Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 14:41:59 Player: HOTSOUP Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (56) 56 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1216 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 168/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (6) ---- Army-in-a-Box Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Superbattery > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Light Ion Engine Small Storage Unit Grenade Launcher Mining Claw [Rating: 11] Favorites ----------- Power None Propulsion None Utility Superbattery Storage Superbattery Processor Modified TNC Weapon Mining Claw Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 6 | . 3 . 3 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . . . 3 . Device . | . . . . . Storage 2 | . . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | . 3 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 23 | . 14 14 26 28 Storage 9 | . . . 12 14 Slashing Weapon 12 | . 2 14 14 14 Naked Turns 5 | . 5 . . . Heaviest Build 6 | . 3 2 6 6 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 6 | 4 4 4 6 6 Average Capacity 4 | 4 4 4 4 6 Most Carried 6 | 2 4 4 6 6 Average Carried 4 | . 2 3 4 6 Final Capacity 6 | 4 4 4 6 6 Final Carried 6 | 2 4 4 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 163 | 104 14 31 14 . Remotely . | . . . . . Salvage Created 23 | . 23 . . . Parts 3 | . 3 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 3 | . 3 . . . AOE 3 | . 3 . . . Classes Destroyed 2 | . 2 . . . Operator 1 | . 1 . . . Swarmer 3 | . 3 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 2 | . 2 . . . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 404 | . 39 . 347 18 Core 251 | . 7 . 226 18 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 4 | . 4 . . . Largest 1 | . 1 . . . Hottest 30 | . 30 . . . Shots Fired 4 | . 4 . . . Gun . | . . . . . Cannon . | . . . . . Launcher 4 | . 4 . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 4 | . 4 . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 4 | . 3 . 1 . Core Hits 5 | . 5 . . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 7 | . 5 1 1 . Impact 4 | . 4 . . . Slashing 3 | . 1 1 1 . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 312 | . 288 . 24 . Guns . | . . . . . Cannons . | . . . . . Explosions 213 | . 213 . . . Melee 98 | . 74 . 24 . Ramming 1 | . 1 . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 213 | . 213 . . . Electromagnetic . | . . . . . Impact 74 | . 74 . . . Slashing 24 | . . . 24 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . 21 . . . Projectiles . | . . . . . Explosions 4 | . 4 . . . Melee 17 | . 17 . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 5 | . 5 . . . Average Temperature 5 | . 5 . . . Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 150 | . 150 58 . 15 Initial 58 | . . 58 . . Average 67 | . 95 58 . 7 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 10 . 9 3 Peak Tracking Total 10 | . 3 . 10 3 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1039 | 55 158 74 750 2 Spaces Moved 751 | 102 196 139 312 2 Core 751 | 102 196 139 312 2 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 100 Average Speed 62 | 50 50 50 78 100 Slowest Speed 100 | 50 50 50 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 34 31 67 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . 1 1 . . Terrain Destroyed 24 | . 23 1 . . Melee 2 | . 1 1 . . Projectile . | . . . . . AOE 22 | . 22 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1306 | 105 242 141 816 2 Wait 526 | . 31 . 495 . Move 747 | 101 195 138 311 2 Hop . | . . . . . Pick Up 6 | 3 1 1 1 . Fast Attach 5 | . 3 . 2 . Attach 1 | . . . 1 . Detach 1 | . 1 . . . Swap . | . . . . . Drop 8 | 1 1 1 5 . Fire 4 | . 4 . . . Melee 7 | . 5 1 1 . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 13) 181 | -10/Materials | Discovered new exit (range 12) 214 | -10/Materials | Entered Mines 244 | -10/Mines | Discovered new exit (range 9) 271 | -10/Mines | Learned 2 Materials zone layouts 279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 279 | -10/Mines | Discovered new exit (range 5) 288 | -10/Mines | Entered Exiles 301 | -10/Exiles | Met 8R-AWN 305 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Met EX-HEX 324 | -10/Exiles | Met EX-BIN 331 | -10/Exiles | Aligned with FarCom system 332 | -10/Exiles | Given EX-Vault access code 350 | -10/Exiles | Opened EX-Vault 353 | -10/Exiles | Found Prototype Processor 353 | -10/Exiles | Identified Modified TNC 357 | -10/Exiles | Found Prototype Storage 357 | -10/Exiles | Identified Superbattery 804 | -10/Exiles | Found Prototype Device 827 | -10/Exiles | Warned to stay clear of 0b10 Research branches 831 | -10/Exiles | Exiles lab attacked by MAIN.C 1002 | -10/Exiles | Core integrity fell below 50% 1010 | -10/Exiles | Core integrity fell below 20% 1030 | -10/Exiles | Discovered new exit (range 10) 1038 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1038 | -10/Exiles | Entered Mines 1040 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00945_ Machine disabled. 00949_ HV Slug penetrates G-34 Mercenary. 00949_ G-34 Mercenary destroyed. 00965_ D-53 Grenadier destroyed. 00968_ Machine disabled. 00969_ Acquired 14 matter. 00985_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 00992_ Slug penetrates P-60 Hacker. 00992_ P-60 Hacker destroyed. 00997_ Slug penetrates DAS Turret. 00998_ Penetrated by Slug. 01001_ Machine disabled. 01003_ Slug penetrates Wall. 01006_ Penetrated by Slug. 01030_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01038_ Receiving FarCom transmissions... 01039_ J5-HVA: "That was close. Too bad in all the rush we got split up from the others." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????? ??????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? #???????#?????? | | ??????????????????????????? #?????? #?????? | | ??????????????????#???????? #????# ?????? | | ??????????????????# ??????? #???# ??????? | | ??????????????????# #???### #??# ????????? | | ?????????????????## #?## #?# ?????????? | | ?????????????????# ## ## ??????????? | | ????????????### ## ???????????? | | ???????????? ????????????? | | ????????????? s s #?????????????? | | ??????????????????# s #?????????????? | | ???????????????????# z #??????????????? | | ???????????????????# ## @ ##??????C???????? | | ???????????????????????#####???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 2100 Matter Stores 204 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatReclamationFilter Manual? 0 Play Time 00:08:54 Cumulative 75.2 hours Start 2020.09.29 @ 14:33:11 End 2020.09.29 @ 14:41:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 75 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc702117-42bb-4643-97e3-21a01f9998ef