Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.02 @ 16:26:15 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (361) 361 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (1809) 1809 TOTAL SCORE: 8760 Bonus ------- Follower Combat Kills 209 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 651/1150 Matter 165/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Cesium-ion Thruster Impulse Thruster > --- UTILITY (9) ------ Enhanced Optical Array Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (89) Deep Structural Scanner Long-range Terrain Scanner Mapping Drone Bay (3/3) Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Deep Structural Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor A0-MCA's Component Scanner > --- WEAPON ----------- Magnetic Acceleration Cannon CPS Tube > --- INVENTORY -------- Matter Compressor Advanced Sensor Array Improved Shield Generator Hacking Suite Mapping Drone Bay [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Deep Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . Utility 7 | . . . . . . . 3 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 70 | . 12 2 7 7 1 5 8 13 . . 2 1 6 6 Power 8 | . 1 . . 2 . 1 . 4 . . . . . . Engine 4 | . 1 . . 1 . . . 2 . . . . . . Core 3 | . . . . . . 1 . 2 . . . . . . Reactor 1 | . . . . 1 . . . . . . . . . . Propulsion 17 | . 6 1 4 1 . . . 4 . . . . . 1 Treads 2 | . 2 . . . . . . . . . . . . . Leg 3 | . 2 1 . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . 4 1 . . . 4 . . . . . 1 Utility 26 | . 3 . 2 3 . 1 5 2 . . 1 1 5 3 Device 9 | . 1 . 1 . . . 2 2 . . . . 1 2 Storage 3 | . 1 . 1 1 . . . . . . . . . . Processor 8 | . . . . 2 . 1 3 . . . 1 . 1 . Hackware 5 | . . . . . . . . . . . . 1 3 1 Protection 1 | . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | . 2 1 1 1 1 3 3 3 . . 1 . 1 2 Energy Gun 1 | . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 5 | . 2 1 1 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 1 2 . . . . . 1 Launcher 2 | . . . . . 1 . 1 . . . . . . . Special Weapon 4 | . . . . . . 3 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 2 . . . 1 . . . Parts Lost 19 | . . 2 . 2 . . 5 1 . . 2 . . 7 Power 3 | . . . . 1 . . 1 . . . . . . 1 Propulsion 8 | . . . . 1 . . 2 1 . . 2 . . 2 Utility 4 | . . . . . . . . . . . . . . 4 Weapon 4 | . . 2 . . . . 2 . . . . . . . Highest Loss Streak 5 | . . 2 . 1 . . 5 1 . . 2 . . 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Backups 7 | . 11 13 9 6 8 7 5 4 5 5 4 4 5 4 Power . | . . . . . 1 . . . . . . . . . Propulsion 1 | . 4 3 1 . . . . . . . . . . . Utility 5 | . 6 10 7 4 3 6 3 3 5 5 4 4 5 4 Weapon . | . . . . 1 3 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . 5 1 3 4 1 6 1 . . . . . . 3 Power 2 | . 2 . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . Utility 14 | . 1 . 3 3 1 2 1 . . . . . . 3 Weapon 5 | . 2 . . . . 3 . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 86 | . 94 90 78 92 100 100 68 54 93 93 77 59 58 57 Engine 7 | . 14 14 11 10 11 2 . 2 . . . . . . Core 3 | . . . . . . 8 4 1 13 13 10 5 5 4 Treads 2 | . 7 18 . . . . . . . . . . . . Leg 5 | . 18 9 9 . . . . . . . . . . . Flight 22 | . . . 24 38 44 44 21 14 33 33 27 13 17 12 Device 6 | . 2 . 4 4 . . 18 20 20 20 20 17 9 8 Storage 8 | . 14 14 11 6 11 11 1 . . . . . . . Processor 7 | . . . . 11 11 11 12 13 13 13 10 11 14 10 Hackware 1 | . . . . . . . . . . . . 4 8 21 Protection 2 | . 6 14 4 . . . . . . . . . . . Ballistic Gun 11 | . 27 19 13 21 13 2 . . . . . . . . Launcher 1 | . . . . . 9 2 3 . . . . . . . Special Weapon 3 | . . . . . . 16 1 . 6 6 3 . . . Peak Build Rating 63 | . 12 11 12 17 13 23 38 63 63 63 63 43 53 57 Average Rating 20 | . 8 9 9 11 12 16 29 37 63 63 50 40 41 46 On Entrance 28 | 6 6 10 11 10 13 13 18 27 63 63 63 40 43 42 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 34 | 13 34 34 31 16 16 16 19 31 31 31 31 15 17 15 Greatest Support 40 | 20 40 40 26 16 16 16 16 35 35 35 35 15 24 20 Greatest Overweight (x) 2 | . 