Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 17:15:53 Player: Thqwib Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (61) 305 Value Destroyed (2281) 2281 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (1106) 1106 TOTAL SCORE: 10492 Bonus ------- Follower Combat Kills 326 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/1000 Matter 178/300 Energy 205/295 System Corruption 22% Temperature Cool (0) Movement Walking (120) Location -5/Zhirov Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- Improved Heat Sink Machine Analyzer Targeting Computer Core Analyzer Precision Matter Filter Makeshift ECM Suite Advanced Hacking Suite > --- WEAPON (2) ------- Variable Charge Gun Ionic Axe > --- INVENTORY (5) ---- Micro Fission Core Advanced ECM Suite HERF Cannon Heavy Assault Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Compact Matter Pod Machine Analyzer Core Analyzer Makeshift ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Heart of Steel > --- WEAPON ----------- Wave Gun Improved KE Penetrator > --- INVENTORY -------- Micro Fission Core Advanced ECM Suite Enhanced Flamer Ionic Axe [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Enhanced Flamer Impact Weapon Flail Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 8 | . . . . . 3 1 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 159 | . 9 4 . . 11 6 5 16 19 . 11 47 10 13 8 Power 21 | . 2 1 . . 1 . 2 3 2 . 2 5 1 1 1 Engine 11 | . 2 1 . . 1 . 1 2 1 . 1 1 . 1 . Core 8 | . . . . . . . 1 1 1 . 1 4 . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 31 | . 3 1 . . 3 2 1 1 5 . 2 9 1 . 3 Treads 5 | . . . . . . . . . . . . 4 1 . . Leg 19 | . 3 1 . . 3 2 1 1 5 . . . . . 3 Wheel 5 | . . . . . . . . . . . . 5 . . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . . . Utility 62 | . 3 1 . . 4 2 2 11 5 . 3 16 5 7 3 Device 31 | . 2 1 . . . . 1 7 3 . 2 7 4 3 1 Storage 4 | . 1 . . . . . . . . . . 1 . 1 1 Processor 6 | . . . . . 1 . . . . . . 3 1 1 . Hackware 8 | . . . . . 1 1 1 1 . . . 3 . . 1 Protection 13 | . . . . . 2 1 . 3 2 . 1 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | . 1 1 . . 3 2 . 1 7 . 4 17 3 5 1 Energy Gun 12 | . . . . . 2 2 . 1 1 . . 2 2 2 . Energy Cannon 3 | . 1 . . . 1 . . . . . . 1 . . . Ballistic Gun 13 | . . 1 . . . . . . 4 . 1 5 1 1 . Ballistic Cannon 6 | . . . . . . . . . . . 2 4 . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . 2 . 1 . . 1 . Impact Weapon 4 | . . . . . . . . . . . . 4 . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 1 . 1 1 . . 2 . . 6 Parts Lost 42 | . 1 . . . . . . 5 4 . 9 15 2 4 2 Power 6 | . 1 . . . . . . 1 1 . 1 2 . . . Propulsion 9 | . . . . . . . . 1 1 . 4 3 . . . Utility 17 | . . . . . . . . 1 1 . 2 8 1 2 2 Weapon 10 | . . . . . . . . 2 1 . 2 2 1 2 . Highest Loss Streak 13 | . 1 . . . . . . 3 2 . 4 13 2 1 2 To Critical Strikes 3 | . . . . . . . . 1 . . 1 1 . . . Average Slot Usage (%) 89 | . 97 100 100 100 96 100 100 87 91 86 75 82 77 89 95 Engine 5 | . 13 14 14 14 9 7 5 2 5 6 4 3 . 2 3 Treads 5 | . . . . . . . . . . . . 2 23 23 16 Leg 14 | . 28 28 28 28 27 30 26 23 24 26 14 . . . 4 Wheel 2 | . . . . . . . . . . . . 16 . . . Device 13 | . 12 14 14 14 9 7 13 8 9 6 6 12 19 17 26 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 4 . 2 . Processor 7 | . . . . . 9 7 6 6 6 6 6 9 12 15 17 Hackware 9 | . . . . . 