Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 23:30:55 Player: Togure Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1372) 1372 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 3343 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 462/550 Matter 290/300 Energy 81/100 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Sensor Array Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY (5) ---- Disposable Heat Sink High-capacity Storage Unit Large Battery (200) Advanced Visual Processing Unit Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Sensor Array > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- High-capacity Storage Unit Large Battery Advanced Visual Processing Unit Advanced Beam Cannon Advanced Beam Cannon [Rating: 18] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 6 12 23 5 Power 6 | 1 2 2 1 Engine 5 | 1 1 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 20 | 2 3 13 2 Treads . | . . . . Leg 20 | 2 3 13 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 3 1 Device 6 | . 3 3 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 3 5 1 Energy Gun 7 | 1 2 3 1 Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 8 2 Power 3 | . 1 1 1 Propulsion 4 | . . 4 . Utility 2 | . . 1 1 Weapon 2 | . . 2 . Highest Loss Streak 3 | . 1 3 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 92 | . 92 93 86 Engine 8 | . 6 9 8 Core 3 | . 7 . . Leg 34 | . 27 39 36 Device 16 | . 10 21 16 Storage 4 | . 11 . . Energy Gun 13 | . 15 14 . Energy Cannon 5 | . . 6 17 Ballistic Gun 4 | . 12 . . Naked Turns . | . . . . Heaviest Build 19 | 11 12 19 19 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | 1 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 8 | . 8 5 5 Average Carried 4 | . 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 4 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 699 | 260 172 220 47 Remotely . | . . . . Salvage Created 1757 | . 441 1108 208 Parts 107 | . 21 72 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 47 | . 12 28 7 Guns 37 | . 12 25 . Cannons 9 | . . 3 6 Classes Destroyed 8 | . 2 5 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 18 | . 3 11 4 Grunt 20 | . 9 9 2 Brawler 1 | . . . 1 Sentry 8 | . . 8 . Best Kill Streak 9 | . 3 9 4 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2091 | . 502 1257 332 Core 476 | . 135 253 88 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 73 | . 73 . . Core Remaining (%) 60 | 100 46 36 . Volleys Fired 137 | . 48 74 15 Largest 2 | . 2 2 2 Hottest 136 | . 90 136 136 Shots Fired 270 | . 96 148 26 Gun 228 | . 96 130 2 Cannon 42 | . . 18 24 Launcher . | . . . . Special . | . . . . Kinetic 56 | . 56 . . Thermal 214 | . 40 148 26 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 7 19 5 Robot Miss Streak 10 | . 10 4 4 Penetration Max . | . . . . Secondary Targets 6 | . . 6 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 170 | . 59 98 13 Core Hits 79 | . 27 45 7 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 10 | . 3 6 1 Burn 9 | . 3 6 . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2519 | . 583 1585 351 Guns 2000 | . 582 1398 20 Cannons 470 | . . 183 287 Explosions . | . . . . Melee . | . . . . Ramming 49 | . 1 4 44 Kinetic 260 | . 260 . . Thermal 2210 | . 322 1581 307 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . . . 44 Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 441 | . 31 441 189 Average Temperature 82 | . 10 107 68 Received Heat Transfer 687 | . 246 387 54 Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Interference 1 | . . 1 . Short Circuit 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 20 | . 3 16 1 Heat Transferred 5694 | . 1090 4049 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 496 | . 192 496 363 Initial 183 | . . 48 183 Average 217 | . 90 311 283 Maximum Alert Level 2 | . . 2 1 Low Security (%) 51 | 100 100 18 17 Level 1 34 | . . 52 82 Level 2 13 | . . 28 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 25 42 8 Peak Tracking Total 7 | . 4 7 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 5 6 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 9 9 . Successful 14 | . 7 7 . Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 14 | . 7 7 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 6 | . 3 3 . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2866 | 53 1107 1356 350 Spaces Moved 1692 | 36 705 775 176 Core 5 | 5 . . . Treads . | . . . . Legs 1687 | 31 705 775 176 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 114 120 120 120 Slowest Speed 190 | 120 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 91 62 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 10 | . . . 10 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2265 | 45 882 1053 285 Wait 325 | 4 93 152 76 Move 1689 | 35 704 774 176 Hop . | . . . . Pick Up 26 | . 14 11 1 Fast Attach 18 | 6 2 8 2 Attach 3 | . 1 2 . Detach . | . . . . Swap 25 | . 9 13 3 Drop 29 | . 10 17 2 Fire 137 | . 48 74 15 Melee . | . . . . Ram 10 | . . . 10 Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 14) 289 | -10/Materials | Discovered new exit (range 3) 320 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 9) 559 | -10/Materials | Repaired Aluminum Leg 580 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Core integrity fell below 50% 855 | -10/Materials | Discovered new exit (range 12) 862 | -10/Materials | Build established: Scavenger-Mutant 1161 | -10/Materials | Entered another Materials area 1161 | -9/Materials | Evolved 2 slots: Propulsion x2 1538 | -9/Materials | Discovered new exit (range 9) 1617 | -9/Materials | Discovered new exit (range 12) 2062 | -9/Materials | Core integrity fell below 50% 2112 | -9/Materials | Lost 3 parts (1u2w) 2115 | -9/Materials | Destroyed 7 combat bots 2239 | -9/Materials | Build established: Mutant 2280 | -9/Materials | Discovered new exit (range 16) 2446 | -9/Materials | Discovered new exit (range 16) 2517 | -9/Materials | Entered another Materials area 2517 | -8/Materials | Evolved 2 slots: Utility x2 2639 | -8/Materials | Build established: Scavenger-Mutant 2813 | -8/Materials | System corruption reached 10% 2867 | -8/Materials | Self-destructed Last Messages --------------- 02809_ Adv. Targeting Computer broken. 02809_ Destabilizing: Short circuit. 02810_ Kicked Wall. 02810_ Destabilizing: System corrupted (+2). 02812_ Kicked Wall. 02812_ Broken Heat Sink destroyed. 02812_ System corrupted by crushing effect (+2). 02812_ Particle Cannon broken. 02812_ Destabilizing: Short circuit. 02812_ Destabilizing: System corrupted (+2). 02814_ K-01 Serf collects debris. 02832_ System corrupted: Matter fused (-7). 02837_ K-01 Serf collects debris. 02848_ R-06 Scavenger collects Particle Gun. 02851_ K-01 Serf collects debris. 02852_ R-06 Scavenger collects Aluminum Leg. 02852_ Acquired 7 matter. 02853_ System corrupted: Heat flow error (+112). 02858_ Identified Adv. Beam Rifle. 02865_ System corrupted: Adv. Beam Rifle failed to cycle. 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticDimensionalCoupler Manual? 0 Play Time 00:57:04 Cumulative 18.1 hours Start 2022.04.22 @ 18:13:07 End 2022.04.22 @ 23:30:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aab6b8f-d051-41d1-8e40-d88feb4d17a4