Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 18:58:31 Player: MoYuYu Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (2123) 2123 Prototype IDs (10) 200 Alien Tech Used (2) 400 Bonus (5607) 5607 TOTAL SCORE: 14530 Bonus ------- High Alert Combat Kills 181 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -74 Cogmind --------- Core Integrity 0/1300 Matter 286/300 Energy 95/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Sensor Array Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Light Ion Engine Light Antimatter Reactor Advanced Cooling System Small Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Advanced Transmission Jammer ECM Suite Hardened Medium Armor Plating System Shield Heavy Plasma Cannon Nova Cannon Heavy Rocket Launcher Sigix Containment Pod [Rating: 108] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 6 | . . 1 1 1 1 . . . 1 1 . . Utility 7 | . . 1 1 1 . 2 . . 1 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 156 | 7 6 20 10 39 5 5 4 2 13 14 23 8 Power 22 | 1 . 3 1 2 1 1 . 1 3 4 4 1 Engine 13 | 1 . 3 1 2 . 1 . 1 1 2 1 . Core 3 | . . . . . 1 . . . 1 1 . . Reactor 6 | . . . . . . . . . 1 1 3 1 Propulsion 46 | 2 3 7 3 18 1 . . 1 2 2 4 3 Treads 11 | . 1 6 1 3 . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel 5 | . 2 1 2 . . . . . . . . . Hover 11 | . . . . 5 . . . . 1 . 4 1 Flight 17 | . . . . 10 1 . . 1 1 2 . 2 Utility 56 | 2 2 6 4 10 2 4 3 . 4 4 12 3 Device 30 | 1 . 3 2 4 1 3 1 . 2 4 7 2 Storage 4 | 1 2 . . . . . . . . . 1 . Processor 8 | . . . 1 1 . . 2 . 1 . 3 . Hackware 3 | . . . . . . 1 . . 1 . . 1 Protection 11 | . . 3 1 5 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 1 4 2 9 1 . 1 . 4 4 3 1 Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon 11 | . . . 1 1 1 . . . 3 3 2 . Ballistic Gun 10 | 1 . 4 1 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 1 . 1 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . . . 1 2 2 . Parts Lost 46 | . . 1 . 9 2 1 3 . 1 . 19 10 Power 7 | . . . . 1 . 1 1 . . . 3 1 Propulsion 20 | . . . . 3 . . 1 . 1 . 10 5 Utility 15 | . . 1 . 3 2 . 1 . . . 5 3 Weapon 4 | . . . . 2 . . . . . . 1 1 Highest Loss Streak 8 | . . 1 . 3 2 1 2 . 1 . 8 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 99 90 85 92 90 88 83 88 79 37 Engine 6 | . 14 11 9 6 6 3 5 11 3 3 . . Core 1 | . . . . . 4 5 4 . 5 4 2 . Treads 8 | . 12 21 18 9 . . . . . . . . Wheel 5 | . 13 11 18 5 . . . . . . . . Hover 2 | . . . . 5 . . . . 2 3 3 . Flight 14 | . . . . 14 40 35 34 35 29 28 22 4 Device 10 | . 14 12 15 11 7 17 7 5 5 8 8 6 Storage 7 | . 14 11 9 7 6 5 5 5 5 4 4 . Processor 9 | . . . 2 7 13 11 17 17 18 19 18 14 Hackware 2 | . . . . . . 5 5 5 8 9 7 5 Protection 4 | . . 8 8 6 . . . . . . 1 . Energy Gun 1 | . 14 2 . . . . . . . . . . Energy Cannon 2 | . . . 6 5 . . . . . . 1 . Ballistic Gun 6 | . 14 19 11 3 . . . . . . . . Slashing Weapon 1 | . . . . 1 6 5 5 5 3 3 3 . Peak Build Rating 108 | 7 8 13 22 44 53 60 62 58 75 96 108 59 Average Rating 39 | 5 7 11 18 31 48 57 56 57 64 79 83 39 On Entrance 40 | . 7 8 13 22 42 49 55 52 58 70 96 52 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 15 30 41 44 51 41 36 36 33 35 40 53 33 Greatest Support 51 | 20 20 10 26 36 36 36 36 36 36 51 51 22 Greatest Overweight (x) 4 | 2 2 4 2 2 1 . . . 1 . 3 1 Average Overweight (x) . | . 1 3 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 7 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 13 Average Carried 13 | 4 11 14 14 14 13 14 14 14 14 14 13 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 13 3 Class Distribution -------------------- 35% | Scavenger-Mutant 28% | Mutant 12% | Sprinter 10% | Hacker-Scout 5% | Hacker-Sprinter 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Matter Collected 2324 | 241 15 369 131 553 153 60 215 20 80 185 232 70 Remotely 191 | . . . 