Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 22:36:42 Player: Maienne du Crabe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (246) 246 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3271 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Heat Sink Pulse Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Flight Unit Flight Unit > --- UTILITY ---------- Bomb Drone Bay > --- WEAPON ----------- Hammer > --- INVENTORY -------- Heat Sink Medium Matter Pod Visual Processing Unit Terrain Scan Processor Slug Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Power Shielding Weapon Small Laser Energy Gun Small Laser Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 57 | 7 . 26 7 7 7 3 Power 12 | 1 . 6 2 1 2 . Engine 12 | 1 . 6 2 1 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 4 3 1 1 1 Treads 4 | 2 . 1 . . 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight 7 | . . 3 3 . . 1 Utility 17 | 2 . 4 1 4 4 2 Device 9 | 1 . 3 . 3 1 1 Storage 3 | 1 . 1 1 . . . Processor 4 | . . . . 1 3 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 . 12 1 1 . . Energy Gun 10 | 2 . 8 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 4 | . . 4 . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | 1 . . . . . . System Corruption 1 | 1 . . . . . . Parts Lost 22 | . . 11 4 . 2 5 Power 3 | . . 1 1 . . 1 Propulsion 9 | . . 3 2 . 1 3 Utility 3 | . . 1 . . 1 1 Weapon 7 | . . 6 1 . . . Highest Loss Streak 7 | . . 7 4 . 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 100 87 97 72 82 60 Engine 10 | . 14 12 11 11 9 5 Treads 9 | . 28 13 . . 6 5 Hover 3 | . . . . 11 9 7 Flight 15 | . . 11 43 22 16 6 Device 13 | . 14 16 13 11 8 7 Storage 5 | . 14 7 8 2 . . Processor 8 | . . . . 4 26 27 Energy Gun 11 | . 28 19 9 . . . Special Weapon 1 | . . 4 . . . . Impact Weapon 2 | . . . 10 11 7 . Peak Build Rating 21 | 9 9 9 13 21 20 17 Average Rating 10 | 6 9 7 12 14 17 15 On Entrance 8 | . 9 9 9 8 11 14 Naked Turns . | . . . . . . . Heaviest Build 16 | 15 15 15 16 8 8 6 Greatest Support 40 | 40 40 40 16 8 8 7 Greatest Overweight (x) 1 | . . 1 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 6 7 5 5 5 Most Carried 8 | 5 8 8 8 7 5 4 Average Carried 4 | 3 5 5 6 4 4 3 Final Capacity 8 | 8 8 5 8 5 5 5 Final Carried 8 | 5 8 5 8 4 5 3 Class Distribution -------------------- 40% | Mutant 34% | Scout 18% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scout | -8/Materials Scout | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 646 | 270 . 213 68 57 18 20 Remotely . | . . . . . . . Salvage Created 384 | 114 . 216 54 . . . Parts 24 | 5 . 17 2 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 10 | . . 9 1 . . . Guns 9 | . . 9 . . . . Classes Destroyed 6 | 2 . 3 1 . . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Swarmer 4 | . . 4 . . . . Grunt 5 | . . 4 1 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 5 | 2 . 5 1 . . . Combat Bots Only 5 | . . 5 1 . . . Max Kills in Single Turn 2 | 1 . 2 1 . . . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 297 | . . 88 77 . 42 90 Missed 109 | . . 16 42 . 20 31 Damage Taken 2174 | . . 927 341 . 242 664 Core 835 | . . 190 84 . 88 473 Absorbed by Shields 42 | . . . . . . 42 Core Remaining (%) 67 | 100 . 24 . 79 . . Volleys Fired 54 | 12 . 38 4 . . . Largest 2 | 2 . 2 1 . . . Hottest 200 | 90 . 200 40 . . . Shots Fired 84 | 24 . 56 4 . . . Gun 72 | 24 . 44 4 . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 12 | . . 12 . . . . Kinetic . | . . . . . . . Thermal 63 | 12 . 47 4 . . . Explosive . | . . . . . . . Electromagnetic 21 | 12 . 9 . . . . Robot Hit Streak 6 | 6 . 5 2 . . . Robot Miss Streak 3 | 2 . 3 1 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 48 | 16 . 26 6 . . . Core Hits 23 | 5 . 15 2 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | 3 . 1 1 . . . Burn 4 | 3 . 1 . . . . Smash 1 | . . . 1 . . . Melee Attacks 9 | . . . 9 . . . Impact 9 | . . . 9 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 704 | 255 . 323 120 . 4 2 Guns 563 | 225 . 315 23 . . . Cannons . | . . . . . . . Explosions 30 | 30 . . . . . . Melee 97 | . . . 97 . . . Ramming 14 | . . 8 . . 4 2 Kinetic . | . . . . . . . Thermal 387 | 118 . 246 23 . . . Explosive . | . . . . . . . Electromagnetic 206 | 137 . 69 . . . . Impact 97 | . . . 97 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | 1 1 1 . . . . Average Corruption 1 | 1 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 1 2 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 2 | . 1 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 31 | . . . 31 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 31 | . . . 31 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . 1 1 Shots . | . . . . . . . Rammed 10 | . . 6 . . 3 1 Targets Rammed 10 | . . 6 . . 3 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 337 | 150 . 337 4 . 16 . Average Temperature 101 | 65 . 117 3 . 16 . Received Heat Transfer 756 | . . 324 57 . 