Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 12:27:38 Player: Afro Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (3651) 3651 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 7762 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 125 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 120/150 System Corruption 7% Temperature Cool (1) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Machine Analyzer Hardened Medium Armor Plating Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Gatling Laser Improved Datajack Katana > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Advanced Assault Cannon Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . . . . . 2 2 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 133 | 7 13 31 8 . 5 38 3 1 27 Power 18 | 1 3 2 2 . 2 4 1 . 3 Engine 10 | 1 2 1 1 . . 3 1 . 1 Core 8 | . 1 1 1 . 2 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 40 | 2 3 8 2 . 2 10 . 1 12 Treads 23 | 2 3 7 2 . 2 7 . . . Leg 3 | . . . . . . 3 . . . Wheel 1 | . . 1 . . . . . . . Hover 7 | . . . . . . . . 1 6 Flight 6 | . . . . . . . . . 6 Utility 31 | 2 3 3 2 . 1 12 1 . 7 Device 13 | 1 2 . 2 . . 6 . . 2 Storage 5 | 1 1 1 . . . . 1 . 1 Processor 4 | . . . . . 1 1 . . 2 Hackware 1 | . . . . . . 1 . . . Protection 8 | . . 2 . . . 4 . . 2 Artifact . | . . . . . . . . . . Weapon 44 | 2 4 18 2 . . 12 1 . 5 Energy Gun 11 | . 4 6 . . . . . . 1 Energy Cannon 9 | . . 3 . . . 5 1 . . Ballistic Gun 15 | 2 . 7 1 . . 4 . . 1 Ballistic Cannon 3 | . . 1 1 . . 1 . . . Launcher 4 | . . 1 . . . 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 4 | . . 1 1 . . 2 . . . Parts Lost 35 | . 2 2 . . . 15 . 1 15 Power 2 | . 1 . . . . 1 . . . Propulsion 21 | . . 2 . . . 8 . . 11 Utility 5 | . . . . . . 3 . 1 1 Weapon 7 | . 1 . . . . 3 . . 3 Highest Loss Streak 8 | . 1 1 . . . 7 . 1 8 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 3 11 17 19 20 20 19 10 4 4 Power 1 | . 1 1 1 2 2 2 . . . Propulsion 2 | 1 3 4 1 1 1 1 . . . Utility 8 | . 5 9 11 13 11 10 6 2 2 Weapon 2 | . . 2 4 4 4 4 4 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 41 | . 8 11 . . 3 8 . 4 7 Power 4 | . . 3 . . . 1 . . . Propulsion 9 | . 5 . . . 1 2 . . 1 Utility 18 | . 2 2 . . 2 4 . 3 5 Weapon 10 | . 1 6 . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 99 100 100 94 75 31 55 Engine 5 | . 12 7 4 . . 5 7 1 . Core 4 | . 1 3 6 11 11 3 . . 3 Treads 25 | . 27 32 33 33 33 23 . . . Device 10 | . 14 9 11 11 7 11 14 8 6 Storage 10 | . 14 11 11 11 11 9 14 7 4 Processor 4 | . . . . . 3 9 7 7 14 Protection 2 | . . 1 . . . 5 7 2 3 Energy Gun 4 | . 6 13 . . . . . . 1 Energy Cannon 7 | . . 6 11 11 11 13 14 2 . Ballistic Gun 11 | . 20 11 4 11 11 10 7 1 . Ballistic Cannon 3 | . . 1 16 11 11 1 . . . Peak Build Rating 38 | 7 10 18 24 20 26 34 28 25 38 Average Rating 18 | 5 8 15 18 20 22 26 27 10 21 On Entrance 15 | . 7 9 16 20 20 19 24 28 7 Avg Prop Armor Cover (%) 3 | . . . . . . 6 . 4 3 Naked Turns . | . . . . . . . . . . Heaviest Build 81 | 14 32 65 59 58 61 81 76 6 21 Greatest Support 60 | 40 40 60 60 60 60 60 3 3 23 Greatest Overweight (x) 25 | . 1 1 . . 1 23 25 1 5 Average Overweight (x) . | . . . . . . 