Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 10:22:46 Player: Matters Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (174) 870 Value Destroyed (6369) 6369 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (487) 487 TOTAL SCORE: 12146 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 200/200 System Corruption 1% Temperature Cool (11) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Cloaking Device Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Heavy Machine Gun > --- INVENTORY -------- Light Particle Reactor Armored Treads Armored Treads Medium Treads Heavy Treads Improved Cryofiber Web Hardened Light Armor Plating System Restoration Module Recalibrator Heavy Beamcaster Bore Cannon Bore Cannon Bore Cannon Proton Missile Launcher [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Hardened Medium Armor Plating Device Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . Utility 4 | . . . . . 2 2 . . . . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 193 | 7 20 2 10 . 48 39 6 16 5 2 38 Power 22 | 2 3 . 1 . 3 3 1 1 1 . 7 Engine 17 | 2 3 . 1 . 3 3 . . . . 5 Core 4 | . . . . . . . . 1 1 . 2 Reactor 1 | . . . . . . . 1 . . . . Propulsion 60 | 2 6 . 5 . 14 15 . 8 . 1 9 Treads 44 | 2 . . . . 14 15 . 8 . 1 4 Leg 9 | . 4 . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . Hover 7 | . 2 . 5 . . . . . . . . Flight . | . . . . . . . . . . . . Utility 66 | 1 4 . 1 . 20 18 2 6 1 1 12 Device 27 | . 1 . . . 7 7 . 4 . 1 7 Storage 7 | 1 1 . . . 2 1 . . . . 2 Processor 5 | . . . . . 1 4 . . . . . Hackware . | . . . . . . . . . . . . Protection 27 | . 2 . 1 . 10 6 2 2 1 . 3 Artifact . | . . . . . . . . . . . . Weapon 45 | 2 7 2 3 . 11 3 3 1 3 . 10 Energy Gun 19 | 1 6 . . . 2 1 2 1 1 . 5 Energy Cannon 6 | . . . . . 5 1 . . . . . Ballistic Gun 11 | 1 1 2 2 . 2 . 1 . 1 . 1 Ballistic Cannon 4 | . . . 1 . . 1 . . . . 2 Launcher 3 | . . . . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 1 . 1 . . 1 Parts Lost 68 | . 2 . 12 . 3 15 . 5 1 . 30 Power 9 | . 1 . 1 . . 2 . . . . 5 Propulsion 21 | . . . 6 . 2 3 . 2 . . 8 Utility 24 | . 1 . 2 . 1 8 . 2 1 . 9 Weapon 14 | . . . 3 . . 2 . 1 . . 8 Highest Loss Streak 18 | . 1 . 12 . 1 3 . 1 1 . 18 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 99 74 33 86 96 99 98 100 99 78 Engine 6 | . 13 14 9 11 8 6 1 . . . 1 Core 1 | . . . . . . . . 2 13 13 9 Treads 22 | . 4 . . . 29 28 30 29 26 25 16 Leg 2 | . 17 . . . . . . . . . 1 Hover 3 | . 5 28 31 . . . . . . . . Device 8 | . 3 . . . 10 8 15 13 6 12 11 Storage 7 | . 14 14 8 . 2 7 7 7 6 6 5 Processor 9 | . . . . . 3 16 15 15 13 13 10 Protection 9 | . 8 14 9 11 13 9 7 8 13 6 4 Energy Gun 8 | . 24 14 . . . 1 9 14 19 13 9 Energy Cannon 2 | . . . . . 3 5 . . . . . Ballistic Gun 3 | . 2 13 11 11 6 . . . . 6 2 Ballistic Cannon 1 | . . . 2 . . 5 4 . . . 1 Impact Weapon 1 | . . . . . 7 1 . . . . . Naked Turns 1 | . . . 1 . . . . . . . . Heaviest Build 138 | 12 26 25 27 13 111 60 52 58 66 66 138 Greatest Support 118 | 40 40 12 24 3 82 96 96 96 96 110 118 Greatest Overweight (x) 8 | . 8 2 4 4 5 2 . 1 . . 4 Average Overweight (x) . | . . 1 . 4 . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 5 25 15 15 15 15 15 25 Average Capacity 12 | 6 9 10 9 5 7 15 15 15 15 15 13 Most Carried 16 | 2 10 10 10 1 15 15 15 15 14 15 16 Average Carried 11 | 1 7 10 7 1 6 13 14 14 13 14 11 Final Capacity 15 | 8 10 10 5 5 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 1 1 15 15 15 15 13 14 1 Class Distribution -------------------- 80% | Mutant 10% | Scavenger-Mutant 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -6/Factory Gunner | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Matter Collected 3456 | 235 274 32 38 . 