Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.24 @ 18:45:18 // Winter2019/RPGLIKE Player: badjay Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (1204) 6020 Value Destroyed (62829) 62829 Prototype IDs (152) 3040 Alien Tech Used (13) 2600 Bonus (71205) 71205 TOTAL SCORE: 157794 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 25174 Follower Combat Kills 630 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -699 Cogmind --------- Core Integrity 778/1400 Matter 270/300 Energy 598/600 System Corruption 0% Temperature Cool (2) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cooled Fission Core Improved Quantum Reactor > --- PROPULSION (2) --- Cooled Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Advanced Force Field Experimental System Shield > --- WEAPON (7) ------- Hypervelocity Railgun Hypervelocity Railgun Tri-rail Accelerator Hypervelocity Linear Accelerator Graviton Cannon Thunder Hammer > --- INVENTORY (4) ---- Desublimator Experimental Matter Compressor (316) Core Regenerator Peak State ------------ > --- POWER ------------ Cooled Fission Core Improved Quantum Reactor > --- PROPULSION ------- Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Desublimator Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Advanced Force Field Experimental System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Tri-rail Accelerator Hypervelocity Linear Accelerator Graviton Cannon Thunder Hammer > --- INVENTORY -------- Experimental Matter Compressor Recoil Nullifier High-powered Transdimensional Reconstructor Core Regenerator [Rating: 213] Favorites ----------- Power Cooled Fission Core Engine Cooled Deuterium Engine Power Core Cooled Fission Core Reactor Improved Quantum Reactor Propulsion Diametric Drive Hover Unit Cooled Antigrav System Flight Unit Diametric Drive Utility Advanced Targeting Computer Device Precision Matter Filter Storage Experimental Matter Compressor Processor Advanced Targeting Computer Hackware System Mapper Protection Core Shielding Artifact Matter Drive Weapon Precision Assault Rifle Energy Gun EM Shotgun Energy Cannon Null Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 19 | . 2 . 5 . 4 . 3 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 1 . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 3 . 3 . 3 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Weapon 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Attached 394 | . 8 3 13 . 12 8 33 2 7 . . 7 . 14 5 7 4 . 10 1 33 3 . 14 2 11 7 5 8 . 11 28 19 10 13 7 35 54 Power 33 | . 1 1 3 . . . 3 . . . . . . 5 . . 1 . . . 6 . . 3 . . . . 2 . . . . . . . 6 2 Engine 14 | . 1 1 3 . . . 3 . . . . . . 3 . . 1 . . . 2 . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . 2 . . . . 1 . . . . . . . 3 . Reactor 9 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . . 3 2 Propulsion 36 | . 3 . 4 . 2 . 6 2 2 . . . . 2 . . . . . . 1 . . 1 . . . . 1 . 3 1 . . 3 . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 34 | . 3 . 4 . 2 . 6 2 2 . . . . 2 . . . . . . 1 . . 1 . . . . 1 . 3 1 . . 3 . . 3 Utility 199 | . . 1 3 . 3 . 15 . 3 . . 7 . 3 2 7 . . 10 1 22 3 . 5 2 9 4 . 4 . 8 19 15 10 6 6 4 27 Device 142 | . . . . . 2 . 6 . 2 . . 5 . 2 2 5 . . 4 . 18 2 . 2 2 8 2 . 2 . 7 15 11 8 6 4 3 24 Storage 6 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . 1 . Processor 35 | . . 1 3 . 1 . 7 . 1 . . . . 1 . . . . 5 . 4 . . 1 . 1 1 . . . 1 1 3 . . 2 . 2 Hackware 7 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 Protection 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . 2 . . 1 . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 126 | . 4 1 3 . 7 8 9 . 2 . . . . 4 3 . 3 . . . 4 . . 5 . 2 3 5 1 . . 8 4 . 4 1 25 20 Energy Gun 28 | . 4 1 3 . 7 5 4 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 Energy Cannon 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . 8 Ballistic Gun 44 | . . . . . . . 4 . 2 . . . . 3 2 . 2 . . . 4 . . 2 . 2 2 3 1 . . 3 2 . 3 . 8 1 Ballistic Cannon 22 | . . . . . . 2 1 . . . . . . 1 1 . 1 . . . . . . . . . . 2 . . . 1 . . 1 1 2 9 Launcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 89 | . . . . . 2 2 2 1 . . . 3 . 4 1 1 . . 5 . 5 . . 7 . 1 1 . 4 . 2 12 5 5 7 2 3 14 Parts Lost 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Average Slot Usage (%) 96 | . 57 93 99 100 99 99 98 98 100 100 100 99 100 100 100 100 99 100 100 97 99 100 100 99 99 97 95 96 94 95 94 94 94 94 94 91 91 94 Engine 4 | . 10 16 16 18 14 13 10 11 11 11 11 11 11 10 10 10 9 10 10 10 5 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . . . . 4 10 10 10 10 9 9 9 8 9 9 9 9 9 9 8 4 4 Flight 10 | . 28 33 24 18 14 13 11 9 11 11 11 11 11 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 9 9 8 9 9 9 8 8 8 7 Device 24 | . . . . . 6 13 16 27 27 27 27 24 22 25 26 26 26 26 21 20 21 30 30 29 29 29 28 28 27 28 28 28 32 32 32 29 29 29 Processor 22 | . . 9 28 36 37 33 31 27 27 27 27 27 27 26 26 26 26 26 26 25 24 20 20 20 20 19 19 23 23 23 23 21 19 19 18 17 17 19 Hackware 5 | . . . . . . . 4 . . . . 1 5 5 5 5 5 5 9 10 9 5 5 5 5 4 4 4 4 4 4 8 9 9 9 8 7 4 Protection 1 | . . . . . . . . . . . . . . . . . . . . 2 5 4 5 5 5 4 4 4 3 4 4 1 . . . . . . Energy Gun 3 | . 17 33 28 27 24 25 14 5 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 12 | . . . . . . . 6 11 17 22 22 22 22 21 21 21 20 21 21 20 19 20 20 19 20 19 18 12 9 9 9 5 4 9 9 8 10 8 Ballistic Cannon 2 | . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . 2 4 4 4 5 4 4 4 8 5 11 Naked Turns 84 | . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | . 7 7 25 25 33 36 45 45 45 45 45 45 42 49 49 50 50 50 50 50 60 60 60 60 60 66 67 72 73 73 73 82 84 88 96 105 117 128 Greatest Support 142 | 3 8 8 32 32 37 37 45 45 50 48 48 48 48 51 51 51 51 51 51 51 61 61 61 62 62 67 67 72 73 78 86 86 89 94 132 132 132 142 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . . 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Capacity 2 | . . . . . 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Most Carried 4 | . . . . 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Average Carried 2 | . . . . . 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 2 2 3 3 2 3 3 3 2 3 3 Final Capacity 4 | . . . . 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 Final Carried 4 | . . . . 2 2 2 . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 . 3 Class Distribution -------------------- 66% | Hacker-Sprinter 26% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Commander-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Hacker-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 25601 | 200 80 30 130 . 120 104 746 . 594 102 112 138 790 1939 . 520 204 160 . 454 1754 238 360 . 306 1770 302 306 136 426 1110 642 1398 470 2161 1540 2152 4107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 59849 | . 308 135 988 130 1683 1973 2258 . 962 156 436 168 1016 3368 . 1351 625 780 . 1602 5317 702 1433 . 427 4935 788 485 262 1437 3920 1288 1643 1125 4839 5143 4873 3293 Parts 2920 | . 31 8 63 21 108 61 129 . 83 14 18 24 52 157 . 58 23 34 . 59 273 33 67 . 25 282 40 47 1 47 193 94 53 36 216 207 183 180 Haulers Intercepted 44 | . . . 3 . 6 1 6 . 1 . . . . 7 . 2 . . . . 6 . . . . 5 . . . . 3 1 . . 2 1 . . Recyclers Shooed 7 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 463 | . . . . . . . . . . 14 6 . 52 . . . 23 34 . 76 . 25 70 6 25 . 37 47 1 47 . . . . . . . . Prevented 26 | . . . . . . . . . . . . . . . . . . . . . . 8 4 12 . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 991 | . 14 6 19 5 33 28 47 . 32 8 9 4 26 53 . 23 13 14 . 24 89 12 31 . 9 81 14 21 . 28 61 28 39 18 63 73 18 48 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 718 | . 14 5 18 4 29 23 42 . 23 8 9 4 26 53 . 23 12 14 . 24 88 12 31 . 9 81 14 10 . 14 19 9 5 7 30 33 6 19 Cannons 255 | . . . . . . . 2 . 9 . . . . . . . 1 . . . . . . . . . . 11 . 14 42 18 34 11 33 40 11 29 AOE 12 | . . . 1 1 3 4 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Classes Destroyed 28 | . 3 1 4 . 5 . . . 1 . 1 . 1 2 . . . . . . . . . . . . 1 . . . 1 3 2 2 . 1 . . Worker 37 | . . . 1 . . . 2 . . . . . . 3 . 1 . . . . 6 . . . . 6 . . . . 6 1 . 3 3 3 2 . Builder 32 | . . 1 1 . 2 1 . . 1 . . . . 1 . . . . . . 4 . . . . 3 . . . . 5 4 . 1 4 4 . . Tunneler 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . Hauler 44 | . . . 3 . 6 1 6 . 1 . . . . 7 . 2 . . . . 6 . . . . 5 . . . . 3 1 . . 2 1 . . Recycler 14 | . . . 1 . . 2 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 3 . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Operator 11 | . . . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 2 . . 1 1 . . Drone 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 2 . Watcher 58 | . 1 . 3 . 3 2 4 . 2 . . . . 5 . 2 . . . . 8 . . . . 8 . . . . 6 2 2 2 4 3 1 . Swarmer 181 | . 8 3 3 . 7 1 14 . 9 3 . . 12 10 . 3 1 . . . 19 . 7 . 2 14 2 14 . 1 10 5 15 . 4 14 . . Saboteur 9 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 4 1 . Grunt 388 | . 