1 25 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 5 8 Average Capacity 16 | 7 12 17 20 20 20 20 20 5 5 Most Carried 20 | 6 15 20 20 20 20 20 13 5 8 Average Carried 15 | 4 11 17 19 20 19 19 10 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 Final Carried 20 | 6 15 19 20 20 20 13 10 5 5 Class Distribution -------------------- 29% | Gunner 29% | Mutant 14% | Scavenger-Gunner 13% | Tank 5% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Scout | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 3079 | 302 401 874 250 . 92 924 . . 236 Remotely . | . . . . . . . . . . Salvage Created 4745 | 120 702 1833 263 . 66 1483 . . 278 Parts 239 | 7 43 99 18 . 1 57 . . 14 Haulers Intercepted 7 | . 2 3 . . . 1 . . 1 Recyclers Shooed 4 | 1 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 83 | . 9 31 9 . 2 28 . . 4 Melee 4 | . . . . . . 1 . . 3 Guns 36 | . 8 20 2 . . 5 . . 1 Cannons 32 | . . 6 7 . 2 17 . . . AOE 8 | . 1 3 . . . 4 . . . Classes Destroyed 13 | 2 5 3 . . 1 2 . . . Worker 7 | . 2 4 . . . . . . 1 Builder 4 | . 3 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 7 | . 2 3 . . . 1 . . 1 Recycler 7 | 1 2 3 . . . 1 . . . Mechanic 2 | . . . . . . 2 . . . Operator 1 | . . 1 . . . . . . . Watcher 5 | . 1 1 . . . 1 . . 2 Swarmer 13 | . . 3 3 . 1 3 . . 3 Grunt 47 | . 9 20 6 . . 12 . . . Duelist 4 | . . . . . 1 3 . . . Sentry 15 | . . 8 . . . 6 . . 1 Hunter 4 | . . . . . . 4 . . . Best Kill Streak 9 | 3 3 6 3 . 1 9 . . 2 Combat Bots Only 5 | . 2 5 3 . 1 5 . . 1 Max Kills in Single Turn 3 | 1 1 3 1 . 1 3 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 2 . . . 3 . . . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 735 | . 60 125 43 . . 268 . 2 237 Missed 225 | . 14 19 9 . . 84 . 1 98 Hits 510 | . 46 106 34 . . 184 . 1 139 Melee 24 | . . . . . . 23 . 1 . Projectile 486 | . 46 106 34 . . 161 . . 139 AOE 1 | . 1 . . . . . . . . Critical Strikes 18 | . 1 2 . . . 11 . . 4 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 7411 | . 694 1343 404 . . 3311 . 42 1617 Core 1515 | . 73 206 22 . . 512 . 42 660 Absorbed by Shields 13 | . . . . . . 13 . . . Redirected to Shielding 150 | . . . . . . 87 . . 63 Core Remaining (%) 54 | 100 70 . . . 43 6 . . . Volleys Fired 272 | 9 70 80 18 . 3 87 . . 5 Largest 3 | 2 2 3 3 . 3 3 . . 1 Hottest 180 | 40 80 180 123 . 113 178 . . 39 Shots Fired 670 | 18 134 223 55 . 10 225 . . 5 Gun 458 | 18 134 192 8 . 3 99 . . 4 Cannon 207 | . . 30 47 . 7 123 . . . Launcher 5 | . . 1 . . . 3 . . 1 Special . | . . . . . . . . . . Kinetic 400 | 18 117 102 37 . 6 116 . . 4 Thermal 201 | . 9 64 18 . 4 106 . . . Explosive 4 | . . 1 . . . 3 . . . Electromagnetic 65 | . 8 56 . . . . . . 1 Robot Hit Streak 20 | 7 20 13 7 . 3 17 . . 1 Robot Miss Streak 7 | 1 2 3 3 . 1 4 . . 7 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 438 | 12 99 148 31 . 4 127 . . 17 Core Hits 188 | 5 36 55 13 . 4 61 . . 14 Critical Kills 3 | . . 1 . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . . 5 . . . 4 . . 3 Burn 4 | . . 4 . . . . . . . Meltdown 2 | . . 1 . . . 1 . . . Destroy 1 | . . . . . . 1 . . . Blast 1 | . . . . . . 1 . . . Sever 4 | . . . . . . 1 . . 3 Melee Attacks 41 | . . . . . . 5 . . 36 Impact . | . . . . . . . . . . Slashing 40 | . . . . . . 5 . . 35 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8757 | 114 1176 2654 651 . 100 3486 . . 576 Guns 4055 | 114 1064 1887 55 . 17 864 . . 54 Cannons 2717 | . . 428 567 . 61 1661 . . . Explosions 1209 | . 