Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.16 @ 19:14:29 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (384) 1920 Value Destroyed (15075) 15075 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (13634) 13634 TOTAL SCORE: 37629 Bonus ------- High Alert Combat Kills 4219 Follower Combat Kills 757 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 6000 Friendly Fire -742 Cogmind --------- Core Integrity 0/900 Matter 300/300 Energy 1350/1350 System Corruption 5% Temperature Cool (175) Movement Walking (132) Location -5/Factory Parts ------- > --- POWER (3) -------- Enhanced Fission Core Assembled Flux Generator > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (12) ----- Power Amplifier Advanced Thermal Generator Experimental Heat Sink Assembled Biocell Array Advanced Signal Interpreter Improved Medium Armor Plating Makeshift Hacking Suite Advanced Hacking Suite Makeshift System Shield Makeshift System Shield GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Firepult > --- INVENTORY (4) ---- Cryofiber Web Improved Weapon Cycler Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Fission Core Assembled Flux Generator > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Power Amplifier Advanced Thermal Generator Experimental Heat Sink Assembled Biocell Array Advanced Signal Interpreter Improved Medium Armor Plating Makeshift Hacking Suite Advanced Hacking Suite Makeshift System Shield Makeshift System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Firepult > --- INVENTORY -------- Cryofiber Web Improved Weapon Cycler Improved Remote Datajack [Rating: 165] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Leg Assembled Alloy Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Hacking Suite Device Cryofiber Web Storage Assembled Biocell Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Firepult Energy Gun Lightning Gun Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Slots Evolved 20 | 3 3 1 1 1 2 3 2 . . . 1 . . . . 1 2 Power 2 | . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | 1 1 1 . . . . . . . . . . . . . . 1 Utility 11 | 1 1 . 1 1 2 2 1 . . . 1 . . . . 1 . Weapon 3 | 1 . . . . . 1 1 . . . . . . . . . . Parts Attached 147 | 5 17 5 1 1 18 11 13 2 19 4 1 5 20 1 . 4 20 Power 16 | 1 4 2 . . 1 . 2 . 3 . . . 2 . . . 1 Engine 8 | 1 3 . . . 1 . 2 . 1 . . . . . . . . Core 5 | . 1 2 . . . . . . 1 . . . . . . . 1 Reactor 3 | . . . . . . . . . 1 . . . 2 . . . . Propulsion 39 | 2 5 2 . . 4 4 2 . 2 . . 2 4 . . 1 11 Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | 2 . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . Hover 21 | . 2 . . . . 2 2 . 2 . . 2 4 . . 1 6 Flight 11 | . 3 2 . . 4 2 . . . . . . . . . . . Utility 57 | . 6 . 1 1 7 4 5 2 5 4 1 3 10 1 . 2 5 Device 26 | . 4 . . 1 4 . . . 2 3 . . 5 1 . 2 4 Storage . | . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . 1 . 3 . . . . . . . . . . Hackware 16 | . . . 1 . . 3 1 2 1 1 1 2 3 . . . 1 Protection 10 | . 1 . . . 2 1 1 . 2 . . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 1 . . 6 3 4 . 9 . . . 4 . . 1 3 Energy Gun 20 | 2 1 . . . 2 2 3 . 5 . . . 3 . . . 2 Energy Cannon 7 | . 1 1 . . 3 . 1 . 1 . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . 3 . . . 1 . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . 1 . 5 . . . 7 . . . 2 Parts Lost 6 | . . . . . . . . . 2 . . . 1 1 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . Utility 2 | . . . . . . . . . 1 . . . . 1 . . . Weapon 3 | . . . . . . . . . 1 . . . 1 . . 1 . Highest Loss Streak 1 | . . . . . . . . . 1 . . . 1 1 . 1 . Average Slot Usage (%) 93 | . 96 100 100 99 99 98 94 95 93 95 93 95 94 93 95 90 86 Engine 4 | . 14 2 . . 3 5 8 10 4 5 4 4 4 4 4 4 . Core 2 | . 1 17 16 15 8 5 . . 2 . . . . . . . 3 Reactor 2 | . . . . . . . . . 2 5 4 4 4 4 4 4 4 Leg 2 | . 2 . . . . . . . . . . . . . . 1 13 Hover 12 | . 2 . . . . . 18 20 20 20 19 19 18 19 19 16 4 Flight 6 | . 24 32 34 31 26 22 2 . . . . . . . . . . Device 16 | . 14 9 8 12 17 17 15 10 9 12 14 14 17 19 23 22 19 Processor 6 | . 10 9 8 7 13 11 8 9 5 5 4 4 4 4 4 4 4 Hackware 17 | . . . 4 7 6 9 18 25 29 27 26 28 21 19 19 18 16 Protection 4 | . 2 9 8 7 6 5 5 5 4 5 4 4 6 7 4 4 4 Energy Gun 6 | . 19 18 8 7 6 9 10 10 4 5 4 4 5 4 4 . 3 Energy Cannon 5 | . 3 . 8 7 6 1 4 5 6 5 4 4 4 4 4 11 8 Special Weapon 1 | . . . . . . . . . 3 5 4 4 2 4 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 9 16 20 20 21 28 29 54 54 65 72 72 72 77 75 74 96 117 Greatest Support 130 | 25 25 26 26 26 31 54 76 76 80 80 80 84 89 89 89 89 130 Greatest Overweight (x) 4 | 1 1 1 . . . . . . 4 . . 