1 2 2 1 . . 1 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 8 | . 11 15 10 6 8 8 5 5 5 5 5 5 5 5 Most Carried 15 | . 15 15 15 8 8 8 8 5 5 5 5 5 5 5 Average Carried 8 | . 11 13 8 6 7 7 5 4 5 5 4 4 4 4 Final Capacity 15 | 8 15 15 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 6 8 8 8 5 5 5 5 5 4 5 5 Class Distribution -------------------- 35% | Mutant 16% | Scavenger-Sprinter 14% | Sprinter 5% | Derelict-Scout 5% | Scavenger-Scout 5% | Scout 4% | Infiltrator-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -9/Storage Scavenger-Sprinter | -9/Recycling Sprinter | -9/Scraptown Scavenger-Scout | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -5/DSF Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Matter Collected 1655 | 195 448 61 59 230 82 40 9 345 87 . 99 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 688 | . 293 78 59 155 . . 13 64 . . 26 . . . Parts 55 | . 24 12 6 12 . . 1 . . . . . . . Haulers Intercepted 3 | . 1 . . 2 . . . . . . . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 16 | . 8 5 1 2 . . . . . . . . . . Guns 16 | . 8 5 1 2 . . . . . . . . . . Classes Destroyed 6 | . 4 . 1 . . . 1 . . . . . . . Worker 1 | . . . . . . . 1 . . . . . . . Builder 2 | . 1 . . 1 . . . . . . . . . . Hauler 3 | . 1 . . 2 . . . . . . . . . . Swarmer 11 | . 4 5 . 2 . . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 5 3 1 2 . . 1 . . . . . . . Combat Bots Only 4 | . 4 3 1 2 . . . . . . . . . . Max Kills in Single Turn 2 | . 2 2 1 1 . . 1 . . . 1 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 272 | . 38 41 6 29 . . 32 14 . . 15 . 10 87 Missed 134 | . 16 15 3 15 . . 15 9 . . 9 . 7 45 Damage Taken 2048 | . 250 207 47 197 . . 298 42 . . 86 . 85 836 Core 828 | . 31 78 . 17 . . 92 12 . . 31 . 68 499 Absorbed by Shields 71 | . . . . . . . . . . . . . 29 42 Regen/Repaired (Parts) 159 | . . . . 86 . . . . . . . 21 . 52 Core Remaining (%) 85 | 100 . 56 . . . 95 . . . . 84 . 93 . Volleys Fired 77 | . 29 13 6 16 2 . 3 . . . 6 . 2 . Largest 2 | . 2 2 1 2 1 . 2 . . . 2 . 1 . Hottest 110 | . 40 40 20 46 30 . 80 . . . 44 . 110 . Shots Fired 132 | . 59 20 6 31 2 . 5 . . . 7 . 2 . Gun 118 | . 59 20 6 31 . . 2 . . . . . . . Cannon 8 | . . . . . . . . . . . 6 . 2 . Launcher 5 | . . . . . 2 . 3 . . . . . . . Special 1 | . . . . . . . . . . . 1 . . . Kinetic 122 | . 59 20 6 31 . . . . . . 6 . . . Thermal . | . . . . . . . . . . . . . . . Explosive 5 | . . . . . 2 . 3 . . . . . . . Electromagnetic 4 | . . . . . . . 2 . . . . . 2 . Robot Hit Streak 6 | . 6 6 5 6 . . 2 . . . . . 4 . Robot Miss Streak 4 | . 1 3 1 3 . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 81 | . 42 11 5 16 . . 3 1 . . 1 . 2 . Core Hits 45 | . 16 6 3 11 . . 7 1 . . 1 . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . Melee Attacks 5 | . . . . . . . . 4 . . 1 . . . Impact 4 | . . . . . . . . 4 . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1590 | . 506 144 41 254 . . 475 64 . . 63 . 43 . Guns 935 | . 484 144 41 254 . . 12 . . . . . . . Cannons 43 | . . . . . . . . . . . . . 43 . Explosions 463 | . . . . . . . 463 . . . . . . . Melee 127 | . . . . . . . . 64 . . 63 . . . Ramming 22 | . 22 . . . . . . . . . . . . . Kinetic 923 | . 484 144 41 254 . . . . . . . . . . Thermal 157 | . . . . . . . 157 . . . . . . . Explosive 196 | . . . . . . . 196 . . . . . . . Electromagnetic 165 | . . . . . . . 122 . . . . . 43 . Impact 64 | . . . . . . . . 64 . . . . . . Slashing 63 | . . . . . . . . . . . 63 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 8 | . 4 4 . . . . . . . . . . . . Message Errors 1 | . . 1 . . . . . . . . . . . . Matter Fused 3 | . 2 1 . . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 11 | . . . . . . . 