847 1026 138 204 . 80 582 Remotely . | . . . . . . . . . . . . Salvage Created 6445 | . 686 41 212 . 1346 1769 . 1474 115 . 802 Parts 299 | . 37 5 10 . 57 75 . 70 5 . 40 Haulers Intercepted 11 | . 2 . . . 3 3 . 3 . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 136 | . 13 3 7 . 27 38 . 28 4 . 16 Melee 13 | . . . . . 12 1 . . . . . Guns 68 | . 13 3 6 . 6 2 . 26 1 . 11 Cannons 34 | . . . 1 . 3 27 . . . . 3 AOE 8 | . . . . . . 4 . . 3 . 1 Classes Destroyed 18 | . 5 . 2 . 6 3 . 1 . . 1 Worker 9 | . . . . . 4 3 . . . . 2 Builder 3 | . . . . . 2 . . 1 . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 11 | . 2 . . . 3 3 . 3 . . . Recycler 5 | . 2 . . . . 1 . 2 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 8 | . 3 . . . 1 3 . 1 . . . Swarmer 30 | . 6 3 2 . 4 . . 8 4 . 3 Cutter 3 | . . . . . 3 . . . . . . Grunt 54 | . 7 . 2 . 13 12 . 13 . . 7 Brawler 3 | . . . . . 1 1 . 1 . . . Duelist 5 | . . . 1 . . 4 . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 13 | . . . 2 . 5 5 . 1 . . . Specialist 5 | . . . . . . 3 . . . . 2 Hunter 6 | . . . . . . 3 . 1 . . 2 Programmer 15 | . . . . . . 10 . 4 . . 1 Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | . 3 3 6 . 6 7 . 6 4 . 6 Combat Bots Only 7 | . 3 3 6 . 4 7 . 5 4 . 5 Max Kills in Single Turn 4 | . 1 2 1 . 2 4 . 2 2 . 1 Gunslinging 1 | . . 1 . . . . . 1 . . . Exploded 2 | . . . . . . 2 . . 2 . 1 Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 1403 | . 53 15 124 . 122 486 . 171 20 . 412 Missed 353 | . 3 4 29 . 34 124 . 51 3 . 105 Damage Taken 14880 | . 545 92 1149 . 1540 4305 . 1775 272 . 5202 Core 2036 | . 104 28 283 . 193 411 . 161 46 . 810 Absorbed by Shields 251 | . . . . . . 68 . 183 . . . Redirected to Shielding 64 | . . . . . . 64 . . . . . Regen/Repaired (Parts) 549 | . . . . . 96 290 . 163 . . . Core Remaining (%) 51 | 100 . 47 . 29 64 . . 18 . . . Volleys Fired 418 | . 54 4 20 . 49 115 . 92 6 . 78 Largest 3 | . 2 2 2 . 2 2 . 2 3 . 3 Hottest 158 | . 130 85 69 . 100 128 . 95 115 . 158 Shots Fired 757 | . 93 8 32 . 70 227 . 181 12 . 134 Gun 502 | . 93 8 18 . 51 38 . 181 7 . 106 Cannon 245 | . . . 14 . 19 189 . . . . 23 Launcher 10 | . . . . . . . . . 5 . 5 Special . | . . . . . . . . . . . . Kinetic 268 | . 6 4 32 . 51 116 . . . . 59 Thermal 458 | . 82 4 . . 19 111 . 181 7 . 54 Explosive . | . . . . . . . . . . . . Electromagnetic 31 | . 5 . . . . . . . 5 . 21 Robot Hit Streak 19 | . 6 7 10 . 10 14 . 12 3 . 19 Robot Miss Streak 7 | . 4 3 7 . 2 4 . 3 4 . 3 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 10 | . . 1 . . . . . 8 . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . 1 Shots Hit Robots 578 | . 57 5 18 . 102 177 . 126 5 . 88 Core Hits 242 | . 22 3 10 . 34 70 . 50 5 . 48 Critical Kills 8 | . . . . . 5 2 . . . . 1 Critical Parts Destroyed 14 | . . . . . 10 2 . . . . 2 Critical Strikes 46 | . 3 . 1 . 15 13 . 10 . . 4 Burn 15 | . 3 . . . . 2 . 10 . . . Meltdown 2 | . . . . . . 2 . . . . . Destroy 3 | . . . . . . . . . . . 3 Blast 8 | . . . 1 . . 6 . . . . 1 Smash 18 | . . . . . 15 3 . . . . . Melee Attacks 82 | . . . . . 69 13 . . . . . Impact 82 | . . . . . 69 13 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 9 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16675 | . 