 57 | 8 10 10 . 14 . . 5 3 2 5 Fast Attach 44 | 6 5 8 5 6 . 1 2 3 2 6 Attach 30 | . 1 3 2 4 1 2 3 1 7 6 Detach 16 | . . 5 2 2 . . . 1 1 5 Swap 15 | . 2 4 2 3 . . 3 1 . . Drop 68 | 1 11 21 2 17 . . 4 7 . 5 Fire 96 | 4 48 44 . . . . . . . . Melee 69 | . . . 3 39 2 . 15 . 2 8 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 21 | . . . . . . 18 . . . 3 Rewire 3 | . . . . 3 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 14) 683 | -10/Materials | Repaired Ion Engine 711 | -10/Materials | Repaired Aluminum Leg 797 | -10/Materials | Discovered new exit (range 4) 944 | -10/Materials | Entered another Materials area 944 | -9/Materials | Accompanied by 1 ally 944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -9/Materials | Discovered new exit (range 12) 1567 | -9/Materials | Build established: Scavenger-Mutant 1735 | -9/Materials | Discovered new exit (range 12) 1745 | -9/Materials | Identified exit to Materials 1746 | -9/Materials | Entered another Materials area 1746 | -8/Materials | Evolved 2 slots: Utility x2 1824 | -8/Materials | Repaired Lgt. Ion Engine 1879 | -8/Materials | Repaired Broken Cesium-ion Thruster 1952 | -8/Materials | Discovered new exit (range 3) 1952 | -8/Materials | Identified exit to Factory 1954 | -8/Materials | Entered Factory 1954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -7/Factory | Identified exit to Storage 2044 | -7/Factory | Identified exit to Lower Caves 2044 | -7/Factory | Central database locked down 2151 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 2206 | -7/Factory | Build established: Hacker-Sprinter 2350 | -7/Factory | Repaired Cesium-ion Thruster 2585 | -7/Factory | Discovered new exit (range 15) 2601 | -7/Factory | Identified exit to Factory 2615 | -7/Factory | Entered another Factory area 2615 | -6/Factory | Evolved 2 slots: Utility x2 2663 | -6/Factory | Identified exit to DSF 2670 | -6/Factory | Entered DSF 2696 | -6/DSF | Additional patrols routed to DSF 2706 | -6/DSF | Discovered new exit (range 14) 2716 | -6/DSF | Identified exit to Factory 2717 | -6/DSF | Entered Factory 2717 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3002 | -5/Factory | Build established: Hacker-Ninja 3024 | -5/Factory | Fabricated Lgt. Quantum Reactor? 3156 | -5/Factory | Discovered new exit (range 19) 3176 | -5/Factory | Discovered new exit (range 11) 3178 | -5/Factory | Identified exit to Factory 3185 | -5/Factory | Entered another Factory area 3185 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3244 | -4/Factory | Found Quantum Capacitor 3291 | -4/Factory | Discovered new exit (range 18) 3296 | -4/Factory | Identified exit to Research 3298 | -4/Factory | Entered Research 3298 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3326 | -3/Research | Repaired Cesium-ion Thruster 3342 | -3/Research | Build established: Hacker-Scout 3370 | -3/Research | Repaired Cesium-ion Thruster 3474 | -3/Research | Fabricated G-47 Trooper (x3) 3557 | -3/Research | Spotted B-86 Titan 3740 | -3/Research | Discovered new exit (range 8) 3742 | -3/Research | Identified exit to Research 3742 | -3/Research | Entered another Research area 3742 | -2/Research | Evolved 2 slots: Utility x2 3772 | -2/Research | Lost 8 parts (2p4n1u1w) 3780 | -2/Research | Identified exit to DSF 3868 | -2/Research | Found Prototype Device 3868 | -2/Research | Identified Exp. Force Field 3978 | -2/Research | Core integrity fell below 50% 3992 | -2/Research | Search patrols dispatched 4009 | -2/Research | Lost 7 parts (2p3n2u) 4049 | -2/Research | Spotted B-90 Cyclops 4055 | -2/Research | Lost 3 parts (1n2u) 4065 | -2/Research | Spotted B-90 Cyclops 4069 | -2/Research | Core integrity fell below 20% 4076 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 04024_ Nuclear Pulse Array destroyed. 04024_ System Shield destroyed. 04024_ Hacking Suite destroyed. 04024_ Penetrated by Slug. 04031_ Acquired Prototype Device. 04031_ Identified Thermal Defense Suite. 04031_ Faulty integration triggers energy drain (-31). 04032_ Dropped Faulty Thermal Defense Suite. 04033_ Identified Diametric Drive. 04033_ Faulty integration triggers system corruption (+5). 04039_ W-44 Eye sends out distress signal. 04045_ System corrupted: Heat flow error (+174). 04056_ Acquired Prototype Reactor. 04057_ Dropped Enh. Quantum Rifle. 04062_ Imp. System Shield destroyed. 04062_ Faulty Diametric Drive destroyed. 04070_ System corrupted: Component data lost. 04072_ Lance destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# ! #????##?? | | ?????????????????????????# [ ##??? #?? | | ?????????????????????????# [ # ##### #?? | | ?????????????????????????#! #?? | | ?????????????????????????######+#### #?? | | ???????????????????????????#### #### #?? | | ???????????????????????????# ## ""#?? | | ???????????????????????????# ## ""#?? | | ???????????????????????????# #?# T"#?? | | ???????????????????????????# #?# ^ ""#?? | | ???????????????????????????# #?# ""#?? | | ???????????????????????????# #?# #?? | | ???????????????????????????### ###?# ! #?? | | ?????????????????????????????# #???# /?? | | ?????????????????????###?????# #???# """ #?? | | ?????????????????????#BB?????# #???# """ #?? | | ?????????????????????#BB###### ##### """ #?? | | ?????????????????????# [ #?? | | ?????????????????????# #?? | | ?????????????????????# p #?? | | ?????????????????????+ #?? | | ?????????????????????# ###################?? | | ?????????????????????# #########???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# + #???????????? | | ?????????????????????# @ # ! #???????????? | | ?????????????????????# #########???????????? | | ?????????????????????+ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# sss/???????????????????? | | ?????????????????????# s ; ??????????????????? | | ???????????????????? s # ?????????????????? | | ???????????????????### ####????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ????????????????????? C #???????????????????? | | ?????????????????????# ##+#???????????????????? | | ?????????????????????# ?? ???????????????????? | | ?????????????????????# u?? ???????????????????? | | ?????????????????????# ?? ???????????????????? | | ?????????????????????# ?? ???????????????????? | | ????????????????????? ?? ???????????????????? | | ??????????????????????? ?? ???????????????????? | | ?????????????????????????????????????????????????? | | ?w?????????w?????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Heat Sink | -7/Factory | Scanalyzed Rnf. Deuterium Engine | -7/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Adv. Component Analysis Suite | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Scanalyzed Adv. Sensor Array | -4/Factory | Scanalyzed Adv. Shield Generator | -3/Research | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked S-27 Virus | -7/Factory | Hacked Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded G-47 Trooper | x3 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonDirtyRigger Manual? 0 Play Time 01:03:43 Cumulative 113.4 hours Start 2024.03.22 @ 11:07:22 End 2024.03.22 @ 12:10:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df5cc195-f53c-4bbf-a774-9d6f62860c45