Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 08:32:01 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (126) 630 Value Destroyed (3062) 3062 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3238) 3238 TOTAL SCORE: 14830 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 78 Aligned with FarCom 300 Win 3000 Friendly Fire -170 Cogmind --------- Core Integrity 1518/1600 Matter 241/300 Energy 196/200 System Corruption 5% Temperature Cool (5) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled VTOL Module Impulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY (15) ----- Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Centrium Light Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Longsword +1 > --- INVENTORY (5) ---- Impulse Thruster Improved Q-thruster Stasis Canceller Cloaking Device Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Impulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Advanced Reaction Control System Cloaking Device Centrium Light Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Longsword +1 > --- INVENTORY -------- Impulse Thruster Improved Q-thruster Stasis Canceller Advanced System Shield Heavy Missile Launcher [Rating: 158] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Impulse Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . 1 . . 1 . Utility 13 | . . . . . 2 2 2 1 2 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 119 | 6 3 5 . 3 18 23 23 1 5 4 8 20 Power 10 | 1 1 . . . . 3 3 . . . 1 1 Engine 6 | 1 1 . . . . 3 1 . . . . . Core 1 | . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . 1 . . . 1 1 Propulsion 35 | 2 . 3 . 1 6 9 5 1 . 1 3 4 Treads 12 | 2 . . . . 4 6 . . . . . . Leg 3 | . . 2 . 1 . . . . . . . . Wheel 6 | . . 1 . . 2 3 . . . . . . Hover . | . . . . . . . . . . . . . Flight 14 | . . . . . . . 5 1 . 1 3 4 Utility 51 | 1 1 1 . . 6 7 12 . 4 3 3 13 Device 15 | . . . . . 1 1 3 . 2 2 . 6 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 11 | . . . . . 3 3 3 . . . 2 . Hackware 14 | . . . . . . . 5 . 1 1 1 6 Protection 8 | . . 1 . . 1 3 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 1 . 2 6 4 3 . 1 . 1 2 Energy Gun 3 | 2 . 1 . . . . . . . . . . Energy Cannon 3 | . . . . 1 . . . . . . 1 1 Ballistic Gun 8 | . . . . . 2 4 1 . 1 . . . Ballistic Cannon 2 | . 1 . . 1 . . . . . . . . Launcher 4 | . . . . . 3 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 2 . . . 1 5 Parts Lost 17 | . . 6 . . 1 9 . . . 1 . . Power . | . . . . . . . . . . . . . Propulsion 11 | . . 3 . . . 7 . . . 1 . . Utility 3 | . . . . . 1 2 . . . . . . Weapon 3 | . . 3 . . . . . . . . . . Highest Loss Streak 6 | . . 6 . . 1 2 . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 4 8 9 9 11 15 23 5 4 4 4 4 4 Power 1 | . 1 2 2 1 1 2 . . . . . . Propulsion 3 | 2 4 2 1 1 4 6 . . . . 1 2 Utility 4 | . 1 2 4 4 4 8 2 2 2 1 1 1 Weapon 3 | 1 1 1 2 3 4 6 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | . . . . . 3 5 7 . 1 . 4 2 Power 2 | . . . . . . 2 . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 Utility 14 | . . . . . 1 3 6 . 1 . 2 1 Weapon 3 | . . . . . . . 1 . . . 2 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 93 85 90 96 98 98 99 95 90 93 95 Engine 5 | . 14 14 14 14 9 7 . . . . . . Core 1 | . . . . . . . 5 5 5 4 4 4 Treads 13 | . 28 15 . . 30 25 . . . . . . Leg 1 | . . 6 14 14 1 . . . . . . . Wheel 3 | . . 5 14 14 2 3 . . . . . . Flight 8 | . . . . . . . 25 29 26 20 20 20 Device 4 | . . . . . . . 1 5 7 14 16 18 Storage 6 | . 25 23 14 14 9 7 . . . . . . Processor 12 | . . . . . 15 21 21 11 8 4 4 5 Hackware 11 | . . . . . . . 25 29 30 32 30 31 Protection 8 | . . 4 14 14 8 14 2 4 6 4 4 3 Energy Gun 2 | . 