889 66 458 . 3556 5848 . 2759 387 . 2712 Guns 6893 | . 855 66 291 . 736 686 . 2725 36 . 1498 Cannons 4722 | . . . 167 . 329 3705 . . . . 521 Explosions 2033 | . . . . . . 996 . . 351 . 686 Melee 2911 | . . . . . 2482 429 . . . . . Ramming 116 | . 34 . . . 9 32 . 34 . . 7 Kinetic 4559 | . 17 20 458 . 736 2323 . . . . 1005 Thermal 7233 | . 802 46 . . 329 2297 . 2725 155 . 879 Explosive 767 | . . . . . . 767 . . . . . Electromagnetic 1089 | . 36 . . . . . . . 232 . 821 Impact 2911 | . . . . . 2482 429 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 3 5 1 2 . . 4 Average Corruption 1 | . . . . . 3 1 1 1 . . 1 Corruption Purged 13 | . . . . . . 8 . 2 . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 67 | . . . . . 28 20 1 14 . . 4 Message Errors 19 | . . . . . 10 4 1 4 . . . Matter Fused 12 | . . . . . 5 4 . 2 . . 1 Heat Flow Errors 5 | . . . . . 1 1 . 3 . . . Energy Discharges 11 | . . . . . 2 4 . 4 . . 1 Parts Rejected 2 | . . . . . 2 . . . . . . Data Loss (minor) 10 | . . . . . 4 4 . 1 . . 1 Data Loss (major) 4 | . . . . . 3 . . . . . 1 Misfires 2 | . . . . . 1 1 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1380 | . . . . . 1062 269 . 3 16 . 30 Projectiles 121 | . . . . . 26 65 . . . . 30 Explosions 144 | . . . . . . 128 . . 16 . . Melee 1115 | . . . . . 1036 76 . 3 . . . Knockbacks 49 | . . . 1 . 7 36 . . . . 5 Impact 5 | . . . . . 5 . . . . . . Kinetic 38 | . . . 1 . . 32 . . . . 5 Secondary 6 | . . . . . 2 4 . . . . . Self-Inflicted Damage 261 | . 5 . . . . 179 . . . . 77 Shots 7 | . . . . . . 3 . . . . 4 Rammed 11 | . 5 . . . 1 4 . . . . 1 Targets Rammed 19 | . 8 . . . 1 5 . 4 . . 1 Kicked 3 | . 3 . . . . . . . . . . Crushed 5 | . . . . . . 1 . 4 . . . Highest Temperature 566 | . 566 168 212 . 298 561 . 199 161 . 351 Average Temperature 141 | . 195 87 90 . 88 177 . 93 93 . 150 Received Heat Transfer 3147 | . 177 . 312 . 396 1039 . 548 . . 675 Effects 59 | . 24 . . . . 25 . . . . 10 Shutdowns 8 | . 3 . . . . 3 . . . . 2 Energy Bleed 7 | . 3 . . . . 3 . . . . 1 Interference 16 | . 6 . . . . 5 . . . . 5 Matter Decay 7 | . 1 . . . . 5 . . . . 1 Short Circuit 8 | . 3 . . . . 5 . . . . . Damage (minor) 2 | . . . . . . 1 . . . . 1 Damage (major) 10 | . 7 . . . . 3 . . . . . Damage (core) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 31 | . . . . . 19 1 . . 2 . 9 Impact Corruptions 42 | . . . . . 39 2 . 1 . . . Robots Melted 4 | . . . . . . 2 . 2 . . . Combat Hostiles 4 | . . . . . . 2 . 2 . . . Parts Melted 27 | . 3 . . . 1 9 . 13 . . 1 Heat Transferred 14215 | . 2086 111 . . 559 3995 . 5661 224 . 1579 Parts Sabotaged 1 | . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Peak Influence 1032 | . 139 85 114 40 491 1032 361 373 326 114 177 Initial 361 | . . . . 40 15 191 361 112 161 114 79 Average 246 | . 50 20 38 40 327 440 358 163 180 114 107 Maximum Alert Level 3 | . . . . . 2 3 1 1 1 . . Low Security (%) 56 | 100 100 100 100 100 20 26 1 68 85 100 100 Level 1 18 | . . . . . 45 9 98 31 14 . . Level 2 21 | . . . . . 34 50 . . . . . Level 3 4 | . . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 5 11 . 13 . . 4 Investigation 9 | . 1 . . . . 3 . 5 . . . Extermination 12 | . . . . . . 7 . 4 . . 1 Reinforcement 11 | . 1 . . . 5 1 . 1 . . 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Distress Signals 11 | . 1 . . . 4 1 . 2 . . 3 Communications Jammed 4 | . . . . . . 4 . . . . . Distress Signals 2 | . . . . . . 