6 15 20 20 20 20 14 17 . . 1 Protection 3 | . . . . . 9 7 6 1 3 . 4 1 2 10 8 Energy Gun 3 | . . . . . . 14 13 12 6 6 1 . 7 2 5 Energy Cannon 2 | . 5 14 14 14 8 . . . . . . . . . . Ballistic Gun 6 | . 22 14 14 14 8 . . . 5 6 5 2 2 5 4 Peak Build Rating 95 | . 10 11 12 12 24 38 52 71 70 70 70 61 88 95 83 Average Rating 48 | . 8 10 11 12 19 35 48 63 61 70 46 46 85 74 76 On Entrance 38 | 6 6 10 11 12 12 24 38 52 48 70 70 36 60 87 78 Naked Turns 9 | . . . . . . . . . . . . 9 . . . Heaviest Build 54 | 12 20 22 22 22 27 32 35 37 37 37 39 53 43 54 46 Greatest Support 111 | 20 20 20 20 20 35 53 59 69 69 66 66 108 111 111 111 Greatest Overweight (x) 3 | . . 1 1 1 . . . . . . 3 3 . . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | . 9 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 7 | . 7 9 10 10 9 8 9 9 9 10 9 8 3 3 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 9 5 5 5 5 Class Distribution -------------------- 41% | Hacker-Mutant 39% | Scavenger-Mutant 15% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Matter Collected 4787 | 200 116 70 . . 172 . 46 526 973 . 225 811 774 874 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2990 | . 305 262 . . 115 . 46 270 566 . 147 536 265 478 . Parts 113 | . 15 23 . . 7 . 3 4 16 . 7 15 5 18 . Haulers Intercepted 2 | . . . . . 1 . . . 1 . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 2 16 . 11 . 1 14 . Prevented 2 | . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Combat Hostiles Destroyed 61 | . 4 7 . . 3 . 1 12 6 . 6 6 4 12 . Melee 1 | . . . . . . . . . . . . 1 . . . Guns 43 | . 3 3 . . 2 . 1 12 6 . 3 . 4 9 . Cannons 14 | . 1 3 . . 1 . . . . . 3 4 . 2 . Classes Destroyed 13 | . 2 2 . . 2 . 1 2 1 . . 2 . 1 . Worker 2 | . . . . . . . . . . . . 2 . . . Hauler 2 | . . . . . 1 . . . 1 . . . . . . Recycler 4 | . 2 . . . . . . . . . . 2 . . . Operator 1 | . . . . . . . . . . . . 1 . . . Swarmer 18 | . . 3 . . 3 . . . . . 5 . . 7 . Grunt 15 | . 4 2 . . . . . . 5 . . . 4 . . Sentry 4 | . . 2 . . . . . . . . . 1 . 1 . Hunter 3 | . . . . . . . . 2 . . 1 . . . . Programmer 7 | . . . . . . . 1 . 1 . . 5 . . . Zionite 1 | . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . Assembled 10 | . . . . . . . . 10 . . . . . . . Thug 3 | . . . . . . . . . . . . . . 3 . Mutant 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 3 . . 3 . 1 10 2 . 2 3 3 5 . Combat Bots Only 10 | . 2 3 . . 3 . 1 10 2 . 2 3 3 5 . Max Kills in Single Turn 2 | . 1 1 . . 2 . 1 2 1 . 1 1 1 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Hostile Shots Fired 824 | . 37 30 . . 20 4 14 133 59 . 91 193 45 119 79 Missed 199 | . 10 5 . . 6 1 4 40 15 . 22 49 5 27 15 Damage Taken 9849 | . 393 302 . . 129 56 153 1351 810 . 1171 2686 931 1423 444 Core 1702 | . 27 115 . . 17 . . 215 80 . 185 558 180 153 172 Absorbed by Shields 204 | . . . . . . . . . . . . 204 . . . Regen/Repaired (Parts) 424 | . 71 . . . 83 . . . . . . 270 . . . Core Remaining (%) 76 | 100 . . . 43 96 100 . . . . 43 . . . . Volleys Fired 216 | . 31 14 . . 14 4 8 18 40 . 20 29 18 19 1 Largest 2 | . 2 2 . . 2 2 2 2 2 . 2 2 2 2 2 Hottest 248 | . 80 83 . . 83 125 125 150 108 . 123 105 150 114 248 Shots Fired 415 | . 62 28 . . 28 8 16 36 73 . 37 50 33 40 4 Gun 320 | . 54 14 . . 14 8 16 36 70 . 22 19 33 30 4 Cannon 80 | . 8 14 . . 14 . . . . . 