90 285 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . 2 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 3 . . . . . . Heat Transferred 1374 | 581 . 743 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 175 | 15 23 170 175 56 139 175 Initial 96 | . 9 8 72 56 21 96 Average 64 | 7 15 57 124 56 41 120 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 2 . 3 . Investigation 5 | . 1 . 2 . 2 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . . 18 18 . 22 13 Peak Tracking Total 16 | . . 6 12 . 16 14 Tactical Retreats 9 | . . 4 1 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 4 | . . . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 9 | . 1 . 3 1 3 1 Terminals 7 | . 1 . 3 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 23 | . 4 . 7 1 9 2 Successful 13 | . 2 . 5 1 4 1 Failed 10 | . 2 . 2 . 5 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 12 | . 4 . 4 . 3 1 Terminals 21 | . 4 . 7 . 8 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 12 | . 2 . 5 1 3 1 Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 3 | . . . 2 . . 1 Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 7 | . 1 . 3 . 2 1 Full Trace Events 6 | . 1 . 2 . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 16 | . . . . 16 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 1021 | 141 74 355 124 50 108 169 Spaces Moved 1036 | 58 45 318 226 54 170 165 Core 44 | 2 . 2 . . . 40 Treads 140 | 56 45 39 . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 122 | . . . . . 13 109 Flight 730 | . . 277 226 54 157 16 Fastest Speed 31 | 50 160 37 31 37 37 40 Average Speed 59 | 156 160 53 31 37 50 67 Slowest Speed 160 | 160 160 160 114 37 80 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . 3 1 4 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 12 79 24 16 23 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | 1 . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 1 | 1 . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 1294 | 82 47 411 257 82 193 222 Wait 31 | . . 9 1 16 2 3 Move 1018 | 57 44 311 223 48 170 165 Hop 5 | . . 3 1 1 . . Pick Up 31 | 6 3 9 7 2 4 . Fast Attach 22 | 6 . 8 2 2 3 1 Attach 21 | 1 . 9 2 5 2 2 Detach 5 | . . 1 . 2 2 . Swap 14 | . . 9 3 . 2 . Drop 24 | . . 8 5 6 5 . Fire 54 | 12 . 38 4 . . . Melee 9 | . . . 9 . . . Ram 4 | . . . . . 3 1 Kick . | . . . . . . . Crush 6 | . . 6 . . . . Escape Stasis 50 | . . . . . . 50 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Entered Mines 254 | -10/Mines | Excavation squad dispatched 254 | -10/Mines | A large section of the Mines collapsed 339 | -10/Mines | Build established: Mutant 362 | -10/Mines | Core integrity fell below 50% 436 | -10/Mines | Lost 7 parts (1p2n1u3w) 504 | -10/Mines | Excavation squad dispatched 546 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 557 | -10/Mines | Found a hidden stash of uninstalled traps 569 | -10/Mines | Discovered new exit (range 6) 571 | -10/Mines | Entered Materials 571 | -9/Materials | Evolved 2 slots: Propulsion x2 572 | -9/Materials | Identified exit to Mines 695 | -9/Materials | Entered Mines 705 | -9/Mines | Found the Drone Emporium 706 | -9/Mines | Found Prototype Device 706 | -9/Mines | Identified Bomb Drone Bay 710 | -9/Mines | Met a Derelict bent on vengeance 721 | -9/Mines | Lost 4 parts (1p2n1w) 733 | -9/Mines | Learned Materials emergency access door positions 744 | -9/Mines | Discovered new exit (range 5) 745 | -9/Mines | Entered Materials 745 | -8/Materials | Evolved 2 slots: Utility x2 770 | -8/Materials | Identified exit to Factory 853 | -8/Materials | Identified exit to Garrison 853 | -8/Materials | Entered Garrison 886 | -8/Garrison | Installed Relay Interface Framework 947 | -8/Garrison | Triggered checkpoint 950 | -8/Garrison | Build established: Scout 955 | -8/Garrison | Triggered checkpoint 955 | -8/Garrison | Triggered checkpoint 1007 | -8/Garrison | Core integrity fell below 50% 1019 | -8/Garrison | Core integrity fell below 20% 1022 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00982_ Field strength at 94. 00982_ Field strength at 88. 00983_ Field strength at 78. 00984_ Field strength at 72. 00985_ Critical hit (Burn: +27). 00985_ Field strength at 58. 00986_ Field strength at 52. 00987_ Field strength at 45. 00988_ Field strength at 34. 00989_ Field strength at 23. 00990_ Field strength at 12. 00991_ Critical hit (Burn: +26). 00991_ Stasis field depleted. 00997_ Imp. Hover Unit destroyed. 01006_ Imp. Terrain Scanner destroyed. 01010_ ALERT: Dispatching investigation squad to Materials. 01019_ Slammed into S-10 Pest. 01020_ S-10 Pest destroyed. 01020_ Acquired 20 matter. 01021_ Acquired Flight Unit. 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Release The Drones! Challenges ------------ None Game ------ Seed VariableLinkedPendant Manual? 0 Play Time 00:28:38 Cumulative 15.1 hours Start 2024.09.12 @ 22:08:27 End 2024.09.12 @ 22:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c35da6ee-6213-4dee-8fb5-4e8cf191a993