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 1 2 1 2 2 2 2 3 3 3 3 4 3 4 4 3 3 Final Capacity 4 | 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 2 2 2 3 3 3 4 4 3 4 4 4 4 4 4 3 Class Distribution -------------------- 43% | Hacker-Mutant 16% | Scavenger-Mutant 15% | Scavenger-Scout 11% | Bothacker-Mutant 6% | Scavenger-Sprinter 4% | Commander-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -10/Exiles Scavenger-Sprinter | -9/Mines Scavenger-Scout | -8/Materials Commander-Scout | -8/Garrison Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Matter Collected 1962 | 250 170 50 . 36 180 100 140 20 285 60 . 80 215 10 . 40 326 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 17158 | . 893 470 . 189 1631 1018 2018 1592 1462 650 . 831 1322 497 620 1921 2044 Parts 694 | . 62 26 . 17 92 53 86 80 46 18 2 31 9 16 15 69 72 Haulers Intercepted 12 | . 2 . . . 6 . 2 . 1 . . . . . . . 1 Recyclers Shooed 5 | . 1 1 . . . . 1 . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 19 2 . . 14 . . . Prevented 6 | . . . . . . . . . . 4 . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Combat Hostiles Destroyed 307 | . 20 10 . 10 27 16 30 29 20 10 . 6 46 10 9 29 35 Guns 114 | . 15 10 . 7 13 11 11 18 7 5 . 3 1 7 4 . 2 Cannons 66 | . 3 . . 1 10 1 3 . 2 . . . 8 . . 20 18 AOE 71 | . 2 . . 2 2 1 9 4 6 1 . . 27 3 3 5 6 Classes Destroyed 21 | . 8 . . . 1 2 1 . 1 1 . 3 3 . . 1 . Worker 10 | . 1 . . . 1 . 5 . 1 . . . . . . . 2 Builder 12 | . 1 . . . 1 . 8 . 1 . . . . . . . 1 Hauler 12 | . 2 . . . 6 . 2 . 1 . . . . . . . 1 Recycler 9 | . 1 2 . . 1 . 3 . 2 . . . . . . . . Operator 5 | . 1 . . . 1 . 2 . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . Watcher 12 | . 3 . . . 4 . 1 . 3 . . . . . . . 1 Swarmer 73 | . 6 6 . 8 5 4 10 8 3 1 . . . 10 . 8 4 Grunt 109 | . 14 4 . 2 12 7 12 13 11 3 . 1 . . 5 6 19 Brawler 5 | . . . . . . 1 . 1 . . . . . . . 3 . Duelist 3 | . . . . . . . . . 1 . . . . . 1 1 . Sentry 36 | . . . . . 10 2 5 5 4 . . . . . 2 6 2 Hunter 15 | . . . . . . 2 2 1 1 . . . . . . 5 4 Programmer 9 | . . . . . . . 1 1 1 . . . . . . . 6 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Zionite 14 | . . . . . . . . . . . . 14 . . . . . Z-Light 7 | . . . . . . . . . . . . . 7 . . . . Assembled 34 | . . . . . . . . . . . . . 34 . . . . Golem 5 | . . . . . . . . . . . . . 5 . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . Savage 5 | . . . . . . . . . . 4 . 1 . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . Marauder 2 | . . . . . . . . . . . . 2 . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . 1 . 1 . . . . . Best Kill Streak 36 | . 6 5 . 4 10 4 10 5 9 5 . 6 36 3 4 7 11 Combat Bots Only 36 | . 6 5 . 4 4 4 5 5 6 5 . 3 36 3 4 7 10 Max Kills in Single Turn 8 | . 2 2 . 2 2 2 8 2 3 1 . 2 8 2 1 3 3 Gunslinging 1 | . 1 1 . . . 1 . . . . . . . . . . . Exploded 6 | . 1 . . 2 2 1 2 2 1 1 . . 6 2 1 2 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Damage Taken 13002 | . 505 169 . 331 1085 1091 973 1328 1579 109 . 785 881 426 602 1016 2122 Core 9482 | . 408 124 . 225 810 813 727 1007 1107 60 . 564 640 286 440 755 1516 Absorbed by Shields 105 | . . . . . . . . . . . . . . . . 105 . Redirected to Core 8234 | . 313 110 . 189 567 621 638 851 967 60 . 426 606 271 432 709 1474 Core Remaining (%) 96 | 100 . . . 83 . 100 . . . . . . . 100 . 100 . Volleys Fired 900 | . 52 20 . 25 101 65 62 84 98 35 3 54 36 41 50 82 92 Largest 3 | . 2 2 . 2 2 2 3 3 2 1 1 1 3 1 2 3 3 Hottest 370 | . 96 80 . 96 106 110 360 360 250 250 55 250 370 250 310 300 340 Shots Fired 1401 | . 104 40 . 49 173 121 125 165 120 35 3 54 43 41 56 114 158 Gun 892 | . 93 40 . 25 72 98 104 158 72 28 2 36 23 36 45 1 59 Cannon 477 | . 11 . . 24 101 23 21 7 30 3 . 15 16 5 11 113 97 Launcher . | . . . . . . . . . . . . . . . . . . Special 32 | . . . . . . . . . 18 4 1 3 4 . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 299 | . . . . . . . 21 7 8 3 . 15 19 5 11 113 97 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 972 | . 104 40 . 49 173 121 104 158 94 28 2 36 4 . . . 59 Phasic 98 | . . . . . . . . . . . . . 16 36 45 1 . Robot Hit Streak 30 | . 9 3 . 8 20 18 22 30 19 12 4 11 14 18 17 11 15 Robot Miss Streak 6 | . 4 4 . 4 4 3 4 5 4 1 . 4 6 6 5 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 3 4 . . . 1 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . . . . . . . . Shots Hit Robots 1016 | . 63 20 . 24 130 91 85 115 92 33 3 48 35 29 44 83 121 Core Hits 728 | . 40 17 . 13 64 33 81 58 48 22 1 33 127 17 18 65 91 Critical Hits 3 | . . . . . 1 1 . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . . . . . . . Melee Attacks 8 | . . . . . . 8 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 34337 | . 1247 306 . 359 3046 1639 3527 2599 3365 915 44 1366 3491 1051 1607 4600 5175 Guns 12485 | . 732 306 . 159 1119 1398 1246 2134 1265 508 44 450 521 891 1188 33 491 Cannons 10795 | . 154 . . 143 1366 173 405 71 672 42 . 