Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 15:48:30 Player: Sgt. SmokeWeed Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1516) 1516 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 6170 Bonus ------- Follower Combat Kills 55 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Improved Utility Shielding (fused) > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Improved Targeting Computer Maul Ripper Power Sword Phasing Sabre Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Improved Melee Analysis Suite Improved Utility Shielding Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cutter Scythe > --- INVENTORY -------- Armored Treads Improved Targeting Computer Maul [Rating: 32] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Surge Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Scythe Energy Gun Spread Laser Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 2 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 61 | 5 7 5 . 1 20 19 4 . . Power 11 | 1 . . . 1 5 3 1 . . Engine 8 | 1 . . . 1 4 1 1 . . Core 3 | . . . . . 1 2 . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 3 2 . . 5 6 1 . . Treads 10 | 2 2 . . . 1 4 1 . . Leg . | . . . . . . . . . . Wheel 5 | . 1 2 . . . 2 . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . 4 . . . . Utility 16 | . 2 1 . . 4 9 . . . Device 3 | . 1 1 . . . 1 . . . Storage 1 | . . . . . . 1 . . . Processor 5 | . 1 . . . 2 2 . . . Hackware 1 | . . . . . 1 . . . . Protection 6 | . . . . . 1 5 . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 2 2 . . 6 1 2 . . Energy Gun 10 | 2 2 1 . . 5 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . 2 . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 32 | . . 4 . . 16 5 5 . 2 Power 7 | . . 1 . . 3 2 . . 1 Propulsion 10 | . . 2 . . 4 2 1 . 1 Utility 7 | . . . . . 3 1 3 . . Weapon 8 | . . 1 . . 6 . 1 . . Highest Loss Streak 11 | . . 2 . . 11 2 5 . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 51 | . 89 78 85 98 62 38 38 38 37 Engine 5 | . 14 2 . 12 6 2 5 7 6 Treads 7 | . 27 13 . . 1 5 6 7 6 Wheel 3 | . . 5 28 28 2 3 . . . Flight 1 | . . . . . 11 . . . . Device 3 | . 9 14 14 14 3 1 . . . Processor 9 | . 8 14 14 14 18 7 7 7 7 Protection 4 | . . . . . . 6 8 7 7 Energy Gun 5 | . 28 26 14 14 3 . . . . Launcher 1 | . . 1 14 14 . . . . . Impact Weapon 2 | . . . . . . . 6 7 7 Slashing Weapon 3 | . . . . . 6 7 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 9 12 12 8 11 17 31 27 15 15 Greatest Support 50 | 40 40 40 20 20 20 50 28 20 20 Greatest Overweight (x) 8 | . . 2 . . 2 2 8 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 4 3 3 5 5 Average Carried 2 | . 3 4 5 5 1 1 1 3 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 1 3 2 5 5 Class Distribution -------------------- 87% | Mutant 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 798 | 194 96 47 . 20 190 205 40 6 . Remotely . | . . . . . . . . . . Salvage Created 1615 | . 172 206 . 11 356 612 136 . 122 Parts 96 | . 12 10 . 1 21 47 5 . . Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 38 | . 7 6 . 1 7 10 5 . 2 Melee 20 | . . . . . 4 10 5 . 1 Guns 16 | . 7 6 . 1 2 . . . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 15 | . 3 2 . . 5 4 . . 1 Worker 3 | . . 1 . . 2 . . . . Builder 1 | . . . . . . 1 . . . Tunneler 3 | . . 1 . . . 2 . . . Hauler 1 | . . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 11 | . 3 . . 1 . 2 4 . 1 Cutter 2 | . . . . . 2 . . . . Grunt 17 | . 4 6 . . 2 5 . . . Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . . . 2 1 . . . Programmer 3 | . . . . . . 2 1 . . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 3 3 . 1 5 2 4 . 2 Combat Bots Only 4 | . 3 2 . 1 2 2 4 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 356 | . 23 32 . 1 74 141 70 . 15 Missed 90 | . 4 7 . . 20 40 13 . 6 Damage Taken 4502 | . 172 341 . 8 1375 1549 853 . 204 Core 1297 | . 6 33 . 7 537 268 290 . 156 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 81 2 . . . . Volleys Fired 57 | . 16 18 . 3 20 . . . . Largest 3 | . 2 2 . 1 3 . . . . Hottest 195 | . 130 130 . 65 195 . . . . Shots Fired 97 | . 32 35 . 3 27 . . . . Gun 94 | . 32 35 . 3 24 . . . . Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 94 | . 32 35 . 3 24 . . . . Explosive 3 | . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 9 11 . 2 19 . . . . Robot Miss Streak 6 | . 4 6 . 3 2 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 170 | . 27 33 . 3 44 41 16 . 6 Core Hits 114 | . 28 45 . 4 19 15 3 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 3 . 3 Critical Strikes 18 | . 1 . . . 6 4 3 . 4 Burn 1 | . 1 . . . . . . . . Smash 7 | . . . . . . . 3 . 4 Sever 10 | . . . . . 6 4 . . . Melee Attacks 102 | . . . . . 22 55 19 . 6 Impact 19 | . . . . . . . 13 . 6 Slashing 83 | . . . . . 22 55 6 . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . 6 6 . . . Combat Hostiles 2 | . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4680 | . 325 433 . 36 1342 1503 729 . 312 Guns 1180 | . 321 433 . 33 393 . . . . Cannons . | . . . . . . . . . . Explosions 170 | . . . . . 170 . . . . Melee 3323 | . . . . . 779 1503 729 . 312 Ramming 7 | . 4 . . 3 . . . . . Kinetic . | . . . . . . . . . . Thermal 1180 | . 321 433 . 33 393 . . . . Explosive 170 | . . . . . 170 . . . . Electromagnetic . | . . . . . . . . . . Impact 881 | . . . . . . . 569 . 312 Slashing 2442 | . . . . . 779 1503 160 . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 1 2 2 . Average Corruption 1 | . . . . . 2 1 1 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . 9 10 2 1 . Message Errors 5 | . . . . . 3 2 . . . Matter Fused 6 | . . . . . 2 3 1 . . Heat Flow Errors 4 | . . . . . 1 3 . . . Energy Discharges 2 | . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . 1 . Alerts 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 525 | . . . . . 42 65 229 . 189 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 525 | . . . . . 42 65 229 . 189 Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . . . . Shots . | . . . . . . . . . . Rammed 3 | . 2 . . 1 . . . . . Targets Rammed 3 | . 2 . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 318 | . 318 274 . . 233 230 . . . Average Temperature 98 | . 103 103 . . 75 91 . . . Received Heat Transfer 1011 | . 48 207 . . 252 432 27 . 45 Effects 2 | . 2 . . . . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 20 | . . . . . . . 12 . 8 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . Heat Transferred 2026 | . 628 555 . 45 798 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 201 | . 201 193 . 96 125 182 . . . Initial 78 | . . 78 . . 37 33 . . . Average 78 | . 133 114 . 94 61 66 . . . Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 97 | 100 75 99 . 100 100 100 . . . Level 1 2 | . 24 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 3 . . . 2 5 . . . Investigation 2 | . 1 . . . . 1 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 5 | . 2 . . . 2 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 11 6 . 3 14 22 9 . 5 Peak Tracking Total 6 | . 3 2 . 3 4 6 5 . 5 Tactical Retreats 5 | . . 1 . . 1 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 3 | . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 6 | . 2 . 1 . . 2 1 . . Terminals 4 | . 2 . . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . 4 . 1 . . 5 1 . . Successful 3 | . 1 . 1 . . . 1 . . Failed 8 | . 3 . . . . 5 . . . Catastrophic 4 | . . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . 4 . 1 . . 2 . . . Terminals 9 | . 4 . . . . 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . . 1 . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 6 | . . 3 . . . 3 . . . Largest Group 3 | . . 3 3 3 2 3 . . . Highest-Rated Group 93 | . . 40 40 40 24 93 . . . Highest-Rated Ally 31 | . . 16 16 16 16 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . . . 10 5 21 . . . Total Damage 479 | . . . . 58 45 376 . . . Kills 4 | . . . . 2 . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 6071 | 72 374 540 216 195 663 2049 431 1375 156 Spaces Moved 3448 | 43 181 344 215 233 298 1045 199 808 82 Core 35 | 3 . 12 . . 6 1 13 . . Treads 2115 | 40 180 219 . . 57 543 186 808 82 Legs . | . . . . . . . . . . Wheels 1147 | . 1 113 215 233 84 501 . . . Hover . | . . . . . . . . . . Flight 151 | . . . . . 151 . . . . Fastest Speed 29 | 50 100 80 80 80 29 100 160 170 170 Average Speed 134 | 152 159 133 80 80 82 131 173 170 170 Slowest Speed 450 | 160 160 160 80 80 160 170 450 170 170 Overloaded Moves 10 | . . . . . 10 . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 43 85 59 52 31 29 17 82 13 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . . . . 2 1 . Spaces Dug 2 | . . . . . . 2 . . . Terrain Destroyed 34 | . . . . . 32 2 . . . Melee 2 | . . . . . . 2 . . . Projectile . | . . . . . . . . . . AOE 32 | . . . . . 32 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Total 4599 | 47 231 388 259 237 652 1638 249 810 88 Wait 903 | . 18 19 43 . 288 510 25 . . Move 3439 | 42 180 343 214 232 297 1044 198 807 82 Hop . | . . . . . . . . . . Pick Up 13 | . 5 1 1 . 1 1 1 3 . Fast Attach 46 | 5 5 3 . 1 13 18 1 . . Attach 8 | . . 1 . . 5 . 2 . . Detach . | . . . . . . . . . . Swap 7 | . 2 1 . . 2 1 1 . . Drop 21 | . 3 2 1 . 4 9 2 . . Fire 57 | . 16 18 . 3 20 . . . . Melee 102 | . . . . . 22 55 19 . 