Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 15:26:49 Player: OccultOnion Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (847) 847 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2597 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 84/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Nuclear Core Armored Treads Structural Scanner Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Targeting Computer Reflective Plating > --- WEAPON ----------- Beam Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Aluminum Leg Structural Scanner Shock Rifle Light Assault Rifle Great Maul Katana [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 18 | 1 1 7 9 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | . . 1 4 Treads . | . . . . Leg 4 | . . 1 3 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 3 | 1 . 1 1 Device 1 | 1 . . . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | . 1 4 3 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 3 | . . 2 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 14 | . 1 1 12 Power 3 | . . 1 2 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 99 98 58 Engine 9 | . 14 9 5 Leg 25 | . 28 33 17 Device 9 | . 14 11 5 Storage 9 | . 14 11 5 Processor 5 | . . 11 6 Protection 1 | . . . 3 Energy Cannon 3 | . . 2 5 Ballistic Gun 11 | . 23 15 . Ballistic Cannon 3 | . . 3 5 Slashing Weapon 1 | . . 1 2 Naked Turns 33 | . . . 33 Heaviest Build 22 | 15 15 18 22 Greatest Support 43 | 20 20 30 43 Greatest Overweight (x) 4 | . 4 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 6 Most Carried 8 | 7 8 8 8 Average Carried 7 | 6 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 658 | 186 101 44 327 Remotely . | . . . . Salvage Created 906 | 24 146 241 495 Parts 61 | 4 10 15 32 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 4 6 14 Melee 3 | . . . 3 Guns 8 | . 4 4 . Cannons 13 | . . 2 11 Classes Destroyed 10 | 1 3 4 2 Worker 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 8 | . 3 . 5 Grunt 12 | . 1 4 7 Duelist 1 | . . 1 . Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 3 3 6 Combat Bots Only 6 | . 2 2 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2046 | . 237 323 1486 Core 703 | . 59 90 554 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 76 77 . Volleys Fired 96 | 4 29 23 40 Largest 2 | 2 2 2 2 Hottest 110 | 60 60 99 110 Shots Fired 168 | 8 50 46 64 Gun 96 | 8 50 35 3 Cannon 72 | . . 11 61 Launcher . | . . . . Special . | . . . . Kinetic 119 | 4 38 42 35 Thermal 30 | . . 4 26 Explosive . | . . . . Electromagnetic 19 | 4 12 . 3 Robot Hit Streak 10 | 2 6 10 7 Robot Miss Streak 6 | 2 3 4 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 104 | 4 28 29 43 Core Hits 50 | 1 9 15 25 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 2 1 Destroy 2 | . . 2 . Sever 1 | . . . 1 Melee Attacks 16 | . . 2 14 Impact . | . . . . Slashing 16 | . . 2 14 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1979 | 63 321 542 1053 Guns 652 | 63 321 214 54 Cannons 913 | . . 174 739 Explosions 154 | . . 154 . Melee 260 | . . . 260 Ramming . | . . . . Kinetic 1061 | 36 248 335 442 Thermal 504 | . . 207 297 Explosive . | . . . . Electromagnetic 154 | 27 73 . 54 Impact . | . . . . Slashing 260 | . . . 260 Piercing . | . . . . Highest Corruption 5 | . 1 . 5 Average Corruption 2 | . 1 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 2 . 5 Message Errors 3 | . 1 . 2 Matter Fused 2 | . 1 . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 54 | . . 54 . Projectiles . | . . . . Explosions 54 | . . 54 . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 340 | 20 12 102 340 Average Temperature 118 | 17 8 42 141 Received Heat Transfer 687 | . 30 117 540 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 840 | . . 211 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 413 | 5 148 162 413 Initial 62 | . 3 62 21 Average 127 | 2 94 76 188 Maximum Alert Level 2 | . . . 2 Low Security (%) 77 | 100 100 100 48 Level 1 20 | . . . 47 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 7 12 39 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . . 4 3 Terminals 7 | . . 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . . 10 8 Successful 13 | . . 8 5 Failed 5 | . . 2 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . . 8 6 Terminals 18 | . . 10 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . 5 4 Terminal Index 2 | . . 1 1 Alert Level 1 | . . . 1 Unreport Threat 3 | . . 3 . Dispatch Records 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . 3 1 Terminals 4 | . . 3 1 Botnet 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 6 | . . 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1137 | 19 306 328 484 Spaces Moved 770 | 5 172 204 389 Core 212 | . 5 . 207 Treads . | . . . . Legs 517 | 5 167 204 141 Wheels . | . . . . Hover . | . . . . Flight 41 | . . . 41 Fastest Speed 40 | 120 120 120 40 Average Speed 100 | 120 123 120 79 Slowest Speed 260 | 120 250 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 27 23 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 2 1 Terrain Destroyed 9 | . . 7 2 Melee 3 | . . 2 1 Projectile 1 | . . . 1 AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 950 | 10 219 240 481 Wait 24 | . 6 . 18 Move 767 | 4 171 203 389 Hop . | . . . . Pick Up 18 | 1 7 4 6 Fast Attach 4 | . 1 . 3 Attach 10 | 1 . 3 6 Detach . | . . . . Swap 4 | . . 4 . Drop 11 | . 5 1 5 Fire 96 | 4 29 23 40 Melee 16 | . . 2 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 20 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 10) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 348 | -9/Materials | Build established: Mutant 636 | -9/Materials | Discovered new exit (range 16) 654 | -9/Materials | Entered another Materials area 654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -8/Materials | Garrison activated, responded to threat 964 | -8/Materials | Core integrity fell below 50% 1003 | -8/Materials | Lost 8 parts (2p3n1u2w) 1101 | -8/Materials | Core integrity fell below 20% 1138 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 01064_ Acquired 19 matter. 01065_ K-01 Serf collects debris. 01065_ Sneak attack on K-01 Serf. 01065_ K-01 Serf destroyed. 01066_ Acquired 21 matter. 01068_ R-06 Scavenger collects Med. Matter Pod. 01068_ Acquired 9 matter. 01069_ Dropped Lgt. Assault Rifle. 01069_ Acquired Lgt. Assault Rifle. 01073_ R-06 Scavenger collects Lgt. Assault Rifle. 01074_ R-06 Scavenger collects Lgt. Ion Engine. 01095_ XFL I||WJ8BKEYURWOFLW# 01127_ System corrupted: Katana rejected. 01127_ U-05 Engineer lays Concrete. 01131_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01132_ W-25 Informer sends out distress signal. 01134_ Knocked back. 01134_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01134_ U-05 Engineer lays Concrete. 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