13 31 . . . Launcher . | . . . . . . . . . . . . . . . . Special 15 | . . . . . . . . . 3 . 2 . . 10 . Kinetic 215 | . 54 14 . . 14 . . . 33 . 24 45 4 26 1 Thermal 185 | . 8 14 . . 14 8 16 36 37 . 11 . 24 14 3 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . 5 5 . . Robot Hit Streak 16 | . 9 6 . . 7 8 4 15 16 . 6 8 5 6 2 Robot Miss Streak 6 | . 3 2 . . 4 2 6 2 2 . 4 4 4 3 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 . 1 . Secondary Targets 2 | . . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . Shots Hit Robots 277 | . 38 17 . . 18 3 9 31 55 . 19 42 21 22 2 Core Hits 134 | . 16 9 . . 8 . 2 19 27 . 8 15 12 16 2 Critical Kills 3 | . . 1 . . . . . . 1 . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . . 2 . 1 . Critical Strikes 19 | . . 1 . . . . 2 2 1 . 3 7 . 3 . Burn 7 | . . . . . . . 2 2 . . 2 . . 1 . Meltdown 1 | . . 1 . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . 1 . . . . 2 . Blast 6 | . . . . . . . . . . . 1 5 . . . Smash 2 | . . . . . . . . . . . . 2 . . . Melee Attacks 22 | . . . . . . . . . . . . 22 . . . Impact 19 | . . . . . . . . . . . . 19 . . . Slashing 3 | . . . . . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5984 | . 399 270 . . 356 57 227 657 1148 . 349 1427 482 559 53 Guns 4077 | . 292 67 . . 196 57 227 657 1148 . 209 220 482 469 53 Cannons 1298 | . 105 177 . . 156 . . . . . 136 724 . . . Explosions . | . . . . . . . . . . . . . . . . Melee 462 | . . . . . . . . . . . . 462 . . . Ramming 57 | . 2 26 . . 4 . . . . . 4 21 . . . Kinetic 2585 | . 292 67 . . 196 . . . 425 . 232 906 51 399 17 Thermal 2763 | . 105 177 . . 156 57 227 657 723 . 113 . 352 160 36 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 117 | . . . . . . . . . . . . 38 79 . . Impact 368 | . . . . . . . . . . . . 368 . . . Slashing 94 | . . . . . . . . . . . . 94 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 5 . 1 1 3 3 3 20 20 20 22 Average Corruption 8 | . 1 1 1 1 5 . 1 1 1 3 3 11 20 20 20 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 162 | . 1 6 2 2 . . 1 4 12 1 12 35 37 36 13 Message Errors 38 | . 1 1 . . . . . 2 1 . 2 12 11 7 1 Matter Fused 44 | . . . 2 2 . . . 1 2 1 7 6 7 13 3 Heat Flow Errors 20 | . . 2 . . . . 1 . 2 . . 7 4 3 1 Energy Discharges 19 | . . . . . . . . . 4 . . 4 4 5 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 15 | . . 1 . . . . . . . . 1 2 7 3 1 Data Loss (major) 6 | . . 2 . . . . . 1 1 . . 1 . . 1 Misfires 7 | . . . . . . . . . . . 1 . 2 2 2 Alerts 7 | . . . . . . . . . 1 . 1 . 1 3 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 164 | . . . . . . . . . . . . 164 . . . Projectiles 33 | . . . . . . . . . . . . 33 . . . Explosions . | . . . . . . . . . . . . . . . . Melee 131 | . . . . . . . . . . . . 131 . . . Knockbacks 9 | . . . . . . . . . . . . 9 . . . Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 7 | . . . . . . . . . . . . 7 . . . Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 12 | . . . . . . . . . . . 2 10 . . . Shots . | . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 2 1 . . . Targets Rammed 8 | . 1 3 . . 1 . . . . . 2 1 . . . Kicked 5 | . 1 3 . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 506 | . 71 205 . . . 9 . 193 94 . 8 238 506 227 136 Average Temperature 90 | . 32 45 . . . 4 . 103 30 . 6 85 240 55 46 Received Heat Transfer 1790 | . 