Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 23:38:59 Player: Noxul Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (50) 50 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1170 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 270/400 Matter 225/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Aluminum Leg EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Aluminum Leg [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | 6 . 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 68 | . 73 62 Engine 12 | . 14 9 Leg 24 | . 28 20 Device 4 | . . 11 Storage 12 | . 14 11 Energy Gun 8 | . 7 11 Ballistic Gun 5 | . 9 . Naked Turns . | . . . Heaviest Build 14 | 13 13 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 4 | 4 1 3 Average Carried . | . . 1 Final Capacity 6 | 6 6 6 Final Carried 2 | . 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 236 | 236 . . Remotely . | . . . Salvage Created 60 | . . 60 Parts 9 | . . 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 1 | . . 1 Swarmer 4 | . . 4 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 3 | . . 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 734 | . 392 342 Core 207 | . 77 130 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 17 | . 12 5 Largest 2 | . 2 2 Hottest 80 | . 70 80 Shots Fired 25 | . 17 8 Gun 25 | . 17 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 12 | . 12 . Thermal 5 | . 5 . Explosive . | . . . Electromagnetic 8 | . . 8 Robot Hit Streak 5 | . 5 3 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 15 | . 11 4 Core Hits 4 | . . 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 317 | . 178 139 Guns 234 | . 178 56 Cannons . | . . . Explosions 83 | . . 83 Melee . | . . . Ramming . | . . . Kinetic 128 | . 128 . Thermal 133 | . 50 83 Explosive . | . . . Electromagnetic 56 | . . 56 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 27 | . . 27 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 129 | . 129 . Average Temperature 76 | . 76 . Received Heat Transfer 255 | . 219 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 198 | . 148 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 75 | . . 75 Average Influence 1 | . . 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 4 12 Peak Tracking Total 9 | . 3 9 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 1 | . . 1 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 3 3 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 331 | 50 169 112 Spaces Moved 226 | 41 112 73 Core 16 | 16 . . Treads . | . . . Legs 210 | 25 112 73 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 115 | 92 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 3 24 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 270 | 53 129 88 Wait 7 | 1 5 1 Move 224 | 40 111 73 Hop . | . . . Pick Up 11 | 6 1 4 Fast Attach . | . . . Attach 9 | 6 . 3 Detach . | . . . Swap 2 | . . 2 Drop . | . . . Fire 17 | . 12 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 11) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 332 | -9/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00228_ Acquired Heat Sink. 00235_ Connecting with Terminal... 00235_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00269_ Acquired EM Pulse Gun. 00316_ Ion Engine destroyed. 00322_ Chain reaction triggered in Lgt. Ion Engine. 00322_ S-10 Pest destroyed. 00322_ Material Processor disabled. 00322_ Aluminum Leg destroyed. 00322_ Destroyed Aluminum Leg. 00322_ Aluminum Leg destroyed. 00322_ Destroyed Aluminum Leg. 00322_ S-10 Pest destroyed. 00327_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# # ???????? | | ?????????????????# # #######??????????????? | | ?????????????????# "T" + #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????######## #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????####### #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## s #????????????????????? | | ????????????####??# ## #????????????????????? | | ????????????# ###+### #????????????????????? | | ????????????# #????????????????????? | | ????????????# s #????????????????????? | | ????????????# #????????????????????? | | ????????????# ########s#######???????????????? | | ????????????## #??????# #???????????????? | | ?????????????# ???????# """ #???????????????? | | ?????????????# ????????# """"" #???????????????? | | ?????????????+ #####;## """" #???????????????? | | ?????????????# *%[ [%*@ """" #???????????????? | | ?????????????# =s s * ;% """ #???????????????? | | ?????????????# [% ; #???????????????? | | ?????????????# # | #???????????????? | | ??????????? # #???????????????? | | ??????????# Y ?##########???????????????? | | ??????????? ### #####??????????????????????????? | | ???????????#????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 276 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldTransportBarrier Manual? 0 Play Time 00:05:43 Cumulative 15.1 hours Start 2019.11.19 @ 21:33:32 End 2019.11.19 @ 23:38:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3caf6325-cfa6-4500-bd45-9000ed05266e