15 14 14 8 . . . . . . . . Energy Cannon 1 | . . . . 5 . . . . . . 3 4 Ballistic Gun 5 | . . . . . 2 13 8 5 5 4 . . Ballistic Cannon 2 | . 12 7 . 5 8 . . . . . . . Slashing Weapon 2 | . . . . . 6 . 4 5 5 4 4 4 Peak Build Rating 158 | 6 8 8 8 19 40 51 53 61 78 95 133 158 Average Rating 60 | 4 7 7 7 12 35 45 48 60 72 90 124 151 On Entrance 42 | . 6 8 7 8 19 40 43 53 61 78 94 131 Avg Prop Armor Cover (%) 9 | . . 8 8 7 5 14 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 133 | 13 34 34 29 41 105 133 117 17 26 26 42 42 Greatest Support 112 | 40 40 40 10 10 112 112 21 26 26 32 48 49 Greatest Overweight (x) 13 | . . 3 2 4 4 13 5 . . . . . Average Overweight (x) . | . . 1 2 2 . 3 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 5 Average Capacity 14 | 7 14 15 15 15 17 25 5 5 5 5 5 5 Most Carried 25 | 8 10 10 10 13 19 25 25 5 5 5 5 5 Average Carried 12 | 5 8 9 9 11 15 23 5 4 4 4 4 4 Final Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 Final Carried 25 | 6 10 9 10 13 19 25 5 5 5 5 5 5 Class Distribution -------------------- 56% | Mutant 23% | Wizard-Ninja 6% | Scavenger-Mutant 4% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3302 | 260 136 49 . 36 445 1489 295 71 55 58 160 248 Remotely . | . . . . . . . . . . . . . Salvage Created 4919 | 128 194 . . 140 703 2028 325 163 71 335 162 670 Parts 274 | 6 7 . . 9 52 127 24 3 5 9 10 22 Haulers Intercepted 12 | . . . . . 2 2 1 . . 2 1 4 Recyclers Shooed 4 | . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 49 | . 4 . . . 21 24 . . . . . . Guns 21 | . . . . . 2 19 . . . . . . Cannons 14 | . 4 . . . 9 1 . . . . . . AOE 14 | . . . . . 10 4 . . . . . . Classes Destroyed 16 | 2 1 . . 1 10 2 . . . . . . Worker 16 | 1 1 . . 2 2 3 3 1 1 . 1 1 Builder 9 | . . . . . 1 5 3 . . . . . Tunneler 4 | . . . . 1 1 1 . . . . . 1 Hauler 12 | . . . . . 2 2 1 . . 2 1 4 Recycler 11 | 1 . . . 1 1 6 . 1 . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 12 | . . . . . 1 3 2 . 2 1 1 2 Watcher 11 | . . . . . 2 4 1 . . . 1 3 Swarmer 17 | . . . . . 11 6 . . . . . . Grunt 15 | . 4 . . . 6 5 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 3 | . . . . . . 3 . . . . . . Hunter 4 | . . . . . 1 3 . . . . . . Programmer 7 | . . . . . . 7 . . . . . . Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 11 | 1 2 . . 2 11 6 2 2 1 2 2 2 Combat Bots Only 9 | . 2 . . . 9 4 . . . . . . Max Kills in Single Turn 4 | 1 1 . . 1 4 3 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 480 | . 24 16 . . 86 272 15 . . 9 . 58 Missed 170 | . 6 . . . 23 97 8 . . 3 . 33 Hits 310 | . 18 16 . . 63 175 7 . . 6 . 25 Projectile 310 | . 18 16 . . 63 175 7 . . 6 . 25 AOE 17 | . . 17 . . . . . . . . . . Critical Strikes 11 | . . . . . 1 5 . . . . . 5 Actively Blocked 5 | . . . . . . . . . . . . 5 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 4170 | . 228 674 . . 815 1712 44 . . 249 . 448 Core 301 | . . 76 . . 20 101 22 . . . . 82 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 341 | . . . . . 49 292 . . . . . . Regen/Repaired (Parts) 234 | . . . . . . . 86 . . . . 148 Core Remaining (%) 94 | 100 . . . 69 96 85 97 100 100 100 100 94 Volleys Fired 264 | 17 18 5 . 8 38 130 7 . 1 . 6 34 Largest 2 | 2 2 2 . 2 2 2 2 . 1 . 1 1 Hottest 120 | 80 70 80 . 109 109 68 56 . 35 . 120 120 Shots Fired 444 | 19 36 9 . 9 63 256 11 . 1 . 6 34 Gun 331 | 19 18 8 . 7 19 249 10 . 1 . . . Cannon 100 | . 18 1 . 2 35 4 . . . . 6 34 Launcher 13 | . . . . . 9 3 1 . . . . . Special . | . . . . . . . . . . . . . Kinetic 333 | . 18 1 . 1 49 253 10 . 1 . . . Thermal 79 | 12 18 2 . 7 . . . . . . 6 34 Explosive 13 | . . . . . 9 3 1 . . . . . Electromagnetic 19 | 7 . 6 . 