Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 10:50:20 Player: CreepyD Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (26) 130 Value Destroyed (683) 683 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 7250 Bonus ------- Follower Combat Kills 57 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 87/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Nuclear Pulse Array > --- UTILITY ---------- Advanced Coolant Injector Improved Targeting Computer Advanced ECM Suite Improved Thermal Shield Improved Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array > --- INVENTORY -------- (None) [Rating: 145] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Armored Heavy Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Weight Redist. System Device Weight Redist. System Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Power Shielding Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Enhanced Gamma Bomb Array Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 3 | . . . 1 . . 1 . . . . 1 Propulsion 6 | . . 1 1 1 1 . . . 1 . 1 Utility 7 | . . 1 . 1 1 1 . . 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 70 | 1 10 11 . 10 7 1 . . 4 8 18 Power 13 | . 2 1 . . 4 . . . . . 6 Engine 6 | . 2 1 . . 2 . . . . . 1 Core 2 | . . . . . 1 . . . . . 1 Reactor 5 | . . . . . 1 . . . . . 4 Propulsion 25 | . 3 6 . 4 . . . . . 5 7 Treads 4 | . 1 . . . . . . . . . 3 Leg . | . . . . . . . . . . . . Wheel 5 | . 2 2 . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 16 | . . 4 . 4 . . . . . 5 3 Utility 19 | . 1 3 . 3 2 1 . . 3 3 3 Device 10 | . 1 . . 2 1 . . . 1 2 3 Storage . | . . . . . . . . . . . . Processor 4 | . . 1 . . 1 . . . 1 1 . Hackware 2 | . . . . . . 1 . . 1 . . Protection 3 | . . 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 1 4 1 . 3 1 . . . 1 . 2 Energy Gun 3 | 1 . 1 . 1 . . . . . . . Energy Cannon 4 | . 2 . . 1 . . . . 1 . . Ballistic Gun 2 | . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 1 1 . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . 3 1 . . . 1 . 1 Parts Lost 39 | . . 8 . 2 1 . . . 4 10 14 Power 7 | . . 1 . . . . . . 1 1 4 Propulsion 17 | . . 4 . 2 1 . . . 1 4 5 Utility 12 | . . 1 . . . . . . 2 5 4 Weapon 3 | . . 2 . . . . . . . . 1 Highest Loss Streak 14 | . . 7 . 2 1 . . . 3 5 14 Average Slot Usage (%) 58 | . 66 82 72 71 67 58 64 64 54 37 38 Engine 3 | . 10 11 9 7 6 . . . . . . Core 1 | . . . . . 3 5 5 5 3 . 1 Reactor 2 | . . . . . . 5 5 5 5 1 4 Treads 1 | . . . . . . . . . . . 8 Wheel 3 | . 18 19 . . . . . . . . . Flight 13 | . . 11 27 24 22 17 17 17 13 10 3 Device 12 | . 11 11 9 10 18 17 17 17 14 9 7 Processor 5 | . . 3 9 5 4 5 5 5 7 9 4 Hackware 2 | . . . . . . . 5 5 7 4 3 Protection 4 | . . 9 9 12 8 5 5 5 . . . Energy Cannon 2 | . 16 12 . 2 . . . . . . . Launcher 1 | . . . . 4 1 . . . . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 98 | 1 16 20 12 21 27 26 26 26 27 14 98 Greatest Support 180 | 3 26 36 18 24 31 27 27 27 27 60 180 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 3 4 4 4 4 4 4 4 4 Average Carried 3 | 3 3 1 3 2 3 3 4 4 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 3 3 3 4 4 4 4 4 4 4 4 Class Distribution -------------------- 54% | Sprinter 29% | Mutant 7% | Scavenger-Mutant 5% | Generator-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 1038 | 168 51 85 . 89 . 154 94 . . 107 290 Remotely . | . . . . . . . . . . . . Salvage Created 928 | . 51 142 . 152 . . . . . . 583 Parts 80 | . 3 14 . 12 . . . . . . 51 Haulers Intercepted 3 | . 1 . . 2 . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 13 | . . 4 . 1 1 . . . . . 7 Melee 2 | . . . . . . . . . . . 2 Guns 2 | . . 1 . 1 . . . . . . . Cannons 3 | . . 3 . . . . . . . . . AOE 6 | . . . . . 1 . . . . . 5 Classes Destroyed 8 | . 1 3 . 1 . . . . . . 3 Worker 4 | . . . . . . . . . . . 4 Builder 5 | . . . . . . . . . . . 5 Tunneler 1 | . . . . 1 . . . . . . . Hauler 3 | . 1 . . 2 . . . . . . . Swarmer 7 | . . 2 . . . . . . . . 5 Grunt 3 | . . 