2 . . . . . Times Spotted 217 | . 21 4 11 . 50 54 . 39 4 . 34 Peak Tracking Total 12 | . 4 3 9 . 5 8 . 6 4 . 12 Tactical Retreats 20 | . 2 1 . . 8 1 . 1 . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Traps Triggered 18 | . 1 . 1 . 5 5 . 1 5 . . Indirectly 4 | . . . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Machines Disabled 32 | . . . . . 1 22 . 1 4 . 4 Max in Single Turn 8 | . . . . . 1 8 . 1 4 . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Machines Accessed 42 | . 6 1 . . 7 16 . 11 . . 1 Terminals 28 | . 6 1 . . 6 9 . 5 . . 1 Fabricators 4 | . . . . . . 2 . 2 . . . Repair Stations 6 | . . . . . 1 3 . 2 . . . Recycling Units 2 | . . . . . . 1 . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 94 | . 12 1 . . 11 43 . 26 . . 1 Successful 61 | . 5 1 . . 8 26 . 20 . . 1 Failed 33 | . 7 . . . 3 17 . 6 . . . Catastrophic 6 | . 2 . . . 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 54 | . 12 1 . . 9 19 . 12 . . 1 Fabricators 11 | . . . . . . 7 . 4 . . . Repair Stations 16 | . . . . . 2 6 . 8 . . . Recycling Units 3 | . . . . . . 2 . 1 . . . Scanalyzers 9 | . . . . . . 9 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 32 | . 5 1 . . 6 11 . 8 . . 1 Record 5 | . . . . . 1 2 . 2 . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . 1 . 1 . . . Open DSF 4 | . . . . . . 2 . 1 . . 1 Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 4 | . . . . . 1 1 . 2 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 4 | . 1 . . . 1 2 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Hauler Manifests 3 | . 3 . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . Fabricator Hacks 8 | . . . . . . 4 . 4 . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 4 | . . . . . . 2 . 2 . . . Build 3 | . . . . . . 1 . 2 . . . Repair Station Hacks 10 | . . . . . 2 2 . 6 . . . Scan Component 6 | . . . . . 1 1 . 4 . . . Repair 4 | . . . . . 1 1 . 2 . . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . . . Report Inventory 2 | . . . . . . 1 . 1 . . . Scanalyzer 8 | . . . . . . 8 . . . . . Insert Component 4 | . . . . . . 4 . . . . . Analyze 4 | . . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 3 10 . 7 . . 1 Full Trace Events 8 | . . . . . . 3 . 5 . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . Parts Built 6 | . . . . . . 2 . 4 . . . Authchips . | . . . . . . . . . . . . Time 219 | . . . . . . 73 . 146 . . . Total Part Build Rating 18 | . . . . . . 6 . 12 . . . Parts Repaired 4 | . . . . . 1 1 . 2 . . . Time 179 | . . . . . 38 53 . 88 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 1 . . . Highest-Rated Group 31 | . . . . . . . 31 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . 29 . . . Total Damage 320 | . . . . . . . . 320 . . . Kills 3 | . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Turns Passed 14901 | 113 1731 1211 144 125 2564 4494 405 2422 148 359 1185 Spaces Moved 7402 | 69 977 677 128 51 1197 2102 236 1134 76 207 548 Core 110 | 7 3 . 3 51 41 . . . . . 5 Treads 5535 | 62 135 . . . 1156 2102 236 1134 76 207 427 Legs 731 | . 615 . . . . . . . . . 116 Wheels . | . . . . . . . . . . . . Hover 1026 | . 224 677 125 . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 116 116 48 250 152 158 165 163 165 165 50 Average Speed 166 | 148 148 175 57 250 162 181 165 165 165 165 161 Slowest Speed 450 | 160 450 176 250 250 300 330 165 250 165 166 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 98 99 15 25 73 61 93 25 3 91 10 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 124 | . . . 