Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 16:12:43 Player: Fazzonamite Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (937) 937 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4262 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Target Analyzer Hardlight Generator EM Pulse Cannon Proton Cannon Proton Cannon Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Matter Pod Targeting Computer Hacking Suite > --- WEAPON ----------- Proton Cannon Proton Cannon Proton Cannon > --- INVENTORY -------- Target Analyzer Hardlight Generator EM Pulse Cannon Missile Launcher Missile Launcher Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 39 | 6 6 1 6 11 2 7 Power 5 | 1 2 . . 1 . 1 Engine 5 | 1 2 . . 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 . 3 3 . . Treads 10 | 2 2 . 3 3 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 1 2 2 2 1 Device 4 | . . 1 1 . 1 1 Storage 3 | 1 1 . . 1 . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 14 | 2 1 . 1 5 . 5 Energy Gun 3 | 1 1 . . 1 . . Energy Cannon 5 | . . . . 2 . 3 Ballistic Gun 3 | 1 . . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . 3 1 4 3 . 12 Power 5 | . 2 . 1 . . 2 Propulsion 5 | . . . . 2 . 3 Utility 6 | . . . 2 . . 4 Weapon 7 | . 1 1 1 1 . 3 Highest Loss Streak 4 | . 2 1 2 2 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 73 | . 80 84 64 73 . 63 Engine 5 | . 11 14 2 . . 3 Treads 20 | . 28 28 19 18 . 10 Device 2 | . . 9 12 . . 1 Storage 14 | . 14 14 11 17 . 14 Processor 5 | . . . 11 9 . 7 Hackware 1 | . . . . . . 7 Protection 1 | . . . . 4 . . Energy Gun 6 | . 12 14 4 4 . . Energy Cannon 3 | . . . . 6 . 7 Ballistic Gun 9 | . 14 3 . 12 . 5 Naked Turns . | . . . . . . . Heaviest Build 46 | 11 16 16 18 32 32 46 Greatest Support 60 | 40 40 40 40 60 60 60 Greatest Overweight (x) 8 | 3 . . 3 1 . 8 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 9 | 3 4 5 6 7 7 9 Average Carried 4 | 1 2 4 3 4 6 6 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 7 | 2 4 5 4 7 6 7 Class Distribution -------------------- 69% | Mutant 30% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 665 | 199 219 47 . 161 . 39 Remotely . | . . . . . . . Salvage Created 909 | . 225 104 . 248 . 332 Parts 46 | . 18 4 . 11 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 24 | . 8 2 1 5 . 8 Guns 16 | . 8 1 1 3 . 3 Cannons 3 | . . . . 2 . 1 AOE 4 | . . . . . . 4 Classes Destroyed 8 | . 3 . 1 2 . 2 Watcher 1 | . 1 . . . . . Swarmer 5 | . 5 . . . . . Grunt 13 | . 3 2 . 2 . 6 Brawler 1 | . . . . 1 . . Sentry 2 | . . . 1 1 . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 6 1 1 3 . 4 Combat Bots Only 6 | . 6 1 1 3 . 4 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 342 | . 94 18 47 43 . 140 Missed 89 | . 24 2 13 14 . 36 Damage Taken 3667 | . 588 237 460 487 . 1895 Core 1056 | . 135 42 125 44 . 710 Absorbed by Shields . | . . . . . . . Redirected to Shielding 64 | . . . . 35 . 29 Regen/Repaired (Parts) 133 | . . . 133 . . . Core Remaining (%) 72 | 100 . 29 68 92 . . Volleys Fired 105 | . 43 14 6 15 . 27 Largest 3 | . 2 2 2 3 . 3 Hottest 225 | . 60 60 140 154 . 225 Shots Fired 182 | . 60 26 11 31 . 54 Gun 149 | . 60 26 6 25 . 32 Cannon 19 | . . . . 6 . 13 Launcher 9 | . . . . . . 9 Special 5 | . . . 5 . . . Kinetic 102 | . 43 12 . 15 . 32 Thermal 28 | . . . 5 15 . 8 Explosive 9 | . . . . . . 9 Electromagnetic 43 | . 17 14 6 1 . 5 Robot Hit Streak 10 | . 7 6 6 10 . 9 Robot Miss Streak 7 | . 7 3 2 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . 4 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 115 | . 29 19 7 24 . 36 Core Hits 59 | . 17 4 2 11 . 25 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2529 | . 324 204 118 416 . 1467 Guns 1200 | . 324 204 45 313 . 314 Cannons 305 | . . . . 103 . 202 Explosions 951 | . . . . . . 951 Melee . | . . . . . . . Ramming 1 | . . . 1 . . . Kinetic 766 | . 213 64 . 175 . 314 Thermal 392 | . . . 72 218 . 102 Explosive 951 | . . . . . . 951 Electromagnetic 419 | . 111 140 45 23 . 100 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 68 | . . . . . . 68 Projectiles . | . . . . . . . Explosions 68 | . . . . . . 68 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . . . . . 155 Shots 3 | . . . . . . 3 Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 198 | . 32 198 22 69 . 57 Average Temperature 52 | . 12 112 10 39 . 28 Received Heat Transfer 957 | . 66 156 219 165 . 351 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 816 | . . . 