Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 02:55:42 Player: Olga Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (8) 40 Value Destroyed (75) 75 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (27898) 27898 TOTAL SCORE: 34973 Bonus ------- Pacifist 1325 Entered DSFs 1000 Win 3000 Win Speed 22573 Cogmind --------- Core Integrity 1505/1600 Matter 214/300 Energy 348/350 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (6) --- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY (16) ----- Structural Scanner Machine Analyzer Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Impulse Thruster Array Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Authchip [Processor] > --- WEAPON ----------- Scythe > --- INVENTORY -------- Impulse Thruster Array Layered Medium Armor Plating [Rating: 90] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Terrain Scan Processor Device Improved Sensor Array Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . 2 . Utility 14 | . . . 2 2 . 2 2 2 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 37 | . 3 2 8 1 1 4 5 8 2 . 2 1 Power 2 | . . . 1 . . . . 1 . . . . Engine 1 | . . . 1 . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 9 | . 2 1 3 . . . 1 1 . . 1 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . 2 1 3 . . . 1 1 . . 1 . Utility 25 | . 1 1 3 1 1 4 4 6 2 . 1 1 Device 5 | . . . . . . 1 3 1 . . . . Storage . | . . . . . . . . . . . . . Processor 14 | . 1 1 2 1 . 1 1 5 2 . . . Hackware 4 | . . . 1 . . 2 . . . . 1 . Protection 2 | . . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . . . 1 . . . . Parts Lost 5 | . . . 2 . . . 1 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . 1 . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 7 52 68 78 92 90 87 82 85 85 80 72 Engine 3 | . . . 4 7 7 6 5 4 . . . . Core 1 | . . . . . . . . . 4 4 4 4 Flight 18 | . 7 33 30 30 30 26 19 12 9 9 13 12 Device 7 | . . . . . . 1 11 11 14 14 11 8 Processor 28 | . . 19 26 32 38 33 26 31 38 38 34 32 Hackware 7 | . . . 3 . . 8 11 10 9 9 8 8 Protection 3 | . . . . . 7 6 5 5 4 4 4 4 Slashing Weapon 4 | . . . 3 7 7 6 5 5 4 4 4 4 Naked Turns 32 | . 32 . . . . . . . . . . . Heaviest Build 26 | . . . 10 10 18 19 21 26 26 26 26 25 Greatest Support 43 | 3 10 15 20 20 20 20 23 28 28 28 43 43 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 5 5 5 5 5 5 3 2 Average Carried 3 | . . 4 4 4 4 4 4 3 4 5 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 4 5 5 5 5 5 5 3 2 Class Distribution -------------------- 42% | Scavenger-Scout 17% | Scout 17% | Sprinter 11% | Mutant 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/DSF Scavenger-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Matter Collected 459 | 124 . . . 145 . 99 52 39 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 219 | . . . . . . 27 150 42 . . . . Parts 23 | . . . . . . 2 15 6 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed 4 | . . . . . . 1 3 . . . . . Worker 2 | . . . . . . . 2 . . . . . Builder 4 | . . . . . . . 2 2 . . . . Mechanic 1 | . . . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . . Best Kill Streak 2 | . . . . . . 1 2 1 . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Damage Taken 1185 | . 76 68 353 . 49 . 56 . . . 285 298 Core 452 | . 76 41 186 . . . . . . . 54 95 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 92 | 100 69 89 66 . 100 100 100 100 . 100 96 94 Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 13 | . . . . . . 1 6 5 . . 1 . Core Hits 5 | . . . . . . 1 2 2 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 31 | . . . . . . 1 15 9 2 . 2 2 Impact . | . . . . . . . . . . . . . Slashing 31 | . . . . . . 1 15 9 2 . 2 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 5 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 704 | . . . . . . 43 382 247 . . 32 . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 704 | . . . . . . 43 382 247 . . 32 . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 704 | . . . . . . 43 382 247 . . 32 . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 . . . 2 . Average Corruption 1 | . . . . . . . 1 . . . 