Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 20:00:45 Player: satan5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2000) 2000 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 4949 Bonus ------- High Alert Combat Kills 9 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 100/100 System Corruption 2% Temperature Cool (53) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Target Analyzer Hacking Suite > --- WEAPON (2) ------- Particle Gun Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Hover Unit Hover Unit Hover Unit Hover Unit Gravmag System Gravmag System Improved Sensor Array Improved Signal Interpreter Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Hover Unit Hover Unit Hover Unit Hover Unit Improved Sensor Array Improved Signal Interpreter Light EM Pulse Cannon Light EM Pulse Cannon Autogun Autogun Shotgun Shotgun Rocket Launcher Great Maul [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 7 3 22 3 19 Power 8 | 1 . 4 1 2 Engine 4 | 1 . 3 . . Core 4 | . . 1 1 2 Reactor . | . . . . . Propulsion 18 | 3 . 10 . 5 Treads . | . . . . . Leg 17 | 2 . 10 . 5 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 2 3 Device 4 | . 1 1 . 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware 2 | . . 1 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 1 6 . 9 Energy Gun 3 | 1 . 1 . 1 Energy Cannon 5 | . . 3 . 2 Ballistic Gun 9 | 1 1 2 . 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 2 | . 1 . . 1 System Corruption 4 | . 3 . . 1 Parts Lost 25 | . . 7 1 17 Power 4 | . . 1 1 2 Propulsion 6 | . . 1 . 5 Utility 3 | . . 2 . 1 Weapon 12 | . . 3 . 9 Highest Loss Streak 12 | . . 4 1 12 To Critical Strikes . | . . . . . Average Backups 12 | 1 8 13 14 14 Power 1 | . 1 1 . . Propulsion 5 | . 4 6 4 7 Utility 1 | . . . 1 2 Weapon 4 | . 2 5 8 4 Tool/Special . | . . . . . Unused Backups 21 | . 1 8 . 12 Power . | . . . . . Propulsion 11 | . . 3 . 8 Utility 3 | . . 1 . 2 Weapon 7 | . 1 4 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 94 96 94 91 Engine 6 | . 14 7 . . Core 4 | . . 3 7 7 Leg 37 | . 28 43 36 30 Device 8 | . 9 7 9 7 Storage 10 | . 14 11 9 9 Processor 2 | . . . . 7 Hackware 2 | . . . 6 9 Energy Gun 3 | . 14 1 . . Energy Cannon 12 | . . 18 18 11 Ballistic Gun 5 | . 14 2 . 5 Peak Build Rating 33 | 6 8 26 32 33 Average Rating 17 | 4 6 17 30 25 On Entrance 14 | . 6 8 26 32 Naked Turns . | . . . . . Heaviest Build 38 | 13 30 36 38 38 Greatest Support 68 | 20 20 68 68 68 Greatest Overweight (x) 7 | 4 1 . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 3 15 15 15 15 Average Carried 12 | 1 8 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 15 15 15 12 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1077 | 272 135 364 25 281 Remotely . | . . . . . Salvage Created 2689 | 38 385 1303 105 858 Parts 157 | 4 23 75 3 52 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 54 | . 6 24 2 22 Guns 25 | . 5 12 . 8 Cannons 26 | . . 12 2 12 AOE 2 | . 1 . . 1 Classes Destroyed 13 | 1 3 6 . 3 Worker 2 | . . 2 . . Tunneler 2 | 2 . . . . Hauler 7 | . 2 5 . . Recycler 1 | . . 1 . . Operator 3 | . 2 1 . . Watcher 3 | . . 3 . . Swarmer 15 | . . 9 . 6 Grunt 20 | . 6 7 2 5 Brawler 2 | . . . . 2 Duelist 1 | . . 1 . . Sentry 11 | . . 7 . 4 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 8 | 2 2 8 2 5 Combat Bots Only 7 | . 2 7 2 5 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 342 | . 21 108 23 190 Missed 96 | . 6 27 10 53 Hits 246 | . 15 81 13 137 Melee 3 | . . 3 . . Projectile 243 | . 15 78 13 137 AOE 3 | . . . . 3 Critical Strikes 9 | . . . 2 7 Damage Taken 3556 | . 191 972 214 2179 Core 728 | . 33 142 31 522 Absorbed by Shields . | . . . . . Redirected to Shielding 31 | . . . 31 . Core Remaining (%) 83 | 100 86 64 . . Volleys Fired 192 | 2 26 85 8 71 Largest 2 | 2 2 2 2 2 Hottest 136 | 60 60 136 136 136 Shots Fired 358 | 4 52 167 16 119 Gun 196 | 4 52 89 . 