284 397 17 156 3695 3220 Explosions 11057 | . 361 . . 57 561 68 1876 394 1428 365 . 632 2573 143 263 872 1464 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 18923 | . 230 . . 57 393 68 2281 465 1248 407 . 916 3028 160 419 4567 4684 Explosive 468 | . . . . . 168 . . . 300 . . . . . . . . Electromagnetic 12405 | . 1017 306 . 302 2485 1571 1246 2134 1817 508 44 450 34 . . . 491 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 2541 | . . . . . . . . . . . . . 429 891 1188 33 . Highest Corruption 5 | . 3 3 3 3 . . . . 1 1 1 1 . . 1 1 5 Average Corruption 1 | . 2 3 3 3 . . . . 1 1 1 1 . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 67 | . 1 7 1 5 . . . . 2 4 . . . . 3 7 37 Message Errors 17 | . 1 1 . 2 . . . . . 2 . . . . 1 3 7 Matter Fused 17 | . . 1 . 1 . . . . . . . . . . . . 15 Heat Flow Errors 5 | . . 1 . . . . . . . . . . . . . . 4 Energy Discharges 13 | . . 1 . 1 . . . . 1 2 . . . . . 2 6 Data Loss (minor) 4 | . . 1 1 . . . . . . . . . . . . 1 1 Targeting Errors 8 | . . 2 . . . . . . 1 . . . . . 1 1 3 Weapon Failures 3 | . . . . 1 . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 650 | . . . . . 30 10 44 . 126 10 . 81 19 . . 128 202 Projectiles 385 | . . . . . 30 10 . . 19 . . 9 9 . . 116 192 Explosions 265 | . . . . . . . 44 . 107 10 . 72 10 . . 12 10 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1201 | . 145 . . 35 164 118 99 7 312 45 . 51 30 22 17 93 63 Shots 57 | . 4 . . 1 4 2 7 1 10 1 . 6 2 2 3 8 6 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 564 | . 96 263 . 42 196 199 311 253 343 214 . 320 243 232 212 324 564 Average Temperature 98 | . 30 111 . 17 60 97 119 102 132 103 . 125 107 122 112 96 145 Received Heat Transfer 2788 | . 105 54 . 6 378 342 225 336 408 18 . 76 168 9 237 111 315 Effects 3 | . . . . . . . . . . . . 1 . . . . 2 Interference 3 | . . . . . . . . . . . . 1 . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . 4 6 1 8 6 1 . 1 . . . . . Combat Hostiles 18 | . . . . . 2 3 1 5 5 1 . 1 . . . . . Parts Fried 80 | . 2 . . 2 24 12 5 16 10 1 . 4 . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 44 | . . . . . . . 7 2 . 3 . 3 11 . 2 7 9 Combat Hostiles 39 | . . . . . . . 6 2 . 3 . 2 11 . 2 4 9 Parts Melted 190 | . 1 . . . . . 47 9 7 9 . 19 29 2 9 27 31 Heat Transferred 64250 | . 200 . . 150 450 100 11620 2264 4870 1890 . 3852 18514 720 2000 7555 10065 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . 2 . . 1 8 1 3 1 6 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Peak Influence 1919 | . 499 461 . 220 1069 1591 1426 1919 1466 . . . . . 310 1078 1277 Average Influence 768 | . 292 325 . 139 636 1193 1040 1526 956 . . . . . 145 682 554 Maximum Alert Level 5 | . 2 2 . 1 3 4 4 5 4 . . . . . 1 3 4 Low Security (%) 6 | 100 22 2 . 73 5 . . . . . . . . . 72 . . Level 1 14 | . 50 83 . 26 7 . . . . . . . . . 27 14 24 Level 2 28 | . 27 13 . . 44 6 . . 33 . . . . . . 33 59 Level 3 29 | . . . . . 42 35 69 6 26 . . . . . . 51 15 Level 4 17 | . . . . . . 58 30 54 39 . . . . . . . 1 Level 5 2 | . . . . . . . . 38 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 5 . . . 2 . 10 . 11 . . . . . 2 . 12 Investigation 13 | . 4 . . . 2 . 2 . 2 . . . . . 1 . 2 Extermination 8 | . . . . . . . 2 . 2 . . . . . . . 4 Reinforcement 12 | . 1 . . . . . 3 . 4 . . . . . . . 4 Assault 3 | . . . . . . . 1 . 2 . . . . . . . . Garrison 6 | . . . . . . . 2 . 1 . . . . . 1 . 2 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . 2 . . . . . . . . Haulers Reinforced 5 | . . . . . . . 1 . 1 . . . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Distress Signals 9 | . 1 . . . 3 . . . 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 28 10 . 8 39 29 37 37 39 16 . 33 59 13 12 29 51 Peak Tracking Total 35 | . 6 3 . 4 5 5 4 5 6 7 . 6 35 4 4 6 11 Tactical Retreats 40 | . 4 . . 1 . 5 3 6 6 1 . 4 1 2 3 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Traps Triggered 21 | . 3 . . . . 1 2 6 1 . . . . . . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 1 1 1 . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Machines Disabled 53 | . 7 2 . . 4 8 3 5 7 1 . 1 4 . . 4 7 Max in Single Turn 4 | . 4 1 . . 2 2 1 1 2 . . 1 1 . . 1 2 Garrison Relay 11 | . . . . . . 4 . 4 . . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Machines Accessed 70 | . 8 . 3 . 16 . 10 . 14 1 2 . . . 3 . 13 Terminals 38 | . 7 . . . 12 . 6 . 7 . . . . . 2 . 4 Fabricators 5 | . . . . . . . 1 . 1 . . . . . . . 3 Repair Stations 5 | . . . . . . . . . 4 . . . . . . . 1 Recycling Units 6 | . 1 . . . 1 . 2 . . . . . . . . . 2 Scanalyzers 6 | . . . . . 2 . . . 1 . . . . . . . 3 Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . . 1 . . Total Hacks 214 | . 29 . 4 . 40 . 24 . 44 1 8 . . . 8 . 56 Successful 136 | . 12 . 4 . 