Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 12:02:09 Player: RUPERT_T_BLADE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (1015) 1015 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2730 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 82/100 System Corruption 0% Temperature Cool (41) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Small Storage Unit Advanced Weight Redist. System Reaction Control System Medium Armor Plating Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Matter Pod Makeshift Hacking Suite > --- WEAPON ----------- Particle Gun Subdweller Beam Cannon Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher > --- INVENTORY -------- (None) [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Parts Attached 31 | 6 5 3 17 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads 8 | 2 2 . 4 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 1 5 Device 2 | . 1 . 1 Storage 3 | 1 . . 2 Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 1 2 6 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 2 | . . . 2 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 5 14 Power 2 | . . 1 1 Propulsion 5 | . . 2 3 Utility 3 | . . . 3 Weapon 9 | . . 2 7 Highest Loss Streak 11 | . . 5 11 To Critical Strikes . | . . . . Average Backups 6 | 2 7 7 3 Power . | . 1 1 . Propulsion 2 | 1 3 2 . Utility 1 | . 1 2 1 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 11 | . 5 2 4 Power 3 | . 2 1 . Propulsion 5 | . 3 1 1 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 95 80 92 Engine 11 | . 14 9 8 Treads 21 | . 28 18 16 Device 8 | . 9 6 8 Storage 14 | . 14 14 14 Processor 2 | . . . 5 Hackware 2 | . . 7 3 Energy Gun 2 | . . . 7 Energy Cannon 2 | . . . 8 Ballistic Gun 15 | . 28 18 . Ballistic Cannon 2 | . . . 7 Launcher 4 | . . 4 10 Peak Build Rating 25 | 6 12 16 25 Average Rating 14 | 5 10 11 21 On Entrance 6 | . 6 12 8 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 40 | 11 18 18 40 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 9 | 2 . 4 9 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 6 8 8 7 Average Carried 6 | 2 7 7 3 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 6 8 8 5 Class Distribution -------------------- 65% | Mutant 18% | Gunner 7% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 758 | 208 288 109 153 Remotely . | . . . . Salvage Created 827 | . 357 150 320 Parts 44 | . 14 8 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 20 | . 7 4 9 Guns 10 | . 7 3 . Cannons 5 | . . . 5 AOE 5 | . . 1 4 Classes Destroyed 6 | . 2 2 2 Builder 1 | . . . 1 Hauler 1 | . 1 . . Mechanic 1 | . . . 1 Grunt 15 | . 7 1 7 Sentry 3 | . . 1 2 Subdweller 2 | . . 2 . Best Kill Streak 5 | . 5 2 4 Combat Bots Only 5 | . 5 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 212 | . 35 51 126 Missed 49 | . 12 12 25 Hits 163 | . 23 39 101 Projectile 163 | . 23 39 101 Critical Strikes 6 | . . 2 4 Damage Taken 3042 | . 290 819 1933 Core 791 | . 54 180 557 Absorbed by Shields 62 | . 18 44 . Regen/Repaired (Parts) 74 | . . . 74 Core Remaining (%) 53 | 100 . 6 . Volleys Fired 85 | . 29 25 31 Largest 4 | . 2 2 4 Hottest 215 | . 40 65 215 Shots Fired 170 | . 58 35 77 Gun 114 | . 58 33 23 Cannon 44 | . . . 44 Launcher 12 | . . 2 10 Special . | . . . . Kinetic 127 | . 58 35 34 Thermal 43 | . . . 43 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 13 14 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 111 | . 44 27 40 Core Hits 51 | . 18 8 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2567 | . 536 381 1650 Guns 910 | . 478 271 161 Cannons 588 | . . . 588 Explosions 1059 | . 48 110 901 Melee . | . . . . Ramming 10 | . 10 . . Kinetic 1967 | . 478 381 1108 Thermal 590 | . 48 . 542 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 8 5 . Message Errors 4 | . 2 2 . Matter Fused 3 | . 1 2 . Heat Flow Errors 3 | . 3 . . Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 34 | . . 3 31 Projectiles 30 | . . . 30 Explosions 4 | . . 3 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 152 | . 