6 2 10 3 12 18 21 . 11 4 1 . 9 25 . 14 5 7 . 13 41 5 17 . 3 35 2 4 . 21 24 14 5 8 18 27 3 . Brawler 28 | . . . . . 2 1 1 . . . . . 1 3 . . 2 3 . 2 2 . 1 . . 1 . . . 2 1 . . 1 2 2 1 . Duelist 33 | . . . . . 1 1 2 . . . . . . 2 . 1 1 1 . 3 1 1 . . . 4 2 . . 1 4 . . . 3 5 . . Protector 4 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Sentry 119 | . . . 6 2 8 7 7 . 6 1 1 . 2 7 . 5 2 2 . 2 10 1 3 . 1 9 . . . 2 8 2 9 . 8 5 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hunter 80 | . . . . . 2 . 1 . 5 . . . 1 4 . . 1 1 . 2 8 2 2 . 2 5 5 2 . . 4 2 6 2 5 14 4 . Programmer 47 | . . . . . . . . . 1 . 1 . . 1 . . . . . 1 5 2 1 . 1 13 . . . . 10 2 . 2 5 1 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Behemoth 8 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . 1 . 1 1 . . . 2 . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 35 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 31 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 31 | . 3 3 5 3 8 12 9 . 14 4 6 5 7 8 . 7 7 9 . 7 31 4 9 . 4 21 8 5 . 11 21 7 7 7 9 16 7 8 Combat Bots Only 16 | . 3 2 3 3 7 10 7 . 11 4 6 4 7 7 . 7 7 9 . 7 16 4 9 . 4 13 8 5 . 11 12 5 7 6 9 14 7 8 Max Kills in Single Turn 3 | . 1 2 2 2 3 3 3 . 2 3 1 1 2 2 . 2 2 1 . 2 3 1 3 . 1 3 2 1 . 2 3 3 3 2 3 3 2 2 Gunslinging 2 | . . 1 1 1 2 1 2 . 1 2 . . 1 1 . . 1 . . 1 1 . 2 . . 2 . . . . . . . . . . . . Exploded 2 | . . . 1 1 1 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 10 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 7 YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 29390 | . 353 411 703 97 827 1077 1188 . 751 132 89 281 1173 1620 . 630 285 193 . 547 2539 335 586 . 157 2362 275 479 . 419 1112 1533 1382 298 1131 939 2047 3439 Core 23513 | . 302 331 584 78 662 884 943 . 608 109 70 231 954 1313 . 504 230 155 . 434 1989 262 461 . 124 1843 216 373 . 314 855 1251 1116 236 882 727 1664 2808 Absorbed by Shields 5284 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 942 914 1051 2216 Redirected to Core 20231 | . 141 255 409 62 561 668 811 . 470 79 58 188 804 1093 . 444 196 135 . 413 1869 262 418 . 91 1729 216 360 . 263 817 1020 963 217 818 684 1414 2303 Core Remaining (%) 85 | 100 . 56 . 100 . 67 . . . . . . 94 . . . . . . 100 . . . . 100 . . . . 100 . 70 . . 100 . . 55 Volleys Fired 2203 | . 47 20 52 8 59 41 81 . 65 9 14 11 45 135 . 50 20 20 . 43 179 26 45 . 17 179 31 35 6 52 133 80 74 44 158 118 108 198 Largest 6 | . 2 2 3 3 4 4 4 . 4 4 4 4 4 4 . 4 4 4 . 4 4 4 4 . 4 4 4 4 3 3 3 3 3 3 4 4 4 6 Hottest 370 | . 80 80 135 135 195 195 195 . 132 112 112 112 112 112 . 112 116 112 . 112 112 112 112 . 112 126 126 130 123 130 130 225 225 133 210 210 200 370 Shots Fired 7596 | . 52 40 120 24 185 152 320 . 230 36 56 44 180 540 . 200 76 80 . 172 712 104 180 . 68 714 116 113 14 156 348 189 159 126 448 418 382 842 Gun 6049 | . 52 40 120 24 185 148 309 . 193 36 56 44 180 540 . 200 72 80 . 172 712 104 180 . 68 714 114 86 12 104 216 109 70 82 292 202 183 350 Cannon 1512 | . . . . . . 4 11 . 37 . . . . . . . 4 . . . . . . . . . . 27 2 52 132 80 85 44 156 216 171 491 Launcher 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 1 Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . Kinetic 6720 | . . . . . . 4 115 . 230 36 56 44 180 540 . 200 76 80 . 172 712 104 180 . 68 714 114 113 14 156 348 167 140 126 448 418 354 811 Thermal 144 | . . . . . . . 98 . . . . . . . . . . . . . . . . . . . . . . . . 1 15 . . . . 30 Explosive 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 1 Electromagnetic 697 | . 52 40 120 24 185 148 107 . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . Robot Hit Streak 84 | . 14 20 27 28 75 48 39 . 40 19 29 23 39 34 . 37 25 32 . 29 63 45 38 . 22 83 16 19 10 49 29 30 23 21 59 35 61 84 Robot Miss Streak 6 | . 5 2 2 1 1 2 2 . 4 1 2 2 2 2 . 2 1 1 . 1 3 2 2 . 1 3 2 6 1 2 4 2 2 2 3 3 3 2 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 2 2 2 4 2 Secondary Targets 156 | . . 1 5 1 8 5 10 . 3 4 . 3 12 15 . 4 5 6 . 6 21 3 9 . 1 32 1 . . . . . . . 1 . . . Max Gunslinging Chain 3 | . . 1 1 1 2 1 3 . 1 2 . 1 2 2 . 1 2 1 . 1 2 1 2 . 1 2 1 . . . . . . . 1 . . . Shots Hit Robots 5860 | . 33 32 94 19 156 110 238 . 165 30 43 37 148 443 . 154 62 70 . 147 524 87 144 . 40 584 80 68 9 100 240 115 121 73 351 281 359 703 Core Hits 3507 | . 19 10 61 11 112 79 129 . 64 16 21 21 56 177 . 71 30 34 . 64 295 36 74 . 25 247 36 36 8 72 194 100 93 67 251 241 286 471 Critical Hits 1182 | . . . . . 1 2 6 . 14 1 3 2 8 31 . 8 2 3 . 14 51 4 16 . 6 63 21 10 3 31 69 20 25 24 142 120 167 315 Critical Kills 301 | . . . . . . 2 2 . 5 1 . 1 1 10 . 4 1 1 . 6 17 1 5 . 4 23 6 4 . 9 29 7 8 5 39 42 33 35 Critical Parts Destroyed 635 | . . . . . 1 . 2 . 6 . 2 . 3 17 . 3 . 2 . 8 28 3 8 . 2 38 15 5 . 19 36 11 14 17 75 66 85 169 Melee Attacks 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 7 Thermal 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Slashing 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 166732 | . 467 451 1716 296 3148 2770 5112 . 3394 538 936 812 2833 8678 . 3453 1555 1588 . 3079 11907 1496 3303 . 891 13560 1880 1931 404 5384 12677 4998 6108 3914 9815 8561 19552 19525 Guns 88768 | . 467 341 1485 261 2531 2002 4277 . 2605 538 936 812 2833 8678 . 3453 1237 1588 . 3079 11782 1496 3303 . 891 13366 1880 888 245 2098 4128 1280 764 1515 2653 1678 1704 1974 Cannons 67696 | . . . . . . . 266 . 789 . . . . . . . 318 . . . . . . . . . . 1043 159 3286 8549 3544 5344 2399 7162 6883 10403 17551 Explosions 2823 | . . 110 231 35 617 768 569 . . . . . . . . . . . . . 125 . . . . 194 . . . . . 174 . . . . . . Melee 7445 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7445 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 144727 | . . . . . . . 1354 . 3394 538 936 812 2833 8678 . 3453 1555 1588 . 3079 11782 1496 3303 . 891 13366 1880 1931 404 5384 12677 4606 5158 3914 9815 8561 12107 19232 Thermal 5245 | . . 110 231 35 617 561 2149 . . . . . . . . . . . . . 125 . . . . . . . . . . 174 950 . . . . 293 Explosive 401 | . . . . . . 207 . . . . . . . . . . . . . . . . . . . 194 . . . . . . . . . . . . Electromagnetic 8914 | . 467 341 1485 261 2531 2002 1609 . . . . . . . . . . . . . . . . . . . . . . . . 218 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7445 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7445 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 1 1 1 1 . . . . . . . 2 1 . . . 3 1 . . . 1 3 . . . . . . Average Corruption 1 | . . . . . . . . . 1 1 1 1 1 . . . . . . . 1 1 . . . 1 1 . . . 1 2 . . . . . . Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 3 1 . . . 1 4 . . . . . . Effects 59 | . . . . . . . . . 7 . 1 2 4 . . . . . . . 25 . . . . 9 4 . . . 3 4 . . . . . . Message Errors 16 | . . . . . . . . . . . . 1 1 . . . . . . . 4 . . . . 3 2 . . . 2 3 . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Energy Discharges 6 | . . . . . . . . . 1 . . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . Targeting Errors 19 | . . . . . . . . . 1 . 1 1 2 . . . . . . . 9 . . . . 3 2 . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1673 | . . . . . . 68 8 . 37 . . . . . . . . . . . 26 . . . . 32 . 19 . 125 214 14 52 28 23 146 717 164 Projectiles 891 | . . . . . . . 8 . 37 . . . . . . . . . . . . . . . . . . 19 . 125 214 14 52 28 23 146 61 164 Explosions 126 | . . . . . . 68 . . . . . . . . . . . . . . 26 . . . . 32 . . . . . . . . . . . . Melee 656 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 656 . Knockbacks 352 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 6 . 5 54 29 7 12 33 43 35 125 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 332 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 6 . 5 49 28 7 10 33 37 29 125 Secondary 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 2 . 6 6 . Self-Inflicted Damage 772 | . . . 78 7 242 297 22 . . . . . . . . . . . . . 71 . . . . . . . . . . 17 . . . . 38 . Shots 20 | . . . 2 1 7 6 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 140 192 350 90 300 439 428 . 224 85 106 317 198 329 . 125 85 61 . 97 162 124 171 . 116 190 245 244 6 45 64 389 295 . 171 129 299 135 Average Temperature 65 | . 42 89 82 44 88 149 97 . 58 40 41 154 78 99 . 40 31 27 . 28 33 49 58 . 39 50 82 89 4 15 21 59 122 . 48 46 64 48 Received Heat Transfer 4192 | . 78 45 264 51 216 369 360 . 150 72 . 36 120 405 . 207 69 84 . 81 420 45 111 . 12 312 9 9 . 96 156 156 . 20 51 73 32 83 Effects 11 | . . . 1 . . 1 2 . . . . . . 4 . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Energy Bleed 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Interference 6 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 47 | . 1 . 6 2 20 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6100 | . . 150 350 50 750 550 3351 . . . . . . . . . . . . . 150 . . . . . . . . . . 100 500 . . . . 149 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . . 1 4 1 8 7 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2850 | . 