Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.06 @ 23:05:19 Player: Harpaggios Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (684) 684 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2384 Bonus ------- None Cogmind --------- Core Integrity 440/550 Matter 129/300 Energy 433/450 System Corruption 0% Temperature Cool (13) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Medium Battery Improved Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Light Assault Rifle Missile Launcher > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Improved Utility Shielding Shock Rifle Heavy Particle Gun Light EM Pulse Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Battery Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Light Assault Rifle Missile Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Light EM Pulse Cannon Missile Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 37 | 6 15 5 11 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 5 1 3 Treads . | . . . . Leg 11 | 2 5 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 2 3 Device 3 | . 2 . 1 Storage 4 | 1 1 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 6 2 3 Energy Gun 3 | . 1 . 2 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 97 | . 93 100 99 Engine 11 | . 14 11 9 Leg 25 | . 28 22 26 Device 9 | . 9 11 9 Storage 18 | . 14 22 18 Protection 2 | . . . 6 Energy Gun 4 | . 2 6 4 Energy Cannon 3 | . . 4 4 Ballistic Gun 10 | . 13 11 9 Launcher 9 | . 10 11 9 Naked Turns . | . . . . Heaviest Build 40 | 10 29 33 40 Greatest Support 39 | 20 26 26 39 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 7 | 1 7 7 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 9 10 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 643 | 259 121 185 78 Remotely . | . . . . Salvage Created 529 | . 167 114 248 Parts 25 | . 11 6 8 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 4 3 8 Guns 5 | . 4 . 1 Cannons 1 | . . . 1 AOE 8 | . . 2 6 Classes Destroyed 4 | . 1 2 1 Hauler 1 | . . . 1 Grunt 12 | . 4 1 7 Duelist 1 | . . 1 . Sentry 2 | . . 1 1 Best Kill Streak 5 | . 2 2 5 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1218 | . 365 200 653 Core 204 | . 55 39 110 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 90 . Volleys Fired 75 | . 36 12 27 Largest 2 | . 1 1 2 Hottest 76 | . 20 65 76 Shots Fired 89 | . 36 12 41 Gun 73 | . 36 10 27 Cannon 4 | . . . 4 Launcher 12 | . . 2 10 Special . | . . . . Kinetic 50 | . 36 . 14 Thermal 21 | . . 10 11 Explosive 12 | . . 2 10 Electromagnetic 6 | . . . 6 Robot Hit Streak 9 | . 4 9 7 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 23 10 30 Core Hits 30 | . 10 3 17 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1839 | . 259 240 1340 Guns 644 | . 259 157 228 Cannons 45 | . . . 45 Explosions 1150 | . . 83 1067 Melee . | . . . . Ramming . | . . . . Kinetic 319 | . 259 . 60 Thermal 310 | . . 157 153 Explosive 1150 | . . 83 1067 Electromagnetic 60 | . . . 60 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . . 43 Projectiles 13 | . . . 13 Explosions 30 | . . . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 144 | . . 56 88 Shots 4 | . . 2 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 25 | . 2 20 25 Average Temperature 9 | . 2 10 9 Received Heat Transfer 492 | . 204 45 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . . 1 . Heat Transferred 666 | . . 370 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 229 | . 90 162 229 Initial 68 | . . 37 68 Average 102 | . 56 128 131 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 94 Level 1 2 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 5 3 17 Peak Tracking Total 8 | . 2 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 10 | . 2 2 6 Successful 7 | . 2 1 4 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 2 | . 2 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1269 | 59 368 359 483 Spaces Moved 698 | 41 175 209 273 Core 5 | 5 . . . Treads . | . . . . Legs 693 | 36 175 209 273 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 143 | 111 144 150 142 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 27 22 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . . 13 69 Melee . | . . . . Projectile . | . . . . AOE 82 | . . 13 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 878 | 54 255 242 327 Wait 19 | . 7 12 . Move 695 | 40 174 208 273 Hop . | . . . . Pick Up 36 | 8 15 4 9 Fast Attach . | . . . . Attach 18 | 6 4 2 6 Detach 3 | . 1 . 2 Swap 19 | . 11 3 5 Drop 13 | . 7 1 5 Fire 75 | . 36 12 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 609 | -9/Materials | Discovered new exit (range 16) 772 | -9/Materials | Discovered new exit (range 10) 787 | -9/Materials | Entered another Materials area 787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -8/Materials | Repaired Particle Gun? 1270 | -8/Materials | Self-destructed Last Messages --------------- 01169_ Y-45 Defender destroyed. 01176_ Acquired 53 matter. 01178_ R-06 Scavenger collects Lgt. Treads. 01183_ Acquired Imp. Utility Shielding. 01187_ Dropped Imp. Utility Shielding. 01190_ Acquired Shock Rifle. 01194_ Dropped Imp. Ion Engine. 01195_ Acquired Shock Rifle. 01200_ W-25 Informer sends out distress signal. 01226_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01233_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01247_ G-47 Trooper destroyed. 01247_ Terminal disabled. 01249_ Destroyed Particle Gun. 01251_ G-47 Trooper destroyed. 01261_ Aluminum Leg destroyed. 01261_ Destroyed Aluminum Leg. 01261_ A-02 Transporter destroyed. 01265_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ?###???????????????????? | | ??????????????????????# ? ????????????????? | | ??????????????????????# # ????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?##??#???????????? | | ????????????????????### #???????????? | | ?????????????????????gg "" !#???????????? | | ?????????????????????#g "G ????????????? | | ?????????????????????# "" ?????????????? | | ?????????????????????# % """?????????????? | | ?????????? ??????????# Y """?????????????? | | ?????????? ??????????## """ ????????????? | | ?????????# ??????##### # ???????????????? | | ?????????# ?# Y [@ #????????????????????? | | ?????????# ?# T o [%[ #????????????????????? | | ?????????# ?# [[[ #????????????????????? | | ######???# ?# # ###????????????????????? | | #???# ############Y ##?????????????????????? | | #???# ####### #?????????????????????? | | * ! #???# w #?????????????????????? | | ! #???# #?????????????????????? | | #???# #?????????????????????? | | #???# ####### #?????????????????????? | | ##+###???## ##?????#######?????????????????????? | | #????# #??????????????????????????????????? | | ###### #??????????????????????????????????? | | #??????????????????????????????????? | | ### #??????????????????????????????????? | | #?# #??????????????????????????????????? | | # ####?# #??????????????????????????????????? | | # #????# ### ##??????????????????????????????????? | | # #????# #?# #???????????????????????????????????? | | # #????# #?# #???????????????????????????????????? | | # #????# #?# #???????????????????????????????????? | | # #????# #?# #???????????????????????????????????? | | # #????# ??# #???????????????????????????????????? | | # #????# ??? #???????????????????????????????????? | | # #????# ??? #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Safety First Challenges ------------ None Game ------ Seed VortexLauncherTendrils Manual? 0 Play Time 00:39:06 Cumulative 3.4 hours Start 2021.03.06 @ 22:23:09 End 2021.03.06 @ 23:05:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01139fa6-a897-4f10-9f23-a9bcbdcaba2d