38 66 48 Shots 7 | . 1 2 4 Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 671 | . 162 254 671 Average Temperature 205 | . 36 126 266 Received Heat Transfer 1616 | . 135 545 936 Effects 25 | . . . 25 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 9 | . . . 9 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 975 | . 50 . 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 . 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 241 | . 163 . 241 Initial . | . . . . Average 36 | . 29 . 50 Influence Increases 835 | . 245 40 550 Destroy 0b10 Robot/C 360 | . 140 40 180 Destroy 0b10 Robot/NC 15 | . 5 . 10 Destroy Leader 92 | . 42 . 50 Successful Hack 7 | . 5 . 2 Disable Machine 75 | . 30 . 45 Anti-Garrison Action 150 | . . . 150 Destroy Structure 136 | . 23 . 113 Influence Decreases 676 | . 245 40 391 Time Decay 546 | . 245 40 261 Lost Part 130 | . . . 130 Squads Dispatched 7 | . 2 . 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 14 4 18 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 6 | . 2 . 4 Max in Single Turn 2 | . 2 . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 4 . 3 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 9 . 5 Successful 7 | . 3 . 4 Failed 7 | . 6 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 5 | . 3 . 2 Recycling Units 5 | . 4 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Record 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 . 2 Scan Component 2 | . 1 . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2589 | 127 1076 476 910 Spaces Moved 1167 | 73 493 223 378 Core 68 | 8 . 57 3 Treads 1089 | 65 493 166 365 Legs . | . . . . Wheels 10 | . . . 10 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 170 | 154 160 183 179 Slowest Speed 500 | 160 160 250 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 50 11 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 197 | . 30 40 127 Melee . | . . . . Projectile 5 | . . . 5 AOE 192 | . 30 40 122 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1625 | 84 730 261 550 Wait 294 | . 186 . 108 Move 1164 | 72 492 222 378 Hop . | . . . . Pick Up 27 | 6 7 4 10 Fast Attach 12 | 6 2 1 3 Attach 16 | . . 2 14 Detach 3 | . . 1 2 Swap 7 | . 3 1 3 Drop 14 | . 8 5 1 Fire 85 | . 29 25 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 11) 1188 | -10/Materials | Discovered new exit (range 7) 1204 | -10/Materials | Entered Subcaves 1280 | -10/Subcaves | Discovered new exit (range 14) 1521 | -10/Subcaves | Core integrity fell below 50% 1525 | -10/Subcaves | Core integrity fell below 20% 1565 | -10/Subcaves | Lost 5 parts (1p2n2w) 1680 | -10/Subcaves | Entered Materials 1680 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1877 | -8/Materials | Repaired Sub. Beam Cannon 1977 | -8/Materials | Build established: Gunner 2555 | -8/Materials | Core integrity fell below 50% 2578 | -8/Materials | Core integrity fell below 20% 2590 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02574_ U-05 Engineer lays Concrete. 02575_ U-05 Engineer builds a Wall. 02576_ U-05 Engineer lays Concrete. 02579_ Acquired Arm. Huge Wheel. 02579_ U-05 Engineer lays Concrete. 02580_ U-05 Engineer builds a Wall. 02580_ U-05 Engineer lays Concrete. 02580_ Gauss Cannon destroyed. 02581_ U-05 Engineer builds a Wall. 02581_ U-05 Engineer lays Concrete. 02582_ U-05 Engineer builds a Wall. 02584_ U-05 Engineer lays Concrete. 02584_ R-06 Scavenger collects Wheel. 02585_ U-05 Engineer lays Concrete. 02586_ U-05 Engineer builds a Wall. 02586_ U-05 Engineer lays Concrete. 02588_ U-05 Engineer builds a Wall. 02589_ U-05 Engineer lays Concrete. 02589_ U-05 Engineer builds a Wall. 02590_ U-05 Engineer lays Concrete. 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Beam Cannon | 26% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed GyrokineticMicroCyclogen Manual? 0 Play Time 00:27:08 Cumulative 6.9 hours Start 2026.11.05 @ 11:37:56 End 2026.11.05 @ 12:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c03cbcd-98e2-4320-964b-39a62943f23d