Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.30 @ 04:03:38 Player: Runia Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (119) 595 Value Destroyed (5038) 5038 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (4794) 4794 TOTAL SCORE: 20807 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 67 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 182/300 Energy 17/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Experimental Focal Shield Advanced Force Field Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Zionite Biocell Experimental Optical Array Improved Terrain Scan Processor Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Armor Integrity Analyzer Microactuators Improved Transmission Jammer Experimental Cloaking Device Hacking Suite > --- WEAPON ----------- Phasing Sabre Force Lance > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Experimental Focal Shield Improved System Shield Thief Drone Bay High-powered Disruptor Cannon Enhanced Nova Cannon Phasing Sabre [Rating: 181] Favorites ----------- Power Zionite Light DM Reactor Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel High-density Centrium Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Phasing Sabre Energy Gun Zionite Laser-M Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . . 6 . . . . 2 . . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . 2 . . . . . . . . . 1 1 1 . . . Utility 11 | . . . 1 . . . . 4 . . . . 2 . . . . 1 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | . 13 8 14 . 9 25 2 16 9 1 2 4 6 3 . 16 4 4 10 15 22 24 34 Power 21 | . 3 1 2 . 1 2 . . . . . . 1 . . . . . . 2 2 2 5 Engine 6 | . 2 1 2 . . 1 . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . 1 . . . . . . 1 . . . . . . 2 2 2 5 Propulsion 49 | . 4 . 4 . 1 7 . 4 1 . . 1 . . . 1 . 1 1 2 9 3 10 Treads 20 | . 4 . 4 . 1 1 . . . . . . . . . . . . . . 1 2 7 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 9 | . . . . . . . . . . . . . . . . . . . . . 7 1 1 Hover 18 | . . . . . . 6 . 4 1 . . 1 . . . 1 . 1 1 2 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | . 3 2 2 . 5 7 . 9 2 1 2 3 5 2 . 10 3 2 8 9 8 11 5 Device 56 | . 1 2 1 . 1 4 . 2 2 . 1 2 3 1 . 7 2 1 7 5 5 8 1 Storage 8 | . 1 . . . 1 1 . 1 . . . . . . . 1 . . . 1 1 . 1 Processor 13 | . . . . . . 1 . 2 . . 1 . . 1 . 1 . 1 1 2 1 1 1 Hackware 4 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . 1 Protection 18 | . 1 . 1 . 2 1 . 3 . 1 . 1 2 . . 1 1 . . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | . 3 5 6 . 2 9 2 3 6 . . . . 1 . 5 1 1 1 2 3 8 14 Energy Gun 14 | . 2 2 1 . . 4 1 . 1 . . . . 1 . 2 . . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . . 2 9 Ballistic Gun 8 | . 1 1 3 . 1 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 2 2 . . 1 1 1 2 . . . . . . . 1 . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 2 3 . . . . . . 3 . 1 . 2 . . 2 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . 1 . 2 4 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 . . . 9 . . . . . . . . . 8 . . 4 1 3 1 1 Parts Lost 49 | . 2 1 2 . . 2 . 1 . . 2 1 2 1 . . . . 1 2 5 8 19 Power 10 | . . 1 . . . . . . . . . . 1 . . . . . . . 2 2 4 Propulsion 20 | . . . 1 . . 2 . 1 . . 1 . . . . . . . 1 1 . 2 11 Utility 13 | . 1 . . . . . . . . . 1 1 1 . . . . . . 1 2 3 3 Weapon 6 | . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 1 1 Highest Loss Streak 8 | . 1 1 2 . . 2 . 1 . . 2 1 2 1 . . . . 1 2 3 5 8 Average Slot Usage (%) 91 | . 99 100 99 100 98 99 100 96 93 93 92 86 83 88 88 88 88 89 83 85 87 88 57 Engine 5 | . 11 14 11 11 10 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . 5 11 6 6 6 6 6 5 5 5 5 5 5 4 7 7 7 4 Treads 15 | . 27 28 32 33 33 15 . . . . . . . . . . . . . . 