1 5 . . . . . . . Robot Hit Streak 13 | 4 10 12 . 5 12 13 9 . . . . . Robot Miss Streak 3 | 3 3 1 . 2 3 3 . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 353 | 10 23 6 . 6 53 188 16 2 7 7 8 27 Core Hits 169 | 3 8 3 . 4 45 78 7 1 1 4 3 12 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . Critical Strikes 11 | 1 . . . . 2 3 . . . 1 . 4 Destroy 3 | . . . . . . 3 . . . . . . Blast 2 | . . . . . 2 . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . Sever 5 | . . . . . . . . . . 1 . 4 Melee Attacks 272 | . . . . . 27 1 44 5 22 22 27 124 Impact . | . . . . . . . . . . . . . Slashing 272 | . . . . . 27 1 44 5 22 22 27 124 Piercing . | . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . 6 . 5 2 1 4 4 10 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12189 | 131 343 122 . 95 2539 4161 955 201 466 562 657 1957 Guns 4360 | 131 120 76 . 63 226 3620 124 . . . . . Cannons 1039 | . 223 20 . 32 704 60 . . . . . . Explosions 1511 | . . . . . 1038 471 . . . . . 2 Melee 5243 | . . . . . 571 . 831 201 466 562 657 1955 Ramming 36 | . . 26 . . . 10 . . . . . . Kinetic 4840 | . 223 20 . . 793 3680 124 . . . . . Thermal 283 | 78 120 22 . 63 . . . . . . . . Explosive 1511 | . . . . . 1038 471 . . . . . 2 Electromagnetic 276 | 53 . 54 . 32 137 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 5243 | . . . . . 571 . 831 201 466 562 657 1955 Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 3 . . 1 . 5 Average Corruption 3 | . . . . . . 3 2 . . 1 . 4 Corruption Purged 3 | . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 63 | . . . . . . 48 1 . . 2 . 12 Message Errors 18 | . . . . . . 16 . . . . . 2 Matter Fused 14 | . . . . . . 10 . . . 1 . 3 Heat Flow Errors 7 | . . . . . . 5 . . . . . 2 Energy Discharges 7 | . . . . . . 6 . . . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . . . 4 1 . . . . 3 Data Loss (major) 3 | . . . . . . 1 . . . 1 . 1 Misfires 3 | . . . . . . 3 . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1242 | . . . . . 147 54 239 86 169 33 123 391 Projectiles 32 | . . . . . 32 . . . . . . . Explosions 54 | . . . . . . 54 . . . . . . Melee 1156 | . . . . . 115 . 239 86 169 33 123 391 Knockbacks 9 | . 2 1 . . 6 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . 2 1 . . 5 . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 240 | . . . . . 104 . . . . . . 136 Shots 4 | . . . . . 3 . . . . . . 1 Rammed 4 | . . 3 . . . 1 . . . . . . Targets Rammed 4 | . . 3 . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 398 | 36 168 36 . 57 174 257 . . . . 398 228 Average Temperature 56 | 19 53 15 . 12 62 31 . . . . 107 82 Received Heat Transfer 744 | . 132 . . . 234 351 6 . . 21 . . Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 650 | 175 275 50 . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 2 2 1 . . . . . Low Security (%) 78 | 100 100 100 . 100 43 58 97 100 100 100 100 100 Level 1 12 | . . . . . 51 16 2 . . . . . Level 2 8 | . . . . . 5 24 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 446 | 5 70 43 . 10 414 446 206 11 53 41 70 195 Initial 206 | . . 6 . . . 169 206 2 . 33 1 11 Average 108 | . 28 4 . . 194 202 61 2 12 19 36 51 Influence Increases 3184 | 10 112 53 . 21 733 938 182 20 137 99 171 708 Destroy 0b10 Robot/C 1000 | . 80 40 . . 400 480 . . . . . . Destroy 0b10 Robot/NC 385 | 10 5 . . 20 60 120 50 10 15 20 20 55 Destroy Leader 286 | . 20 10 . . 68 162 4 . . 4 4 14 Allied During Kill 3 | . . 3 . . . . . . . . . . Successful Hack 143 | . 7 . . . . 46 29 4 8 10 . 39 Disable Machine 390 | . . . . . 165 60 45 . 30 15 15 60 Destroy Structure 602 | . . . . 1 40 25 39 6 24 20 72 375 Partial Spotted 120 | . . . . . . . . . 45 . 