456 179 620 198 1096 948 1926 719 1599 . . . . 688 300 583 . . . . 2058 . . . . 1358 . . . . 1738 1775 1591 1050 1531 2850 2184 . Average Influence 887 | . 201 109 265 109 536 686 1102 693 1009 . . . . 427 272 375 . . . . 957 . . . . 638 . . . . 1117 1492 1394 699 796 1842 1908 . Maximum Alert Level 5 | . 2 . 2 . 3 3 5 3 4 . . . . 2 1 2 . . . . 5 . . . . 4 . . . . 5 5 4 3 4 5 5 . Low Security (%) 17 | 100 51 100 46 100 21 . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 3 . 84 . Level 1 12 | . 40 . 25 . 16 4 1 . . . . . . 47 100 55 . . . . 9 . . . . 23 . . . . 6 . . . 9 . . . Level 2 22 | . 8 . 27 . 28 51 16 74 28 . . . . 52 . 43 . . . . 37 . . . . 33 . . . . 12 . . 55 26 . . . Level 3 16 | . . . . . 33 44 27 25 27 . . . . . . . . . . . 14 . . . . 27 . . . . 17 . 9 44 42 14 . . Level 4 22 | . . . . . . . 52 . 43 . . . . . . . . . . . 25 . . . . 11 . . . . 52 66 90 . 18 16 . . Level 5 6 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 8 33 . . . 43 15 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 2 . . . . 25 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 137 | . 3 . 3 . 4 4 8 . 4 . . . 1 10 . 6 . . . 1 18 . 1 . . 12 . 1 . . 12 13 1 6 10 17 2 . Investigation 32 | . 2 . 2 . 1 3 1 . 2 . . . 1 1 . 4 . . . . 4 . 1 . . 2 . 1 . . 3 3 . . . 1 . . Extermination 15 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 3 . . . . 2 2 . 1 4 . . . Reinforcement 42 | . 1 . 1 . 2 . 4 . 2 . . . . 5 . 2 . . . . 6 . . . . 6 . . . . 2 2 1 1 4 2 1 . Assault 38 | . . . . . 1 . 2 . . . . . . 1 . . . . . 1 6 . . . . . . . . . 4 3 . 4 2 13 1 . Garrison 10 | . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 3 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . Haulers Reinforced 15 | . . . . . . . 2 . . . . . . 4 . 1 . . . . 3 . . . . 3 . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 1 . 3 . 1 . 2 . . . . . . 2 . 1 . . . . 3 . . . . 5 . . . . 5 3 8 1 4 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1340 | . 26 8 30 5 41 39 60 5 38 7 8 4 25 55 6 30 12 12 . 27 126 10 31 8 9 97 17 17 . 27 86 67 51 57 79 115 23 82 Peak Tracking Total 19 | . 5 3 7 3 7 6 5 6 3 4 5 2 7 7 6 5 7 8 . 10 16 3 10 16 3 9 9 5 . 6 8 15 11 17 9 19 4 5 Tactical Retreats 67 | . 3 1 1 . . 3 . . 2 . . . 1 1 . 1 . . . 1 6 . 1 . . 2 3 . . . 3 8 3 8 6 10 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 38 | . 2 1 . . . 1 5 . . . . . . 2 . 2 . . . . 5 . . . . 4 . . . . 1 . . . . . 15 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . 6 . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 102 | . . . 1 . 3 7 3 . 2 1 . 1 1 2 . 1 . . . . 8 . 1 . . 5 1 . 1 1 6 13 1 8 16 3 3 13 Max in Single Turn 4 | . . . 1 . 2 2 1 . 1 1 . 1 1 1 . 1 . . . . 4 . 1 . . 1 1 . 1 1 1 2 1 1 1 1 2 2 Garrison Access 29 | . . . . . 1 1 2 . 4 . . . . 3 . 2 . . . . 3 . . . . 2 . . . . 2 . 4 . 1 4 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 250 | . 7 1 9 . 9 13 16 . 15 . . 4 1 19 . 15 . 1 1 . 23 2 2 8 1 20 1 1 9 . 10 10 3 11 12 20 4 2 Terminals 166 | . 7 . 9 . 8 12 10 . 8 . . . 1 13 . 9 . . . . 17 . 1 . 1 15 . 1 . . 8 7 . 10 11 14 4 . Fabricators 16 | . . . . . . . 2 . 1 . . . . 3 . 1 . . . . 3 . . . . 3 . . . . . 1 . . . 2 . . Repair Stations 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 30 | . . . . . 1 1 2 . 4 . . . . 3 . 2 . . . . 3 . . . . 2 . . . . 2 1 3 1 1 4 . . Total Hacks 1220 | . 50 1 74 . 67 73 88 . 67 . . 23 5 88 . 81 . 1 5 . 95 9 7 17 8 83 1 8 48 . 30 36 6 65 66 67 25 26 Successful 829 | . 32 1 45 . 45 43 52 . 38 . . 23 5 60 . 51 . 1 5 . 63 9 7 17 4 60 1 6 48 . 18 23 3 51 43 34 15 26 Failed 383 | . 17 . 28 . 21 29 36 . 29 . . . . 27 . 29 . . . . 32 . . . 4 22 . 1 . . 12 13 3 14 23 33 10 . Catastrophic 34 | . 2 . 5 . 1 3 1 . 2 . . . . . . 2 . . . . 1 . . . . 4 . . . . 3 . . 1 2 4 3 . Database Lockouts 10 | . 1 . 1 . 2 1 . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . Manual 623 | . 40 . 58 . 48 43 35 . 24 . . . 1 45 . 42 . . . . 35 . . 1 7 47 1 7 . . 13 14 . 56 38 43 21 4 Terminals 935 | . 50 . 74 . 65 72 65 . 42 . . . 5 72 . 65 . . . . 74 . 6 . 8 71 . 8 . . 28 26 . 61 64 54 25 . Fabricators 63 | . . . . . . . 13 . 4 . . . . 9 . 2 . . . . 17 . . . . 9 . . . . . 5 . . . 4 . . Repair Stations 13 | . . . . . . . 2 . 5 . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . 5 . 7 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 58 | . . . . . 2 1 3 . 9 . . . . 7 . 3 . . . . 4 . . . . 3 . . . . 2 3 6 4 2 9 . . Terminal Hacks 508 | . 24 1 22 . 26 26 24 . 14 . . 23 4 36 . 26 . 1 5 . 33 9 7 17 3 33 1 5 48 . 11 12 . 26 23 15 7 26 Record 102 | . . . . . 1 . . . . . . 11 4 . . . . 1 . . . 8 6 15 1 . . 1 36 . . . . 1 1 . . 16 Part Schematic 50 | . . . . . . 3 5 . . . . 5 . 7 . 3 . . 5 . 6 . . . . 6 . . 4 . . 1 . 2 1 2 . . Robot Schematic 9 | . . . . . . 2 . . 1 . . 4 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Robot Analysis 18 | . 1 . . . . 1 . . . . . . . 1 . . . . . . 5 . . . . 2 . . 4 . . 1 . 1 1 . 1 . Prototype ID Bank 58 | . 12 . 3 . 13 4 . . 1 . . 3 . 4 . 5 . . . . 2 . . . . . . 2 4 . . 1 . 2 . 2 . . Open Door 14 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 2 . . 1 . . . . . . . 2 4 1 . Level Access Points 13 | . 1 . 1 . 1 . 2 . . . . . . 2 . . . . . . 2 . . . 1 1 . . . . . . . 1 1 . . . Branch Access Points 14 | . 1 . 1 . 1 . 2 . . . . . . 2 . 1 . . . . 1 . . . 1 2 . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 17 | . 1 . 1 . 1 1 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 1 . 2 1 1 1 . Fabricator Index 6 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . Repair Station Index 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 9 | . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . 1 . . . 1 . 1 . Alert Level 45 | . 4 . 5 . . 3 2 . 2 . . . . 4 . 4 . . . . 3 . . . . 5 . . . . 1 1 . 5 3 2 1 . Unreport Threat 58 | . 1 . 4 . . 4 3 . 3 . . . . 5 . 2 . . . . 7 . . . . 9 . 1 . . 3 2 . 6 4 2 2 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 7 | . . . 1 . 1 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recall Reinforcements 5 | . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler Manifests 23 | . 1 . 2 . 2 1 3 . 2 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . 1 1 . 1 2 1 . . Registered Components 12 | . . . 1 . 1 1 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . 1 1 . . . Registered Prototypes 6 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Zone Layout 13 | . . . 2 . 2 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabricator Hacks 42 | . . . . . . . 9 . 2 . . . . 6 . 2 . . . . 12 . . . . 6 . . . . . 1 . . . 4 . . Load Schematic 23 | . . . . . . . 5 . 1 . . . . 3 . 1 . . . . 7 . . . . 3 . . . . . 1 . . . 2 . . Build 19 | . . . . . . . 4 . 1 . . . . 3 . 1 . . . . 5 . . . . 3 . . . . . . . . . 2 . . Repair Station Hacks 10 | . . . . . . . 2 . 2 . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 5 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Repair 5 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 4 . 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . . . . . 2 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . . . 2 . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 28 | . . . . . 1 1 2 . 4 . . . . 3 . 2 . . . . 3 . . . . 2 . . . . 2 . 3 . 1 4 . . Seal Access 28 | . . . . . 1 1 2 . 4 . . . . 3 . 2 . . . . 3 . . . . 2 . . . . 2 . 3 . 1 4 . . Unauthorized Hacks 514 | . 19 . 54 . 43 37 24 . 31 . . . 2 31 . 26 . . . . 33 . . . 2 42 . 2 . . 12 19 . 52 43 25 17 . Terminals 209 | . 8 . 23 . 18 16 11 . 9 . . . 1 12 . 12 . . . . 11 . . . 1 15 . 1 . . 5 8 . 22 18 10 8 . Track 91 | . 3 . 7 . 8 9 7 . 2 . . . . 7 . 5 . . . . 4 . . . 1 6 . 1 . . 1 4 . 10 8 4 4 . Assimilate 19 | . . . 3 . 1 . . . 3 . . . . 1 . 1 . . . . 2 . . . . 3 . . . . 1 1 . 1 2 . . . Botnet 52 | . 3 . 5 . 4 4 3 . 4 . . . . 3 . 3 . . . . 4 . . . . 3 . . . . 3 3 . 3 3 3 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 30 | . 1 . 5 . 4 2 . . . . . . 1 . . 2 . . . . . . . . . 2 . . . . . . . 6 4 1 2 . Operators 16 | . 1 . 3 . 1 1 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 2 1 . Fabricators 10 | . . . . . . . . . 2 . . . . 2 . . . . . . 3 . . . . 3 . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 3 1 1 . . Restock 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watchers 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 . . Data Cores Recovered 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 . . Used 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 168 | . 5 . 7 . 6 11 12 . 9 . . . 1 18 . 13 . . . . 18 . 1 . 1 12 . 1 . . 8 10 1 7 8 15 4 . Full Trace Events 20 | . . . 1 . . 2 1 . 2 . . . 1 . . 3 . . . . 3 . 1 . . . . . . . 2 3 . . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 2 . . 1 . . 4 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . . 3 6 . 2 . . 5 . 6 . 5 . . 5 . 6 . . . . 6 . . 4 . . 1 . 1 1 1 . . Parts Built 23 | . . . . . . . 7 . 1 . . . . 2 . 1 . . . . 6 . . . . 