1 5 6 Wheel 3 | . . . . . . . . . . . . . . . . . . . . . 22 23 8 Hover 7 | . . . . . . 17 33 32 26 26 25 20 17 17 17 17 17 21 19 21 2 . . Device 10 | . 6 14 11 11 10 10 11 5 8 7 6 6 15 11 11 11 5 10 20 17 9 8 9 Storage 10 | . 14 14 11 11 10 11 11 12 13 13 13 13 11 11 11 11 11 10 9 6 6 8 3 Processor 9 | . . . . . . 7 11 10 13 13 17 20 17 23 23 24 29 26 20 18 23 21 13 Protection 5 | . 7 . 10 11 10 3 . 6 6 11 8 5 2 5 5 3 5 5 . . 1 1 . Energy Gun 5 | . 11 13 8 . . 8 22 7 6 6 6 6 5 5 5 1 . . . . . . . Ballistic Gun 6 | . 16 14 13 11 10 7 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 11 7 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 5 6 6 6 5 5 5 9 10 10 4 5 4 4 2 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 144 | 11 31 30 40 40 41 44 43 51 56 52 51 45 49 47 45 45 48 45 52 73 82 77 144 Greatest Support 120 | 20 40 40 60 60 60 60 44 72 66 66 66 56 56 56 56 56 59 66 72 98 120 120 80 Greatest Overweight (x) 5 | . . . . . . 1 . . . . 1 . . . . . . . 1 . 3 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | . 14 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 Most Carried 15 | . 10 9 15 15 15 15 15 15 15 15 15 14 15 15 14 15 15 14 15 15 15 15 13 Average Carried 12 | . 7 8 10 15 14 14 15 14 14 14 15 12 12 14 14 14 15 13 13 14 14 12 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 9 15 15 14 15 15 15 14 15 15 12 15 14 14 15 15 14 14 15 15 11 4 Class Distribution -------------------- 36% | Mutant 34% | Scavenger-Mutant 9% | Scout 7% | Ninja 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Sprinter | -6/Data Miner Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Infiltrator-Ninja | -3/Research Sprinter | -2/Research Assassin | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Matter Collected 3013 | 200 199 107 185 58 34 261 111 211 70 23 . 48 144 . . 7 109 . . 399 183 410 254 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5482 | . 455 148 615 . . 77 25 386 231 . . . 353 . . . 116 55 44 89 881 907 1100 Parts 321 | . 23 8 40 . . 7 3 28 13 . . . 17 . . . 4 4 2 4 37 48 83 Haulers Intercepted 5 | . 2 . . . . . . . . . . . 2 . . . . . . 1 . . . Recyclers Shooed 5 | . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 3 . 10 . . . . . . 8 4 . . . . . . Prevented 6 | . . . . . . . . . . . . 1 . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Combat Hostiles Destroyed 95 | . 8 5 14 . . 4 2 6 9 . . . . . . . 2 1 . . 11 17 16 Melee 34 | . . . . . . . . 2 . . . . . . . . 2 1 . . 9 11 9 Guns 21 | . 8 3 9 . . 1 . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 AOE 33 | . . 2 5 . . 3 2 4 9 . . . . . . . . . . . 2 6 . Classes Destroyed 16 | . 3 2 4 . . 2 . 2 . . . . . . . . . . . . 2 . 1 Worker 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Builder 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 2 . . . . . . . . . . . 2 . . . . . . 1 . . . Recycler 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . Watcher 5 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . Swarmer 35 | . . 3 4 . . . 2 4 9 . . . . . . . . . . . . 5 8 Grunt 22 | . 8 2 7 . . . . . . . . . . . . . . . . . 4 . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 25 | . . . . . . . . 2 . . . . . . . . 2 1 . . 5 8 7 Z-Light 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 7 . . 3 2 4 9 . . . 2 . . . 2 1 1 1 3 10 7 Combat Bots Only 10 | . 2 3 7 . . 3 2 4 9 . . . . . . . 2 1 . . 3 10 5 Max Kills in Single Turn 6 | . 1 2 3 . . 1 2 4 6 . . . 1 . . . 1 1 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 3 . . 1 2 4 6 . . . . . . . . . . . 1 4 . Melee 1 | . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Damage Taken 15526 | . 584 245 412 . . 872 17 162 293 118 189 25 153 19 15 41 528 191 201 316 2339 2925 5881 Core 2880 | . 