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 148 | . . . . . . . 115 33 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 148 | . . . . . . . 115 33 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 260 | . . . 16 . . . . . . . 260 . Average Temperature 106 | . . . 9 . . . . . . . 134 . Received Heat Transfer 234 | . 42 21 117 . . . 9 . . . 36 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Peak Influence 360 | . 15 86 360 163 114 97 241 148 89 84 176 339 Initial 163 | . . 5 35 163 114 59 46 117 77 69 47 99 Average 114 | . . 41 208 163 114 85 109 129 82 75 100 201 Maximum Alert Level 1 | . . . 1 . . . 1 . . . . 1 Low Security (%) 90 | 100 100 100 47 100 100 100 91 100 100 100 100 61 Level 1 9 | . . . 52 . . . 8 . . . . 38 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 3 2 . . 1 . . . . 1 2 Investigation 3 | . . 2 . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 1 2 . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Distress Signals 2 | . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 88 | . 5 16 35 . 1 1 9 1 . 1 6 13 Peak Tracking Total 19 | . 3 14 19 . 1 1 4 1 . 1 5 12 Tactical Retreats 12 | . 1 1 3 . . . 3 1 . 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Traps Triggered 3 | . . . . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Machines Accessed 14 | . . 2 . 1 . 2 2 . 2 . 3 2 Terminals 14 | . . 2 . 1 . 2 2 . 2 . 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . . 4 . 1 . 4 2 . 4 . 6 5 Successful 13 | . . 2 . 1 . 1 2 . 2 . 3 2 Failed 13 | . . 2 . . . 3 . . 2 . 3 3 Catastrophic 5 | . . 1 . . . 1 . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . . 4 . . . 3 1 . 3 . 4 4 Terminals 26 | . . 4 . 1 . 4 2 . 4 . 6 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . 1 . 1 . 1 2 . 1 . 1 1 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 3 | . . . . 1 . . . . 1 . 1 . Level Access Points 2 | . . . . . . 1 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 . . . . . . 1 . 2 1 Terminals 5 | . . 1 . . . . . . 1 . 2 1 Botnet 5 | . . 1 . . . . . . 1 . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . 2 . 1 . 2 2 . 2 . 2 2 Full Trace Events 2 | . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Turns Passed 1087 | 9 46 53 92 29 18 97 287 168 55 39 121 73 Spaces Moved 2742 | 18 75 146 250 94 54 292 744 360 123 57 332 197 Core 81 | 18 63 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2661 | . 12 146 250 94 54 292 744 360 123 57 332 197 Fastest Speed 29 | 50 37 34 29 29 29 29 29 32 37 37 34 34 Average Speed 32 | 50 47 34 32 29 29 29 30 34 37 37 34 34 Slowest Speed 50 | 50 50 34 34 29 29 29 32 37 37 37 34 34 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 26 | . . 1 17 . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 16 32 33 4 80 5 17 10 4 72 13 11 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 14 | . . . . . . . 9 3 . . 1 1 Terrain Destroyed 14 | . . . . . . . 9 3 . . 1 1 Melee 14 | . . . . . . . 9 3 . . 1 1 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Total 2837 | 17 82 147 241 94 55 303 780 389 128 74 328 199 Wait 18 | . . . . . . 2 11 5 . . . . Move 2682 | 17 74 143 219 93 53 291 743 359 122 56 316 196 Hop 21 | . . 1 13 . . . . . . . 7 . Pick Up 18 | . 5 1 1 . 1 3 3 3 1 . . . Fast Attach 18 | . 3 1 4 1 1 1 2 3 1 . 1 . Attach 13 | . . 1 3 . . 2 2 2 1 . 1 1 Detach . | . . . . . . . . . . . . . Swap 6 | . . . 1 . . 1 1 3 . . . . Drop 12 | . . . . . . 2 3 5 1 . 1 . Fire . | . . . . . . . . . . . . . Melee 31 | . . . . . . 1 15 9 2 . 