11 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 11 | . . . . . . . 11 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . 112 . . . . . . . Shots 4 | . . . . . . . 4 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 380 | . 206 5 9 12 4 . 36 4 151 75 380 . 20 10 Average Temperature 67 | . 88 5 2 5 4 . 17 4 86 38 89 . 12 7 Received Heat Transfer 759 | . 72 . 9 84 . . 45 6 . . 332 . . 211 Effects 2 | . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 1 Low Security (%) 95 | . 100 100 100 100 100 . 100 . . . . . . 93 Level 1 4 | . . . . . . . . . . . . 100 100 6 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 342 | . 153 78 45 142 86 . 58 . . . . 310 225 342 Initial 306 | . . 3 18 18 33 . . . . . . 306 210 117 Average 55 | . 40 55 13 57 35 . 13 . . . . 296 210 143 Influence Increases 1867 | . 263 135 45 377 103 . 165 20 . . 30 324 15 390 Destroy 0b10 Robot/C 460 | . 160 100 20 180 . . . . . . . . . . Destroy 0b10 Robot/NC 35 | . 10 . . 15 . . 5 5 . . . . . . Destroy Leader 96 | . 22 20 10 44 . . . . . . . . . . Allied During Kill 60 | . . . . 60 . . . . . . . . . . Successful Hack 132 | . 41 . . 2 26 . 39 . . . . 24 . . Select Force Hacks 60 | . . . . . 60 . . . . . . . . . Disable Machine 60 | . 15 . . . . . 45 . . . . . . . Destroy Structure 34 | . . . . 1 17 . 16 . . . . . . . Advance Influence 300 | . . . . . . . . . . . . 300 . . Partial Spotted 60 | . . . 15 . . . 30 . . . . . . 15 Lose Combat Pursuer 570 | . 15 15 . 75 . . 30 15 . . 30 . 15 375 Influence Decreases 1173 | . 253 90 18 308 136 . 127 38 3 . 20 30 . 150 Time Decay 883 | . 253 70 18 168 136 . 77 28 3 . 20 30 . 80 Lost Part 170 | . . 20 . 20 . . 50 10 . . . . . 70 Lost Ally 120 | . . . . 120 . . . . . . . . . . Squads Dispatched 16 | . . . . 2 . . 5 . . . . 1 2 6 Investigation 7 | . . . . 1 . . 2 . . . . 1 . 3 Extermination 1 | . . . . . . . 1 . . . . . . . Reinforcement 7 | . . . . 1 . . 1 . . . . . 2 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Distress Signals 6 | . 1 . . 5 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 98 | . 15 6 1 24 . . 10 4 . . 3 . 4 31 Peak Tracking Total 17 | . 7 3 1 8 . . 6 3 . . 4 . 3 17 Tactical Retreats 16 | . 1 1 . 3 . . 2 2 . . 1 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 4 | . 2 . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 6 | . 2 . . . . . 3 . . . 1 . . . Max in Single Turn 2 | . 1 . . . . . 2 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 46 | . 8 . . 8 9 1 6 3 . 3 . 4 . 4 Terminals 26 | . 8 . . 6 6 . 3 1 . . . 1 . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations 5 | . . . . 1 . . . . . . . 1 . 3 Recycling Units 6 | . . . . 1 3 . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 161 | . 28 . . 22 44 5 13 8 . 22 . 5 . 14 Successful 110 | . 15 . . 10 34 5 3 8 . 22 . 5 . 8 Failed 51 | . 13 . . 12 10 . 10 . . . . . . 6 Catastrophic 9 | . 1 . . 4 1 . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 78 | . 20 . . 13 21 1 9 1 . . . 2 . 11 Terminals 79 | . 28 . . 15 21 . 8 1 . . . 1 . 5 Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations 14 | . . . . 3 . . . . . . . 2 . 9 Recycling Units 31 | . . . . 4 23 . 3 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 54 | . 6 . . 2 6 5 1 8 . 22 . 1 . 3 Record 14 | . . . . . . . . 7 . 6 . . . 1 Part Schematic 9 | . . . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . . 5 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . Recycling Unit Index 2 | . . . . . . . 1 . . . . . . 1 Alert Level 2 | . . . . . 2 . . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . . . . . . 2 . 1 Scan Component 2 | . . . . 1 . . . . . . . 1 . . Repair 2 | . . . . 1 . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 15 | . . . . 2 13 . . . . . . . . . Report Inventory 14 | . . . . 1 13 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 9 . . 4 15 . 2 . . . . 2 . 4 Terminals 24 | . 9 . . 