252 114 . . 9 27 . 514 279 . . 75 313 207 . Effects 4 | . . . . . . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . Impact Corruptions 7 | . . . . . . . . . . . . 7 . . . Robots Melted 2 | . . 1 . . . . . . . . . . . 1 . Combat Hostiles 2 | . . 1 . . . . . . . . . . . 1 . Parts Melted 15 | . . 1 . . 1 . 2 2 2 . 3 1 3 . . Heat Transferred 6417 | . 222 370 . . 333 111 481 1360 1575 . 450 . 592 911 12 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Peak Influence 184 | . 68 131 . . 107 34 46 . . . . 184 . . . Initial 69 | . . 26 . . . 9 16 . . . . 69 . . . Average 49 | . 37 66 . . 53 12 22 . . . . 63 . . . Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 . . . . 100 . . . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 1 . . . . 3 . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . 2 . . . Reinforcement 1 | . . . . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Distress Signals 2 | . 1 . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 114 | . 7 7 . . 6 4 1 18 10 . 12 22 4 17 6 Peak Tracking Total 10 | . 3 3 . . 4 4 1 10 5 . 4 8 3 7 3 Tactical Retreats 8 | . . . . . . . . . . . 3 5 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Traps Triggered 2 | . 1 . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Machines Disabled 1 | . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Machines Accessed 23 | . 7 . 1 . 1 1 2 2 . 3 . 3 1 . 2 Terminals 10 | . 5 . . . . 1 2 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 72 | . 28 . 1 . 2 3 5 2 . 15 . 13 1 . 2 Successful 51 | . 15 . 1 . 2 1 2 2 . 15 . 10 1 . 2 Failed 21 | . 13 . . . . 2 3 . . . . 3 . . . Catastrophic 2 | . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 21 . 1 . . 3 3 . . . . 2 . . . Terminals 37 | . 24 . . . . 3 5 . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 12 | . 2 . . . 2 . . . . . . 8 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 7 . 1 . . . 1 2 . 15 . 1 1 . 2 Record 6 | . . . . . . . . . . 3 . 1 . . 2 Part Schematic 9 | . . . . . . . . . . 9 . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . Open Door 3 | . . . . . . . . 2 . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . . . 2 . . . . . . 8 . . . Scan Component 6 | . 1 . . . 1 . . . . . . 4 . . . Repair 6 | . 1 . . . 1 . . . . . . 4 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 5 . . . . 1 1 . . . . 1 . . . Terminals 8 | . 5 . . . . 1 1 . . . . 1 . . . Botnet 8 | . 5 . . . . 1 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 6 . . . 1 1 2 . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 . . . . . . 4 . . . Time 216 | . 26 . . . 26 . . . . . . 164 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Total Allies 10 | . . . . 3 . . . . 3 . 1 . . 3 . Largest Group 3 | . . . . 3 3 . . . 1 . 1 . . 3 3 Highest-Rated Group 149 | . . . . 75 75 . . . 47 . 41 . . 149 149 Highest-Rated Ally 99 | . . . . 31 31 . . . 47 . 41 . . 99 99 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . 10 . . . 14 . 8 . . 11 6 Total Damage 1936 | . . . . . 189 . . . 271 . 294 . . 824 358 Kills 10 | . . . . . 2 . . . 1 . 2 . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 3 . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Turns Passed 8252 | . 551 589 401 130 482 191 375 606 844 98 632 1309 901 818 325 Spaces Moved 4938 | 1 338 365 211 65 319 140 278 426 551 82 324 735 488 419 196 Core 141 | . . . . . . . . . . . . 