2 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 16) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Propulsion x2 84 | -9/Materials | Discovered new exit (range 9) 99 | -9/Materials | Met 8R-AWN 105 | -9/Materials | Discovered new exit (range 15) 109 | -9/Materials | Entered another Materials area 109 | -8/Materials | Evolved 2 slots: Utility x2 140 | -8/Materials | Discovered new exit (range 3) 201 | -8/Materials | Entered Factory 201 | -7/Factory | Evolved 2 slots: Utility x2 230 | -7/Factory | Identified exit to DSF 230 | -7/Factory | Entered DSF 244 | -7/DSF | Discovered new exit (range 15) 247 | -7/DSF | Additional patrols routed to DSF 248 | -7/DSF | Entered Factory 248 | -6/Factory | Evolved 2 slots: Utility x2 308 | -6/Factory | Identified exit to Factory 345 | -6/Factory | Entered another Factory area 345 | -5/Factory | Evolved 2 slots: Utility x2 354 | -5/Factory | Spotted B-75 Beast 602 | -5/Factory | Identified exit to Factory 632 | -5/Factory | Entered another Factory area 632 | -4/Factory | Evolved 2 slots: Utility x2 788 | -4/Factory | Discovered new exit (range 12) 794 | -4/Factory | Discovered new exit (range 18) 800 | -4/Factory | Identified exit to Research 800 | -4/Factory | Entered Research 800 | -3/Research | Evolved 2 slots: Utility x2 826 | -3/Research | Build established: Scavenger-Scout 855 | -3/Research | Identified exit to DSF 855 | -3/Research | Entered DSF 870 | -3/DSF | Discovered new exit (range 17) 871 | -3/DSF | Additional patrols routed to DSF 894 | -3/DSF | Identified exit to Research 894 | -3/DSF | Entered Research 894 | -2/Research | Evolved 2 slots: Propulsion x2 1007 | -2/Research | Discovered new exit (range 11) 1012 | -2/Research | Identified exit to Access 1015 | -2/Research | Entered Access 1015 | -1/Access | Evolved 2 slots: Utility x2 1084 | -1/Access | Discovered new exit (range 12) 1088 | -1/Access | Identified exit to Surface 1088 | *** | Escaped! Last Messages --------------- 01036_ U-05 Engineer builds a Wall. 01040_ W-44 Eye sends out distress signal. 01067_ >> Machine Analyzer network decryption results: 01067_ Fabricator x1 01068_ >> Machine Analyzer network decryption results: 01068_ Fabricator x2 01071_ >> Machine Analyzer network decryption results: 01071_ Terminal x1 01072_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01074_ O-32 Director uses terminal to summon reinforcements. 01074_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 01074_ O-32 Director locks terminal. 01084_ EXIT=FOUND 01085_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01086_ The Access Shell folds into the floor. 01088_ EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | """ # ? ????? ?? ???? ???????????????????? | | """ # ? ????#???????????????????????????? | | " # ???#?#??????#??????????????????????? | | # ????#??????????#???????????????????? | | # ?? ???##????????????# ?????????????? | | # ?? #??????#??????###???????????????? | | # # ? #???#?#?????????????????????????? | | + ^ # ?? ???????#??#???#?????????????????? | | # # ???###?????????#???? ??????????????? | | # ####################### ?????????? | | # ########################+###?????????? | | + ????????? | | # !! ?????????? | | # ! ######### ""######????????????? | | ###"" ""# ########## ""######????????????? | | ###""T""# ###?????## ""##??????#?????????? | | ?## """ # # ?? ??## T##????###?????????? | | ######### # ? ? ?### ""##????????????????? | | ######### # ?? ### ""###?#???#?????????? | | ??? ? # # ?? ?### ""####??????????????? | | ? ? ? ? # # ??? ## ##????? ?????????? | | "? ?? # # ?? ?### ###???????????????? | | ?"""??? # # ?? ### ####??????????????? | | ??"""? # # ?? ?### ###?#?????????????? | | ?" ?? + + ? ????## ##?#??????????????? | | ??????? # # ?? ???## @" ##???? ? ?????????? | | ? ? ? # # ??????## "" ##??#?????????????? | | ???????## ##??????## ###???????????????? | | ?????????* ?????##?## ##??#?????????????? | | ?????????????????#?## ###?? ????????????? | | ???????????????????##""""""""""##????????????????? | | ???????????????????##"??"????""##????????????????? | | ?????????????????????????????????#???""?""???????? | | ?????????????????????"???????????????""T""???????? | | ????????????????????#?????????????????"""????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 410 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Challenges ------------ None Game ------ Seed StorageReactiveThermoblaster Manual? 0 Play Time 00:32:14 Cumulative 169.8 hours Start 2022.05.03 @ 02:25:34 End 2022.05.03 @ 02:55:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 286 Adventurer 0 Explorer 1 Win Type 0 Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 120e3e8e-0622-4f75-9577-0e1978cd312d