27 . 13 . 27 1 8 . . . 3 . 41 Failed 76 | . 16 . . . 12 . 11 . 17 . . . . . 5 . 15 Catastrophic 14 | . 3 . . . 1 . 3 . 3 . . . . . 2 . 2 Database Lockouts 4 | . 2 . . . 2 . . . . . . . . . . . . Manual 105 | . 23 . 1 . 27 . 14 . 15 . . 4 . . 5 . 16 Terminals 130 | . 28 . . . 32 . 15 . 28 . . . . . 7 . 20 Fabricators 18 | . . . . . . . 3 . 1 . . . . . . . 14 Repair Stations 12 | . . . . . . . . . 10 . . . . . . . 2 Recycling Units 13 | . 1 . . . 3 . 2 . . . . . . . . . 7 Scanalyzers 20 | . . . . . 4 . . . 3 . . . . . . . 13 Garrison Access 8 | . . . . . 1 . 4 . 2 . . . . . 1 . . Terminal Hacks 55 | . 8 . 4 . 11 . 5 . 11 1 8 . . . 1 . 6 Record 10 | . . . 3 . . . . . . . 7 . . . . . . Part Schematic 16 | . 3 . . . 2 . 4 . 4 . . . . . 1 . 2 Robot Schematic 2 | . . . . . 1 . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . . . . . 2 . . . . . . . . Prototype ID Bank 5 | . 2 . . . 2 . . . . . . . . . . . 1 Open Door 2 | . . . . . . . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . 1 . . . 1 . . . 2 . . . . . . . 2 Locate Traps 3 | . 1 . . . 2 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . 1 . 1 . . . . . . . 11 Load Schematic 5 | . . . . . . . 1 . . . . . . . . . 4 Build 8 | . . . . . . . . . 1 . . . . . . . 7 Repair Station Hacks 9 | . . . . . . . . . 7 . . . . . . . 2 Scan Component 5 | . . . . . . . . . 4 . . . . . . . 1 Repair 4 | . . . . . . . . . 3 . . . . . . . 1 Recycling Unit Hacks 6 | . 1 . . . 1 . . . . . . . . . . . 4 Process 1 | . . . . . . . . . . . . . . . . . 1 Report Inventory 4 | . . . . . 1 . . . . . . . . . . . 3 Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 4 . . . 2 . . . . . . . 13 Insert Component 9 | . . . . . 2 . . . 1 . . . . . . . 6 Analyze 10 | . . . . . 2 . . . 1 . . . . . . . 7 Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 30 | . 3 . . . 10 . 6 . 5 . . . . . 1 . 5 Terminals 22 | . 3 . . . 9 . 2 . 4 . . . . . 1 . 3 Assimilate 8 | . . . . . 4 . 1 . 1 . . . . . . . 2 Botnet 13 | . 3 . . . 4 . 1 . 3 . . . . . 1 . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . 2 . . . . . . . . . 2 Mask 4 | . . . . . 1 . 1 . . . . . . . . . 2 Tunnel 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . Eject 1 | . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 . . . 13 . 8 . 13 . . . . . 3 . 10 Full Trace Events 10 | . 4 . . . 1 . 1 . 1 . . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 Matter 252 | . . . . . . . . . . . . . . . . . 252 Time 134 | . . . . . . . . . . . . . . . . . 134 Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . 8 Part Schematics Acquired 25 | . 3 . . . 4 . 4 . 5 . . . . . 1 . 8 Parts Built 6 | . . . . . . . . . 2 . . . . . . . 4 Matter 892 | . . . . . . . . . 234 . . . . . . . 658 Time 222 | . . . . . . . . . 58 . . . . . . . 164 Total Part Build Rating 40 | . . . . . . . . . 14 . . . . . . . 26 Parts Repaired 4 | . . . . . . . . . 3 . . . . . . . 1 Time 158 | . . . . . . . . . 130 . . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 239 | . . . . . . . . . . . . . . . . . 239 Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 2 . . . 1 . . . . . . . 6 Part Schematics Acquired 9 | . . . . . 2 . . . 1 . . . . . . . 6 Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 26 | . . . . . . 6 . . 9 4 1 2 3 . . . 1 Non-combat 6 | . . . . . . . . . 4 . 1 . 1 . . . . Combat 20 | . . . . . . 6 . . 5 4 . 2 2 . . . 1 Robot Hacks Applied 30 | . . . . . . 6 . . 12 4 1 2 3 . . . 2 parse_system 11 | . . . . . . 1 . . . 2 1 2 3 . . . 2 deconstruct_machine 1 | . . . . . . . . . 1 . . . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . . . purge_threat 4 | . . . . . . . . . 4 . . . . . . . . link_fov 1 | . . . . . . . . . 1 . . . . . . . . spike_heat 1 | . . . . . . . . . 1 . . . . . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . . . . . reboot_system 2 | . . . . . . 1 . . 1 . . . . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . . . . 1 . . . . . . . . formatsys_high 6 | . . . . . . 4 . . 1 1 . . . . . . . Relay Couplers Released 16 | . . . . . . 4 . 6 1 . . . . . . 5 . Ejected 1 | . . . . . . . . . 1 . . . . . . . . Machine Destruction 15 | . . . . . . 4 . 6 . . . . . . . 5 . Attached 7 | . . . . . . 3 . 2 . . 1 . 1 . . . . Robots Rewired 9 | . . . . . . . . . . 4 . 1 . . . 4 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Total Allies 26 | . . . . . 3 4 3 . 3 6 . 1 1 . . . 5 Largest Group 7 | . . . . . 3 7 7 . 2 6 5 5 2 1 1 . 3 Highest-Rated Group 160 | . . . . . 46 110 110 . 58 160 131 131 139 21 21 . 125 Highest-Rated Ally 118 | . . . . . 26 26 26 . 32 49 49 49 118 21 21 . 49 Total Orders 51 | . . . . . 20 14 10 . 2 . . . . . . . 5 STAY 3 | . . . . . . 3 . . . . . . . . . . . GOTO 21 | . . . . . 10 4 3 . 1 . . . . . . . 3 FOLLOW 24 | . . . . . 