141 . . . Treads 1106 | . . . . . . . . . . . . 72 488 419 127 Legs 3147 | 1 338 365 211 65 319 140 278 426 551 82 302 . . . 69 Wheels 483 | . . . . . . . . . . . . 483 . . . Hover . | . . . . . . . . . . . . . . . . Flight 61 | . . . . . . . . . . . 22 39 . . . Fastest Speed 50 | 120 120 120 190 190 120 120 120 120 120 120 120 50 166 167 120 Average Speed 137 | 120 120 144 190 190 120 120 120 120 120 120 171 106 167 167 150 Slowest Speed 272 | 120 120 190 190 190 120 120 120 120 120 120 272 272 170 167 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 2 66 72 61 18 25 4 5 62 61 70 49 24 71 71 62 Regions Visited 15 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . 1 . . . . . 4 3 . . . 4 4 . Spaces Dug 4 | . . . . . . . . . . . . 4 . . . Terrain Destroyed 20 | . . . . . . . . . . . 6 11 . 3 . Melee 4 | . . . . . . . . . . . . 4 . . . Projectile 16 | . . . . . . . . . . . 6 7 . 3 . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Total 5970 | . 431 402 212 72 389 155 305 486 654 81 360 1172 540 489 222 Wait 468 | . 41 3 . 8 33 . 5 4 27 . 1 312 18 12 4 Move 4923 | . 337 364 210 64 318 139 277 425 550 81 323 734 487 418 196 Hop . | . . . . . . . . . . . . . . . . Pick Up 55 | . 4 6 1 . 5 2 5 8 7 . 2 8 3 4 . Fast Attach 76 | . 4 2 . . 4 2 . 5 6 . 3 26 5 10 9 Attach 40 | . . . . . 3 2 2 7 5 . 6 10 3 2 . Detach 5 | . . . . . . . . 1 1 . . 2 1 . . Swap 45 | . 5 2 . . 4 2 3 4 8 . 2 11 2 1 1 Drop 92 | . 8 8 1 . 7 4 5 14 10 . 1 17 3 5 9 Fire 216 | . 31 14 . . 14 4 8 18 40 . 20 29 18 19 1 Melee 22 | . . . . . . . . . . . . 22 . . . Ram 3 | . . . . . . . . . . . 2 1 . . . Kick 5 | . 1 3 . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire 18 | . . . . . . . . . . . . . . 18 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Repaired Hammer 441 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Entered Mines 597 | -10/Mines | Met a Derelict bent on vengeance 803 | -10/Mines | Build established: Scavenger-Mutant 822 | -10/Mines | Discovered new exit (range 10) 869 | -10/Mines | Core integrity fell below 50% 1081 | -10/Mines | Learned Materials security intel 1134 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1134 | -10/Mines | Discovered new exit (range 5) 1141 | -10/Mines | Entered Exiles 1195 | -10/Exiles | Met 8R-AWN 1223 | -10/Exiles | Met EX-HEX 1280 | -10/Exiles | Met EX-BIN 1305 | -10/Exiles | Aligned with FarCom system 1307 | -10/Exiles | Given EX-Vault access code 1350 | -10/Exiles | Opened EX-Vault 1362 | -10/Exiles | Found Field Lobotomy Kit 1401 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1429 | -10/Exiles | Exiles lab attacked by MAIN.C 1523 | -10/Exiles | Discovered new exit (range 10) 1542 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1542 | -10/Exiles | Entered Mines 1656 | -9/Mines | Received a Mining Laser from a helpful Derelict 1656 | -9/Mines | Discovered new exit (range 5) 1672 | -9/Mines | Entered Materials 1672 | -8/Materials | Accompanied by 3 allies 1672 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1677 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1932 | -8/Materials | Lost 3 allies 2012 | -8/Materials | Repaired Beam Cannon 2150 | -8/Materials | Discovered new exit (range 4) 2154 | -8/Materials | Entered