4 9 . 1 . . . . . . 1 Botnet 8 | . 1 . . 1 4 . 1 . . . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 14 | . 6 . . 3 5 . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . Fabnet 2 | . . . . . . . 1 . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . . 1 . 3 Patch 3 | . . . . . . . . . . . . . . 3 Recycling Units 6 | . . . . . 6 . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 8 . . 7 9 . 6 1 . . . 2 . 2 Full Trace Events 5 | . . . . 2 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . 1 . . Time 70 | . . . . 32 . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . 3 3 3 4 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Total Allies 10 | . . . . 10 . . . . . . . . . . Largest Group 10 | . . . . 10 . . . . . . . . . . Highest-Rated Group 88 | . . . . 88 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . 67 . . . . . . . . . . Total Damage 632 | . . . . 632 . . . . . . . . . . Kills 9 | . . . . 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 2305 | . 165 . 5 220 324 634 216 215 59 21 185 62 27 172 Optics 1411 | . . . . 220 324 634 36 . . . . . 25 172 Sensors 207 | . . . . . . . . 151 . . 5 . . 51 Terrain 992 | . 165 . . . . . 194 204 59 21 185 62 . 102 Structural 686 | . . . . . . . 192 99 59 21 185 62 2 66 ECM 52 | . . . 5 10 . . 23 14 . . . . . . Robot Analysis Total 5 | . . . . . . 5 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Turns Passed 3506 | . 924 152 71 343 324 634 287 238 59 21 185 62 34 172 Spaces Moved 5575 | 1 572 62 90 481 498 1344 620 470 221 83 519 67 66 481 Core . | . . . . . . . . . . . . . . . Treads 164 | . 132 32 . . . . . . . . . . . . Legs 424 | 1 385 30 8 . . . . . . . . . . . Wheels 55 | . 55 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4932 | . . . 82 481 498 1344 620 470 221 83 519 67 66 481 Fastest Speed 25 | 120 80 160 31 31 31 31 31 25 25 25 25 30 27 28 Average Speed 44 | 120 137 177 47 34 31 31 34 36 25 25 26 36 28 31 Slowest Speed 260 | 120 190 260 194 114 31 31 111 114 25 25 30 114 30 34 Overloaded Moves 225 | . . . . . . . . . . . 43 . 39 143 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . 19 11 . 4 1 1 . 2 . 3 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 69 13 12 64 86 82 18 64 46 68 79 2 87 16 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 2 . . 1 . 1 . . . . Known Exits Taken 4 | . 1 1 1 . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 . . . 1 1 1 1 1 1 1 1 . . . Scrap Searched 15 | . . . . . . 9 . 2 2 . 2 . . . Spaces Dug 4 | . . . . . . . . 3 . . 1 . . . Terrain Destroyed 51 | . . . . . 27 . 18 3 . . 3 . . . Melee 3 | . . . . . . . . 3 . . . . . . Projectile 3 | . . . . . . . . . . . 3 . . . AOE 45 | . . . . . 27 . 18 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Total 6420 | . 654 83 117 609 654 1563 687 522 222 82 554 103 75 495 Wait 561 | . . . . 78 160 192 48 22 3 . 22 35 1 . Move 5459 | . 571 61 89 442 475 1343 611 467 218 82 514 66 59 461 Hop 50 | . . . . 19 11 . 4 1 1 . 2 . 3 9 Pick Up 53 | . 20 3 . 10 2 8 4 3 . . . . . 3 Fast Attach 37 | . 4 1 4 4 . 5 . 8 . . 3 1 3 4 Attach 24 | . 4 . 3 1 1 . 6 2 . . 1 1 1 4 Detach 15 | . 2 . 4 2 . . 2 . . . 1 . 2 2 Swap 38 | . 5 2 1 9 1 2 5 9 . . 1 . 2 1 Drop 75 | . 14 3 10 10 2 13 4 6 . . 3 . 2 8 Fire 77 | . 29 13 6 16 2 . 3 . . . 6 . 2 . Melee 5 | . . . . . . . . 4 . . 1 . . . Ram . | . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . 18 . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 5 exits: Mat x3 / Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 9) 190 | -10/Materials | Discovered new exit (range 11) 228 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Learned Storage emergency access door positions 537 | -10/Materials | Learned Storage security intel 596 | -10/Materials | Identified exit to Materials 596 | -10/Materials | Identified exit to Subcaves 647 | -10/Materials | Identified exit to Mines 647 | -10/Materials | Learned location of 2 exits from Materials 762 | -10/Materials | Learned location of 2 exits from Subcaves 815 | -10/Materials | Learned location of 2 exits from Materials 925 | -10/Materials | Entered Mines 979 | -10/Mines | Discovered exit to Materials (range 11) 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Evolved 2 slots: Propulsion x2 1078 | -9/Materials | Identified exit to Mines 1079 | -9/Materials | Identified exit to Materials 1079 | -9/Materials | Identified exit to Storage 1148 | -9/Materials | Entered Storage 1185 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1234 | -9/Storage | Lost 3 allies 1364 | -9/Storage | Lost 6 allies 1385 | -9/Storage | Repaired Autogun 1491 | -9/Storage | Used back door to open Recycling access 1491 | -9/Storage | Discovered new exit (range 3) 1491 | -9/Storage | Entered Recycling 1599 | -9/Recycling | Discovered new exit (range 17) 1658 | -9/Recycling | Scanned before Scraplab entrance 1662 | -9/Recycling | Entered Scraplab 1665 | -9/Recycling | Discovered new exit (range 3) 1715 | -9/Recycling | Learned Storage stockpile data 1735 | -9/Recycling | Learned location of 3 exits from Materials 1744 | -9/Recycling | Learned location of 1 exit from Storage 1766 | -9/Recycling | Build established: Scavenger-Sprinter 1815 | -9/Recycling | Entered Scraptown 1873 | -9/Scraptown | Visited UFD Registry 1873 | -9/Scraptown | Registered with UFD as "Coggunner" 1877 | -9/Scraptown | Visited The Evicted 1886 | -9/Scraptown | Visited Cyclists 1898 | -9/Scraptown | Discovered new exit (range 13) 2000 | -9/Scraptown | Visited Comm Corps 2008 | -9/Scraptown | Visited Bundlers 2059 | -9/Scraptown | Visited A0-MCA Data Center 2061 | -9/Scraptown | Given a B rating by A0-MCA 2064 | -9/Scraptown | Found A0-MCA's Component Scanner 2070 | -9/Scraptown | Visited Junk Cannon Lab 2073 | -9/Scraptown | Found Prototype Special Weapon 2073 | -9/Scraptown | Identified Junk Cannon 2083 | -9/Scraptown | Visited Analyses Database 2093 | -9/Scraptown | Visited LU-1G1's Boring Crew 2108 | -9/Scraptown | Visited Curators Association 2123 | -9/Scraptown | Visited Cartography Club 2143 | -9/Scraptown | Found Deep Structural Scanner 2223 | -9/Scraptown | Met Optimus 2223 | -9/Scraptown | Accepted into 0bPrime 2241 | -9/Scraptown | Build established: Sprinter 2312 | -9/Scraptown | Visited Scrap Suit Storage 2313 | -9/Scraptown | Received an X-ray algorithm 2315 | -9/Scraptown | Ran an X-ray algorithm 2351 | -9/Scraptown | Discovered new exit (range 5) 2449 | -9/Scraptown | Entered Factory 2449 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2493 | -6/Factory | Spotted B-75 Beast 2522 | -6/Factory | Ran an X-ray algorithm 2639 | -6/Factory | Garrison activated, responded to threat 2675 | -6/Factory | Lost 5 parts (1p2n2w) 2716 | -6/Factory | Discovered new exit (range 15) 2736 | -6/Factory | Entered Lower Caves 2738 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2738 | -6/Lower Caves | Learned Factory trap positions 2748 | -6/Lower Caves | Entered an active Warlord outpost 2775 | -6/Lower Caves | Learned Armory emergency access door positions 2775 | -6/Lower Caves | Learned Extension stockpile data 2775 | -6/Lower Caves | Learned Armory stockpile data 2775 | -6/Lower Caves | Learned Research security intel 2885 | -6/Lower Caves | Encountered a Warlord checkpoint 2930 | -6/Lower Caves | Discovered new exit (range 12) 2939 | -6/Lower Caves | Found DCF Scrap (15 items) 2974 | -6/Lower Caves | Entered another Lower Caves area 3028 | -6/Lower Caves | Discovered new exit (range 17) 3033 | -6/Lower Caves | Entered Data Miner 3033 | -6/Data Miner | Discovered new exit (range 6) 3038 | -6/Data Miner | Met Data Miner 3044 | -6/Data Miner | Learned location of Section 7 (-2) 3044 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3047 | -6/Data Miner | Received God Mode back door access code from Data Miner 3054 | -6/Data Miner | Entered Proximity Caves 3056 | -5/Proximity Caves | Spotter reported a threat 3057 | -5/Proximity Caves | Spotter reported a threat 3066 | -5/Proximity Caves | Found Alien Artifact 3066 | -5/Proximity Caves | Identified Dimensional Node Initializer 3066 | -5/Proximity Caves | Initialized slip node 3093 | -5/Proximity Caves | Learned Factory terminal intel 3157 | -5/Proximity Caves | Spotted B-75 Beast 3209 | -5/Proximity Caves | Learned Factory stockpile data 3230 | -5/Proximity Caves | Discovered new exit (range 12) 3239 | -5/Proximity Caves | Entered Factory 3239 | -5/Factory | Evolved 2 slots: Utility x2 3240 | -5/Factory | Loaded intel: 73 trap records 3242 | -5/Factory | Loaded intel: 26 terminal locations 3283 | -5/Factory | Repaired Cesium-ion Thruster 3291 | -5/Factory | Loaded intel: 8 recycling unit locations 3301 | -5/Factory | Identified exit to DSF 3301 | -5/Factory | Entered DSF 3323 | -5/DSF | Additional patrols routed to DSF 3326 | -5/DSF | Discovered new exit (range 14) 3335 | -5/DSF | Entered Factory 3335 | -4/Factory | Evolved 2 slots: Utility x2 3349 | -4/Factory | Discovered new exit (range 6) 3423 | -4/Factory | Incoming investigation squad redirected 3454 | -4/Factory | Incoming investigation squad redirected 3472 | -4/Factory | Incoming investigation squad redirected 3507 | -4/Factory | Self-destructed Last Messages --------------- 03463_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 03467_ Adv. Terrain Scanner destroyed. 03470_ Fission Core destroyed. 03472_ ALERT: Higher priority target reported, redirecting investigation. 03490_ Dropped Adv. Reaction Control System. 03494_ Penetrated by Slug. 03496_ System Shield destroyed. 03496_ Critical hit (Blast). 03498_ Slug penetrates Matter Pump. 03498_ Matter Pump disabled. 03499_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 03499_ Critical hit (Burn: +50). 03504_ Triggered Stasis Trap. 03504_ A bubble of rippling energy engulfs the area. 03504_ Field strength at 87. 03504_ Field strength at 74. 03505_ Field strength at 61. 03506_ Field strength at 48. Map ----- +----------------------------------------------------+ | ????????????????##??#???# !! #??# != #### | | ?????????? ???? ????##?## !! #??###########??# | | ???????????? ? ???????##############?##?##???#?## | | ???????????? ?? ??##??# ?????? ????? ? ? #?### | | ?????????????????#????# ???###?? ????? ???? ?#?## | | ??????????? ?????##??## ##???#??????"" ??????##?# | | ????????????????????## #####??? ?"?????? #???# | | ???????????? ?? ? ??? #???? ? ? ???????# | | ?????????????? ??#???# # ?? ? ? ?? ? ????#+ | | ????????????????######### ########+########### | | ????????????? ? ? ! | | ????????????? ??? | | ???????????????""" """ """ """ """ """ """ """ | | ?????????????" """ """ """ """ """ """ """ """ | | ????????"" """ """ """ """ %"" """ """ """ """ | | ?????? | | ?????? % | | ????????????????##+######### ##############+###"## | | ?????????????????? ## #????#?????? ? ?? | | ?????????????????"" """" ## #????????? """?? | | ?????????????????"" """" ## #??????? !! ! 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"""""?????????? | | ??????????????????????????????????? ??????????? | | ???????????????????????????????????#+#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Autogun | 25% | -9/Storage Cesium-ion Thruster | 16% | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CoreDispersionBarrier Manual? 0 Play Time 00:43:01 Cumulative 981.9 hours Start 2025.03.01 @ 12:52:32 End 2025.03.02 @ 16:26:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1205 Rogue 923 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 88 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e7103b07-3bbb-451a-9ff3-998707d56aa1