10 7 4 . 1 . . . . . . . 2 AID 3 | . . . . . . . 3 . . . . . . . . . . Ally Attacks 237 | . . . . . . 3 24 . 3 31 . 68 58 3 2 . 45 Total Damage 5662 | . . . . . . 53 263 . 80 547 . 1632 2397 20 63 . 607 Kills 48 | . . . . . . 2 2 . 2 7 . 17 14 1 . . 3 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Robot Analysis Total 2 | . . . . . . . . . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Turns Passed 13494 | 53 713 179 147 256 887 891 1272 801 1274 795 330 504 814 473 330 1383 2392 Spaces Moved 14649 | 41 1007 244 466 541 1313 1230 1244 710 1228 985 518 585 1075 752 375 1105 1230 Core 12 | 9 2 . . . . . . . 1 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 977 | 32 36 . . . . . . . . . . . . . . . 909 Wheels . | . . . . . . . . . . . . . . . . . . Hover 8953 | . 36 . . . . 20 1244 710 1227 985 518 585 1075 752 375 1105 321 Flight 4707 | . 933 244 466 541 1313 1210 . . . . . . . . . . . Fastest Speed 31 | 50 34 31 31 31 31 31 58 58 53 53 53 53 43 45 45 45 50 Average Speed 55 | 108 38 32 31 31 31 31 60 58 57 53 53 53 47 45 45 79 130 Slowest Speed 250 | 120 120 114 31 31 31 80 76 58 250 53 53 128 115 45 45 124 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 8 14 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 97 44 90 90 91 99 37 89 39 93 66 54 90 89 9 91 18 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 . . . 1 . . 1 . . . Known Exits Taken 13 | . 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . 9 . 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 417 | . 34 . . 6 56 152 14 15 78 . . . . 8 17 17 20 Melee . | . . . . . . . . . . . . . . . . . . Projectile 50 | . . . . . . . . . . . . . . 8 9 16 17 AOE 367 | . 34 . . 6 56 152 14 15 78 . . . . . 8 1 3 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Total 18642 | 47 1227 302 468 570 1608 1602 1638 936 1686 1225 570 724 1342 844 478 1498 1877 Wait 2093 | . 105 22 . 1 122 216 251 68 282 128 47 46 163 27 43 121 451 Move 14584 | 40 1006 243 465 525 1285 1225 1243 708 1227 984 517 584 1074 751 374 1103 1230 Hop 21 | . . . . 7 13 1 . . . . . . . . . . . Pick Up 41 | 2 5 . 1 . 3 1 4 4 3 3 2 1 2 . . 2 8 Fast Attach 96 | 5 13 3 . 1 11 8 8 1 14 2 . 2 14 1 . 1 12 Attach 16 | . 1 . 1 . 2 1 3 1 1 1 1 . 2 . . 2 . Detach 4 | . . . . . 1 . . . . . . . 1 . . 1 1 Swap 36 | . 3 2 . . 5 2 2 . 5 1 . 3 4 . . 1 8 Drop 123 | . 14 3 1 . 16 8 7 4 12 6 . 4 19 . . 3 26 Fire 900 | . 52 20 . 25 101 65 62 84 98 35 3 54 36 41 50 82 92 Melee 8 | . . . . . . 8 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 132 | . . . . . . 18 . 15 4 . . . . . . 95 . Rewire 49 | . . . . . . 1 . . 4 26 . 2 . . . 14 2 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 539 | . 28 9 . 11 49 48 58 51 36 39 . 28 27 24 11 73 47 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 10) 202 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Reached level 2 279 | -10/Materials | Upgraded with Power slot (x1) 279 | -10/Materials | Upgraded with Propulsion slot (x1) 279 | -10/Materials | Upgraded with Utility slot (x1) 340 | -10/Materials | Discovered new exit (range 14) 360 | -10/Materials | Discovered new exit (range 10) 363 | -10/Materials | Identified exit to Materials 413 | -10/Materials | Build established: Scavenger-Mutant 443 | -10/Materials | Discovered exit to Mines (range 6) 459 | -10/Materials | Central database locked down 714 | -10/Materials | Reached level 3 767 | -10/Materials | Entered Mines 819 | -10/Mines | Discovered exit to Materials (range 14) 831 | -10/Mines | Discovered exit to Materials (range 12) 858 | -10/Mines | Reached level 4 870 | -10/Mines | Upgraded with Propulsion slot (x1) 944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 944 | -10/Mines | Discovered new exit (range 5) 945 | -10/Mines | Identified exit to Exiles 946 | -10/Mines | Entered Exiles 951 | -10/Exiles | Discovered new exit (range 15) 955 | -10/Exiles | Identified exit to Mines 961 | -10/Exiles | Met 8R-AWN 965 | -10/Exiles | Met EX-HEX 975 | -10/Exiles | Met EX-BIN 978 | -10/Exiles | Aligned with FarCom system 979 | -10/Exiles | Given EX-Vault access code 986 | -10/Exiles | Opened EX-Vault 1000 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1012 | -10/Exiles | Upgraded with Utility slot (x1) 1013 | -10/Exiles | Found Firepult 1037 | -10/Exiles | Met EX-DEC 1044 | -10/Exiles | Visited The Gauntlet 1090 | -10/Exiles | Discovered exit to Mines (range 12) 1093 | -10/Exiles | Left Exiles lab with Firepult 1093 | -10/Exiles | Entered Mines 1095 | -9/Mines | Reached level 5 1142 | -9/Mines | Identified exit to Materials 1166 | -9/Mines | Build established: Scavenger-Sprinter 1170 | -9/Mines | Discovered exit to Materials (range 3) 1187 | -9/Mines | Upgraded with Utility slot (x1) 1349 | -9/Mines | Entered Materials 1351 | -8/Materials | Reached level 6 1393 | -8/Materials | Reached level 7 1406 | -8/Materials | Upgraded with Utility slot (x1) 1477 | -8/Materials | Discovered new exit (range 20) 1492 | -8/Materials | Identified exit to Factory 1635 | -8/Materials | Reached level 8 1638 | -8/Materials | Upgraded with Utility slot (x1) 1678 | -8/Materials | Core integrity fell below 50% 1813 | -8/Materials | Discovered exit to Factory (range 4) 1878 | -8/Materials | Central database locked down 1940 | -8/Materials | Reached level 9 2054 | -8/Materials | Build established: Scavenger-Scout 2236 | -8/Materials | Identified exit to Garrison 2236 | -8/Materials | Entered Garrison 2236 | -8/Garrison | Accompanied by 3 allies 2238 | -8/Garrison | Reached level 10 2268 | -8/Garrison | Triggered checkpoint 2318 | -8/Garrison | Triggered checkpoint 2388 | -8/Garrison | Phase Generator disabled 2388 | -8/Garrison | Discovered exit to Factory (range 8) 2392 | -8/Garrison | Installed Relay Interface Framework 2398 | -8/Garrison | Garrison Relay disabled 2398 | -8/Garrison | Reached level 11 2400 | -8/Garrison | Upgraded with Utility slot (x1) 2400 | -8/Garrison | Upgraded with Weapon slot (x1) 2430 | -8/Garrison | Triggered checkpoint 2498 | -8/Garrison | Discovered exit to Factory (range 15) 2516 | -8/Garrison | Triggered checkpoint 2584 | -8/Garrison | Triggered checkpoint 2629 | -8/Garrison | Garrison Relay disabled 2658 | -8/Garrison | Garrison Relay disabled 2666 | -8/Garrison | Discovered exit to Factory (range 15) 2700 | -8/Garrison | Triggered checkpoint 2814 | -8/Garrison | Build established: Commander-Scout 2860 | -8/Garrison | Triggered checkpoint 2920 | -8/Garrison | Reached level 12 2922 | -8/Garrison | Upgraded with Utility slot (x1) 2928 | -8/Garrison | Garrison Relay disabled 2954 | -8/Garrison | Triggered checkpoint 3127 | -8/Garrison | Entered Factory 3127 | -7/Factory | Accompanied by 7 allies 3128 | -7/Factory | Identified exit to Storage 3129 | -7/Factory | Reached level 13 3129 | -7/Factory | Upgraded with Weapon slot (x1) 3285 | -7/Factory | Discovered new exit (range 5) 3304 | -7/Factory | Identified exit to Factory 3389 | -7/Factory | Build established: Scavenger-Scout 3527 | -7/Factory | First assault squad dispatched 3625 | -7/Factory | Reached level 14 3975 | -7/Factory | Discovered exit to Storage (range 15) 4023 | -7/Factory | Reached level 15 4038 | -7/Factory | Upgraded with Utility slot (x1) 4091 | -7/Factory | Identified exit to Garrison 4172 | -7/Factory | Garrison activated, responded to threat 4326 | -7/Factory | Garrison activated, responded to threat 4399 | -7/Factory | Entered Garrison 4402 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4418 | -7/Garrison | Triggered checkpoint 4427 | -7/Garrison | Reached level 16 4453 | -7/Garrison | Garrison Relay disabled 4528 | -7/Garrison | Triggered checkpoint 4596 | -7/Garrison | Triggered checkpoint 4640 | -7/Garrison | Discovered new exit (range 10) 4645 | -7/Garrison | Identified exit to Factory 4660 | -7/Garrison | Garrison Relay disabled 4668 | -7/Garrison | Triggered checkpoint 4706 | -7/Garrison | Triggered checkpoint 4708 | -7/Garrison | Triggered checkpoint 4736 | -7/Garrison | Core integrity fell below 50% 4852 | -7/Garrison | Discovered exit to Factory (range 14) 4878 | -7/Garrison | Triggered checkpoint 4907 | -7/Garrison | Garrison Relay disabled 4918 | -7/Garrison | Triggered checkpoint 5010 | -7/Garrison | Discovered exit to Factory (range 13) 5064 | -7/Garrison | Build established: Scavenger-Mutant 5080 | -7/Garrison | Triggered checkpoint 5090 | -7/Garrison | Garrison Relay disabled 5200 | -7/Garrison | Entered Factory 5224 | -7/Factory | Reached level 17 5558 | -7/Factory | Discovered exit to Factory (range 16) 5566 | -7/Factory | Build established: Bothacker-Mutant 5600 | -7/Factory | First assault squad dispatched 5652 | -7/Factory | Identified exit to Lower Caves 5730 | -7/Factory | Fabricated Antimatter Reactor (x2) 5747 | -7/Factory | Core integrity fell below 20% 5819 | -7/Factory | Repaired Disposable Heat Sink 5900 | -7/Factory | Local fabrication network quarantined 6096 | -7/Factory | Repaired Prc. Shock Rifle 6147 | -7/Factory | Discovered exit to Factory (range 6) 6207 | -7/Factory | Repaired Imp. Medium Armor Plating 6260 | -7/Factory | Garrison activated, responded to threat 6298 | -7/Factory | Discovered exit to Factory (range 16) 6474 | -7/Factory | Entered Lower Caves 6474 | -7/Lower Caves | Accompanied by 2 allies 6545 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6605 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6878 | -7/Lower Caves | Discovered new exit (range 13) 6884 | -7/Lower Caves | Identified