84 258 . . . 840 . . 27 Melee 581 | . . . . . . 89 . . 492 Ramming 195 | . 28 81 29 . 22 32 . . 3 Kinetic 3363 | 114 918 950 326 . 32 969 . . 54 Thermal 3042 | . 157 987 296 . 46 1556 . . . Explosive 867 | . . 27 . . . 840 . . . Electromagnetic 709 | . 73 609 . . . . . . 27 Impact . | . . . . . . . . . . Slashing 581 | . . . . . . 89 . . 492 Piercing . | . . . . . . . . . . Highest Corruption 7 | . 1 2 2 2 2 . . 6 7 Average Corruption 2 | . 1 2 2 2 2 . . 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . 10 13 11 3 10 . . 1 17 Message Errors 25 | . 4 5 6 3 4 . . . 3 Matter Fused 18 | . 3 5 1 . 3 . . . 6 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 6 | . . . 2 . . . . . 4 Data Loss (minor) 3 | . 1 . . . 1 . . . 1 Data Loss (major) 8 | . 1 3 1 . 1 . . . 2 Misfires 2 | . . . 1 . 1 . . . . Alerts 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . . . 20 . . 17 . . . Projectiles 22 | . . . 20 . . 2 . . . Explosions 15 | . . . . . . 15 . . . Melee . | . . . . . . . . . . Knockbacks 7 | . 1 2 3 . . 1 . . . Impact 2 | . 1 . 1 . . . . . . Kinetic 5 | . . 2 2 . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 196 | . 19 93 . . . 83 . . 1 Shots 7 | . 1 3 . . . 3 . . . Rammed 31 | . 8 11 3 . 3 3 . . 3 Targets Rammed 35 | . 9 14 3 . 3 3 . . 3 Kicked . | . . . . . . . . . . Crushed 4 | . 1 3 . . . . . . . Highest Temperature 679 | . 207 463 125 . 48 679 . 140 215 Average Temperature 122 | . 50 117 47 . 24 157 . 72 96 Received Heat Transfer 2619 | . 357 600 213 . . 1236 . . 213 Effects 36 | . . 8 . . . 28 . . . Shutdowns 6 | . . 5 . . . 1 . . . Energy Bleed 4 | . . . . . . 4 . . . Interference 5 | . . . . . . 5 . . . Matter Decay 4 | . . . . . . 4 . . . Short Circuit 4 | . . 1 . . . 3 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 11 | . . 2 . . . 9 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 4 | . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . . . Combat Hostiles 2 | . . 1 . . . 1 . . . Parts Melted 9 | . . 4 . . . 5 . . . Heat Transferred 5322 | . 225 2211 481 . 74 2331 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 5 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . . 2 1 . . 1 . . . Low Security (%) 79 | 100 100 61 95 . 100 59 100 100 100 Level 1 18 | . . 30 4 . . 40 . . . Level 2 1 | . . 7 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 426 | 5 63 426 219 . 94 387 161 3 113 Initial 161 | . . 16 159 . . . 161 3 . Average 97 | . 13 144 103 . 20 174 89 1 15 Influence Increases 3180 | 15 296 999 220 . 178 1117 . . 355 Destroy 0b10 Robot/C 1780 | . 180 620 180 . 120 600 . . 80 Destroy 0b10 Robot/NC 175 | 15 50 65 . . . 25 . . 20 Destroy Leader 454 | . 56 168 30 . 20 164 . . 16 Allied During Kill 12 | . . . . . 8 4 . . . Successful Hack 70 | . 6 40 6 . . 18 . . . Disable Machine 210 | . . 75 . . . 120 . . 15 Anti-Garrison Action 150 | . . . . . . 150 . . . Destroy Structure 89 | . 4 31 4 . . 36 . . 14 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 225 | . . . . . 30 . . . 195 Influence Decreases 3095 | 15 257 630 605 23 178 762 344 11 270 Entered New Map 497 | . . 23 249 23 . . 194 8 . Time Decay 2234 | 15 237 577 356 . 158 583 150 3 155 Lost Part 305 | . 20 20 . . . 150 . . 115 Lost Ally 59 | . . 10 . . 20 29 . . . Squads Dispatched 24 | . 1 6 . . . 9 . . 8 Investigation 8 | . . 