4 . . . . . . . . . 2 . . Matter 4631 | . . . . . . . 672 . 252 . . . . 603 . 212 . . . . 1133 . . . . 958 . . . . . . . . . 801 . . Time 1551 | . . . . . . . 167 . 134 . . . . 137 . 35 . . . . 498 . . . . 438 . . . . . . . . . 142 . . Total Part Build Rating 126 | . . . . . . . 26 . 4 . . . . 11 . 6 . . . . 32 . . . . 30 . . . . . . . . . 17 . . Parts Repaired 5 | . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Time 268 | . . . . . . . 64 . 62 . . . . . . 99 . . . . . . . . . . . . . . . 43 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 2 . . 1 . . 2 2 . 2 1 . . . . . 2 . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 49 | . . . 3 3 . 10 . 1 2 . 2 . . 2 . . 2 2 . 2 3 . . . . 3 2 . . 2 1 1 . 2 2 3 1 . Largest Group 10 | . . . 2 4 2 10 10 1 1 1 3 3 1 3 . . 2 4 4 5 3 . . . . 2 2 . . 2 2 1 . 1 1 3 . . Highest-Rated Group 359 | . . . 19 50 26 173 173 16 26 26 82 82 26 84 . . 60 122 122 170 108 . . . . 26 78 . . 95 95 44 . 26 26 359 . . Highest-Rated Ally 124 | . . . 10 16 16 29 29 16 26 26 31 31 26 32 . . 30 32 32 49 49 . . . . 26 48 . . 48 48 44 . 26 26 124 . . Total Orders 76 | . . . 4 2 . 3 . . . 2 2 . 8 14 . . . . . . 2 . . . . 6 . . . . 3 . 11 . 16 . 3 . STAY 12 | . . . . 1 . 1 . . . . . . 3 1 . . . . . . . . . . . 2 . . . . . . . . 4 . . . GOTO 27 | . . . 2 . . 1 . . . 1 1 . 1 6 . . . . . . 1 . . . . 2 . . . . 2 . 4 . 5 . 1 . FOLLOW 28 | . . . 2 1 . 1 . . . 1 1 . 4 7 . . . . . . 1 . . . . 2 . . . . 1 . . . 7 . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 2 . Ally Attacks 167 | . . . . 10 3 10 50 9 . . . 4 . 3 . . . . . 30 17 . . . . . . . . . 9 . . . . 21 1 . Total Damage 2932 | . . . . 109 16 169 600 117 . . . 74 . 155 . . . . . 745 477 . . . . . . . . . 291 . . . . 179 . . Kills 25 | . . . . 1 . 2 7 . . . . . . 1 . . . . . 7 4 . . . . . . . . . 2 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 18 | . 1 . . . . 1 . . . . . . . 1 . . . . . . 5 . . . . 2 . . 4 . . 1 . 1 1 . 1 . Derelict Logs Recovered 21 | . . 1 . 2 . . . . . 1 2 . 1 . . . 2 2 . 2 . 2 1 . 2 . 2 1 . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 28126 | 14 434 296 602 284 729 562 1116 43 881 379 514 139 580 1532 59 700 531 457 352 597 1912 493 543 282 322 1457 582 443 107 654 1062 804 1378 603 1496 996 2363 1828 Spaces Moved 53571 | 28 568 610 813 664 1156 863 1884 112 1666 1083 1213 183 1215 2704 163 1289 1190 1102 760 1132 3538 1167 1158 873 924 2449 1116 1114 213 1208 1871 1055 3059 1141 2367 1956 4341 3623 Core 188 | 28 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 53381 | . 408 610 813 664 1156 863 1884 112 1666 1083 1213 183 1215 2704 163 1289 1190 1102 760 1132 3538 1167 1158 873 924 2449 1116 1114 213 1208 1871 1055 3059 1141 2367 1956 4341 3621 Fastest Speed 21 | 50 37 37 32 32 32 32 32 32 27 29 29 29 29 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 29 29 32 29 29 25 25 25 21 Average Speed 29 | 50 41 37 34 32 32 32 32 32 29 29 29 29 29 28 27 27 27 27 27 27 27 27 27 27 27 27 27 27 28 29 30 32 31 31 29 28 28 27 Slowest Speed 110 | 50 50 37 37 32 32 32 100 100 32 29 29 29 29 30 27 27 27 27 27 27 110 27 27 27 27 27 27 27 29 29 35 32 32 32 105 29 29 100 Overloaded Moves 587 | . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . 27 122 75 185 9 125 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 725 | . 5 9 22 14 12 28 50 . 20 2 2 . . 46 2 21 . 4 . . 62 3 . . . 57 1 3 . 4 48 25 6 21 25 44 186 3 Cave-ins Triggered 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 7 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 80 | 3 88 98 64 95 86 94 48 74 33 98 99 73 93 58 81 31 98 98 82 99 72 98 98 97 98 55 98 98 64 99 53 98 82 95 94 50 94 97 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 15 | . . 1 . . . . . . . 1 1 1 1 . . . 1 . 1 . . . . 2 1 . 2 . 3 . . . . . . . . . Known Exits Taken 22 | . 1 1 1 1 1 1 . . 1 . . . 1 . . 1 . 1 . 1 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 12 | 1 . . . . . . . . . 1 1 1 . . . . 1 . 1 . . 1 . 1 . . . 1 1 . . . . 1 . . 1 . Scrap Searched 56 | . . 2 . 2 . . . . . 3 5 . . . . . 13 2 . 4 . 3 4 . 5 . 5 3 . 5 . . . . . . . . Spaces Dug 257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 8 12 20 . 3 16 12 168 . Terrain Destroyed 1975 | . . 9 15 3 22 49 48 . 10 . . . . . . . 2 . . . 58 . . . . 40 50 100 . 78 63 60 29 34 73 62 840 330 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Projectile 917 | . . . . . . . . . 10 . . . . . . . 2 . . . . . . . . 13 50 100 . 78 63 53 29 34 73 62 25 325 AOE 1052 | . . 9 15 3 22 49 48 . . . . . . . . . . . . . 58 . . . . 27 . . . . . 7 . . . . 809 5 Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 61428 | 27 706 629 1000 703 1389 1042 2170 117 1910 1128 1344 247 1353 3151 176 1521 1360 1217 905 1336 4078 1292 1306 917 965 2864 1338 1195 251 1423 2135 1399 3352 1289 2901 2177 4972 4143 Wait 3714 | . 66 2 93 36 116 98 107 1 127 29 111 21 45 200 2 132 127 83 127 120 199 86 67 17 11 103 153 21 5 138 97 173 101 89 296 75 388 52 Move 52216 | 27 557 591 768 637 1131 808 1800 111 1625 1078 1208 182 1214 2616 159 1247 1189 1093 759 1131 3417 1160 1157 872 923 2342 1113 1107 212 1199 1779 1004 3047 1100 2319 1872 4046 3616 Hop 585 | . 5 9 22 12 12 26 34 . 20 2 2 . . 42 1 20 . 4 . . 57 3 . . . 49 1 3 . 4 42 25 5 19 22 39 102 3 Pick Up 66 | . . . . 3 2 . 3 1 3 1 . 3 1 10 1 4 . . . . . . . . . . . 2 2 . 1 1 . 2 1 3 6 16 Fast Attach 327 | . 8 3 8 . 10 4 22 2 5 . . 6 . 12 5 6 3 . 9 1 24 . . 14 2 8 5 2 8 . 7 23 16 13 24 5 36 36 Attach 23 | . . . . . 2 . 7 . 1 . . . . 1 . . 1 . . . . . . . . . . 2 1 . . 1 . . 1 . . 6 Detach 18 | . . . . . . 1 4 1 1 . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . 6 Swap 65 | . . . 5 . . 4 4 . 1 . . 1 . 2 . 1 . . 1 . 9 3 . 1 . 3 2 1 . . 4 4 3 . . 2 . 14 Drop 325 | . 1 . 8 1 8 4 20 1 7 1 . 8 1 21 7 9 3 . 9 . 16 . . 13 2 9 4 4 9 . 9 25 17 12 12 7 38 39 Fire 2203 | . 47 20 52 8 59 41 81 . 65 9 14 11 45 135 . 50 20 20 . 43 179 26 45 . 17 179 31 35 6 52 133 80 74 44 158 118 108 198 Melee 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 218 | . . . . . . . 18 . . . . . . 15 . 18 . . . . 38 . . . . 54 . . . . 7 . . . . . 68 . Rewire 59 | . . . . . . 16 . . . . 5 . . 4 . . 2 6 . 8 1 . . . . . 10 . . 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1514 | . 22 4 44 6 49 40 70 . 55 8 4 15 47 92 . 34 14 11 . 33 138 14 37 . 10 117 19 17 8 23 56 63 88 10 68 56 92 150 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 23 | -10/Materials | Identified exit to Materials 124 | -10/Materials | Upgraded with Propulsion slot (x1) 274 | -10/Materials | Central database locked down 335 | -10/Materials | Build established: Hacker-Mutant 380 | -10/Materials | Reached level 2 394 | -10/Materials | Upgraded with Weapon slot (x1) 449 | -10/Materials | Entered Mines 467 | -10/Mines | Learned location of Mines (-9) 564 | -10/Mines | Discovered exit to Materials (range 4) 569 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 621 | -10/Mines | Found a hidden stash of uninstalled traps 667 | -10/Mines | Destroyed YI-UF0 672 | -10/Mines | Discovered exit to Materials (range 12) 745 | -10/Mines | Entered Materials 747 | -9/Materials | Reached level 3 777 | -9/Materials | Core integrity fell below 50% 787 | -9/Materials | Reached level 4 888 | -9/Materials | Identified exit to Mines 962 | -9/Materials | Identified exit to Materials 985 | -9/Materials | Upgraded with Utility slot (x3) 1028 | -9/Materials | Reached level 5 1066 | -9/Materials | Upgraded with Power slot (x1) 1066 | -9/Materials | Upgraded with Weapon slot (x1) 1092 | -9/Materials | Central database locked down 1347 | -9/Materials | Entered Mines 1347 | -9/Mines | Accompanied by 1 ally 1348 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -9/Mines | Reached level 6 1397 | -9/Mines | Discovered exit to Materials (range 8) 1417 | -9/Mines | Build established: Hacker-Sprinter 1455 | -9/Mines | Learned Materials stockpile data 1459 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1469 | -9/Mines | Discovered exit to Materials (range 9) 1471 | -9/Mines | Assembled infested the area 1541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1543 | -9/Mines | Learned Materials emergency access door positions 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Accompanied by 2 allies 1633 | -8/Materials | Reached level 7 1636 | -8/Materials | Upgraded with Utility slot (x1) 1667 | -8/Materials | Discovered new exit (range 7) 1756 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Identified exit to Factory 1763 | -8/Materials | Central database locked down 1789 | -8/Materials | Reached level 8 1799 | -8/Materials | Upgraded with Utility slot (x1) 2031 | -8/Materials | First assault squad dispatched 2033 | -8/Materials | Reached level 9 2056 | -8/Materials | Destroyed 7 combat bots 2134 | -8/Materials | Destroyed 7 combat bots 2166 | -8/Materials | Reached level 10 2200 | -8/Materials | Upgraded with Weapon slot (x1) 2294 | -8/Materials | Upgraded with Utility slot (x1) 2360 | -8/Materials | Entered Storage 2362 | -8/Storage | Reached level 11 2511 | -8/Storage | Garrison activated, responded to threat 2511 | -8/Storage | Reached level 12 2586 | -8/Storage | Destroyed 10 combat bots 2624 | -8/Storage | Discovered exit to Factory (range 16) 2670 | -8/Storage | Core integrity fell below 50% 2716 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2839 | -8/Storage | Used back door to open Recycling access 2839 | -8/Storage | Discovered new exit (range 5) 2851 | -8/Storage | Central database locked down 2859 | -8/Storage | Reached level 13 2922 | -8/Storage | Entered Factory 2922 | -7/Factory | Accompanied by 10 allies 2924 | -7/Factory | Reached level 14 2928 | -7/Factory | Identified exit to Factory 2932 | -7/Factory | Discovered new exit (range 6) 2996 | -7/Factory | Upgraded with Utility slot (x2) 3019 | -7/Factory | Build established: Commander-Sprinter 3086 | -7/Factory | Reached level 15 3215 | -7/Factory | Garrison activated, responded to threat 3415 | -7/Factory | Reached level 16 3427 | -7/Factory | Identified exit to Lower Caves 3442 | -7/Factory | Upgraded with Utility slot (x1) 3455 | -7/Factory | Destroyed 7 combat bots 3658 | -7/Factory | Repaired Broken Cld. Ion Engine? 