exit to Lower Caves 6899 | -7/Lower Caves | Encountered a Warlord checkpoint 6974 | -7/Lower Caves | Build established: Hacker-Mutant 6991 | -7/Lower Caves | Attacked by a faux Warlord 7269 | -7/Lower Caves | Entered another Lower Caves area 7269 | -7/Lower Caves | Accompanied by 5 allies 7271 | -7/Lower Caves | Reached level 18 7271 | -7/Lower Caves | Upgraded with Utility slot (x1) 7283 | -7/Lower Caves | Discovered exit to Factory (range 16) 7309 | -7/Lower Caves | Encountered a Warlord checkpoint 7363 | -7/Lower Caves | Learned location of Zion (-7) 7443 | -7/Lower Caves | Learned Factory security intel 7443 | -7/Lower Caves | Learned Research garrison access intel 7553 | -7/Lower Caves | Discovered new exit (range 5) 7554 | -7/Lower Caves | Identified exit to Zion 7599 | -7/Lower Caves | Entered Zion 7599 | -7/Zion | Accompanied by 5 allies 7636 | -7/Zion | Discovered new exit (range 11) 7641 | -7/Zion | Identified exit to Proximity Caves 7674 | -7/Zion | System corruption cleaned by Quarantine Array 7676 | -7/Zion | RIF detected upon attempting to enter Zion 7676 | -7/Zion | Attacked by Zionites 7676 | -7/Zion | Spotted 67-TXY(B) 7676 | -7/Zion | Spotted 3E-PZ8(B) 7681 | -7/Zion | Destroyed 3E-PZ8(B) 7684 | -7/Zion | Destroyed 67-TXY(B) 7896 | -7/Zion | Allies destroyed Imprinter 7919 | -7/Zion | Extracted access codes from Imprinter's data core 7989 | -7/Zion | Opened final containment barrier to the Deep Caves 8068 | -7/Zion | Discovered new exit (range 5) 8069 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8071 | -7/Zion | Identified exit to Deep Caves 8103 | -7/Zion | Entered Deep Caves 8103 | -7/Deep Caves | Accompanied by 1 ally 8104 | -7/Deep Caves | Met 5H-AD0 8238 | -7/Deep Caves | Z-Facility disabled 8371 | -7/Deep Caves | Found Prototype Protection 8371 | -7/Deep Caves | Identified Zio. Weapon Casing 8602 | -7/Deep Caves | Discovered new exit (range 11) 8606 | -7/Deep Caves | Identified exit to Proximity Caves 8701 | -7/Deep Caves | Spotted as-74884 8702 | -7/Deep Caves | Exposed GOLEM chamber 8710 | -7/Deep Caves | Destroyed as-74884 8718 | -7/Deep Caves | Triggered Deep Caves wall 8736 | -7/Deep Caves | Spotted AS-63137 8740 | -7/Deep Caves | Triggered Deep Caves wall 8748 | -7/Deep Caves | Spotted as-87505 8750 | -7/Deep Caves | Allies destroyed AS-63137 8755 | -7/Deep Caves | Destroyed 36 combat bots 8759 | -7/Deep Caves | Found GOLEM Unit 8794 | -7/Deep Caves | Found GOLEM Unit 8917 | -7/Deep Caves | Entered Proximity Caves 8917 | -6/Proximity Caves | Accompanied by 1 ally 9020 | -6/Proximity Caves | Reached level 19 9390 | -6/Proximity Caves | Entered Factory 9390 | -6/Factory | Accompanied by 1 ally 9391 | -6/Factory | Identified exit to Factory 9528 | -6/Factory | Spotted B-75 Beast 9529 | -6/Factory | Destroyed B-75 Beast 9561 | -6/Factory | Discovered new exit (range 17) 9567 | -6/Factory | Identified exit to Lower Caves 9675 | -6/Factory | Garrison activated, responded to threat 9719 | -6/Factory | Identified exit to Garrison 9720 | -6/Factory | Entered Garrison 9728 | -6/Garrison | Triggered checkpoint 9729 | -6/Garrison | Reached level 20 9743 | -6/Garrison | Upgraded with Utility slot (x1) 9925 | -6/Garrison | Garrison Relay disabled 9970 | -6/Garrison | Triggered checkpoint 10045 | -6/Garrison | Core integrity fell below 50% 10180 | -6/Garrison | Triggered checkpoint 10329 | -6/Garrison | Discovered exit to Factory (range 8) 10376 | -6/Garrison | Triggered checkpoint 10430 | -6/Garrison | Destroyed 7 combat bots 10476 | -6/Garrison | Discovered exit to Factory (range 10) 10540 | -6/Garrison | Triggered checkpoint 10654 | -6/Garrison | Discovered exit to Factory (range 13) 10820 | -6/Garrison | Triggered checkpoint 10821 | -6/Garrison | Garrison Relay disabled 10848 | -6/Garrison | Triggered checkpoint 10880 | -6/Garrison | Triggered checkpoint 10920 | -6/Garrison | Garrison Relay disabled 10967 | -6/Garrison | Expanded RIF knowledge: Structural Interface 11103 | -6/Garrison | Entered Factory 11104 | -5/Factory | Identified exit to Upper Caves 11105 | -5/Factory | Reached level 21 11105 | -5/Factory | Upgraded with Power slot (x1) 11441 | -5/Factory | Repaired Imp. Weapon Cycler 11680 | -5/Factory | Fabricated Adv. Thermal Generator (x2) 11738 | -5/Factory | Fabricated Imp. Remote Datajack (x1) 11939 | -5/Factory | Fabricated P-60 Hacker? 12080 | -5/Factory | Discovered new exit (range 16) 12111 | -5/Factory | Identified exit to Factory 12372 | -5/Factory | Reached level 22 12445 | -5/Factory | Upgraded with Propulsion slot (x1) 12920 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13285 | -5/Factory | Local fabrication network quarantined 13398 | -5/Factory | Core integrity fell below 50% 13405 | -5/Factory | Garrison activated, responded to threat 13446 | -5/Factory | Garrison activated, responded to threat 13481 | -5/Factory | Core integrity fell below 20% 13495 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13483_ U-05 Engineer lays Concrete. 