3 . . . 3 . . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 9 | . 1 3 . . . 4 . . 1 Assault 2 | . . . . . . 2 . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 12 | . 1 3 . . . 5 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 192 | . 29 59 9 . 6 50 . 5 34 Peak Tracking Total 12 | . 3 5 3 . 3 6 . 5 12 Tactical Retreats 33 | . 7 10 . . 2 8 . . 6 ECM-based Alert Blocks 35 | . 9 13 . . . 13 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 6 | . 2 1 . . . 1 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 15 | . . 5 . . . 9 . . 1 Max in Single Turn 1 | . . 1 . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 26 | . 3 6 2 1 . 9 . . 5 Terminals 22 | . 3 5 1 . . 8 . . 5 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 5 13 5 3 . 19 . . 10 Successful 25 | . 3 5 3 3 . 9 . . 2 Failed 29 | . 2 8 2 . . 9 . . 8 Catastrophic 5 | . . 1 . . . 1 . . 3 Database Lockouts 1 | . . . . . . 1 . . . Manual 44 | . 3 11 3 1 . 16 . . 10 Terminals 45 | . 5 10 4 . . 16 . . 10 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . 2 3 . . . . . Record 4 | . . . 1 3 . . . . . Open Door 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Retrieve Study 2 | . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 1 4 1 . . 7 . . 2 Terminals 15 | . 1 4 1 . . 7 . . 2 Assimilate 12 | . . 4 1 . . 6 . . 1 Operators 3 | . 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 4 1 . . 5 . . 5 Full Trace Events 8 | . . 3 . . . 3 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . Total Orders 18 | . . 2 . . 9 7 . . . ROAM 1 | . . 1 . . . . . . . FOLLOW 1 | . . 1 . . . . . . . EXPLORE 15 | . . . . . 8 7 . . . RETURN 1 | . . . . . 1 . . . . Ally Attacks 80 | . . . . . 50 30 . . . Total Damage 319 | . . . . . 165 154 . . . Kills 6 | . . . . . 4 2 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 7221 | 49 1947 1850 . . . 2293 305 48 729 Optics 468 | . . . . . . . . . 468 Sensors 1196 | . . . . . . 229 302 48 617 Structural 67 | . 67 . . . . . . . . Seismic 161 | 49 112 . . . . . . . . ECM 6224 | . 1768 1850 . . . 2293 305 8 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 21 | . . . . . 14 7 . . . Drone Recoveries 18 | . . . . . 13 5 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 9989 | 149 1947 2114 814 407 790 2648 305 55 760 Spaces Moved 4789 | 69 965 895 454 255 354 839 24 87 847 Core 441 | 2 . . . . . 12 24 87 316 Treads 3781 | 67 965 895 454 255 354 791 . . . Legs 36 | . . . . . . 36 . . . Wheels . | . . . . . . . . . . Hover 380 | . . . . . . . . . 380 Flight 151 | . . . . . . . . . 151 Fastest Speed 30 | 50 160 160 160 160 160 160 1300 50 30 Average Speed 170 | 156 161 178 160 160 201 257 1300 50 62 Slowest Speed 1300 | 160 240 240 160 160 240 1200 1300 100 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 99 66 86 59 98 74 1 70 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . 3 . 3 . . . . Spaces Dug 15 | . . . . . . 1 . . 14 Terrain Destroyed 75 | . 3 24 4 . . 30 . . 14 Melee 15 | . . . . . . 1 . . 14 Projectile 28 | . . . 4 . . 24 . . . AOE 32 | . 3 24 . . . 5 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 6053 | 90 1230 1237 500 254 427 1163 30 102 1020 Wait 518 | . 127 155 7 . 47 119 . . 63 Move 4777 | 68 964 894 453 254 353 838 24 86 843 Hop 2 | . . . . . . . . . 2 Pick Up 102 | 6 23 24 4 . 