66 45 37 . . 33 . 15 49 5 . . 22 . 15 . 148 41 44 107 179 468 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 55 . . . . 82 . . . . 91 . . . . 81 96 96 . . 48 . Volleys Fired 171 | . 55 15 39 . . 7 2 1 6 . . . . . 1 . . . . . 4 6 35 Largest 2 | . 2 2 2 . . 2 1 1 1 . . . . . 1 . . . . . 1 1 1 Hottest 225 | . 70 70 70 . . 46 33 43 225 . . . . . 73 . . . . . 52 120 120 Shots Fired 276 | . 109 29 74 . . 9 2 1 6 . . . . . 1 . . . . . 4 6 35 Gun 215 | . 109 28 71 . . 4 . . 2 . . . . . 1 . . . . . . . . Cannon 37 | . . . . . . . . . . . . . . . . . . . . . . 2 35 Launcher 24 | . . 1 3 . . 5 2 1 4 . . . . . . . . . . . 4 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 132 | . 76 14 38 . . 4 . . . . . . . . . . . . . . . . . Thermal 120 | . 33 14 33 . . . . . 2 . . . . . 1 . . . . . . 2 35 Explosive 24 | . . 1 3 . . 5 2 1 4 . . . . . . . . . . . 4 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 8 15 . . 1 1 . . . . . . . . . . . . . . 1 8 Robot Miss Streak 2 | . 2 2 2 . . 2 2 . 1 . . . . . . . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 343 | . 80 19 57 . . 2 1 12 5 . 1 . 6 . . . 12 4 2 2 30 59 51 Core Hits 207 | . 31 9 32 . . 6 3 9 17 . . . 4 . . . 3 2 1 1 24 36 29 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . 1 . 4 . . . . . . . . . . . . . 1 1 . . 4 7 7 Burn 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Puncture 17 | . . . . . . . . . . . . . . . . . . . . . 3 7 7 Melee Attacks 320 | . . . . . 44 8 . 25 10 . 7 . 12 . 1 4 19 11 14 7 44 73 41 Impact 52 | . . . . . 44 8 . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . . . 25 10 . 7 . 12 . 1 4 19 11 3 6 23 10 7 Piercing 130 | . . . . . . . . . . . . . . . . . . . 11 1 21 63 34 Sneak Attacks 19 | . . . . . . . . 5 . . 1 . 4 . . . . . . 1 4 1 3 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . 2 1 . . 6 7 3 Damage Inflicted 15988 | . 776 412 1028 . . 173 255 1218 1373 . 119 . 704 . . . 546 159 114 257 2461 3630 2763 Guns 1763 | . 776 238 717 . . 32 . . . . . . . . . . . . . . . . . Cannons 1399 | . . . . . . . . . . . . . . . . . . . . . . . 1399 Explosions 3421 | . . 174 311 . . 141 255 259 787 . . . . . . . . . . . 486 1008 . Melee 9396 | . . . . . . . . 959 586 . 119 . 704 . . . 546 159 114 257 1975 2622 1355 Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 945 | . 448 85 380 . . 32 . . . . . . . . . . . . . . . . . Thermal 2286 | . 328 222 337 . . . . . . . . . . . . . . . . . . . 1399 Explosive 3352 | . . 105 311 . . 141 255 259 787 . . . . . . . . . . . 486 1008 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4845 | . . . . . . . . 959 586 . 119 . 704 . . . 546 159 . 257 1080 309 126 Piercing 4551 | . . . . . . . . . . . . . . . . . . . 114 . 895 2313 1229 Highest Corruption 33 | . . . . . . . . . . . . . . . . . 3 1 . . 18 33 18 Average Corruption 12 | . . . . . . . . . . . . . . . . . 2 1 . . 7 22 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . . . . . . . 1 1 . . 10 27 21 Message Errors 16 | . . . . . . . . . . . . . . . . . . 1 . . 2 7 6 Matter Fused 16 | . . . . . . . . . . . . . . . . . . . . . 5 5 6 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . 1 . . . 1 3 1 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 2 2 2 Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1385 | . . . 10 . . . 23 291 262 . 59 . 45 . . . 55 . 14 47 136 288 155 Projectiles 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 Explosions 203 | . . . 10 . . . 23 . 74 . . . . . . . . . . . . 96 . Melee 1132 | . . . . . . . . 291 188 . 59 . 45 . . . 55 . 14 47 136 192 105 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . 7 . . . 81 . . . . . . . . . . . . . . . 244 4 Shots 7 | . . 1 . . . 