4 . 6 85 . . 24 . 5 Melee . | . . . . . . . . . . . . Projectile 30 | . . . 4 . 6 15 . . . . 5 AOE 94 | . . . . . . 70 . . 24 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Total 9109 | 76 1171 694 171 50 1613 2531 254 1500 88 230 731 Wait 764 | . 63 10 3 . 209 202 . 236 . . 41 Move 7393 | 68 976 676 127 50 1196 2102 235 1133 76 206 548 Hop . | . . . . . . . . . . . . Pick Up 116 | 1 21 . 5 . 21 32 4 10 1 10 11 Fast Attach 80 | 6 10 2 . . 37 8 2 3 . . 12 Attach 61 | . 5 . 10 . 2 18 . 5 3 1 17 Detach 14 | . 8 . 2 . . 2 . . . . 2 Swap 52 | 1 5 . . . 9 13 4 8 2 1 9 Drop 109 | . 21 2 4 . 20 21 9 9 . 11 12 Fire 418 | . 54 4 20 . 49 115 . 92 6 . 78 Melee 82 | . . . . . 69 13 . . . . . Ram 2 | . 2 . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . Crush 14 | . 3 . . . 1 5 . 4 . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 5 exits: Mat x2 / [*Min] / *Sto x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Discovered new exit (range 12) 1090 | -10/Materials | Discovered new exit (range 8) 1440 | -10/Materials | Discovered new exit (range 15) 1845 | -10/Materials | Entered Mines 1876 | -10/Mines | Met a Derelict bent on vengeance 1954 | -10/Mines | Core integrity fell below 50% 2216 | -10/Mines | Discovered new exit (range 6) 2333 | -10/Mines | Learned 4 Materials zone layouts 2415 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2555 | -10/Mines | Discovered new exit (range 4) 2572 | -10/Mines | Discovered new exit (range 5) 2810 | -10/Mines | Learned location of 1 exit from Materials 3056 | -10/Mines | Entered Materials 3056 | -9/Materials | Evolved 2 slots: Propulsion x2 3057 | -9/Materials | Identified exit to Materials 3058 | -9/Materials | Identified exit to Storage 3129 | -9/Materials | Discovered exit to Storage (range 8) 3141 | -9/Materials | Discovered new exit (range 6) 3183 | -9/Materials | Core integrity fell below 50% 3200 | -9/Materials | Entered Mines 3218 | -9/Mines | Lost 12 parts (1p6n2u3w) 3288 | -9/Mines | Discovered exit to Materials (range 14) 3325 | -9/Mines | Entered Materials 3325 | -8/Materials | Evolved 2 slots: Utility x2 3959 | -8/Materials | Build established: Scavenger-Mutant 4689 | -8/Materials | Repaired Adv. Treads 4832 | -8/Materials | Discovered new exit (range 16) 5617 | -8/Materials | Build established: Mutant 5815 | -8/Materials | Discovered new exit (range 15) 5889 | -8/Materials | Entered Factory 5889 | -7/Factory | Evolved 2 slots: Utility x2 5926 | -7/Factory | Identified exit to DSF 6028 | -7/Factory | Discovered new exit (range 12) 6333 | -7/Factory | Identified exit to Lower Caves 6904 | -7/Factory | Cargo convoy interrupted 6998 | -7/Factory | Lost 3 parts (2n1u) 7027 | -7/Factory | Destroyed 7 combat bots 7392 | -7/Factory | Repaired Broken Arm. Treads? 9421 | -7/Factory | Core integrity fell below 50% 9775 | -7/Factory | Fabricated Arm. Treads (x2) 10383 | -7/Factory | Sucked down chute 10383 | -7/Factory | Entered Waste 10383 | -7/Waste | The area was eerily silent 10384 | -7/Waste | Met a frightened Derelict 10773 | -7/Waste | Discovered new exit (range 10) 10786 | -7/Waste | Identified exit to Factory 10788 | -7/Waste | Entered Factory 10788 | -7/Factory | Accompanied by 1 ally 10889 | -7/Factory | Repaired Med. Treads 10933 | -7/Factory | Repaired Med. Treads 11926 | -7/Factory | Garrison activated, responded to threat 11987 | -7/Factory | Identified exit to Garrison 12424 | -7/Factory | Discovered new exit (range 12) 12512 | -7/Factory | Identified exit to Factory 12836 | -7/Factory | Core integrity fell below 20% 12859 | -7/Factory | Fabricated Arm. Treads? 