1 . . 1 . . . . . 1 Sentry 2 | . . 1 . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 11 | . 1 1 . 2 1 . . . . . 11 Combat Bots Only 6 | . . 1 . 1 1 . . . . . 6 Max Kills in Single Turn 3 | . 1 1 . 1 1 . . . . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Damage Taken 7878 | . . 685 23 395 121 176 13 . 369 1628 4468 Core 2754 | . . 120 23 38 47 29 . . 145 895 1457 Absorbed by Shields 161 | . . . . . 30 . . . . . 131 Core Remaining (%) 85 | 100 100 70 95 94 94 . . 97 87 31 . Volleys Fired 53 | . 8 14 1 11 5 . . . 1 . 13 Largest 2 | . 1 2 1 2 1 . . . 1 . 2 Hottest 120 | . 40 112 45 110 39 . . . 90 . 120 Shots Fired 67 | . 8 23 1 15 5 . . . 1 . 14 Gun 14 | . 8 1 1 4 . . . . . . . Cannon 28 | . . 22 . 5 . . . . 1 . . Launcher 25 | . . . . 6 5 . . . . . 14 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 14 | . 8 . . 5 . . . . 1 . . Explosive 11 | . . . . 6 5 . . . . . . Electromagnetic 42 | . . 23 1 4 . . . . . . 14 Robot Hit Streak 18 | . 5 6 2 5 5 . . . . . 18 Robot Miss Streak 4 | . 1 3 . 2 2 . . . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 43 | . 7 9 1 9 3 . . . . . 14 Core Hits 61 | . 2 4 . 8 6 1 . . . . 40 Critical Hits 1 | . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2111 | . 80 200 26 356 335 2 . . . . 1112 Guns 170 | . 80 13 26 51 . . . . . . . Cannons 291 | . . 183 . 108 . . . . . . . Explosions 1601 | . . . . 197 335 . . . . . 1069 Melee . | . . . . . . . . . . . . Ramming 49 | . . 4 . . . 2 . . . . 43 Kinetic . | . . . . . . . . . . . . Thermal 308 | . 80 . . 108 61 . . . . . 59 Explosive 471 | . . . . 197 274 . . . . . . Electromagnetic 1283 | . . 196 26 51 . . . . . . 1010 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . 2 . . 4 . . . . 1 . 21 Average Corruption 5 | . 2 . . 4 . . . . 1 . 8 Corruption Purged . | . . . . . . . . . . . . Effects 9 | . . . . 3 . . . . 1 . 5 Message Errors 2 | . . . . . . . . . 1 . 1 Matter Fused 3 | . . . . 1 . . . . . . 2 Energy Discharges 1 | . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Targeting Errors 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 33 | . . . . . 26 . . . . . 7 Projectiles . | . . . . . . . . . . . . Explosions 33 | . . . . . 26 . . . . . 7 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 74 | . . 2 . 30 . 1 . . . . 41 Shots 6 | . . . . 1 . . . . . . 5 Rammed 14 | . . 2 . . . 1 . . . . 11 Targets Rammed 16 | . . 2 . . . 1 . . . . 13 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 Highest Temperature 299 | . 15 173 . 299 32 . . . 28 . 81 Average Temperature 54 | . 10 59 . 83 17 . . . 21 . 35 Received Heat Transfer 763 | . . 222 . 129 24 . . . 18 177 193 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 473 | . 175 . . 148 50 . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 368 | . 17 121 110 288 368 244 . . 62 122 229 Average Influence 105 | . 15 80 84 125 242 170 . . 40 48 71 Maximum Alert Level 1 | . . . . 1 1 1 . . . . 1 Low Security (%) 81 | 100 100 100 100 81 47 44 . . 100 100 88 Level 1 18 | . . . . 18 52 55 . . . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . . 2 . 1 . . 1 2 3 Investigation 2 | . . . . . . 1 . . . 1 . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . . . 2 . . . . 1 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 11 | . . . 1 . 2 2 . . 1 4 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . . 16 5 10 16 14 9 1 23 38 27 Peak Tracking Total 21 | . . 8 6 4 10 7 11 1 12 21 14 Tactical Retreats 24 | . . 3 . 2 4 3 2 . 3 5 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 8 | . 1 . . 2 1 1 . . . 1 2 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 7 | . . 2 . 1 4 . . . . . . Max in Single Turn 2 | . . 1 . 1 2 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 25 | . 2 3 1 5 2 5 1 . 3 3 . Terminals 14 | . 2 3 1 1 . 3 . . 1 3 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 3 | . . . . 1 . 1 . . 1 . . Scanalyzers 2 | . . . . 1 1 . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . . Total Hacks 57 | . 