2 . . . . . . . . . . . . . . . 4 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 230 | . 230 16 20 . . 26 32 8 204 10 6 . . . 46 13 151 . 32 229 162 200 70 Average Temperature 65 | . 63 7 8 . . 14 18 6 65 5 6 . . . 24 9 68 . 19 110 79 87 31 Received Heat Transfer 1416 | . 330 105 177 . . 207 . . . 42 24 9 9 . . 21 . . 78 . 117 108 189 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Heat Transferred 3818 | . 999 544 1258 . . . . . . . . . . . . . . . . . . . 1017 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Peak Influence 826 | . 206 85 227 30 . . . 330 . . . . 133 . . . . 240 334 324 439 672 826 Initial 403 | . . 5 1 30 . . . 59 . . . . . . . . . 78 126 187 182 216 403 Average 194 | . 50 44 108 30 . . . 184 . . . . 34 . . . . 155 177 245 316 380 565 Maximum Alert Level 3 | . 1 . 1 . . . . 1 . . . . . . . . . 1 1 1 2 2 3 Low Security (%) 62 | . 98 100 96 100 . . . 59 . . . . 100 . . . . 62 77 5 8 . . Level 1 22 | . 1 . 3 . . . . 40 . . . . . . . . . 37 22 94 81 67 . Level 2 12 | . . . . . . . . . . . . . . . . . . . . . 9 32 76 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 1 . . . . 1 . . . . 2 . . . . 1 2 3 2 4 5 Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 3 Reinforcement 13 | . 2 . 1 . . . . 1 . . . . 2 . . . . 1 1 2 1 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Distress Signals 8 | . . . . . . . . . . . . . 1 . . . . . . 6 . 1 . Communications Jammed 38 | . . . . . . . . . . . . . 2 . . . . . . . . 35 1 Distress Signals 38 | . . . . . . . . . . . . . 2 . . . . . . . . 35 1 Times Spotted 272 | . 26 7 17 . . 7 5 14 12 1 4 1 6 1 3 14 11 8 15 17 17 23 63 Peak Tracking Total 16 | . 4 4 7 . . 3 4 4 10 1 4 1 5 1 3 14 5 5 9 6 4 8 16 Tactical Retreats 33 | . . 1 . . . 2 2 . 2 . . . 1 1 . . 3 1 4 1 3 1 11 Traps | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Traps Triggered 7 | . 1 . . . . . . . . . . . 1 . . . . 2 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 1 . . . 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Machines Disabled 10 | . . 1 . . . 2 . 1 1 . 1 . . . . . . . . . 2 2 . Max in Single Turn 1 | . . 1 . . . 1 . 1 1 . 1 . . . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Machines Accessed 55 | . 7 1 4 . 1 . . 12 1 1 4 . 1 . 1 3 . 4 1 3 3 4 4 Terminals 39 | . 7 . 4 . . . . 10 . . . . 1 . . . . 4 1 2 3 4 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Total Hacks 155 | . 25 1 17 . 6 . . 29 1 1 26 . 1 . 1 7 . 8 3 6 5 12 6 Successful 94 | . 15 1 10 . 6 . . 14 1 1 26 . . . 1 7 . 3 2 1 1 2 3 Failed 60 | . 9 . 7 . . . . 15 . . . . 1 . . . . 5 1 5 4 10 3 Catastrophic 10 | . 1 . . . . . . 1 . . . . . . . . . 2 . . 2 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 10 . 10 . . . . 8 . . . . . . . 1 . . . 2 1 3 . Terminals 104 | . 25 . 17 . . . . 24 . . . . 1 . . . . 8 3 4 5 12 5 Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . . . . . . . 2 . . 1 Terminal Hacks 78 | . 11 1 6 . 6 . . 8 1 1 26 . . . 1 7 . 3 2 . 1 1 3 Record 13 | . . . . . . . . . . . 11 . . . . . . . 1 . . . 1 Part Schematic 14 | . . . . . 6 . . . . . 8 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . 3 . . . . 5 . 1 . . . . . Open Door 6 | . . 1 . . . . . . 1 1 . . . . 1 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . 1 . . . . 3 . . . . . . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 . 4 . . . . 3 . . . . . . . . . . . 1 . 1 . Terminals 13 | . 4 . 4 . . . . 3 . . . . . . . . . . . 1 . 1 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 10 | . 3 . 3 . . . . 3 . . . . . . . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 4 . . . . 12 . . . . 1 . . . . 4 1 3 3 3 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 6 . . . . . 