Factory 2154 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2155 | -7/Factory | Identified exit to Storage 2322 | -7/Factory | Discovered new exit (range 12) 2345 | -7/Factory | Entered another Factory area 2345 | -6/Factory | Evolved 2 slots: Utility x2 2458 | -6/Factory | Discovered new exit (range 5) 2490 | -6/Factory | Identified exit to DSF 2638 | -6/Factory | Build established: Hacker-Mutant 2720 | -6/Factory | Entered Lower Caves 2778 | -6/Lower Caves | Found Prototype Device 2778 | -6/Lower Caves | Identified Heart of Steel 3078 | -6/Lower Caves | Encountered an infested base 3155 | -6/Lower Caves | Destroyed 10 combat bots 3156 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3157 | -6/Lower Caves | Spotted B-75 Beast 3222 | -6/Lower Caves | Learned location of 1 exit from Factory 3310 | -6/Lower Caves | Discovered new exit (range 13) 3321 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3326 | -6/Lower Caves | Entered another Lower Caves area 3420 | -6/Lower Caves | Discovered new exit (range 10) 3473 | -6/Lower Caves | Assimilated G-67 Veteran with FLK Orb 3489 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 3492 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 4100 | -6/Lower Caves | Discovered new exit (range 15) 4110 | -6/Lower Caves | Encountered a Warlord checkpoint 4170 | -6/Lower Caves | Entered Data Miner 4170 | -6/Data Miner | Discovered new exit (range 6) 4193 | -6/Data Miner | Met Data Miner 4241 | -6/Data Miner | Received God Mode back door access code from Data Miner 4268 | -6/Data Miner | Entered Proximity Caves 4397 | -5/Proximity Caves | Assimilated H-66 Slayer with FLK Orb 4427 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 4831 | -5/Proximity Caves | Core integrity fell below 50% 4863 | -5/Proximity Caves | Lost 3 parts (2n1u) 4876 | -5/Proximity Caves | Discovered new exit (range 12) 4900 | -5/Proximity Caves | Entered Factory 4900 | -5/Factory | Evolved 2 slots: Utility x2 4901 | -5/Factory | Identified exit to Factory 5162 | -5/Factory | Repaired Autogun 5208 | -5/Factory | Repaired Gauss Cannon 5259 | -5/Factory | Repaired Lgt. Fission Core 5298 | -5/Factory | Repaired Cryofiber Web 5710 | -5/Factory | System corruption reached 10% 5914 | -5/Factory | Cargo convoy interrupted 6005 | -5/Factory | Lost 13 parts (2p3n6u2w) 6018 | -5/Factory | Core integrity fell below 50% 6154 | -5/Factory | Discovered new exit (range 14) 6209 | -5/Factory | Entered Upper Caves 6240 | -5/Upper Caves | Encountered a Warlord checkpoint 6269 | -5/Upper Caves | Build established: Mutant 6577 | -5/Upper Caves | Found DCF Scrap (15 items) 6604 | -5/Upper Caves | Learned Factory trap positions 6949 | -5/Upper Caves | Discovered new exit (range 6) 7110 | -5/Upper Caves | Entered another Upper Caves area 7112 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7130 | -5/Upper Caves | Core integrity fell below 20% 7164 | -5/Upper Caves | Discovered exit to Factory (range 7) 7287 | -5/Upper Caves | Heart of Steel transformed into Warbot 7492 | -5/Upper Caves | Attacked by a faux Warlord 7606 | -5/Upper Caves | Build established: Scavenger-Mutant 7880 | -5/Upper Caves | Discovered new exit (range 16) 7891 | -5/Upper Caves | Encountered a Warlord checkpoint 7920 | -5/Upper Caves | Learned Factory stockpile