3722 | -7/Factory | First assault squad dispatched 3754 | -7/Factory | Fabricated Target Analyzer? 3766 | -7/Factory | Fabricated Imp. Core Analyzer (x1) 3798 | -7/Factory | Fabricated Recoil Stabilizer? 3811 | -7/Factory | Fabricated Matter Filter (x2) 3845 | -7/Factory | Build established: Hacker-Sprinter 3932 | -7/Factory | Reached level 17 4021 | -7/Factory | Local fabrication network quarantined 4038 | -7/Factory | Manually triggered Chute Trap 4038 | -7/Factory | Sucked down chute 4038 | -7/Factory | Entered Waste 4038 | -7/Waste | Met up with 1 ally sucked down the chute earlier 4041 | -7/Waste | Spotted C-40 Crusher 4045 | -7/Waste | Spotted C-40 Crusher 4064 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4074 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Discovered new exit (range 13) 4081 | -7/Waste | Entered Factory 4089 | -7/Factory | Discovered exit to Lower Caves (range 15) 4287 | -7/Factory | Destroyed 11 combat bots 4302 | -7/Factory | Discovered exit to Factory (range 13) 4404 | -7/Factory | Repaired Broken Diametric Drive 4534 | -7/Factory | Fabricated Prc. Assault Rifle? 4577 | -7/Factory | Local fabrication network quarantined 4962 | -7/Factory | Entered Lower Caves 4962 | -7/Lower Caves | Accompanied by 1 ally 5069 | -7/Lower Caves | Discovered new exit (range 3) 5128 | -7/Lower Caves | Learned location of Zion (-6) 5142 | -7/Lower Caves | Attracted the attention of an 0b10 base 5172 | -7/Lower Caves | Reached level 18 5341 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Accompanied by 1 ally 5375 | -7/Lower Caves | Discovered exit to Factory (range 11) 5417 | -7/Lower Caves | Attacked by a faux Warlord 5558 | -7/Lower Caves | Learned location of 1 exit from Factory 5617 | -7/Lower Caves | Discovered new exit (range 17) 5702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5855 | -7/Lower Caves | Entered Data Miner 5855 | -7/Data Miner | Accompanied by 3 allies 5855 | -7/Data Miner | Discovered new exit (range 7) 5860 | -7/Data Miner | Met Data Miner 5866 | -7/Data Miner | Learned location of Section 7 (-2) 5866 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5871 | -7/Data Miner | Received God Mode back door access code from Data Miner 5882 | -7/Data Miner | Destroyed Data Miner 5882 | -7/Data Miner | Data Conduit disabled 5943 | -7/Data Miner | Found Prototype Hackware 5943 | -7/Data Miner | Identified System Mapper 5960 | -7/Data Miner | Found Prototype Device 5960 | -7/Data Miner | Identified Exp. Thermal Shield 5964 | -7/Data Miner | Found Exp. Thermal Shield 5994 | -7/Data Miner | Entered Proximity Caves 5994 | -6/Proximity Caves | Accompanied by 1 ally 6133 | -6/Proximity Caves | Learned location of Extension (-6) 6143 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6182 | -6/Proximity Caves | Destroyed 7 combat bots 6213 | -6/Proximity Caves | Reached level 19 6317 | -6/Proximity Caves | Spotted B-75 Beast 6329 | -6/Proximity Caves | Crushed by falling debris 6329 | -6/Proximity Caves | Core integrity fell below 50% 6341 | -6/Proximity Caves | Core integrity fell below 20% 6343 | -6/Proximity Caves | Destroyed B-75 Beast 6478 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6574 | -6/Proximity Caves | Entered Factory 6574 | -6/Factory | Accompanied by 1 ally 6575 | -6/Factory | Identified exit to Extension 6576 | -6/Factory | Identified exit to Factory 6742 | -6/Factory | Garrison activated, responded to threat 6911 | -6/Factory | Reached level 20 6924 | -6/Factory | First assault squad dispatched 6943 | -6/Factory | Upgraded with Utility slot (x1) 6959 | -6/Factory | Identified exit to Lower Caves 7057 | -6/Factory | Garrison activated, responded to threat 7182 | -6/Factory | Destroyed 7 combat bots 7533 | -6/Factory | Core integrity fell below 50% 7677 | -6/Factory | Central database locked down 7923 | -6/Factory | Fabricated Cld. Deuterium Engine (x1) 7969 | -6/Factory | Fabricated Diametric Drive? 8106 | -6/Factory | Sucked down chute 8106 | -6/Factory | Entered Waste 8109 | -6/Waste | Spotted C-40 Crusher 8111 | -6/Waste | Spotted C-40 Crusher 8130 | -6/Waste | Spotted C-40 Crusher 8150 | -6/Waste | Spotted C-40 Crusher 8152 | -6/Waste | Spotted C-40 Crusher 8152 | -6/Waste | Spotted C-40 Crusher 8162 | -6/Waste | Discovered new exit (range 11) 8165 | -6/Waste | Entered Factory 8277 | -6/Factory | Reached level 21 8297 | -6/Factory | Discovered exit to Lower Caves (range 7) 8312 | -6/Factory | Destroyed 7 combat bots 8359 | -6/Factory | Discovered exit to Extension (range 18) 8417 | -6/Factory | Repaired Broken Tri-rail Accelerator 8461 | -6/Factory | Repaired Broken Imp. System Restoration Module 8579 | -6/Factory | Fabricated Imp. Kinecellerator? 8718 | -6/Factory | Discovered exit to Factory (range 11) 8747 | -6/Factory | Central database locked down 8865 | -6/Factory | Entered Lower Caves 8867 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8880 | -6/Lower Caves | Spotted B-75 Beast 8891 | -6/Lower Caves | Destroyed B-75 Beast 8940 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8990 | -6/Lower Caves | Destroyed 7 combat bots 8996 | -6/Lower Caves | Learned Factory terminal intel 9170 | -6/Lower Caves | Discovered new exit (range 6) 9396 | -6/Lower Caves | Entered another Lower Caves area 9396 | -6/Lower Caves | Accompanied by 2 allies 9399 | -6/Lower Caves | Discovered exit to Factory (range 9) 9492 | -6/Lower Caves | Identified exit to Zion 9536 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9555 | -6/Lower Caves | Encountered a Warlord checkpoint 9628 | -6/Lower Caves | Destroyed 9 combat bots 9737 | -6/Lower Caves | Learned location of 1 exit from Factory 9853 | -6/Lower Caves | Entered Zion 9853 | -6/Zion | Accompanied by 4 allies 9863 | -6/Zion | Found Prototype Processor 9863 | -6/Zion | Identified Exp. Melee Analysis Suite 9866 | -6/Zion | Found Prototype Processor 9866 | -6/Zion | Identified Exp. Target Analyzer 9868 | -6/Zion | Found Prototype Processor 9868 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9871 | -6/Zion | Found Prototype Processor 9871 | -6/Zion | Identified Exp. Core Analyzer 9961 | -6/Zion | Found Prototype Device 9961 | -6/Zion | Identified Bomb Factory No. 2 9996 | -6/Zion | Learned Factory emergency access door positions 10027 | -6/Zion | Received a hallucinogenic algorithm 10075 | -6/Zion | Discovered new exit (range 11) 10205 | -6/Zion | Entered Proximity Caves 10205 | -5/Proximity Caves | Accompanied by 4 allies 10207 | -5/Proximity Caves | Reached level 22 10207 | -5/Proximity Caves | Upgraded with Utility slot (x1) 10210 | -5/Proximity Caves | Learned 4 Factory zone layouts 10351 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10410 | -5/Proximity Caves | Destroyed 7 combat bots 10565 | -5/Proximity Caves | Learned 4 Factory zone layouts 10571 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10628 | -5/Proximity Caves | Reached level 23 10635 | -5/Proximity Caves | Spotted B-75 Beast 10802 | -5/Proximity Caves | Entered Factory 10802 | -5/Factory | Accompanied by 3 allies 10803 | -5/Factory | Identified exit to Factory 10806 | -5/Factory | Loaded intel: 20 terminal locations 11244 | -5/Factory | Destroyed 12 combat bots 11245 | -5/Factory | Identified exit to Upper Caves 11402 | -5/Factory | First assault squad dispatched 11439 | -5/Factory | Reached level 24 11632 | -5/Factory | Core integrity fell below 50% 11709 | -5/Factory | Destroyed 16 combat bots 12076 | -5/Factory | Spotted B-75 Beast 12079 | -5/Factory | Destroyed 8 combat bots 12121 | -5/Factory | Destroyed B-75 Beast 12272 | -5/Factory | Fabricated Adv. Target Analyzer? 