8 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Matter 212 | . . . . . . . . 212 . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Total Allies 6 | . . 3 . 2 . . . . . . . . . . . . . . . 1 . . . Largest Group 3 | . . 3 . 2 2 . . . . . . . . . . . . . . 1 . . . Highest-Rated Group 55 | . . 40 . 55 55 . . . . . . . . . . . . . . 26 . . . Highest-Rated Ally 31 | . . 16 . 31 31 . . . . . . . . . . . . . . 26 . . . Total Orders 5 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . RETURN 5 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . Ally Attacks 94 | . . 14 . . . 72 . . . . . . . . . . . . . 8 . . . Total Damage 629 | . . 162 . . . 402 . . . . . . . . . . . . . 65 . . . Kills 6 | . . 4 . . . 1 . . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 2 . 2 . 1 2 . 2 . 1 . . . . . . . . . Drone Launches 28 | . . . . . . 26 . . . . . . . . . . . . . 2 . . . Drone Recoveries 27 | . . . . . . 25 . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Turns Passed 12310 | . 1530 955 1034 224 1978 653 212 507 242 209 87 400 249 133 209 401 210 239 311 345 614 667 901 Spaces Moved 12458 | 1 846 529 539 138 1190 583 405 822 385 444 105 564 386 248 394 704 414 462 592 812 558 444 893 Core 574 | . . . . . 42 . . . . . . . . . . . . . . . . . 532 Treads 3339 | . 808 529 539 138 1148 177 . . . . . . . . . . . . . . . . . Legs 39 | 1 38 . . . . . . . . . . . . . . . . . . . . . . Wheels 1253 | . . . . . . . . . . . . . . . . . . . . . 448 444 361 Hover 7253 | . . . . . . 406 405 822 385 444 105 564 386 248 394 704 414 462 592 812 110 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 120 120 160 160 160 50 26 26 24 24 24 24 26 52 52 52 24 24 43 21 20 21 90 50 Average Speed 79 | 120 158 160 160 160 156 84 50 43 41 41 39 48 52 52 52 49 37 43 33 20 76 90 74 Slowest Speed 190 | 120 160 160 160 160 160 160 52 52 48 48 89 52 52 52 52 52 48 43 72 40 150 90 190 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 96 94 47 37 83 62 65 24 58 69 82 71 12 57 69 94 63 16 19 29 54 26 30 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 5 | . . . . 1 2 . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . 1 1 1 1 . Scrap Searched 16 | . . 1 . . 2 . 3 . 1 1 . 3 . 1 2 . 2 . . . . . . Spaces Dug 62 | . . . . . 2 4 . 6 6 . . . 5 . 2 . 4 5 8 4 5 9 2 Terrain Destroyed 304 | . . 9 22 . 2 18 23 15 66 . . . 5 . 2 . 4 5 8 4 47 65 9 Melee 55 | . . . . . 2 . . 6 5 . . . 5 . 1 . 4 5 8 4 5 8 2 Projectile 11 | . . . . . . . . . 2 . . . . . 1 . . . . . . 1 7 AOE 238 | . . 9 22 . . 18 23 9 59 . . . . . . . . . . . 42 56 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Tes Sec Acc Total 14146 | . 945 608 634 141 1269 724 408 941 440 465 138 692 420 250 395 746 449 491 678 975 692 605 1040 Wait 755 | . 13 52 30 4 . 75 . 47 25 20 25 123 11 . . . 16 10 56 123 47 58 20 Move 12436 | . 845 528 538 137 1189 582 404 822 384 443 104 563 385 247 393 703 413 461 591 811 557 443 893 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | . 11 3 8 . 16 8 . 14 3 1 . 1 5 . . 9 . 1 5 10 9 4 8 Fast Attach 55 | . 2 . 1 . 3 7 . 4 . . . . 2 . . 5 . . 1 3 9 5 13 Attach 75 | . 7 1 3 . 3 1 . 8 . . . 3 3 1 . 1 . 2 5 2 7 11 17 Detach 15 | . . . . . . 1 . 2 . . . . 1 . . . . . . . 1 3 7 Swap 112 | . 4 7 10 . 3 17 2 4 9 1 2 1 1 2 . 10 4 2 4 10 6 9 4 Drop 115 | . 8 2 5 . 11 18 . 14 3 . . 1 . . . 14 . . 5 9 16 3 6 Fire 171 | . 55 15 39 . . 7 2 1 6 . . . . . 1 . . . . . 4 6 35 Melee 284 | . . . . . 44 8 . 25 10 . 7 . 12 . 1 4 16 9 11 7 32 63 35 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . 6 . . 