Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.15 @ 12:06:56 Player: BlueKanary Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1295) 1295 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3135 Bonus ------- None Cogmind --------- Core Integrity 412/550 Matter 300/300 Energy 415/415 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (3) ------- Particle Gun Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Improved Heat Sink Small Storage Unit Trap Scanner Advanced Visual Processing Unit Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Particle Gun Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Small Storage Unit Trap Scanner Advanced Visual Processing Unit Particle Gun [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 49 | 6 3 31 9 Power 10 | 1 . 8 1 Engine 9 | 1 . 7 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 . 6 4 Treads 10 | . . 6 4 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 7 2 Device . | . . . . Storage 4 | 1 . 2 1 Processor . | . . . . Hackware . | . . . . Protection 7 | . 1 5 1 Artifact . | . . . . Weapon 16 | 2 2 10 2 Energy Gun 7 | 2 . 3 2 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | . 1 4 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 9 6 Power 4 | . . 4 . Propulsion 4 | . . 1 3 Utility 2 | . . 1 1 Weapon 5 | . . 3 2 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 97 92 Engine 17 | . 14 17 18 Core 1 | . . 2 . Treads 17 | . . 17 32 Leg 6 | . 28 4 . Storage 11 | . 14 11 9 Protection 10 | . 12 10 7 Energy Gun 7 | . 19 5 6 Energy Cannon 1 | . . 2 . Ballistic Gun 13 | . 4 16 9 Ballistic Cannon 1 | . 4 1 . Slashing Weapon 5 | . . 6 8 Naked Turns . | . . . . Heaviest Build 102 | 14 17 99 102 Greatest Support 80 | 20 20 40 80 Greatest Overweight (x) 2 | 2 . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 10 | 7 8 8 23 Most Carried 8 | 6 7 8 8 Average Carried 6 | 3 6 6 6 Final Capacity 25 | 8 8 8 25 Final Carried 8 | 4 7 8 7 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Scavenger-Tank 15% | Tank 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1049 | 221 63 549 216 Remotely . | . . . . Salvage Created 1444 | . 63 1004 377 Parts 74 | . 4 54 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 39 | . 3 28 8 Melee 5 | . . 2 3 Guns 26 | . 3 18 5 Cannons 7 | . . 7 . AOE 1 | . . 1 . Classes Destroyed 6 | . 2 3 1 Operator 1 | . 1 . . Swarmer 11 | . 3 8 . Grunt 16 | . . 11 5 Brawler 1 | . . . 1 Duelist 3 | . . 2 1 Sentry 8 | . . 7 1 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2601 | . 105 1602 894 Core 332 | . 25 169 138 Absorbed by Shields . | . . . . Redirected to Shielding 24 | . . . 24 Regen/Repaired (Parts) 48 | . . 48 . Core Remaining (%) 82 | 100 90 57 . Volleys Fired 104 | . 9 73 22 Largest 3 | . 2 3 3 Hottest 143 | . 100 141 143 Shots Fired 252 | . 18 191 43 Gun 221 | . 18 160 43 Cannon 31 | . . 31 . Launcher . | . . . . Special . | . . . . Kinetic 176 | . . 153 23 Thermal 61 | . 18 23 20 Explosive . | . . . . Electromagnetic 15 | . . 15 . Robot Hit Streak 21 | . 3 18 21 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 187 | . 10 134 43 Core Hits 70 | . 5 51 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 1 4 1 Burn 2 | . 1 . 1 Destroy 1 | . . 1 . Blast 2 | . . 2 . Corrupt 1 | . . 1 . Melee Attacks 15 | . . 4 11 Impact . | . . . . Slashing 15 | . . 4 11 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 2448 | . 122 1571 755 Guns 1773 | . 122 1100 551 Cannons 356 | . . 356 . Explosions 43 | . . 43 . Melee 257 | . . 72 185 Ramming 19 | . . . 19 Kinetic 1394 | . . 1087 307 Thermal 634 | . 122 268 244 Explosive . | . . . . Electromagnetic 144 | . . 144 . Impact . | . . . . Slashing 257 | . . 72 185 Piercing . | . . . . Highest Corruption 6 | . 1 . 