12364 | -5/Factory | Fabricated Reaction Control System? 12380 | -5/Factory | Fabricated Imp. Phase Shifter? 12447 | -5/Factory | Fabricated Exp. Targeting Computer? 12458 | -5/Factory | Fabricated Recoil Stabilizer (x2) 12482 | -5/Factory | Local fabrication network quarantined 12528 | -5/Factory | High security lockdown imminent 12608 | -5/Factory | High security lockdown engaged 12714 | -5/Factory | Entered Upper Caves 12716 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12806 | -5/Upper Caves | Encountered a Warlord checkpoint 12823 | -5/Upper Caves | Learned Factory terminal intel 12916 | -5/Upper Caves | Reached level 25 12968 | -5/Upper Caves | Discovered new exit (range 19) 13069 | -5/Upper Caves | Learned Factory emergency access door positions 13109 | -5/Upper Caves | Learned location of 1 exit from Research 13109 | -5/Upper Caves | Learned Extension garrison access intel 13207 | -5/Upper Caves | Entered another Upper Caves area 13286 | -5/Upper Caves | Discovered exit to Factory (range 6) 13294 | -5/Upper Caves | Encountered a Warlord checkpoint 13327 | -5/Upper Caves | Attracted the attention of an 0b10 base 13368 | -5/Upper Caves | Destroyed 9 combat bots 13371 | -5/Upper Caves | Learned Factory terminal intel 13374 | -5/Upper Caves | Identified exit to Warlord 13374 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 13374 | -5/Upper Caves | Learned Armory trap positions 13374 | -5/Upper Caves | Learned Armory stockpile data 13374 | -5/Upper Caves | Learned Extension terminal intel 13374 | -5/Upper Caves | Learned Extension garrison access intel 13615 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13750 | -5/Upper Caves | Entered Warlord 13763 | -5/Warlord | Discovered new exit (range 14) 13811 | -5/Warlord | Visited the Vortex Lab 13812 | -5/Warlord | Found Prototype Energy Gun 13812 | -5/Warlord | Identified Vortex Rifle 13815 | -5/Warlord | Found Prototype Energy Cannon 13815 | -5/Warlord | Identified Vortex Cannon 13818 | -5/Warlord | Found Prototype Launcher 13818 | -5/Warlord | Identified Vortex Catalyst Activator 13822 | -5/Warlord | Warlord's base attacked by MAIN.C 13948 | -5/Warlord | Learned Factory garrison access intel 13948 | -5/Warlord | Learned Armory garrison access intel 13948 | -5/Warlord | Learned Research repair station intel 13948 | -5/Warlord | Learned 4 Armory zone layouts 13948 | -5/Warlord | Learned 4 Quarantine zone layouts 13948 | -5/Warlord | Learned location of Armory (-3) 13948 | -5/Warlord | Learned Armory stockpile data 13956 | -5/Warlord | Met Warlord 13959 | -5/Warlord | Opened Warlord's prototype stash 13964 | -5/Warlord | Found Exp. Armor Integrity Analyzer 13966 | -5/Warlord | Found Prototype Device 13966 | -5/Warlord | Identified Exp. Focal Shield 13975 | -5/Warlord | Found Prototype Reactor 13975 | -5/Warlord | Identified Vortex Chain Reactor 14024 | -5/Warlord | Opened side exit 14032 | -5/Warlord | Entered Proximity Caves 14080 | -4/Proximity Caves | Learned Research stockpile data 14276 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14354 | -4/Proximity Caves | Entered Factory 14356 | -4/Factory | Loaded intel: 20 terminal locations 14356 | -4/Factory | Reached level 26 14357 | -4/Factory | Loaded intel: 3 garrison access locations 14455 | -4/Factory | Destroyed 8 combat bots 14460 | -4/Factory | Discovered new exit (range 5) 14574 | -4/Factory | Identified exit to Upper Caves 14574 | -4/Factory | Identified exit to Research 14701 | -4/Factory | Destroyed 8 combat bots 15083 | -4/Factory | Garrison activated, responded to threat 15088 | -4/Factory | Reached level 27 15091 | -4/Factory | Upgraded with Utility slot (x1) 15313 | -4/Factory | Destroyed 13 combat bots 15455 | -4/Factory | Central database locked down 15568 | -4/Factory | Local fabrication network quarantined 15582 | -4/Factory | Fabricated Adv. Force Field? 15602 | -4/Factory | P-70 Sage assimilated allied Technician 7b 15626 | -4/Factory | Destroyed 10 combat bots 15652 | -4/Factory | Fabricated Imp. KE Penetrator? 15652 | -4/Factory | Fabricated Imp. KE Penetrator? 15811 | -4/Factory | Entered Upper Caves 15812 | -4/Upper Caves | Identified exit to Upper Caves 15842 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15845 | -4/Upper Caves | Found Prototype Special Weapon 15845 | -4/Upper Caves | Identified Molecular Deconstructor 15878 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15959 | -4/Upper Caves | Destroyed 8 combat bots 16032 | -4/Upper Caves | Learned location of Testing (-3) 16393 | -4/Upper Caves | Entered another Upper Caves area 16399 | -4/Upper Caves | Spotted B-86 Titan 16438 | -4/Upper Caves | Destroyed B-86 Titan 16474 | -4/Upper Caves | Reached level 28 16495 | -4/Upper Caves | Discovered exit to Research (range 18) 16612 | -4/Upper Caves | Central database locked down 16617 | -4/Upper Caves | Learned location of 1 exit from Research 16679 | -4/Upper Caves | Discovered new exit (range 21) 16836 | -4/Upper Caves | Entered Zhirov 16836 | -4/Zhirov | Discovered new exit (range 3) 16841 | -4/Zhirov | Met Zhirov 16846 | -4/Zhirov | Learned location of Quarantine (-2) 16846 | -4/Zhirov | Learned location of Command (-1) 16852 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16858 | -4/Zhirov | Found Alien Artifact 16858 | -4/Zhirov | Identified Integrated Dissipator 16858 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16926 | -4/Zhirov | Found Alien Artifact 16943 | -4/Zhirov | Entered Proximity Caves 16966 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17133 | -3/Proximity Caves | Spotted B-86 Titan 17141 | -3/Proximity Caves | Destroyed B-86 Titan 17250 | -3/Proximity Caves | Destroyed 11 combat bots 17268 | -3/Proximity Caves | Discovered exit to Research (range 7) 17414 | -3/Proximity Caves | Reached level 29 17597 | -3/Proximity Caves | Entered Research 17597 | -3/Research | Accompanied by 2 allies 17598 | -3/Research | Identified exit to Armory 17599 | -3/Research | Identified exit to Testing 17599 | -3/Research | Identified exit to Research 17601 | -3/Research | Loaded intel: 4 repair station locations 17651 | -3/Research | Garrison activated, responded to threat 17694 | -3/Research | Spotted B-86 Titan 17769 | -3/Research | Discovered exit to Research (range 15) 17847 | -3/Research | First assault squad dispatched 17865 | -3/Research | Spotted B-86 Titan 17870 | -3/Research | Destroyed B-86 Titan 18005 | -3/Research | Reached level 30 18480 | -3/Research | Core integrity fell below 50% 18507 | -3/Research | Destroyed 12 combat bots 18553 | -3/Research | Discovered exit to Research (range 18) 18630 | -3/Research | Discovered exit to Testing (range 12) 18630 | -3/Research | High security lockdown imminent 18659 | -3/Research | Entered Testing 18715 | -3/Testing | Spotted PG-43ZD1XX058 18736 | -3/Testing | Found Prototype Energy Gun 18736 | -3/Testing | Identified Tachyon Dispersion Ray 18812 | -3/Testing | Garrison activated, responded to threat 18896 | -3/Testing | Found System Mapper 18902 | -3/Testing | Crushed by falling debris 18909 | -3/Testing | Found Prototype Energy Cannon 18909 | -3/Testing | Identified Imp. Potential Cannon 18931 | -3/Testing | Reached level 31 18944 | -3/Testing | Found Prototype Device 18944 | -3/Testing | Identified Imp. Particle Accelerator 18954 | -3/Testing | First assault squad dispatched 18984 | -3/Testing | Discovered exit to Research (range 23) 19042 | -3/Testing | Protovariant out of control (PG-43ZD1XX058) 19042 | -3/Testing | Unleashed a protovariant (PG-43ZD1XX058) 19044 | -3/Testing | Found Prototype Processor 19044 | -3/Testing | Identified Spectral Analyzer 19128 | -3/Testing | Spotted Striker 19128 | -3/Testing | Spotted Striker 19130 | -3/Testing | Found Prototype Hackware 19130 | -3/Testing | Identified Exp. System Shield 19139 | -3/Testing | Found Prototype Device 19139 | -3/Testing | Identified System Purifier 19158 | -3/Testing | Destroyed Striker 19160 | -3/Testing | Destroyed Striker 19165 | -3/Testing | Repaired Broken Imp. Phase Shifter? 