131 . . 60 . . . . . . Salvage Created 1974 | 22 15 378 131 796 153 56 129 . . 32 224 38 Parts 150 | 4 1 32 10 49 18 4 7 . . 2 20 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Combat Hostiles Destroyed 36 | . . 10 2 17 2 . 2 . . . 2 1 Melee 8 | . . . . 1 2 . 2 . . . 2 1 Guns 15 | . . 10 2 3 . . . . . . . . Cannons 6 | . . . . 6 . . . . . . . . AOE 7 | . . . . 7 . . . . . . . . Classes Destroyed 14 | 1 1 4 . 6 . . 1 . . . 1 . Worker 6 | . . . . 2 3 1 . . . . . . Builder 6 | . . . . 2 3 . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 6 | . 1 . 1 2 . 1 . . . . 1 . Swarmer 11 | . . 4 . 4 2 . . . . . . 1 Grunt 10 | . . 1 1 8 . . . . . . . . Brawler 3 | . . 1 . 2 . . . . . . . . Researcher 1 | . . . . . . . . . . . 1 . Sentry 6 | . . 4 1 1 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 5 | . . . . 2 . . 1 . . . 2 . Best Kill Streak 10 | 1 1 4 1 10 6 1 2 . . 1 2 1 Combat Bots Only 7 | . . 4 1 7 2 . 1 . . . 2 1 Max Kills in Single Turn 7 | 1 1 2 1 7 1 1 1 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . Melee 1 | . . . . 1 1 . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Hostile Shots Fired 557 | . . 79 7 150 25 9 32 . 26 . 83 146 Missed 215 | . . 23 2 52 7 6 16 . 14 . 28 67 Damage Taken 6263 | . 20 677 75 1416 225 72 343 . 187 . 1435 1813 Core 1868 | . . 98 14 210 27 27 130 . 53 . 235 1074 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 139 | . . 107 32 . . . . . . . . . Core Remaining (%) 89 | 100 100 75 97 70 96 . . 84 95 . . . Volleys Fired 163 | 4 1 44 20 66 5 . . . 6 9 8 . Largest 2 | 1 2 2 2 2 1 . . . 1 1 1 . Hottest 113 | 50 60 60 83 90 65 . . . 85 90 113 . Shots Fired 230 | 4 2 86 28 81 5 . . . 6 9 9 . Gun 123 | 4 2 86 12 19 . . . . . . . . Cannon 99 | . . . 16 54 5 . . . 6 9 9 . Launcher 8 | . . . . 8 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 102 | . 1 70 12 19 . . . . . . . . Thermal 103 | 4 . . 16 54 5 . . . 6 9 9 . Explosive 8 | . . . . 8 . . . . . . . . Electromagnetic 17 | . 1 16 . . . . . . . . . . Robot Hit Streak 23 | 4 1 23 5 6 . . . . . . 1 . Robot Miss Streak 3 | . 1 3 3 3 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 174 | 4 1 61 11 54 10 4 7 . 3 3 14 2 Core Hits 87 | 1 1 16 6 47 4 1 2 . . 1 7 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 10 | 1 . . . 1 2 . 2 . 2 . 2 . Burn 1 | 1 . . . . . . . . . . . . Sever 9 | . . . . 1 2 . 2 . 2 . 2 . Melee Attacks 101 | . . . . 14 19 5 8 1 10 15 23 6 Impact . | . . . . . . . . . . . . . Slashing 101 | . . . . 14 19 5 8 1 10 15 23 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 6 2 1 . . 1 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6143 | 49 24 846 175 2930 552 245 293 . 122 223 579 105 Guns 1220 | 49 24 846 109 192 . . . . . . . . Cannons 930 | . . . 66 837 . . . . . . 27 . Explosions 1712 | . . . . 1712 . . . . . . . . Melee 2263 | . . . . 189 552 245 293 . 122 223 552 87 Ramming 18 | . . . . . . . . . . . . 18 Kinetic 1004 | . . 703 109 192 . . . . . . . . Thermal 1493 | 49 . . 66 1351 . . . . . . 27 . Explosive 1097 | . . . . 1097 . . . . . . . . Electromagnetic 268 | . 24 143 . 101 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2263 | . . . . 189 552 245 293 . 122 223 552 87 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . 5 . 5 . . . . . . 13 18 Average Corruption 7 | . . 5 . 4 . . . . . . 