60 15 Lose Combat Pursuer 255 | . . . . . . 45 15 . 15 30 . 150 Influence Decreases 3010 | 10 95 70 . 21 360 889 597 25 76 159 155 553 Entered New Map 478 | . . 11 . . . 204 216 5 2 30 2 8 Time Decay 2076 | 10 95 59 . 21 350 459 280 20 70 102 153 457 Lost Part 92 | . . . . . 10 80 . . . 2 . . Lost Ally 4 | . . . . . . . . . 4 . . . Purge Threat 360 | . . . . . . 146 101 . . 25 . 88 Squads Dispatched 34 | . 2 . . 1 3 13 2 . . . 3 10 Investigation 7 | . 2 . . 1 . 2 1 . . . . 1 Extermination 16 | . . . . . . 7 1 . . . 1 7 Reinforcement 6 | . . . . . 1 1 . . . . 2 2 Assault 2 | . . . . . 2 . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . . . . . 2 1 . . . . . 1 Communications Jammed 18 | . . . . . . . . . . . 5 13 Distress Signals 15 | . . . . . . . . . . . 5 10 Times Spotted 124 | . 7 2 . . 27 43 5 1 4 8 3 24 Peak Tracking Total 10 | . 2 2 . . 10 7 2 1 2 4 1 6 Tactical Retreats 15 | . . . . . . 3 1 . 1 2 . 8 ECM-based Alert Blocks 3 | . . . . . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . 1 . . . . . 2 . . 1 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 26 | . . . . . 11 4 3 . 2 1 1 4 Max in Single Turn 2 | . . . . . 2 1 1 . 1 1 1 1 Garrison Access 8 | . . . . . 1 . 1 . . 1 1 4 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 72 | . 2 . 2 1 7 10 18 2 2 6 5 17 Terminals 41 | . 2 . . . 5 6 10 2 2 3 2 9 Fabricators 6 | . . . . . . 3 1 . . 1 . 1 Repair Stations 3 | . . . . . . . 1 . . 1 . 1 Recycling Units 4 | . . . . . . . 3 . . . . 1 Scanalyzers 6 | . . . . . 1 1 1 . . . 2 1 Garrison Access 9 | . . . . . 1 . 2 . . 1 1 4 Total Hacks 161 | . 4 . 2 1 13 25 35 7 16 16 9 33 Successful 99 | . 1 . 2 1 4 8 24 6 9 10 8 26 Failed 61 | . 3 . . . 9 17 11 1 6 6 1 7 Catastrophic 8 | . 1 . . . 3 4 . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 82 | . . . 1 . 6 14 8 6 13 11 4 19 Terminals 105 | . 4 . . . 9 17 18 7 16 9 5 20 Fabricators 13 | . . . . . . 7 2 . . 3 . 1 Repair Stations 11 | . . . . . . . 5 . . 3 . 3 Recycling Units 9 | . . . . . . . 5 . . . . 4 Scanalyzers 9 | . . . . . 2 1 2 . . . 3 1 Garrison Access 11 | . . . . . 2 . 3 . . 1 1 4 Terminal Hacks 42 | . 1 . 2 1 1 2 8 3 7 6 3 8 Record 1 | . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 6 | . . . . . . . 1 . 3 1 1 . Open Door 2 | . . . . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 7 | . . . . . . 1 1 1 1 1 1 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . . . 1 1 . . 2 . 2 Maintenance Status 3 | . . . . . . . . 1 . 1 . 1 Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . . . 2 Hauler Manifests 1 | . . . . . . . . . 1 . . . Registered Components 4 | . . . . . . . . 1 1 1 1 . Registered Prototypes 1 | . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 2 | . . . . . . 1 1 . . . . . Repair Station Hacks 6 | . . . . . . . 4 . . . . 2 Scan Component 3 | . . . . . . . 2 . . . . 1 Repair 3 | . . . . . . . 2 . . . . 1 Recycling Unit Hacks 5 | . . . . . . . 3 . . . . 2 Retrieve Components 5 | . . . . . . . 3 . . . . 2 Scanalyzer 9 | . . . . . 2 1 2 . . . 3 1 Insert Component 1 | . . . . . . . . . . . 1 . Retrieve Study 8 | . . . . . 2 1 2 . . . 2 1 Garrison Access Hacks 7 | . . . . . . . 1 . . 1 1 4 Seal Access 7 | . . . . . . . 1 . . 1 1 4 Unauthorized Hacks 27 | . . . . . 1 4 4 3 2 3 1 9 Terminals 17 | . . . . . 1 2 2 3 2 1 1 5 Assimilate 1 | . . . . . . . . 1 . . . . Botnet 10 | . . . . . 1 1 1 1 1 . 1 4 Operators 6 | . . . . . . 1 1 1 1 1 . 1 Fabricators 5 | . . . . . . 2 . . . 2 . 1 Liberate 1 | . . . . . . 1 . . . . . . Fabnet 2 | . . . . . . 1 . . . 1 . . Haulers 2 | . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . . . 2 . . . . 2 Reject 2 | . . . . . . . 1 . . . . 