19166 | -3/Testing | Spotted Alpha 7 19178 | -3/Testing | Destroyed Alpha 7 19238 | -3/Testing | Build established: Wizard-Sprinter 19263 | -3/Testing | Scanned by Researcher 19286 | -3/Testing | Stole the SGEMP Prototype 19455 | -3/Testing | Found Prototype Energy Cannon 19455 | -3/Testing | Identified Null Cannon 19463 | -3/Testing | Entered Research 19463 | -2/Research | Warlord forces began assault on 0b10 19558 | -2/Research | Borebot progress halted 19573 | -2/Research | Research machine network offline 19585 | -2/Research | Borebot progress halted 19597 | -2/Research | Spotted B-90 Cyclops 19663 | -2/Research | Discovered new exit (range 7) 19694 | -2/Research | Reached level 32 19710 | -2/Research | Discovered new exit (range 3) 19758 | -2/Research | Borebot progress halted 19871 | -2/Research | Spotted Executioner 19874 | -2/Research | Destroyed Executioner 19876 | -2/Research | Spotted Executioner 19885 | -2/Research | Core integrity fell below 50% 19887 | -2/Research | Destroyed Executioner 19897 | -2/Research | Core integrity fell below 20% 19928 | -2/Research | Destroyed 7 combat bots 20021 | -2/Research | Borebot progress halted 20046 | -2/Research | Spotted B-90 Cyclops 20059 | -2/Research | Borebot progress halted 20137 | -2/Research | Met up with Warlord 20147 | -2/Research | Found Prototype Device 20147 | -2/Research | Identified Adv. Kinecellerator 20152 | -2/Research | Discovered new exit (range 17) 20159 | -2/Research | Identified exit to Quarantine 20169 | -2/Research | Spotted Striker 20171 | -2/Research | Spotted Striker 20358 | -2/Research | Discovered new exit (range 41) 20367 | -2/Research | Found Exp. Core Analyzer 20407 | -2/Research | Spotted Striker 20412 | -2/Research | Destroyed Striker 20481 | -2/Research | Spotted Executioner 20544 | -2/Research | Spotted Executioner 20765 | -2/Research | Spotted Striker 20841 | -2/Research | Entered Quarantine 20843 | -2/Quarantine | Reached level 33 20864 | -2/Quarantine | Identified exit to Access 20870 | -2/Quarantine | Found Alien Artifact 20870 | -2/Quarantine | Identified Subatomic Replicator 21016 | -2/Quarantine | Found Alien Artifact 21016 | -2/Quarantine | Identified Matter Drive 21050 | -2/Quarantine | Found Alien Artifact 21050 | -2/Quarantine | Identified Terrabomb 21050 | -2/Quarantine | Used Terrabomb 21138 | -2/Quarantine | First assault squad dispatched 21232 | -2/Quarantine | Found Alien Artifact 21232 | -2/Quarantine | Identified Stasis Generator 21371 | -2/Quarantine | Found Prototype Device 21371 | -2/Quarantine | Identified Beam Splitter 21419 | -2/Quarantine | Spotted Fortress 21440 | -2/Quarantine | Discovered new exit (range 5) 21444 | -2/Quarantine | Entered Section 7 21449 | -2/Section 7 | Found Integrated Dissipator 21449 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 21495 | -2/Section 7 | Found Alien Artifact 21495 | -2/Section 7 | Identified Integrity Redistributor 21495 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-26) 21550 | -2/Section 7 | Discovered exit to Access (range 21) 21581 | -2/Section 7 | Spotted Alpha 7 21606 | -2/Section 7 | Destroyed Alpha 7 21612 | -2/Section 7 | Spotted Alpha 7 21765 | -2/Section 7 | Spotted B-90 Cyclops 21821 | -2/Section 7 | Destroyed B-90 Cyclops 21891 | -2/Section 7 | Reached level 34 21932 | -2/Section 7 | Spotted B-90 Cyclops 22152 | -2/Section 7 | Spotted S7 Guard 22163 | -2/Section 7 | Destroyed S7 Guard 22180 | -2/Section 7 | Found Alien Artifact 22180 | -2/Section 7 | Identified Core Membrane 22180 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 22394 | -2/Section 7 | Spotted S7 Guard 22410 | -2/Section 7 | Destroyed S7 Guard 22444 | -2/Section 7 | First assault squad dispatched 22453 | -2/Section 7 | Found Alien Artifact 22453 | -2/Section 7 | Identified Core Regenerator 22453 | -2/Section 7 | Used Core Regenerator, restored core integrity (+16) 22461 | -2/Section 7 | Spotted Executioner 22461 | -2/Section 7 | Spotted Executioner 22475 | -2/Section 7 | Spotted B-99 Colossus 22500 | -2/Section 7 | Found Alien Artifact 22500 | -2/Section 7 | Identified LRC Boosters 22500 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 22503 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 22504 | -2/Section 7 | Found LRC Boosters 22504 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 22506 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 22508 | -2/Section 7 | Found Alien Artifact 22508 | -2/Section 7 | Identified LRC Insulator 22508 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22524 | -2/Section 7 | Found Alien Artifact 22524 | -2/Section 7 | Identified Integrated Reactor 22524 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 22525 | -2/Section 7 | Found Integrated Reactor 22525 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 22527 | -2/Section 7 | Found Integrated Reactor 22527 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 22631 | -2/Section 7 | Destroyed B-99 Colossus 22659 | -2/Section 7 | Destroyed Alpha 7 22694 | -2/Section 7 | Spotted Striker 22694 | -2/Section 7 | Spotted Striker 22698 | -2/Section 7 | Spotted Executioner 22698 | -2/Section 7 | Spotted Executioner 22699 | -2/Section 7 | Destroyed Executioner 22715 | -2/Section 7 | Destroyed Executioner 22732 | -2/Section 7 | Upgraded with Weapon slot (x1) 22749 | -2/Section 7 | Destroyed Striker 22751 | -2/Section 7 | Destroyed Striker 22818 | -2/Section 7 | Destroyed 9 combat bots 22940 | -2/Section 7 | Entered Access 22941 | -1/Access | Loaded intel: 106 machine locations 22941 | -1/Access | Loaded intel: 106 trap records 22941 | -1/Access | Identified exit to Surface 22941 | -1/Access | Discovered exit to Surface (range 144) 22941 | -1/Access | Identified exit to Command 22941 | -1/Access | Discovered exit to Command (range 225) 22941 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22941 | -1/Access | Zhirov transferred Access data 22942 | -1/Access | Reached level 35 22942 | -1/Access | Upgraded with Weapon slot (x1) 22971 | -1/Access | Spotted B-99 Colossus 23008 | -1/Access | Found Prototype Processor 23008 | -1/Access | Identified Exp. Signal Interpreter 23068 | -1/Access | Spotted B-99 Colossus 23136 | -1/Access | Destroyed 10 combat bots 23170 | -1/Access | Garrison activated, responded to threat 23190 | -1/Access | First assault squad dispatched 23275 | -1/Access | Zhirov warped through subspace 23303 | -1/Access | Destroyed 14 combat bots 23319 | -1/Access | Reached level 36 23656 | -1/Access | Spotted B-99 Colossus 23687 | -1/Access | High security lockdown imminent 23732 | -1/Access | Fabricated Exp. Target Analyzer? 23767 | -1/Access | High security lockdown engaged 23789 | -1/Access | Fabricated Exp. Weapon Cycler? 23803 | -1/Access | Destroyed 11 combat bots 23917 | -1/Access | Destroyed 9 combat bots 23936 | -1/Access | Entered Command 23961 | -1/Command | Reached level 37 24089 | -1/Command | Destroyed 7 combat bots 24107 | -1/Command | Spotted M Guard 24107 | -1/Command | Spotted M Guard 24108 | -1/Command | Spotted Combat Programmer 24108 | -1/Command | Spotted Combat Programmer 24116 | -1/Command | Destroyed Combat Programmer 24135 | -1/Command | Destroyed Combat Programmer 24148 | -1/Command | Destroyed M Guard 24167 | -1/Command | Destroyed M Guard 24167 | -1/Command | Destroyed all MAIN.C guards 24186 | -1/Command | First assault squad dispatched 24278 | -1/Command | Met MAIN.C 24281 | -1/Command | 0b10 Conduit disabled 24290 | -1/Command | Destroyed MAIN.C Shell 24292 | -1/Command | MAIN.C activated Command garrisons 24302 | -1/Command | Zhirov used SGEMP to disable MAIN.C 24408 | -1/Command | Discovered exit to Surface (range 7) 25030 | -1/Command | Discovered exit to Surface (range 8) 25136 | -1/Command | Found Prototype Ballistic Gun 25136 | -1/Command | Identified Multirail 25171 | -1/Command | Found Multirail 25541 | -1/Command | Phase Generator disabled 26203 | -1/Command | Crushed by falling debris 26210 | -1/Command | Crushed by falling debris 26211 | -1/Command | Core integrity fell below 50% 26224 | -1/Command | Crushed by falling debris 26228 | -1/Command | Crushed by falling debris 26235 | -1/Command | Crushed by falling debris 26239 | -1/Command | Crushed by falling debris 26244 | -1/Command | Crushed by falling debris 26244 | -1/Command | Discovered new exit (range 7) 26245 | -1/Command | Core integrity fell below 20% 26299 | -1/Command | Entered Access_0 26301 | -1/Access_0 | Reached level 38 26302 | -1/Access_0 | Met Architect 26311 | -1/Access_0 | Architect warped through subspace 26324 | -1/Access_0 | Destroyed A8 26344 | -1/Access_0 | Architect warped through subspace 26376 | -1/Access_0 | Found Core Regenerator 26387 | -1/Access_0 | Architect warped through subspace 26404 | -1/Access_0 | Architect warped through subspace 26417 | -1/Access_0 | A6 warped into view 26427 | -1/Access_0 | Destroyed A6 26442 | -1/Access_0 | Architect warped through subspace 26467 | -1/Access_0 | Architect warped through subspace 26483 | -1/Access_0 | Destroyed 8 combat bots 26484 | -1/Access_0 | Found Prototype Device 26484 | -1/Access_0 | Identified Desublimator 26487 | -1/Access_0 | Found Prototype Device 26487 | -1/Access_0 | Identified Exp. Phase Shifter 26503 | -1/Access_0 | Architect warped through subspace 26523 | -1/Access_0 | Architect warped through subspace 26536 | -1/Access_0 | Build established: Hacker-Sprinter 26557 | -1/Access_0 | Architect warped through subspace 26598 | -1/Access_0 | Architect warped through subspace 26635 | -1/Access_0 | Crushed by falling debris 26643 | -1/Access_0 | Architect warped through subspace 26658 | -1/Access_0 | Found Exp. Targeting Computer 26697 | -1/Access_0 | Architect warped through subspace 26736 | -1/Access_0 | Destroyed A2 26741 