6 Average Corruption 5 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 32 | . . 32 . Projectiles . | . . . . Explosions 32 | . . 32 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . 35 . Shots 1 | . . 1 . Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 683 | . 336 497 683 Average Temperature 193 | . 144 189 238 Received Heat Transfer 921 | . . 489 432 Effects 27 | . . 14 13 Shutdowns 10 | . . 5 5 Interference 5 | . . 3 2 Matter Decay 2 | . . . 2 Damage (minor) 3 | . . 2 1 Damage (major) 7 | . . 4 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 1641 | . 444 605 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 342 | . 91 342 283 Initial 128 | . . 38 128 Average 178 | . 44 210 178 Maximum Alert Level 1 | . . 1 1 Low Security (%) 57 | 100 100 44 78 Level 1 42 | . . 55 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 3 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 7 40 13 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 1 6 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 2 20 . Successful 17 | . 1 16 . Failed 5 | . 1 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 12 | . 2 10 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 7 . Prototype ID Bank 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 1 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2131 | 69 263 1494 305 Spaces Moved 973 | 44 190 653 86 Core 10 | 10 . . . Treads 634 | . . 548 86 Legs 329 | 34 190 105 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 160 | 122 120 166 227 Slowest Speed 320 | 150 120 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 37 53 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile . | . . . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1331 | 59 206 932 134 Wait 105 | . 1 104 . Move 970 | 43 189 652 86 Hop . | . . . . Pick Up 59 | 10 4 40 5 Fast Attach . | . . . . Attach 27 | 6 1 13 7 Detach 1 | . . 1 . Swap 22 | . 2 18 2 Drop 27 | . . 27 . Fire 104 | . 9 73 22 Melee 12 | . . 4 8 Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 655 | -9/Materials | Build established: Tank 756 | -9/Materials | Repaired Ion Engine 992 | -9/Materials | Build established: Scavenger-Tank 992 | -9/Materials | Lost 3 parts (1u2w) 1380 | -9/Materials | Lost 3 parts (2p1w) 1658 | -9/Materials | Build established: Scavenger-Mutant 1780 | -9/Materials | Discovered new exit (range 3) 1827 | -9/Materials | Entered another Materials area 1827 | -8/Materials | Evolved 2 slots: Propulsion x2 1939 | -8/Materials | Garrison activated, responded to threat 2009 | -8/Materials | Lost 5 parts (2n1u2w) 2132 | -8/Materials | Self-destructed Last Messages --------------- 02077_ Overheating: Matter decay (-35). 02078_ Power failure, Ion Engine shutdown. 02078_ G-47 Trooper destroyed. 02079_ Overheating: Hvy. Particle Gun damaged (-56). 02080_ System corrupted: Energy discharge (-103). 02080_ K-01 Serf collects debris. 02081_ Overheating: System interference. 02081_ Hvy. Particle Gun temporarily disabled. 02082_ Overheating: Matter decay (-42). 02084_ Overheating: Lgt. Treads damaged (-83). 02084_ Overheating: Core Shielding damaged (-12). 02084_ Overheating: Ion Engine damaged (-13). 02085_ Power failure, Imp. Ion Engine shutdown. 02085_ K-01 Serf collects debris. 02086_ Acquired 38 matter. 02087_ Power failure, Ion Engine shutdown. 02088_ Acquired 53 matter. 02091_ Acquired 16 matter. 02125_ Critical hit (Burn: +37). 02131_ Lgt. Treads destroyed. 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Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetBombardmentClaymores Manual? 0 Play Time 00:30:31 Cumulative 18.1 hours Start 2023.08.26 @ 19:55:04 End 2023.09.15 @ 12:06:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ea016915-8fef-41a2-be12-db71d90180c3