1 Mask 2 | . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . 1 Used 1 | . . . . . . . . . . 1 . . Hacking Detections 47 | . 1 . . . 6 9 12 2 2 4 2 9 Full Trace Events 5 | . 1 . . . . 2 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 3 | . . . . . . 2 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 162 | . . . . . . 28 134 . . . . . Total Part Build Rating 12 | . . . . . . 8 4 . . . . . Part Studies Acquired 8 | . . . . . 2 1 2 . . . 2 1 Parts Repaired 3 | . . . . . . . 2 . . . . 1 Time 164 | . . . . . . . 152 . . . . 12 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 3 . . . . 12 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 . . 3 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . 3 . . . . . 1 . . . . Largest Group 3 | . . 3 1 . . . . 1 1 . . . Highest-Rated Group 40 | . . 40 16 . . . . 10 10 . . . Highest-Rated Ally 16 | . . 16 16 . . . . 10 10 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . Total Damage 86 | . . 86 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3603 | . . . . . 102 224 809 72 252 227 366 1551 Optics 3277 | . . . . . . . 809 72 252 227 366 1551 Sensors 2 | . . . . . . . 2 . . . . . Structural 2649 | . . . . . . . 181 72 252 227 366 1551 Seismic 326 | . . . . . 102 224 . . . . . . Cloaking 576 | . . . . . . . . . . . . 576 Jamming 1434 | . . . . . . . . . . 48 180 1206 ECM 55 | . . . . . . . . . . . . 55 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9017 | 166 245 594 229 492 1305 2630 888 72 252 227 366 1551 Spaces Moved 9258 | 74 114 409 208 388 711 972 1462 148 553 476 772 2971 Core 3 | 3 . . . . . . . . . . . . Treads 1498 | 71 114 196 . . 552 565 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1378 | . . 213 208 388 159 407 3 . . . . . Hover . | . . . . . . . . . . . . . Flight 6379 | . . . . . . . 1459 148 553 476 772 2971 Fastest Speed 19 | 50 160 110 110 110 90 155 31 27 27 26 23 19 Average Speed 69 | 155 160 135 110 119 147 214 31 27 27 28 26 26 Slowest Speed 640 | 160 160 160 110 140 240 640 155 27 27 29 29 27 Overloaded Moves 16 | . . . . . . . . . . 8 2 6 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 6 . 1 5 3 7 Potential Cave-ins 7 | . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 30 86 61 88 51 30 28 4 14 22 31 63 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 181 | . . . . . 15 . 42 3 11 10 24 76 Terrain Destroyed 309 | . . . . 1 40 24 43 3 13 10 24 151 Melee 157 | . . . . . 15 . 31 3 11 10 19 68 Projectile 41 | . . . . 1 2 4 1 . 2 . 5 26 AOE 110 | . . . . . 23 19 11 . . . . 57 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11071 | 104 140 437 208 406 865 1269 1835 174 633 542 892 3566 Wait 960 | . 3 10 . 2 37 90 270 18 46 35 56 393 Move 9203 | 73 113 408 207 387 710 971 1449 147 550 467 765 2956 Hop 20 | . . . . . . . 6 . 1 3 3 7 Pick Up 83 | 8 2 4 1 3 14 22 9 2 3 3 9 3 Fast Attach 63 | 4 2 . . 2 8 9 10 . 2 2 8 16 Attach 41 | 2 . 5 . . 4 8 7 2 2 4 4 3 Detach 26 | . 1 . . 1 5 4 6 . 1 3 1 4 Swap 52 | . 1 2 . 1 10 15 9 . 1 . 4 9 Drop 83 | . . . . 2 12 18 18 . 4 3 9 17 Fire 264 | 17 18 5 . 8 38 130 7 . 1 . 6 34 Melee 272 | . . . . . 27 1 44 5 22 22 27 124 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . 3 . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Entered Mines 429 | -10/Mines | Assembled infested the area 697 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 767 | -10/Mines | Learned Materials trap positions 779 | -10/Mines | Lost 6 parts (3n3w) 821 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 823 | -10/Mines | Found Prototype Device 875 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 905 | -10/Mines | Discovered new exit (range 14) 941 | -10/Mines | Discovered new exit (range 10) 955 | -10/Mines | Learned location of Storage (-9) 962 | -10/Mines | Identified exit to Subcaves 990 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1006 | -10/Mines | Entered Exiles 1006 | -10/Exiles | Accompanied by 1 ally 1034 | -10/Exiles | Met 8R-AWN 1053 | -10/Exiles | Met EX-HEX 1081 | -10/Exiles | Met EX-BIN 1096 | -10/Exiles | Aligned with FarCom system 1097 | -10/Exiles | Given EX-Vault access code 1122 | -10/Exiles | Opened EX-Vault 1130 | -10/Exiles | Found Longsword +1 1152 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1185 | -10/Exiles | Met EX-DEC 1191 | -10/Exiles | Learned location of Zion (-7) 1224 | -10/Exiles | Discovered new exit (range 10) 1235 | -10/Exiles | Left Exiles lab with Longsword +1 1235 | -10/Exiles | Entered Mines 1529 | -9/Mines | Met a Derelict shopkeep closing up shop 1721 | -9/Mines | Discovered new exit (range 6) 1727 | -9/Mines | Entered Materials 1727 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1728 | -8/Materials | Loaded intel: 23 trap records 2121 | -8/Materials | Destroyed 9 combat bots 2994 | -8/Materials | Discovered new exit (range 15) 3032 | -8/Materials | Entered Factory 3032 | -7/Factory | Evolved 2 slots: Utility x2 3053 | -7/Factory | Identified exit to Factory 3199 | -7/Factory | Fabricated Rnf. Deuterium Engine? 3347 | -7/Factory | Discovered new exit (range 5) 4319 | -7/Factory | Build established: Scavenger-Mutant 4680 | -7/Factory | Build established: Mutant 5662 | -7/Factory | Entered another Factory area 5662 | -6/Factory | Evolved 2 slots: Utility x2 5791 | -6/Factory | Repaired Gauss Rifle+ 5792 | -6/Factory | Identified Exp. Sensor Array 5904 | -6/Factory | Repaired Exp. Sensor Array 5922 | -6/Factory | Identified exit to DSF 5979 | -6/Factory | Discovered new exit (range 14) 6116 | -6/Factory | Discovered new exit (range 3) 6127 | -6/Factory | Identified exit to Lower Caves 6192 | -6/Factory | Fabricated Cld. VTOL Module (x1) 6233 | -6/Factory | Build established: Hacker-Sprinter 6353 | -6/Factory | Identified exit to Factory 6550 | -6/Factory | Entered another Factory area 6550 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6563 | -5/Factory | Identified exit to Factory 6622 | -5/Factory | Entered another Factory area 6622 | -4/Factory | Accompanied by 1 ally 6622 | -4/Factory | Evolved 2 slots: Utility x2 6625 | -4/Factory | Identified exit to Research 6784 | -4/Factory | Central database locked down 6874 | -4/Factory | Entered Research 6874 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6909 | -3/Research | Discovered new exit (range 19) 6924 | -3/Research | Identified exit to Testing 6930 | -3/Research | Identified exit to Research 7101 | -3/Research | Entered another Research area 7101 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7169 | -2/Research | Build established: Wizard-Ninja 7185 | -2/Research | Identified exit to Access 7185 | -2/Research | Watched by a mysterious "MATRIX" hacker. 7226 | -2/Research | Discovered new exit (range 11) 7410 | -2/Research | Found Prototype Processor 7410 | -2/Research | Identified Exp. Core Analyzer 7467 | -2/Research | Entered Access 7467 | -1/Access | Evolved 2 slots: Utility x2 7475 | -1/Access | Identified exit to Surface 7598 | -1/Access | Repaired Imp. Light Armor Plating 7957 | -1/Access | Energy Cycler disabled 8331 | -1/Access | Found Prototype Device 8331 | -1/Access | Identified Exp. Shock Absorption System 8334 | -1/Access | Found Prototype Device 8334 | -1/Access | Identified Exp. Shield Generator 8632 | -1/Access | Spotted B-99 Colossus 8879 | -1/Access | Spotted B-99 Colossus 9018 | *** | Escaped! Last Messages --------------- 08829_ Sealed Heavy Doors breached. 