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 26742 | -1/Access_0 | A5 warped into view 26750 | -1/Access_0 | Architect warped through subspace 26767 | -1/Access_0 | Destroyed A5 26805 | -1/Access_0 | Started Test 138-B, establishing a local singularity 26819 | -1/Access_0 | Singularity Gate disabled 26820 | -1/Access_0 | Architect warped through subspace 26882 | -1/Access_0 | Architect warped through subspace 26896 | -1/Access_0 | Found Alien Artifact 26896 | -1/Access_0 | Identified Core Expander 26896 | -1/Access_0 | Installed Core Expander, added new Weapon slot 26949 | -1/Access_0 | Architect warped through subspace 26999 | -1/Access_0 | Architect warped through subspace 27017 | -1/Access_0 | Found Prototype Processor 27017 | -1/Access_0 | Identified Exp. Terrain Scan Processor 27046 | -1/Access_0 | Architect warped through subspace 27089 | -1/Access_0 | Architect warped through subspace 27105 | -1/Access_0 | A4 warped into view 27113 | -1/Access_0 | Destroyed A4 27138 | -1/Access_0 | Architect warped through subspace 27174 | -1/Access_0 | Found Prototype Hackware 27174 | -1/Access_0 | Identified Exp. Hacking Suite 27184 | -1/Access_0 | Architect warped through subspace 27205 | -1/Access_0 | Subspace Access Node disabled 27247 | -1/Access_0 | Architect warped through subspace 27354 | -1/Access_0 | A3 warped into view 27373 | -1/Access_0 | Architect warped through subspace 27399 | -1/Access_0 | Architect warped through subspace 27403 | -1/Access_0 | Destroyed A3 27415 | -1/Access_0 | Subspace Access Node disabled 27427 | -1/Access_0 | Architect warped through subspace 27447 | -1/Access_0 | Architect warped through subspace 27461 | -1/Access_0 | Architect warped through subspace 27474 | -1/Access_0 | Architect warped through subspace 27487 | -1/Access_0 | Architect warped through subspace 27510 | -1/Access_0 | Architect warped through subspace 27548 | -1/Access_0 | Architect warped through subspace 27568 | -1/Access_0 | Architect warped through subspace 27609 | -1/Access_0 | Architect warped through subspace 27627 | -1/Access_0 | Crushed by falling debris 27632 | -1/Access_0 | Architect warped through subspace 27654 | -1/Access_0 | Architect warped through subspace 27672 | -1/Access_0 | Architect warped through subspace 27676 | -1/Access_0 | Subspace Access Node disabled 27677 | -1/Access_0 | Architect warped through subspace 27685 | -1/Access_0 | Architect warped through subspace 27693 | -1/Access_0 | Subspace Access Node disabled 27745 | -1/Access_0 | Destroyed Architect 27749 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 27768 | -1/Access_0 | Found Alien Artifact 28123 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 28123 | -1/Access_0 | Warped through subspace to slip node 28123 | -1/Access_0 | Discovered exit to Surface (range 8) 28127 | *** | Escaped! Last Messages --------------- [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record! "Log L.VFLK3RLK" Warlord has finally begun his main assault, and it's proceeding quite well. All upper Research areas are under control, as are Testing, Quarantine, and Armory. At this rate, MAIN.C and Warlord forces will wipe each other out, or at least severely cripple one another. >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 27867_ Connecting with Gate Controls... 28123_ Identified Hpw. Transdimensional Reconstructor. 28123_ Warped through subspace, drawn to slip node. 28123_ EXIT=FOUND: SURFACE [Achievement: Collector] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 104 Energy Capacity 1600 Matter Stores 800 Matter Capacity 800 Sight Range 28 Terrain Scan Density 10 Additional Mass Support 20 Resistance: EM 25 Core Shielding 40 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 38 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 50 Overload Amplification 100 Offensive Hacking 50 Defensive Hacking 31 Item Schematics ----------------- Gatling Laser | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Target Analyzer | -8/Storage | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Recoil Stabilizer | -7/Factory | Hacked Imp. Core Analyzer | -7/Factory | Hacked Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Diametric Drive | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mass Driver | -6/Factory | Hacked Imp. Kinecellerator | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Hacked Imp. Maneuvering Thrusters | -6/Factory | Hacked Phase Shifter | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Tri-rail Accelerator | -6/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Hacked Imp. KE Penetrator | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Enh. Coil Gun | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Adv. Target Analyzer | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Reaction Control System | -5/Factory | Hacked Imp. Phase Shifter | -5/Factory | Hacked Linear Accelerator | -4/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Recoil Nullifier | -4/Factory | Hacked Railgun | -4/Factory | Hacked Hyp. Railgun | -4/Factory | Hacked Imp. Remote Force Field | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Q-thruster | -3/Testing | Hacked Exp. Target Analyzer | -2/Quarantine | Hacked Graviton Cannon | -2/Section 7 | Hacked Exp. Weapon Cycler | -1/Access | Hacked Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-60 Warrior | -5/Factory | Hacked H-77 Assassin | -3/Research | Hacked Fabricated ------------ Target Analyzer | x2 | -7/Factory Imp. Core Analyzer | x1 | -7/Factory Recoil Stabilizer | x2 | -7/Factory Matter Filter | x2 | -7/Factory Prc. Assault Rifle | x1 | -7/Factory Cld. Deuterium Engine | x1 | -6/Factory Diametric Drive | x1 | -6/Factory Imp. Kinecellerator | x1 | -6/Factory Adv. Target Analyzer | x1 | -5/Factory Reaction Control System | x1 | -5/Factory Imp. Phase Shifter | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Recoil Stabilizer | x2 | -5/Factory Adv. Force Field | x2 | -4/Factory Imp. KE Penetrator | x1 | -4/Factory Imp. KE Penetrator | x1 | -4/Factory Exp. Target Analyzer | x1 | -1/Access Exp. Weapon Cycler | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Matter Drive Terrabomb Stasis Generator Integrity Redistributor Core Membrane Core Regenerator LRC Boosters LRC Insulator Integrated Reactor Core Expander High-powered Transdimensional Reconstructor Achievements -------------- Collector Executioner Gun Specialist Punisher Sorry Old Pal Special Delivery What Is This Thing? Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 37 | . 1 . 3 1 4 3 4 . . 1 . . 1 1 . 1 . . . 2 1 1 . . . 2 . 1 . 1 1 1 1 1 1 2 1 1 XP Earned 59485 | 3000 1768 1100 4318 1234 6266 3358 6059 46 1151 278 145 123 1677 2342 46 524 315 326 82 1903 2717 294 452 111 690 2636 338 391 73 1352 2304 1068 2337 855 1486 3275 1671 1374 XP Spent 58250 | . 4000 . 4910 750 6700 . 9100 . 900 . . 750 . 3440 . . . . . 4200 2000 . . . . 4800 . 1100 . 1200 1300 2000 1000 1300 1400 2500 3500 1400 Upgrades 77 | . 9 . 12 2 5 . 5 . 3 . . 1 . 3 . . . . . 2 3 . . . . 2 . 1 . 1 2 2 1 1 1 2 18 1 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | . . . 3 . 3 . 3 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Weapon Slot 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Core Integrity 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Heat Dissipation 5 | . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mass Support 14 | . . . 4 . 1 . 2 . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . 1 . . . 1 Inventory Capacity 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sight Range 6 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Ranged Accuracy 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 . Hack Attack % 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 23293 | . 195 79 337 138 648 338 895 . 732 212 223 288 483 1136 . 510 320 346 . 391 2038 260 648 . 225 2498 305 371 77 636 1221 779 498 258 1374 1775 1736 1323 Integrity Restored 29789 | . 377 68 928 101 864 802 1367 . 938 132 74 297 1007 1835 . 630 285 193 . 657 2802 246 731 . 191 2353 304 305 169 419 1112 1299 1690 188 1340 1026 1891 3168 Core 22951 | . 302 68 847 78 662 689 992 . 754 109 59 242 919 1348 . 504 230 155 . 434 1989 149 574 . 124 1843 216 261 112 314 855 1071 1296 161 967 727 1316 2584 Parts 6838 | . 75 . 81 23 202 113 375 . 184 23 15 55 88 487 . 126 55 38 . 223 813 97 157 . 67 510 88 44 57 105 257 228 394 27 373 299 575 584 Protomatter Decayed 18881 | . 55 71 133 104 277 59 536 . 345 157 144 210 240 544 . 228 223 278 . 398 1145 174 390 195 159 1637 336 266 . 489 839 429 4911 194 738 1305 1442 230 Game ------ Seed RocketRagnarokDevice Manual? 0 Play Time 09:41:31 Cumulative 174.6 hours Start 2020.01.22 @ 15:20:56 End 2020.01.24 @ 18:45:18 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 12/0/1/2/0/0/0 Lore% 78 Gallery% 76 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0654adf6-a187-4301-ade3-4e07a359e942