6 20 . 2 17 Fast Attach 50 | 7 5 10 2 . . 10 . 2 14 Attach 46 | . 6 5 3 . . 13 3 . 16 Detach 7 | . 1 . . . . . 1 2 3 Swap 73 | . 7 19 4 . 6 32 1 . 4 Drop 130 | . 18 36 6 . 9 36 1 10 14 Fire 272 | 9 70 80 18 . 3 87 . . 5 Melee 41 | . . . . . . 5 . . 36 Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 32 | . 9 14 3 . 3 3 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 10) 917 | -10/Materials | Discovered new exit (range 14) 1059 | -10/Materials | Discovered new exit (range 9) 1107 | -10/Materials | Discovered new exit (range 16) 1619 | -10/Materials | Discovered new exit (range 4) 2097 | -10/Materials | Entered another Materials area 2097 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2099 | -9/Materials | Discovered new exit (range 6) 2536 | -9/Materials | Discovered new exit (range 16) 2549 | -9/Materials | Build established: Scavenger-Gunner 3294 | -9/Materials | Discovered new exit (range 10) 3449 | -9/Materials | Discovered new exit (range 11) 3765 | -9/Materials | Build established: Gunner 4042 | -9/Materials | Core integrity fell below 50% 4211 | -9/Materials | Entered Mines 4384 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4512 | -9/Mines | Build established: Scavenger-Gunner 4514 | -9/Mines | Discovered new exit (range 12) 4793 | -9/Mines | Discovered new exit (range 13) 4815 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4856 | -9/Mines | Build established: Gunner 4971 | -9/Mines | Found the Drone Emporium 4987 | -9/Mines | Found Prototype Device 4988 | -9/Mines | Identified Thief Drone Bay 5015 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5015 | -9/Mines | Discovered new exit (range 5) 5025 | -9/Mines | Entered Exiles 5067 | -9/Exiles | Met 8R-AWN 5093 | -9/Exiles | Met EX-HEX 5141 | -9/Exiles | Met EX-BIN 5181 | -9/Exiles | Met EX-DEC 5190 | -9/Exiles | Learned location of Zion (-7) 5414 | -9/Exiles | Discovered new exit (range 14) 5432 | -9/Exiles | Entered Mines 5642 | -8/Mines | Discovered new exit (range 29) 5645 | -8/Mines | Discovered new exit (range 52) 5951 | -8/Mines | Identified exit to Materials 6222 | -8/Mines | Entered Materials 6222 | -8/Materials | Evolved 2 slots: Utility x2 6223 | -8/Materials | Identified exit to Factory 6915 | -8/Materials | Build established: Tank 7357 | -8/Materials | Discovered exit to Factory (range 10) 7645 | -8/Materials | Central database locked down 7752 | -8/Materials | Discovered exit to Factory (range 12) 8415 | -8/Materials | Core integrity fell below 50% 8455 | -8/Materials | Lost 6 parts (1p3n1u1w) 8599 | -8/Materials | Lost 7 parts (3n2u2w) 8691 | -8/Materials | Build established: Mutant 8761 | -8/Materials | Core integrity fell below 20% 8870 | -8/Materials | Entered Factory 8870 | -7/Factory | Evolved 2 slots: Utility x2 9162 | -7/Factory | Build established: Skirmisher 9175 | -7/Factory | Sucked down chute 9175 | -7/Factory | Entered Waste 9190 | -7/Waste | EMP discharged 9192 | -7/Waste | Spotted C-40 Crusher 9196 | -7/Waste | Spotted C-40 Crusher 9196 | -7/Waste | Spotted C-40 Crusher 9212 | -7/Waste | Spotted C-40 Crusher 9216 | -7/Waste | Spotted C-40 Crusher 9222 | -7/Waste | Discovered new exit (range 16) 9223 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9230 | -7/Waste | Identified exit to Factory 9230 | -7/Waste | Entered