4 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 11) 94 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 1174 | -10/Materials | Discovered new exit (range 16) 1531 | -10/Materials | Entered Mines 1583 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1632 | -10/Mines | Assembled infested the area 1791 | -10/Mines | Discovered new exit (range 10) 2175 | -10/Mines | Discovered new exit (range 5) 2203 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2298 | -10/Mines | Found the Drone Emporium 2314 | -10/Mines | Found Prototype Device 2325 | -10/Mines | Identified Thief Drone Bay 2414 | -10/Mines | Learned 2 Materials zone layouts 2486 | -10/Mines | Entered Materials 2486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2702 | -9/Materials | Discovered new exit (range 6) 2809 | -9/Materials | Build established: Scavenger-Mutant 2885 | -9/Materials | Discovered new exit (range 13) 2953 | -9/Materials | Destroyed 7 combat bots 3037 | -9/Materials | Discovered new exit (range 15) 3430 | -9/Materials | Identified exit to Mines 3430 | -9/Materials | Identified exit to Storage 3520 | -9/Materials | Entered Mines 3560 | -9/Mines | Discovered new exit (range 8) 3694 | -9/Mines | Learned location of Zion (-7) 3737 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3744 | -9/Mines | Entered Zion 3744 | -7/Zion | Accompanied by 2 allies 3794 | -7/Zion | Led the pair of lost Derelicts to a safe place 3848 | -7/Zion | Discovered new exit (range 10) 4015 | -7/Zion | Learned Factory non-interactive machine intel 4520 | -7/Zion | Learned location of 1 exit from Lower Caves 4797 | -7/Zion | Learned location of Data Miner (-6) 5644 | -7/Zion | Discovered new exit (range 3) 5722 | -7/Zion | Entered Deep Caves 5912 | -7/Deep Caves | Build established: Mutant 5975 | -7/Deep Caves | Attacked by Z-Imprinter 6151 | -7/Deep Caves | Allies destroyed Z-Imprinter 6163 | -7/Deep Caves | Found Prototype Device 6164 | -7/Deep Caves | Identified Zio. Metafield Generator 6222 | -7/Deep Caves | Z-Facility disabled 6372 | -7/Deep Caves | Discovered new exit (range 6) 6375 | -7/Deep Caves | Entered Proximity Caves 6462 | -6/Proximity Caves | Learned Factory security intel 6584 | -6/Proximity Caves | Discovered new exit (range 5) 6587 | -6/Proximity Caves | Entered Factory 6587 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6589 | -6/Factory | Loaded intel: 239 non-interactive machine locations 6727 | -6/Factory | Fabricated Phasing Sabre (x1) 6822 | -6/Factory | Discovered new exit (range 17) 6857 | -6/Factory | Identified exit to Lower Caves 7094 | -6/Factory | Entered Lower Caves 7095 | -6/Lower Caves | Identified exit to Lower Caves 7138 | -6/Lower Caves | Spotted B-75 Beast 7276 | -6/Lower Caves | Learned location of 1 exit from Factory 7314 | -6/Lower Caves | Destroyed 9 combat bots 7336 | -6/Lower Caves | Entered another Lower Caves area 7342 | -6/Lower Caves | Discovered new exit (range 8) 7343 | -6/Lower Caves | Encountered a Warlord checkpoint 7343 | -6/Lower Caves | Identified exit to Factory 7363 | -6/Lower Caves | Build established: Scout 7493 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7531 | -6/Lower Caves | Discovered new exit (range 13) 7544 | -6/Lower Caves | Identified exit to Data Miner 7545 | -6/Lower Caves | Entered Data Miner 7545 | -6/Data Miner | Discovered new exit (range 6) 7552 | -6/Data Miner | Met Data Miner 7564 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7564 | -6/Data Miner | Learned location of Section 7 (-2) 7573 | -6/Data Miner | Received God Mode back door access code from Data Miner 7588 | -6/Data Miner | Data Conduit disabled 7632 | -6/Data Miner | Identified exit to Proximity Caves 7632 | -6/Data Miner | Entered Proximity Caves 7770 | -5/Proximity Caves | Learned Factory security intel 8016 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8032 | -5/Proximity Caves | Entered Factory 8032 | -5/Factory | Evolved 2 slots: Utility x2 8033 | -5/Factory | Identified exit to Upper Caves 8033 | -5/Factory | Identified exit to Extension 8034 | -5/Factory | Identified exit to Factory 8281 | -5/Factory | Entered Upper Caves 8283 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8408 | -5/Upper Caves | Learned Factory terminal intel 8411 | -5/Upper Caves | Discovered new exit (range 7) 8413 | -5/Upper Caves | Identified exit to Upper Caves 8414 | -5/Upper Caves | Entered another Upper Caves area 8425 | -5/Upper Caves | Discovered exit to Factory (range 12) 8593 | -5/Upper Caves | Build established: Ninja 8613 | -5/Upper Caves | Discovered new exit (range 18) 8623 | -5/Upper Caves | Identified exit to Warlord 8623 | -5/Upper Caves | Entered Warlord 8794 | -5/Warlord | Visited the Vortex Lab 8796 | -5/Warlord | Found Prototype Energy Gun 8798 | -5/Warlord | Found Prototype Energy Gun 8801 | -5/Warlord | Identified Vortex Rail (x2) 8803 | -5/Warlord | Found Prototype Energy Gun 8803 | -5/Warlord | Identified Vortex Shotgun 8814 | -5/Warlord | Warlord's base attacked by MAIN.C 8882 | -5/Warlord | Met Warlord 8888 | -5/Warlord | Opened Warlord's prototype stash 8903 | -5/Warlord | Found Prototype Device 8904 | -5/Warlord | Identified Exp. Focal Shield 8908 | -5/Warlord | Found Prototype Processor 8908 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8915 | -5/Warlord | Found Prototype Device 8915 | -5/Warlord | Identified Exp. Cloaking Device 8975 | -5/Warlord | Spotted B-86 Titan 9003 | -5/Warlord | Opened side exit 9017 | -5/Warlord | Spotted B-75 Beast 9021 | -5/Warlord | Discovered new exit (range 12) 9023 | -5/Warlord | Identified exit to Proximity Caves 9024 | -5/Warlord | Entered Proximity Caves 9066 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9206 | -4/Proximity Caves | Discovered exit to Factory (range 20) 9234 | -4/Proximity Caves | Entered Factory 9234 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9235 | -4/Factory | Loaded intel: 20 terminal locations 9427 | -4/Factory | Identified exit to Research 9473 | -4/Factory | Entered Research 9473 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9658 | -3/Research | Found Prototype Processor 9659 | -3/Research | Identified Spectral Analyzer 9670 | -3/Research | Found Prototype Device 9670 | -3/Research | Identified Adv. Kinecellerator 9775 | -3/Research | Spotted B-86 Titan 9781 | -3/Research | Discovered new exit (range 14) 9784 | -3/Research | Entered another Research area 9784 | -2/Research | Warlord forces began assault on 0b10 9784 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9823 | -2/Research | Met up with Warlord 9894 | -2/Research | Research machine network offline 10001 | -2/Research | Found Exp. Melee Analysis Suite 10009 | -2/Research | Spotted B-90 Cyclops 10019 | -2/Research | Found Prototype Slashing Weapon 10029 | -2/Research | Allies destroyed B-90 Cyclops 10037 | -2/Research | Identified Particle Cleaver 10039 | -2/Research | Found Exp. Melee Analysis Suite 10044 | -2/Research | Borebot progress halted 10107 | -2/Research | Found Fusion Bomb Launcher 10114 | -2/Research | Discovered new exit (range 6) 10129 | -2/Research | Entered Testing 10559 | -2/Testing | Discovered new exit (range 5) 10619 | -2/Testing | Found Prototype Energy Cannon 10648 | -2/Testing | System corruption reached 10% 10659 | -2/Testing | Spotted Fortress 10729 | -2/Testing | Lost 3 parts (1p2u) 10739 | -2/Testing | Discovered new exit (range 6) 10743 | -2/Testing | Entered Section 7 10753 | -2/Section 7 | Spotted S7 Guard 10885 | -2/Section 7 | Spotted B-90 Cyclops 11071 | -2/Section 7 | Build established: Scavenger-Mutant 11305 | -2/Section 7 | System corruption reached 30% 11316 | -2/Section 7 | Lost 5 parts (2p1n1u1w) 11316 | -2/Section 7 | Core integrity fell below 50% 11336 | -2/Section 7 | Destroyed 10 combat bots 11364 | -2/Section 7 | Found Alien Artifact 11365 | -2/Section 7 | Identified Integrated Dissipator 11365 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11398 | -2/Section 7 | Discovered new exit (range 14) 11410 | -2/Section 7 | Entered Access 11410 | -1/Access | Evolved 2 slots: Utility x2 11689 | -1/Access | Identified Hpw. Disruptor Cannon 11711 | -1/Access | Lost 3 parts (1p1n1u) 11928 | -1/Access | Identified exit to Command 11953 | -1/Access | First assault squad dispatched 11984 | -1/Access | System corruption reached 10% 12001 | -1/Access | Released all parts (10) 12011 | -1/Access | Core integrity fell below 50% 12024 | -1/Access | Lost 8 parts (3p5n) 12299 | -1/Access | Spotted B-99 Colossus 12301 | -1/Access | Spotted B-99 Colossus 12309 | -1/Access | Core integrity fell below 20% 12311 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Slug penetrates Wall. B-99 Colossus activates siege mode. Slug penetrates Wall. Critical hit (Destroy). Biometal Heavy Treads destroyed. S-43 Plague destroyed. System corrupted: Matter fused (-7). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Adv. Medium Treads destroyed. Acquired 1 matter. Slug penetrates Wall. Centrium Leg blasted off. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #?????? #? ?????????????????????????? | | # #??????? #? ?????????????????????????? | | +## #????+#########? ?????????????????????????? | | #??? #??????# ?????????????????????????? | | ### ?????? ?????????????????????????? | | ?????? #???#######??????????????? | | ## ?????? #???# #??????????????? | | #???? #??????# #???# #??????????????? | | #?????????????# #???# #??????????????? | | #?????????????# #???# #??????????????? | | #?????????????# #???# #??????????????? | | #?????????????# ##### #??????????????? | | ##### ############### R ## ! #??????????????? | | ????# ## + ## #??????????????? | | ????# / # / #??????????????? | | ????# ## "" # p## #?????#####????? | | #??# ### """"h # ## #??? "????? | | #??# #?# """" # ## *### "????? | | +? #?# """" # ######%="" "????? | | #######?# """" ; %[= "????? | | #???????# """" ; "????? | | ##???????# "" # "????? | | ?????????# "" ; = "????? | | ?????????#= # ######;##; "????? | | ##???????# # # ; "????? | | ??????############## @ ; #? "????? | | ###?????????????? # #??######????? | | ???????????????# w #???? #????????????? | | ???????????????# +????????#????????????? | | ???????????????# ""#?????????????????????? | | ##?????????????# ""#?????????????????????? | | +???????"????# ""#?????????????????????? | | ##??????""""???# = T#?????????????????????? | | ???????"""""???# ""??????????????????????? | | ????????"""""??+ ""??????????????????????? | | ????????""""???# ""??????????????????????? | | ?????????"?????# ????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????"?? | | ??????????????????????????????????????????????"""? | | ???????????????????????????????????????????????""" | | ????????????????????????????????????????????????"? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 63 Energy Capacity 880 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 4 Power Amplification 40 Armor Coverage 800 Resistance: KI 30 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Phasing Sabre | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyLightningRedistributor Manual? 0 Play Time 02:25:10 Cumulative 294.4 hours Start 2021.08.30 @ 01:27:12 End 2021.08.30 @ 04:03:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26ef64dd-305a-4b54-9d95-d95c43d3c9a4