150 481 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 191 | . 162 40 59 104 40 191 Initial 40 | . . . 15 16 40 30 Average 52 | . 49 34 42 39 40 120 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 14 2 3 9 . 11 Peak Tracking Total 7 | . 7 2 2 5 . 4 Tactical Retreats 4 | . 1 . . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 7 | . 3 . 1 2 1 . Terminals 6 | . 3 . . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 4 . 3 4 1 . Successful 9 | . 2 . 2 4 1 . Failed 3 | . 2 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 4 . . 4 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 . . 4 1 . Record 4 | . . . . 4 . . Open DSF 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 1955 | 80 477 159 269 676 6 288 Spaces Moved 868 | 45 230 75 129 330 3 56 Core 32 | 14 . . 3 . . 15 Treads 836 | 31 230 75 126 330 3 41 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 163 Average Speed 172 | 149 160 160 160 179 163 249 Slowest Speed 450 | 200 160 160 200 250 163 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 43 28 13 28 . 52 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . . 1 . . 30 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 30 | . . . . . . 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1150 | 58 289 91 168 383 5 156 Wait 89 | . . . 21 12 . 56 Move 862 | 44 229 74 128 329 2 56 Hop . | . . . . . . . Pick Up 42 | 8 8 2 5 14 . 5 Fast Attach . | . . . . . . . Attach 39 | 6 6 1 6 11 2 7 Detach 5 | . . . . 1 1 3 Swap . | . . . . . . . Drop 6 | . 3 . . 1 . 2 Fire 105 | . 43 14 6 15 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Core integrity fell below 50% 558 | -10/Materials | Entered Mines 656 | -10/Mines | Discovered new exit (range 13) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Utility x2 814 | -9/Materials | Repaired Lgt. Treads 971 | -9/Materials | Discovered new exit (range 10) 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1501 | -8/Materials | Build established: Gunner 1637 | -8/Materials | Discovered new exit (range 16) 1662 | -8/Materials | Entered Factory 1662 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1668 | -7/Factory | Identified exit to DSF 1668 | -7/Factory | Entered DSF 1715 | -7/DSF | Additional patrols routed to DSF 1753 | -7/DSF | Lost 4 parts (1p1n1u1w) 1867 | -7/DSF | Lost 4 parts (1p2n1u) 1909 | -7/DSF | Core integrity fell below 50% 1942 | -7/DSF | Core integrity fell below 20% 1956 | -7/DSF | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- G-50 Soldier IFF system glitched. The unstable cave ceiling collapses. Destroyed Particle Gun. Destroyed Lgt. Nuclear Core. Imp. Heat Sink destroyed. Destroyed Imp. Heat Sink. Lgt. Treads destroyed. Arm. Treads destroyed. Destroyed Arm. Treads. G-47 Trooper destroyed. G-50 Soldier IFF system glitched. G-47 Trooper destroyed. The unstable cave ceiling collapses. G-50 Soldier destroyed. The unstable cave ceiling collapses. X-57 Shotgunner springs to life. Missile Launcher destroyed. Proton Cannon destroyed. Med. Matter Pod destroyed. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????"???????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##?????????????????????? | | ??????#"""""#?###??##?????????????? | | ??????#"""""##!!# #?????????????? | | ????"##"" ??????????????? | | ????""""" ??????????????????? | | ??????#"" @x#?????????????????????? | | ??????### ##??????????????##?????? | | ???????## ###????????????!!??????? | | ???????#! #????????????!!??????? | | ???????#! #??????????? !???????? | | ???????## ###??????????? ###?????? | | ???????#! !!#?????????? !!#?????? | | ???????#! !!#?????????? !!#?????? | | ???????#! !!#????????? !!??????? | | ??????### ##########?# ##??###?? | | ??????#!! ##///# ## ^ ##===#?? | | ??????#! #/// ^^ ===#== | | ??????#* ! | | ???####** | | ???# "* % % ] = | | ???## "!! ] [%= ! #?? | | ????###! ] %* ##! #?? | | ??????## # # # ### % ##????#?? | | ???????# !!########??? ]]??????? | | ???????# !!#??#???????? ]]#?????? | | ???????# !!#????????????]]#?????? | | ???????## ###?????????????##?????? | | ???????# !!#????????????????????? | | ???????# !!#????????????????????? | | ???????## ###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed GaussEnhancedFragment Manual? 0 Play Time 00:28:09 Cumulative 10.0 hours Start 2024.04.16 @ 15:40:41 End 2024.04.16 @ 16:12:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 299e93ca-b444-40c0-b06f-4077d3c4622c