Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 09:19:01 Player: Pitt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (692) 692 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2432 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 298/300 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Machine Analyzer Terrain Scan Processor > --- WEAPON (2) ------- Shotgun High-powered Shotgun > --- INVENTORY (5) ---- Improved Heat Sink Seismic Detector Hacking Suite Heavy Particle Cannon Axe Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Terrain Scan Processor > --- WEAPON ----------- Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Heat Sink Seismic Detector Heavy Particle Cannon Axe [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 32 | 8 . 5 19 Power 6 | 2 . 1 3 Engine 3 | 2 . 1 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg 4 | . . . 4 Wheel 4 | 2 . 1 1 Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 1 3 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 2 8 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 . 1 5 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 1 14 Power 2 | . . . 2 Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . 1 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 100 97 78 Engine 7 | . 14 11 2 Core 5 | . . . 10 Leg 10 | . . . 20 Wheel 16 | . 28 30 5 Device 14 | . 14 22 10 Storage 7 | . 14 11 3 Processor 5 | . . . 9 Energy Gun 6 | . 14 11 1 Ballistic Gun 12 | . 14 10 13 Peak Build Rating 24 | 7 7 11 24 Average Rating 12 | 5 7 10 17 On Entrance 6 | . 7 7 10 Naked Turns . | . . . . Heaviest Build 19 | 13 11 14 19 Greatest Support 48 | 32 32 48 48 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 6 | 6 6 5 5 Average Carried 4 | 4 6 4 4 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 6 6 4 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 579 | 298 . 73 208 Remotely . | . . . . Salvage Created 656 | 132 . 118 406 Parts 54 | 14 . 8 32 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . . 4 14 Guns 9 | . . 2 7 Cannons 2 | . . . 2 AOE 7 | . . 2 5 Classes Destroyed 9 | 3 . 3 3 Worker 3 | 1 . 1 1 Builder 2 | . . 2 . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Operator 1 | . . . 1 Swarmer 6 | . . . 6 Grunt 9 | . . 3 6 Sentry 1 | . . 1 . Specialist 2 | . . . 2 Best Kill Streak 5 | 1 . 5 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 3 | 1 . 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 203 | . . 18 185 Missed 60 | . . 5 55 Damage Taken 1787 | . . 171 1616 Core 602 | . . 50 552 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 87 . Volleys Fired 86 | 18 . 30 38 Largest 2 | 2 . 2 2 Hottest 60 | 60 . 60 60 Shots Fired 145 | 36 . 50 59 Gun 125 | 36 . 42 47 Cannon 9 | . . . 9 Launcher 11 | . . 8 3 Special . | . . . . Kinetic 92 | 18 . 22 52 Thermal 42 | 18 . 20 4 Explosive 11 | . . 8 3 Electromagnetic . | . . . . Robot Hit Streak 20 | 16 . 20 7 Robot Miss Streak 7 | 7 . 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | 20 . 30 39 Core Hits 55 | 9 . 18 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1652 | 204 . 559 889 Guns 861 | 204 . 244 413 Cannons 169 | . . . 169 Explosions 617 | . . 310 307 Melee . | . . . . Ramming 5 | . . 5 . Kinetic 725 | 63 . 125 537 Thermal 305 | 141 . 119 45 Explosive 617 | . . 310 307 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | 40 . 28 37 Average Temperature 16 | 22 . 11 15 Received Heat Transfer 429 | . . 69 360 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 700 | 325 . 275 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 303 | 25 31 226 303 Initial 94 | . 16 13 94 Average 128 | 12 24 109 227 Maximum Alert Level 1 | . . 1 1 Low Security (%) 71 | 100 100 84 41 Level 1 28 | . . 15 58 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 2 13 25 Peak Tracking Total 10 | . 2 6 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1119 | 212 150 293 464 Spaces Moved 693 | 141 151 209 192 Core 35 | 17 . . 18 Treads . | . . . . Legs 94 | . . . 94 Wheels 564 | 124 151 209 80 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 101 | 93 100 100 111 Slowest Speed 150 | 100 100 100 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 6 22 16 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . . 40 12 Melee . | . . . . Projectile . | . . . . AOE 52 | . . 40 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 962 | 184 150 246 382 Wait 137 | 10 . . 127 Move 690 | 140 150 208 192 Hop . | . . . . Pick Up 13 | 7 . 1 5 Fast Attach 20 | 7 . . 13 Attach 5 | . . 2 3 Detach . | . . . . Swap 7 | 1 . 3 3 Drop 3 | 1 . 1 1 Fire 86 | 18 . 30 38 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 621 | -9/Materials | Discovered new exit (range 16) 656 | -9/Materials | Entered another Materials area 656 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 768 | -8/Materials | Garrison activated, responded to threat 808 | -8/Materials | Core integrity fell below 50% 831 | -8/Materials | Core integrity fell below 20% 836 | -8/Materials | Lost 11 parts (2p3n1u5w) 1120 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01077_ K-01 Serf collects debris. 01078_ S-10 Pest destroyed. 01082_ K-01 Serf collects debris. 01085_ S-10 Pest destroyed. 01086_ K-01 Serf collects debris. 01086_ K-01 Serf cleans the Atomic Centrifuge. 01087_ R-06 Scavenger collects Datajack. 01090_ K-01 Serf collects debris. 01091_ R-06 Scavenger collects Lgt. Ion Engine. 01094_ K-01 Serf collects debris. 01096_ R-06 Scavenger collects Hover Unit. 01098_ K-01 Serf collects debris. 01101_ Acquired data core, extracted dynamic key. 01101_ Decrypted 5 local trap positions from data. 01102_ K-01 Serf collects debris. 01106_ W-25 Informer sends out distress signal. 01107_ Connecting with Terminal... 01107_ Current location identified: Materials 01108_ Imp. Sensor Array destroyed. 01108_ K-01 Serf collects debris. 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""""" #????????????? | | ??????????########################+##????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????"""????????????????? | | ??????????????????????????????"T"????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"?????????????????????????????????????? | | ???????????T?????????????????????????????????????? | | ???????????"?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthDynamicGuard Manual? 0 Play Time 00:16:21 Cumulative 231.0 hours Start 2025.02.09 @ 08:55:41 End 2025.02.09 @ 09:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 358 Rogue 358 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bd73ba5-b26c-4f83-bc23-083db2b5aa4e