10 9 2 10 3 11 1 . 6 5 . Successful 25 | . 4 3 1 5 2 4 1 . 3 2 . Failed 32 | . 6 6 1 5 1 7 . . 3 3 . Catastrophic 7 | . 1 . 1 1 1 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 3 6 1 1 . 4 . . . 1 . Terminals 36 | . 10 9 2 2 . 6 . . 2 5 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 9 | . . . . 3 . 3 . . 3 . . Scanalyzers 5 | . . . . 3 2 . . . . . . Garrison Access 4 | . . . . 2 . 2 . . . . . Terminal Hacks 17 | . 4 3 1 2 . 4 1 . . 2 . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Level Access Points 3 | . . 1 . 1 . . . . . 1 . Recycling Unit Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 1 . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . . 2 . . Scanalyzer 3 | . . . . 1 2 . . . . . . Insert Component 2 | . . . . 1 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 2 1 2 2 4 . . 2 3 . Full Trace Events 2 | . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 58 | . . . . . . 58 . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . Total Orders 2 | . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . 2 . . Ally Attacks 15 | . . . . . . 15 . . . . . Total Damage 189 | . . . . . . 189 . . . . . Kills 2 | . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . Drone Launches 9 | . . . . . . . 9 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 2364 | 17 185 185 30 310 307 267 194 9 186 338 336 Spaces Moved 3736 | 24 196 224 80 510 464 628 350 24 440 543 253 Core 139 | 24 46 . . . . . . . . 31 38 Treads 93 | . 7 . . . . . . . . . 86 Legs . | . . . . . . . . . . . . Wheels 231 | . 143 81 . . . . . . . . 7 Hover . | . . . . . . . . . . . . Flight 3273 | . . 143 80 510 464 628 350 24 440 512 122 Fastest Speed 27 | 50 50 34 34 29 27 29 29 29 29 32 40 Average Speed 38 | 50 75 52 34 30 28 29 29 29 30 36 87 Slowest Speed 170 | 50 160 80 34 40 29 29 29 29 32 100 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 49 | . . 1 . 2 4 14 1 . 11 16 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 3 26 33 16 21 18 21 62 11 19 17 10 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 . 1 . . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug 14 | . . . . 13 . . . . 1 . . Terrain Destroyed 113 | . . . . 55 54 . . . 1 . 3 Melee . | . . . . . . . . . . . . Projectile 2 | . . . . 1 . . . . 1 . . AOE 111 | . . . . 54 54 . . . . . 3 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total 4533 | 28 222 266 81 645 630 698 440 25 483 668 347 Wait 565 | . 1 5 1 86 135 55 89 2 37 125 29 Move 3634 | 23 195 221 79 505 455 601 347 23 421 511 253 Hop 42 | . . 1 . 2 4 12 1 . 7 15 . Pick Up 51 | 4 1 11 . 8 3 2 . . 3 6 13 Fast Attach 32 | 1 10 . . 3 5 1 . . 3 1 8 Attach 35 | . . 11 . 5 1 . . . 1 7 10 Detach 5 | . . . . . 2 . . . 2 . 1 Swap 3 | . . . . 2 1 . . . . . . Drop 40 | . 7 1 . 5 7 2 . . 8 3 7 Fire 53 | . 8 14 1 11 5 . . . 1 . 13 Melee . | . . . . . . . . . . . . Ram 5 | . . 2 . . . 1 . . . . 2 Kick . | . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . 11 Escape Stasis 30 | . . . . 18 12 . . . . . . Rewire 24 | . . . . . . 24 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 19) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 351 | -9/Materials | Identified exit to Materials 371 | -9/Materials | Lost 7 parts (1p3n1u2w) 376 | -9/Materials | Discovered new exit (range 13) 388 | -9/Materials | Entered another Materials area 388 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 414 | -8/Materials | Discovered new exit (range 13) 418 | -8/Materials | Entered Factory 418 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 677 | -7/Factory | Identified exit to Factory 728 | -7/Factory | Entered another Factory area 728 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 838 | -6/Factory | Build established: Sprinter 1024 | -6/Factory | Discovered new exit (range 14) 1035 | -6/Factory | Entered another Factory area 1035 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1040 | -5/Factory | Discovered new exit (range 10) 1299 | -5/Factory | Discovered new exit (range 14) 1302 | -5/Factory | Entered Upper Caves 1397 | -5/Upper Caves | Ambushed by wild Derelicts 1410 | -5/Upper Caves | Attracted the attention of an 0b10 base 1482 | -5/Upper Caves | Encountered a Warlord checkpoint 1487 | -5/Upper Caves | Discovered new exit (range 9) 1493 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 1496 | -5/Upper Caves | Entered another Upper Caves area 1496 | -5/Upper Caves | Accompanied by 5 allies 1497 | -5/Upper Caves | Identified exit to Factory 1505 | -5/Upper Caves | Entered Factory 1505 | -4/Factory | Accompanied by 5 allies 1505 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -4/Factory | Found Prototype Processor 1591 | -4/Factory | Identified Exp. Melee Analysis Suite 1686 | -4/Factory | Discovered new exit (range 16) 1691 | -4/Factory | Entered Research 1691 | -3/Research | Evolved 2 slots: Utility x2 1712 | -3/Research | Lost 3 parts (1p2u) 1762 | -3/Research | Identified exit to Research 1992 | -3/Research | Lost 5 parts (1n4u) 1994 | -3/Research | Spotted B-86 Titan 2019 | -3/Research | Core integrity fell below 50% 2029 | -3/Research | Entered another Research area 2029 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2047 | -2/Research | Lost 3 parts (3n) 2140 | -2/Research | Found Prototype Launcher 2141 | -2/Research | Identified Enh. Gamma Bomb Array 2162 | -2/Research | Build established: Mutant 2173 | -2/Research | Found Enh. Gamma Bomb Array 2300 | -2/Research | System corruption reached 10% 2346 | -2/Research | Core integrity fell below 50% 2362 | -2/Research | Core integrity fell below 20% 2365 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02339_ Slug penetrates Wall. 02339_ Imp. Thermal Shield destroyed. 02340_ 9BQ=MXE2XIW&D: 02341_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 02342_ Slug penetrates Wall. 02342_ Penetrated by Slug. 02342_ P-80 Master suffers critical hit. 02343_ H-88 Terminator destroyed. 02343_ Adv. Coolant Injector destroyed. 02344_ Centrium Wheel destroyed. 02345_ Penetrated by Slug. 02345_ P-80 Master resets H-88 Terminator, system corruption cleaned. 02346_ Adv. Hacking Suite destroyed. 02356_ Acquired Q-thruster. 02356_ Xenon Bombardment Thruster destroyed. 02359_ Slammed into P-80 Master. 02365_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????########### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# """" # | | ??????????? ###############???????# """" # | | ??????????# @ #???????# """" # | | ??????????# #???????# """" # | | ?????????? #???????# # | | ??????????? +???????# # | | ??????????? #############+###### | | ????????????###+######### # # | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????# # # | | ????????????????????????# ppp# ! #### ## | | ????????????????????????# p/ ] #??# #? | | ????????????????????????#ghggp# #??# #? | | ????????????????????????# g # #??# #? | | ???????????????####+##### glgg# #??# #? | | ?????????????? ##########??# #? | | ?????????????? #????######## #? | | ?????????????? #????# # #? | | ?????????????? #????#!!! # +? | | ?????????????? #????#!!! # #? | | ?????????????? #????#!! # #? | | ?????????????? #????# # #? | | ?????????????? ######=] # #? | | ?????????????? # # ## | | ?????????????? [!/ # | | ??????????????? =%# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 76 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 12 Armor Coverage 150 Resistance: TH 25 Power Shielding 33 Evasion (%) 76 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 6 Offensive Hacking 24 Item Schematics ----------------- Hvy. Rocket Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetArmoredMapper Manual? 0 Play Time 01:17:13 Cumulative 65.0 hours Start 2020.06.08 @ 08:50:42 End 2020.06.08 @ 10:50:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 59 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 31 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 75c41de6-13de-4b62-b3e4-0304cd81447f