Factory 9352 | -7/Factory | Discovered new exit (range 16) 9366 | -7/Factory | Identified exit to Lower Caves 9491 | -7/Factory | Build established: Mutant 9498 | -7/Factory | Allied Derelicts emerged from ambush trap array 9775 | -7/Factory | Garrison activated, responded to threat 9810 | -7/Factory | Build established: Scout 9862 | -7/Factory | Lost 7 parts (6n1w) 9904 | -7/Factory | Core integrity fell below 50% 9971 | -7/Factory | Core integrity fell below 20% 9978 | -7/Factory | Lost 8 parts (5n1u2w) 9990 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09904_ Acquired Xenon Bombardment Thruster. 09912_ System corrupted: Energy discharge (-20). 09915_ S-27 Virus destroyed. 09917_ Acquired VTOL Module. 09921_ G-50 Soldier suffers critical hit (Burn). 09921_ Imp. Sensor Array destroyed. 09923_ VTOL Module destroyed. 09923_ Critical hit (Burn: +37). 09925_ Penetrated by Slug. 09926_ Flak Gun destroyed. 09928_ System corrupted: Heat flow error (+240). 09938_ Acquired Cryofiber Web. 09947_ VTOL Module destroyed. 09950_ Acquired Mic. Nuclear Core. 09952_ Dropped Cryofiber Web. 09963_ Slug penetrates Wall. 09966_ Penetrated by Slug. 09979_ X6SRWKQPCD:T Q5YPNWDALMKK,AB8OOKLYKJH 09986_ K-01 Serf destroyed. 09988_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#T | | ??????????????????????????? ????????????????## | | ?????????????????????????? #??????????????#" | | ?????????????????????????? +??????????????## | | ?????????????????????????? #???????????????# | | ?????????????????????????? #???????????????# | | ??????????????????????????u #???????????????# | | ?????????????????????????? #???????????????# | | ??????????????????????????u #???????????????# | | ?????????????????????????? #??????"????????# | | ????????????????????????## ##????"" ???????# | | ????????????????????????# #????"" ???????# | | ????????????????????????# k#????? ??????# | | ???????????????????????? #?????? ? ???# | | ???????????############## #??????? ??# | | ???????????# # #???????? ??# | | ???????????# # #????????? ??# | | ???????????# """"""""" # r ############+### | | ???????????# #@ u % w | | ???????????# """"""""" # s = u | | ???????????# + s """ ! | | ???????????# """"""""" # s """ " | | ?????????????? # """ " | | ??????????????""""""""" # ######### "" " | | ??????????????? # # ## "" | | ??????????????""""""""" # # """ ## " | | ??????????????? # # """ ## " | | ???????????????########## # """ ## ! ! " | | ????????????############# p # ## ] / | | ????????????# # # ## / " | | ????????????# # # ??# #### " | | ????????????# # ###+##### #??? " | | ????????????# #p #??? | | ????????????# + #### #??? " | | ????????????# # #??# #??? " | | ????????????# # #??# #??? " | | ????????????############# #??# #??? | | ????????????????????????# ####+######+##?? " | | ????????????????????????# # #?? " | | ????????????????????????# # #?? " | | ????????????????????????# + """ #?# | | ????????????????????????# # """"" #?# " | | ????????????????????????# # """"" #?# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 450 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketFluxSource Manual? 0 Play Time 02:09:22 Cumulative 54.7 hours Start 2026.07.31 @ 01:32:14 End 2026.07.31 @ 12:27:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fecb3341-9dc1-49d4-893c-6abbca7f4ee9