7 16 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 37 | . . 16 . 2 . . . . . . 8 11 Message Errors 8 | . . 5 . 1 . . . . . . 1 1 Matter Fused 7 | . . 1 . . . . . . . . 3 3 Heat Flow Errors 1 | . . 1 . . . . . . . . . . Energy Discharges 6 | . . 2 . 1 . . . . . . 1 2 Data Loss (minor) 5 | . . 3 . . . . . . . . 1 1 Data Loss (major) 2 | . . 2 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . 1 4 Weapon Failures 2 | . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 470 | . . . . 82 120 115 5 . . 99 36 13 Projectiles 5 | . . . . 5 . . . . . . . . Explosions 76 | . . . . 76 . . . . . . . . Melee 389 | . . . . 1 120 115 5 . . 99 36 13 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . 56 . . . . . . . 8 Shots 2 | . . . . 2 . . . . . . . . Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | 30 . 145 112 378 42 1 10 246 288 264 . . Average Temperature 70 | 14 . 19 30 82 15 1 1 121 114 48 . . Received Heat Transfer 849 | . . 135 18 408 18 . 66 . 9 . 57 138 Effects 7 | . . . . 7 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . . Heat Transferred 1867 | 222 . . 111 1497 . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Peak Influence 906 | 5 25 326 129 906 544 334 . . 303 212 309 218 Initial 443 | . 3 10 14 58 443 266 . . 223 159 119 51 Average 231 | . 6 124 95 448 483 275 . . 251 180 196 114 Maximum Alert Level 3 | . . 1 . 3 2 1 . . 1 1 1 1 Low Security (%) 58 | 100 100 91 100 26 . . . . . 89 38 96 Level 1 27 | . . 8 . 32 . 100 . . 100 10 61 3 Level 2 3 | . . . . . 100 . . . . . . . Level 3 10 | . . . . 40 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . 2 1 7 . . . . . 1 4 4 Investigation 2 | . . . . 1 . . . . . . . 1 Extermination 3 | . . . . 2 . . . . . . 1 . Reinforcement 13 | . . 2 1 3 . . . . . 1 3 3 Assault 1 | . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Distress Signals 6 | . . 1 . 2 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 166 | . 1 18 6 36 10 10 20 . 8 . 21 36 Peak Tracking Total 23 | . 1 7 2 11 7 6 16 . 6 . 6 23 Tactical Retreats 24 | . . 1 . 7 1 1 5 . 3 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Traps Triggered 4 | . 1 . . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Machines Disabled 28 | . . 1 . 25 . . . . . . 1 1 Max in Single Turn 18 | . . 1 . 18 . . . . . . 1 1 Garrison Access 3 | . . . . . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Machines Accessed 40 | . 2 4 5 9 1 1 1 . 1 2 12 2 Terminals 25 | . . 1 3 6 . 1 . . . 2 10 2 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 4 | . . 2 1 . . . . . . . 1 . Recycling Units 5 | . 2 1 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . 1 . 1 . Total Hacks 87 | . 7 12 14 17 2 3 1 . 1 5 22 3 Successful 44 | . 4 10 7 5 1 2 1 . 1 3 10 . Failed 43 | . 3 2 7 12 1 1 . . . 2 12 3 Catastrophic 9 | . . . 1 4 . 1 . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . . 5 9 8 . 3 . . . 2 9 . Terminals 54 | . . 2 9 12 . 3 . . . 5 20 3 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 10 | . . 6 3 . . . . . . . 1 . Recycling Units 15 | . 7 4 2 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 2 . . . 1 . 1 . Terminal Hacks 13 | . . . 3 1 . 1 1 . . 1 6 . Record 3 | . . . . . . . . . . . 3 . Part Schematic 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 3 | . . . . 1 . 1 . . . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . 6 2 . . . . . . . . . Scan Component 4 | . . 3 1 . . . . . . . . . Repair 4 | . . 3 1 . . . . . . . . . Recycling Unit Hacks 7 | . 4 1 1 1 . . . . . . . . Report Inventory 4 | . 2 1 1 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . 1 . Seal Access 3 | . . . . . 1 . . . 1 . 1 . Unauthorized Hacks 13 | . . 3 1 3 . 1 . . . 2 3 . Terminals 10 | . . 1 1 2 . 1 . . . 2 3 . Assimilate 2 | . . . . . . . . . . . 2 . Botnet 8 | . . 1 1 2 . 1 . . . 2 1 . Fabricators 1 | . . . . 1 . . . . . . . . Report 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 1 3 4 8 1 1 . . . 2 9 2 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . 3 1 . . . . . . . . . Time 110 | . . 84 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Total Allies 2 | . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . 2 . Highest-Rated Group 71 | . . . . . . . . . . . 71 . Highest-Rated Ally 45 | . . . . . . . . . . . 45 . Total Orders 16 | . . . . . . . 1 10 . . 5 . STAY 9 | . . . . . . . . 7 . . 2 . FOLLOW 3 | . . . . . . . . . . . 3 . RETURN 4 | . . . . . . . 1 3 . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches 15 | . . . . . . . 1 7 3 2 . 2 Drone Recoveries 8 | . . . . . . . 1 7 . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Turns Passed 4641 | 94 333 837 357 1157 141 64 151 137 262 338 602 168 Spaces Moved 5774 | 58 278 423 231 1122 250 173 505 184 568 659 1052 271 Core 56 | 12 . . . . . . . . . . . 44 Treads . | . . . . . . . . . . . . . Legs 64 | 46 18 . . . . . . . . . . . Wheels 1291 | . 260 423 231 377 . . . . . . . . Hover 313 | . . . . 196 . . . . . . 81 36 Flight 4050 | . . . . 549 250 173 505 184 568 659 971 191 Fastest Speed 16 | 50 110 125 95 26 23 23 23 23 22 16 16 35 Average Speed 54 | 115 111 126 105 74 25 23 23 23 25 21 43 48 Slowest Speed 233 | 150 120 140 110 209 100 23 26 23 100 22 233 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 31 | . . . . 1 . 1 1 1 6 3 4 14 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 39 46 23 30 7 6 57 13 16 16 92 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . Scrap Searched 5 | . . . . . . . 4 1 . . . . Spaces Dug 119 | . . . 6 68 6 1 . 1 11 15 10 1 Terrain Destroyed 180 | . . . 7 126 6 1 . 1 11 15 12 1 Melee 32 | . . . . 3 5 1 . 1 5 11 5 1 Projectile 30 | . . . 7 5 1 . . . 6 4 7 . AOE 118 | . . . . 118 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Qua Sec Total 6904 | 78 299 645 323 1344 294 186 527 275 662 823 1165 283 Wait 563 | 1 1 132 40 68 10 1 1 88 58 119 38 6 Move 5703 | 57 277 422 230 1119 249 170 502 181 556 652 1043 245 Hop 28 | . . . . 1 . 1 1 1 5 3 4 12 Pick Up 76 | 9 9 9 10 13 3 3 5 2 2 4 7 . Fast Attach 62 | 5 1 5 4 12 1 2 1 . 5 7 12 7 Attach 55 | 2 . 2 3 18 4 2 1 2 5 5 9 2 Detach 21 | . . . . 6 2 . . . 6 2 5 . Swap 41 | . 5 13 3 9 . 1 2 . 3 2 3 . Drop 88 | . 5 18 13 18 1 1 6 . 6 5 13 2 Fire 163 | 4 1 44 20 66 5 . . . 6 9 8 . Melee 101 | . . . . 14 19 5 8 1 10 15 23 6 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 4) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 463 | -9/Materials | Repaired ECM Suite 496 | -9/Materials | Repaired Imp. Treads 1000 | -9/Materials | Build established: Scavenger-Mutant 1096 | -9/Materials | Repaired Seismic Detector 1101 | -9/Materials | Discovered new exit (range 3) 1165 | -9/Materials | Discovered new exit (range 9) 1265 | -9/Materials | Entered another Materials area 1265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -8/Materials | Identified exit to Factory 1567 | -8/Materials | Repaired Lgt. Armor Plating 1622 | -8/Materials | Entered Factory 1622 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2221 | -7/Factory | Destroyed 7 combat bots 2422 | -7/Factory | First assault squad dispatched 2549 | -7/Factory | Lost 3 parts (2u1w) 2714 | -7/Factory | Discovered new exit (range 16) 2779 | -7/Factory | Identified exit to Factory 2779 | -7/Factory | Entered another Factory area 2779 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2890 | -6/Factory | Discovered new exit (range 15) 2901 | -6/Factory | Build established: Sprinter 2920 | -6/Factory | Identified exit to Factory 2920 | -6/Factory | Entered another Factory area 2920 | -5/Factory | Evolved 2 slots: Utility x2 2955 | -5/Factory | Spotted B-75 Beast 2979 | -5/Factory | Discovered new exit (range 7) 2983 | -5/Factory | Identified exit to Upper Caves 2984 | -5/Factory | Entered Upper Caves 3002 | -5/Upper Caves | Learned location of Armory (-4) 3003 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3019 | -5/Upper Caves | Ambushed by wild Derelicts 3053 | -5/Upper Caves | Spotted B-75 Beast 3100 | -5/Upper Caves | Encountered a Warlord checkpoint 3133 | -5/Upper Caves | Discovered new exit (range 10) 3135 | -5/Upper Caves | Identified exit to Upper Caves 3135 | -5/Upper Caves | Entered another Upper Caves area 3148 | -5/Upper Caves | Encountered a Warlord checkpoint 3168 | -5/Upper Caves | Discovered new exit (range 9) 3272 | -5/Upper Caves | Identified exit to Factory 3272 | -5/Upper Caves | Entered Factory 3272 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3297 | -4/Factory | Discovered new exit (range 12) 3338 | -4/Factory | Identified exit to Upper Caves 3511 | -4/Factory | Discovered new exit (range 14) 3534 | -4/Factory | Identified exit to Research 3534 | -4/Factory | Entered Research 3534 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3771 | -3/Research | Spotted B-86 Titan 3860 | -3/Research | Discovered new exit (range 5) 3861 | -3/Research | Identified exit to Quarantine 3872 | -3/Research | Entered Quarantine 3891 | -3/Quarantine | Build established: Hacker-Scout 3940 | -3/Quarantine | Found Alien Artifact 3941 | -3/Quarantine | Identified Core Reset Matrix 3941 | -3/Quarantine | Used Core Reset Matrix 3945 | -3/Quarantine | Detected hypermatrix surge 3945 | -3/Quarantine | Sensed 6 artifacts in vicinity 3949 | -3/Quarantine | Met incapacitated Sigix Warrior 3949 | -3/Quarantine | Lockdown squad dispatched 3950 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 3950 | -3/Quarantine | Unlocked Sigix quarantine chamber 3951 | -3/Quarantine | Found Sigix Containment Pod 3960 | -3/Quarantine | Spotted Lightning 4101 | -3/Quarantine | Lost 3 parts (3n) 4252 | -3/Quarantine | System corruption reached 10% 4297 | -3/Quarantine | Lost 8 parts (2p3n3u) 4314 | -3/Quarantine | Scanned by Researcher 4375 | -3/Quarantine | Spotted Alpha 7 4405 | -3/Quarantine | Spotted Fortress 4458 | -3/Quarantine | Lost 8 parts (1p4n2u1w) 4469 | -3/Quarantine | Discovered new exit (range 6) 4474 | -3/Quarantine | Entered Section 7 4475 | -3/Section 7 | Sensed 21 artifacts in vicinity 4522 | -3/Section 7 | Spotted S7 Guard 4533 | -3/Section 7 | Spotted B-86 Titan 4542 | -3/Section 7 | Found Integrated Mediator 4542 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 4562 | -3/Section 7 | Core integrity fell below 50% 4577 | -3/Section 7 | Spotted S7 Guard 4613 | -3/Section 7 | Lost 8 parts (1p4n2u1w) 4624 | -3/Section 7 | Core integrity fell below 20% 4642 | -3/Section 7 | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04601_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7020. 04603_ Acquired Unknown Flight Unit. 04603_ Identified Field Propulsion Array. 04604_ Penetrated by Slug. 04608_ System corrupted: Energy discharge (-38). 