13484_ S-27 Virus critical meltdown. 13484_ VTOL Module melted. 13484_ U-05 Engineer lays Concrete. 13485_ Lgt. Deuterium Engine melted. 13485_ W-25 Informer destroyed. 13485_ U-05 Engineer lays Concrete. 13486_ Slug penetrates Wall. 13486_ U-05 Engineer lays Concrete. 13489_ S-27 Virus destroyed. 13489_ U-05 Engineer destroyed. 13491_ Carbon-fiber Leg melted. 13491_ G-50 Soldier destroyed. 13492_ Slug penetrates Wall. 13493_ Destroyed Hvy. Laser. 13493_ G-50 Soldier destroyed. 13493_ Technician 6b destroyed. 13494_ B-60 Warrior heat spikes uncontrollably. 13494_ R-10 Processor collects Autogun. 13495_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ?" ???????????????? | | ???????????????????????????? ? ???????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????#??# ????????????????? | | ??????????????????????### ### ##########?????? | | ?????????????????????? # ####### | | ??????????????????????? # # | | ??????????????????????? # + | | ???????????????????????? * # # # | | ????????????????????????h%g% # # # | | ????????????????#########% #%#Rb############ # | | ????????????????# [% = %! w # | | ????????????????# %%# ###########+#### | | ????????????????# %# #?????# ^ | | ????????????????# # #?????#! | | ????????????????# # #?????# | | ????????????????# @ # #?????# """"""" | | ????????????????# | g; #?????# """"""" | | ????????????????# =%! ###?????# """"""" | | ????????????????# = ! #???????# """"""" | | ????????????????#!%= "" #???????# | | ????????????????#################???????########## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 50 Energy Generation 77 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 625 Resistance: TH 5 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Datajack | -10/Materials | Hacked Imp. Hover Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Datajack | -8/Materials | Scanalyzed Imp. Remote Datajack | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Lgt. Fission Core | -7/Factory | Hacked Imp. Coolant Injector | -7/Factory | Hacked Prc. Shock Rifle | -7/Factory | Scanalyzed Cloaking Device | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Phase Shifter | -7/Factory | Hacked Enh. Armored Medium Treads | -6/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Disposable Heat Sink | -5/Factory | Scanalyzed Cld. Deuterium Engine | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Exp. Heat Sink | -5/Factory | Scanalyzed Cryofiber Web | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Adv. Thermal Generator | x2 | -5/Factory | Preloaded Imp. Remote Datajack | x1 | -5/Factory P-60 Hacker | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Boltbath Factory Defaults Pyromaniac Quick And Dirty Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Levels Raised 21 | . 2 1 . 1 4 3 3 1 1 . 1 . . 1 . 1 2 XP Earned 35760 | 3000 3240 1853 350 1600 5920 3759 5265 1963 992 471 118 84 731 982 946 1211 3275 XP Spent 34470 | 2350 2100 1820 1100 1615 4450 5700 4190 1000 120 . 3200 . . . 350 3500 2975 Upgrades 41 | 6 3 4 1 4 3 3 5 1 2 . 1 . . . 2 1 5 Power Slot 2 | . 1 . . . . . . . . . . . . . . . 1 Propulsion Slot 4 | 1 1 1 . . . . . . . . . . . . . . 1 Utility Slot 11 | 1 1 . 1 1 2 2 1 . . . 1 . . . . 1 . Weapon Slot 3 | 1 . . . . . 1 1 . . . . . . . . . . Core Integrity 6 | . . . . 1 . . 2 . 2 . . . . . . . 1 Heat Dissipation 4 | . . 2 . 1 . . 1 . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . 1 Mass Support 2 | 1 . 1 . . . . . . . . . . . . . . . Inventory Capacity 4 | 2 . . . . 1 . . 1 . . . . . . . . . Sight Range 1 | . . . . 1 . . . . . . . . . . . . . Ranged Accuracy 1 | . . . . . . . . . . . . . . . . . 1 TH Resistance % 1 | . . . . . . . . . . . . . . . 1 . . TH Damage % 1 | . . . . . . . . . . . . . . . 1 . . Protomatter Created 4373 | . 292 72 . 61 449 240 389 447 263 117 52 109 346 128 115 681 612 Integrity Restored 10985 | . 522 163 . 172 1041 1016 1119 1048 753 807 . 596 604 469 212 1559 904 Core 8579 | . 408 124 . 115 873 860 727 922 753 499 . 564 554 372 160 1035 613 Parts 2406 | . 114 39 . 57 168 156 392 126 . 308 . 32 50 97 52 524 291 Protomatter Decayed 859 | . 89 14 . 56 32 . 73 82 . 87 52 49 58 . . 32 235 Game ------ Seed NodeCentriumImmobilizer Manual? 0 Play Time 04:29:58 Cumulative 72.4 hours Start 2020.07.16 @ 14:23:57 End 2020.07.16 @ 19:14:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 55 Gallery% 45 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80903388-534f-498d-882a-7bb748c15ffa