12981 | -7/Factory | Fabricated Arm. Treads? 13210 | -7/Factory | Entered another Factory area 13210 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 13358 | -6/Factory | Sucked down chute 13358 | -6/Factory | Entered Waste 13358 | -6/Waste | The area was eerily silent 13500 | -6/Waste | Discovered new exit (range 16) 13628 | -6/Waste | Build established: Gunner 13715 | -6/Waste | Identified exit to Factory 13717 | -6/Waste | Entered Factory 14327 | -6/Factory | Spotted B-75 Beast 14484 | -6/Factory | Build established: Skirmisher 14528 | -6/Factory | Cargo convoy interrupted 14611 | -6/Factory | Core integrity fell below 50% 14681 | -6/Factory | Lost 18 parts (2p5n5u6w) 14764 | -6/Factory | Core integrity fell below 20% 14831 | -6/Factory | Lost 11 parts (3p3n3u2w) 14835 | -6/Factory | Build established: Mutant 14902 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14800_ System corrupted: Matter fused (-9). 14800_ Slug penetrates Wall. 14800_ Adv. Heat Sink destroyed. 14834_ Penetrated by Slug. 14837_ Slug penetrates Wall. 14837_ Penetrated by Slug. 14861_ System corrupted: Substantial component data lost. 14869_ R-10 Processor collects Carbon-fiber Leg. 14870_ Acquired Hvy. Laser. 14872_ Acquired Carbon-fiber Leg. 14881_ Acquired 39 matter. 14884_ R-10 Processor collects Lgt. Angular Momentum Engine. 14892_ Acquired Lgt. Angular Momentum Engine. 14900_ Acquired Flexi-carbon Leg. 14901_ Slug penetrates Wall. 14901_ R-10 Processor sends out distress signal. 14902_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????###########???#############?? | | ?????????????????????# !== #???# ! #?? | | ?????????????????????# !== #???# """ #?? | | ?????????????????????# !@ #???# """"" #?? | | ?????????????????????# #???# """"" #?? | | ?????????????????????# #???# #?? | | ?????????????????????# #???# #?? | | ?????????????????????# #???# #?? | | ?????????????????????# ! #???######+######?? | | ?????????#################+############% # #?? | | ???????? %% ##### | | ???????? % | | ???????? ###### | | ???????????###############+####### T### #????? | | ?????????????????????# #?####?## ##????? | | ?????????????????????# ""#???????# ####### | | ?????????????????????# ""#???????# # | | ?????????????????????# """ T"#???????# # """ | | ?????????????????????# """ ""#???????# # """ | | ?????????????????????# """ ""#???????# # """ | | ?????????????????????# #???????# # | | ?????????????????????# ! ! #???????# + | | ?????????????????????################### #+##### | | ??????????????##############??# #???? | | ??????????????# #??# ######### #???? | | ??????????????# ! ! =#??# #???????# #???? | | ??????????????# #??# #???????# #???? | | ############### """" """" #??# #???#####+#####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 450 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 8 Energy Filtering 45 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Below Everything Is Under Control I Spy Challenges ------------ None Game ------ Seed MultinovaSalvageStorm Manual? 0 Play Time 02:31:40 Cumulative 14.4 hours Start 2024.05.11 @ 18:49:20 End 2024.05.12 @ 10:22:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e87f1ab-acfd-417f-9801-df273cf70674