04609_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04610_ Connecting with Terminal... Feedback: System corruption (+1%). 04610_ ALERT: Suspicious activity at Terminal 7013. Dispatching Investigation squad. 04638_ Penetrated by Slug. 04638_ Adv. Weight Redist. System destroyed. 04639_ Knocked back. 04640_ W-44 Eye sends out distress signal. 04641_ System corrupted: Matter fused (-9). 04641_ Slug penetrates Wall. 04642_ Field Propulsion Array destroyed. 04642_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# #? """ #????????????????????????????????? | | ### #? """ #????????????????????????????????? | | # """ #????????????????????????????????? | | # " #????????????????????????????????? | | + #????????????????????????????????? | | # ""#????????????????????????????????? | | ######## ""#????????????????????????????????? | | ????????? ""#????????????????????????????????? | | ???????? S#????????????????????????????????? | | " #??????? ""#????????????????????????????????? | | ""#??????? ""#????????????????????????????????? | | ""#???????? ""#????????????????????????????????? | | ""#???????? #????????????????????????????????? | | ###?????????#####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??############???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# " #???????????????????????????????????? | | #?# """ #???????????????????????????????????? | | ### """" #???????????????????????????????????? | | ## """ !#??????????????#????????????????????? | | #?# ########?????? #???????#????????????? | | #?# # #???### #### #######??????? | | #?# "" # ##### c #?????? | | #?#""" + k H k c @c g k wg Rg ??? | | #?#"R # % A h g g #?????? | | #?#""" # ##### h g g #?????? | | #?#""" # #???#########+##### #?????? | | #?# ########????????????????????????????? | | #########/####???????????????????????????????????? | | #??# #??????????????????????????????????????? | | % #??# #??????????????????????????????????????? | | ### #??# #??????????????????????????????????????? | | #"" #??# #?????##########???????????????????????? | | #"T #### #?????# #???????????????????????? | | ### ####### """ ""#???????????????????????? | | ??# ## # """ ""#???????????????????????? | | ######## ## # """ ""#???????????????????????? | | # """ # ## + """ T#???????????????????????? | | # """ + ## # """ ""#???????????????????????? | | # """ # ### ## """ ""#???????????????????????? | | # # #?# ## """ ""#???????????????????????? | | # ?# #?# ## #???????????????????????? | | # ! ?# #?# ###########???????????????????????? | | #####??# ### #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????#####+####????????????????????????????????? | | ?????????# #??????????????????????????????!?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 34 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 100 Corruption Block 12 Armor Coverage 375 Evasion (%) 75 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- Exp. Signal Interpreter | -3/Quarantine | Archive Fusion Reactor | -3/Quarantine | Archive Cld. Gravmag System | -3/Quarantine | Archive Neutron Missile Launcher | -3/Quarantine | Archive Robot Schematics ------------------ Y-72 Warden | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Achievements -------------- Alien Roots False Reunion Nope Challenges ------------ None Game ------ Seed AmuletTerrabombSuit Manual? 0 Play Time 02:12:20 Cumulative 128.2 hours Start 2025.04.29 @ 16:23:54 End 2025.04.29 @ 18:58:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 51 Adventurer 5 Explorer 5 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 6bb56039-6faa-439b-a2f9-a73ba5febb5f