6 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Identified exit to Mines 447 | -10/Materials | Entered Mines 487 | -10/Mines | Learned 8 Materials zone layouts 527 | -10/Mines | Discovered new exit (range 10) 898 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 917 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 962 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 963 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Entered Exiles 987 | -10/Exiles | Accompanied by 3 allies 1011 | -10/Exiles | Met 8R-AWN 1023 | -10/Exiles | Met EX-HEX 1046 | -10/Exiles | Met EX-BIN 1058 | -10/Exiles | Aligned with FarCom system 1059 | -10/Exiles | Given EX-Vault access code 1078 | -10/Exiles | Opened EX-Vault 1084 | -10/Exiles | Found 0b10 Alert Chip 1101 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1123 | -10/Exiles | Met EX-DEC 1152 | -10/Exiles | Discovered new exit (range 10) 1203 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1203 | -10/Exiles | Entered Mines 1203 | -9/Mines | Accompanied by 3 allies 1229 | -9/Mines | Met a Derelict bent on vengeance 1395 | -9/Mines | Discovered new exit (range 3) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Accompanied by 2 allies 1398 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1399 | -8/Materials | Identified exit to Storage 1400 | -8/Materials | Identified exit to Factory 1502 | -8/Materials | Core integrity fell below 50% 1547 | -8/Materials | Lost 11 parts (2p2n1u6w) 2045 | -8/Materials | Core integrity fell below 20% 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Utility x2 2081 | -7/Factory | Lost 3 parts (1p2u) 2489 | -7/Factory | Build established: Assassin 2988 | -7/Factory | Build established: Mutant 3390 | -7/Factory | Allied Derelicts emerged from ambush trap array 4011 | -7/Factory | Lost 3 allies 4036 | -7/Factory | Discovered new exit (range 12) 4110 | -7/Factory | Entered Lower Caves 4115 | -7/Lower Caves | Encountered a Warlord checkpoint 4150 | -7/Lower Caves | Core integrity fell below 50% 4184 | -7/Lower Caves | Lost 5 parts (1n3u1w) 4525 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4541 | -7/Lower Caves | Entered Zion 4618 | -6/Zion | System corruption cleaned by Quarantine Array 4708 | -6/Zion | Learned Factory terminal intel 4785 | -6/Zion | Given A8's code to call for help 5183 | -6/Zion | Rebuked by Imprinter 5825 | -6/Zion | Discovered new exit (range 16) 5853 | -6/Zion | Learned location of Warlord (-4) 5916 | -6/Zion | Entered Proximity Caves 5920 | -5/Proximity Caves | Learned Factory stockpile data 6052 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6056 | -5/Proximity Caves | Core integrity fell below 20% 6072 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." S-27 Virus suffers critical hit (Smash). Destroyed Lgt. Nuclear Core. Destroyed Autogun. S-27 Virus system corrupted by crushing effect. S-27 Virus knocked back. S-27 Virus system terminally corrupted. L-41 Fighter suffers critical hit (Smash). Destroyed Carbon-fiber Leg. L-41 Fighter system corrupted by crushing effect. L-41 Fighter knocked back. Slug penetrates L-41 Fighter. Arm. Treads destroyed. L-41 Fighter suffers critical hit (Smash). Destroyed Microactuators. Destroyed Core Shielding. L-41 Fighter system corrupted by crushing effect. L-41 Fighter destroyed. Imp. Deuterium Engine destroyed. B-60 Warrior suffers critical hit (Smash). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ??????????????? #????????????????????????????????? | | ??????????????? ###?????????????????????????????? | | ???????????????? ##????????????????????????????? | | ?? ????????????? ##?????????? ????????????????? | | ? ????## ?????? ##???????? ??????????????? | | ???## ????? ##??????? ?????????????? | | #### ##### #?????? ??????????????? | | # #?????? ???????????????? | | #????? ????????????????? | | ? ## ##????? ?????????????????? | | ?? ## """"" ##???? ####??????????????? | | ??? ##""""""""" #???? #??????????????? | | ????# #"""""""""# #??? #???????????????? | | ????# " """ "## #??? #????????????????? | | ????# """"""" "## #?? #????????????????? | | ##### """ "## ###%Y g #????????????????? | | # @b #???????????????????? | | ##???????????????????? | | ########## ### #####????????????????????? | | ##???# #?# ###????????????????????????? | | #???# #?# ##??????????????????????????? | | #?###???????????????????????????? | | ## ##???????????????????????????????? | | #?# #????????????????????????????????? | | #??# ????????????????????????????????? | | ##???### ????????????????????????????????? | | ############ ????????????????????????????????? | | #?# ????????????????????????????????? | | ????????????????????????????????? | | ###### ## #????????????????????????????????? | | ##?????????## #?????????????????????????????????? | | #???????????## ??????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 675 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed MasterPhysicsSuite Manual? 0 Play Time 00:33:25 Cumulative 54.5 hours Start 2024.07.29 @ 15:14:16 End 2024.07.29 @ 15:48:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 57 Adventurer 70 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4db7b7b0-b03e-40eb-ae4c-6265f972902d