08868_ ALERT: Security rotation in progress. 08878_ BI%KUKMFMXIU|DKLR0ZRZYG 08880_ Slug penetrates Sealed Heavy Doors. 08880_ Penetrated by Slug. 08897_ System corrupted: Substantial component data lost. 08904_ K-01 Serf cleans the Terminal. 08904_ K-01 Serf cleans the Wave Collapse Detector. 08909_ K-01 Serf cleans the Terminal. 08915_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5O. 08921_ K-01 Serf cleans the Terminal. 08922_ System corrupted: Component data lost. 08927_ K-01 Serf cleans the Terminal. 08943_ K-01 Serf cleans the Main Access Lift. 08964_ System corrupted: Heat flow error (+191). 08965_ K-01 Serf collects debris. 09013_ Slug penetrates Sealed Heavy Doors. 09014_ Terminal disabled. 09017_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | # #### ##?????## ######## | | # #### ##?????## ##????#### | | # #### ### #### ########## | | # ##########+######## #### " ########## | | # ##### #### """ ## | | # ##?## #### """ ## | | # ##?## ##################= " ## | | # ##?## ################## ## | | # ##?## # # ## | | # ##### # # " ## " | | ##### # """"" # """ "" """ | | ] # === """"" # """ ## """ | | != + == """"" !# " ## " | | !=!* # == """"" # ## | | ########### # """"" # ## | | ########### # # ## " | | #######??## # ############ """ | | #######??## ############################# """ | | ##??## #####################??????## " | | # ##??## ####### #############??????## | | # ##??## """T""" " ""?????? # ! | | + ##??## " " """ " "?????BB " | | # ##??## " "?????BB ######### | | # ##??## "??? | | # ##??## "" " "" | | # ##??## @" H | | # ##??## """" BB | | # ##??## "???? ###+##### | | # ##??## "????? # | | # ##??## ""????? # ??????? | | ##?### ####### ###########?????##### ??????? | | ###########=%###################?????##### ??????? | | ###########! ##???#####Y?????????????????????????? | | # # ??????????????????????????????????? | | # # ??????????????????????????????????? | | ] + # ??????????????????????????????????? | | # # ??????????????????????????????????? | | " # # ??????????????????????????????????? | | """ # + ??????????????????????????????????? | | G # # ??????????????????????????????????? | | """ # # ??????????????????????????????????? | | " # # ??????????????????????????????????? | | # # ??????????????????????????????????? | | # # ??????????????????????????????????? | | ###+####### ##??????????????????????????????????? | | ## ##??????????????????????????????????? | | # #??????????????????????????????????? | | # " ???????????????????????????????????? | | # ???????????????????????????????????? | | " # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Evasion (%) 76 Targeting Accuracy 24 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 76 Defensive Hacking 28 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Rnf. Deuterium Engine | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Repaired ---------- Gauss Rifle | 46% | -6/Factory Exp. Sensor Array | 62% | -6/Factory Imp. Light Armor Plating | 17% | -1/Access Studied --------- Rocket Launcher | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Impulse Thruster | -2/Research | Hacked Field Propulsion Array | -2/Research | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationPowerBoomstick Manual? 0 Play Time 01:45:27 Cumulative 178.5 hours Start 2026.04.02 @ 12:16:43 End 2026.04.03 @ 08:32:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 109 Adventurer 4 Explorer 0 Win Type 0 Total 22 Types 21/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f54bbe6-bce2-4577-aa93-e2d3f1ec9933