data 7928 | -5/Upper Caves | Entered Zhirov 7928 | -5/Zhirov | Accompanied by 3 allies (Warbot) 7928 | -5/Zhirov | Discovered new exit (range 3) 7959 | -5/Zhirov | Met Zhirov 8015 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8046 | -5/Zhirov | Found Alien Artifact 8046 | -5/Zhirov | Identified Integrated Dissipator 8046 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8066 | -5/Zhirov | Found Alien Artifact 8066 | -5/Zhirov | Identified Transdimensional Reconstructor 8066 | -5/Zhirov | Warped through subspace 8238 | -5/Zhirov | Attacked by Zhirov 8243 | -5/Zhirov | Zhirov warped through subspace 8253 | -5/Zhirov | Zhirov detonated his lab 8253 | -5/Zhirov | Cloak Generator disabled 8253 | -5/Zhirov | Core destroyed Last Messages --------------- 08188_ System corrupted: Substantial component data lost. 08194_ Zhirov uses his terminal. 08204_ System corrupted: Energy discharge (-7). 08208_ Zhirov uses his terminal. 08210_ Warbot: "WARLORD FOREVER!" 08215_ Zhirov uses his terminal. 08220_ Dropped Imp. Particle Charger. 08238_ System corrupted: FCS attempts to trigger Variable Charge Gun. 08238_ System corrupted: Variable Charge Gun misfires. 08238_ Zhirov's Workstation disabled. 08238_ Zhirov: "We're under attack!" 08238_ Held in stasis. 08238_ 7E-OL2(l) destroyed. 08241_ Zhirov: "Looks like we have to say goodbye to this place, and you." 08241_ Imp. Medium Armor Plating destroyed. 08242_ Held in stasis. 08243_ Zhirov warps through subspace. 08247_ Svarog warps through subspace. 08251_ Perun warps through subspace. 08253_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????"???????????????????????????? | | ????????"??????""??????????????????????????? | | ????????# ?##??? ??????????#""#????????????? | | ????????? # ##? #????????##""##???????????? | | ??????????# ## #?###??##""""##??????????? | | ???????????# ## ##?#""""""#??????##### | | ?????????# # #?# """" #?????## # | | ????####### l ### ##?#### < | | ????#"X"X"# ### | | ????#X X# | | ????#" "## @ % ! | | ????#"" M ###### | | ????##### #### ### ##????###### | | ????????# #?#"" #?# """" #??????????? | | ????##### #?##" #### ##?#""""""#??????????? | | ????# + #??#" #??###??##""""##??????????? | | ????# ###??## #????????##""##???????????? | | ????#XXX#?????# #?????????#""#????????????? | | ????#####?????# #?????????????????????????? | | ???????######## ########??????????????????? | | ???????#"X # # """"#??????????????????? | | ???????#" # # """"#??????????????????? | | ???????#"" # # """#??????????????????? | | ???????#""! + + ""#??????????????????? | | ???????#"" ""# # """#??????????????????? | | ???????#"""""# # """"#??????????????????? | | ???????#"""""# #X""""#??????????????????? | | ???????########++########??????????????????? | | ???????#" """"#??????????????????? | | ???????#"" ="#??????????????????? | | ???????#" " " " "=="#??????????????????? | | ???????# " " " " ="#??????????????????? | | ???????# " " "!!"* "#??????????????????? | | ???????##################??????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 31 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyIonicLog Manual? 0 Play Time 01:36:57 Cumulative 82.0 hours Start 2024.11.19 @ 15:30:40 End 2024.11.19 @ 17:15:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: adddf360-bbe2-422b-b8d8-0cbeb35e7b36