51 Cannon 160 | . . 78 16 66 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 130 | 2 26 53 . 49 Thermal 141 | . . 78 16 47 Explosive 2 | . . . . 2 Electromagnetic 85 | 2 26 36 . 21 Robot Hit Streak 14 | 1 6 14 6 9 Robot Miss Streak 5 | 1 3 3 2 5 Penetration Max . | . . . . . Secondary Targets 4 | . . 4 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 220 | 2 31 106 9 72 Core Hits 103 | 3 16 46 4 34 Critical Kills 3 | . . 1 . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 . 3 Meltdown 2 | . . 1 . 1 Destroy 1 | . . . . 1 Corrupt 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3925 | 30 488 1678 186 1543 Guns 1849 | 30 449 752 . 618 Cannons 2000 | . . 926 186 888 Explosions 76 | . 39 . . 37 Melee . | . . . . . Ramming . | . . . . . Kinetic 1305 | 18 224 477 . 586 Thermal 1867 | . 39 926 186 716 Explosive . | . . . . . Electromagnetic 753 | 12 225 275 . 241 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . 2 Average Corruption 2 | . 3 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 5 . . 8 Message Errors 3 | . 1 . . 2 Matter Fused 6 | . 3 . . 3 Energy Discharges 1 | . 1 . . . Parts Rejected 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 16 | . . 10 . 6 Projectiles 10 | . . 10 . . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 101 | . 30 . . 71 Shots 3 | . 1 . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 482 | 20 30 482 279 153 Average Temperature 88 | 15 13 102 136 61 Received Heat Transfer 1467 | . 90 369 153 855 Effects 4 | . . 3 1 . Shutdowns 1 | . . 1 . . Energy Bleed 3 | . . 2 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 16 | . . 7 2 7 Heat Transferred 3245 | . 50 1665 333 1197 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 76 | 100 100 96 100 19 Level 1 23 | . . 3 . 79 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 403 | 10 82 205 132 403 Initial 81 | . . 1 81 79 Average 129 | . 33 101 100 259 Influence Increases 1503 | 10 216 717 81 479 Destroy 0b10 Robot/C 1080 | . 120 480 40 440 Destroy 0b10 Robot/NC 90 | 10 20 60 . . Destroy Leader 180 | . 34 126 10 10 Successful Hack 29 | . 10 19 . . Disable Machine 45 | . . 15 30 . Destroy Structure 34 | . 2 2 1 29 Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 1115 | 10 211 529 152 213 Entered New Map 159 | . . 4 112 43 Time Decay 716 | 10 211 465 30 . Lost Part 240 | . . 60 10 170 Squads Dispatched 4 | . 3 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 12 33 3 26 Peak Tracking Total 8 | . 2 8 3 6 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 1 2 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 3 4 1 . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 8 11 2 . Successful 13 | . 5 7 1 . Failed 8 | . 3 4 1 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 13 | . 6 7 . . Terminals 16 | . 8 8 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 2 1 . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . 1 . . . Security Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 3 4 . . Terminals 7 | . 3 4 . . Botnet 5 | . 2 3 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 7 | . 3 4 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 146 | . . 146 . . Seismic 146 | . . 146 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3026 | 70 551 1513 66 826 Spaces Moved 1699 | 37 253 918 27 464 Core 11 | 9 . . . 2 Treads . | . . . . . Legs 1685 | 25 253 918 27 462 Wheels 3 | 3 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 120 Average Speed 128 | 140 153 123 130 124 Slowest Speed 400 | 250 190 130 130 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 30 66 5 51 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . 2 . . 26 Melee . | . . . . . Projectile . | . . . . . AOE 28 | . 2 . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2184 | 49 363 1140 41 591 Wait 151 | . 67 64 . 20 Move 1696 | 36 252 917 27 464 Hop . | . . . . . Pick Up 51 | 3 13 24 3 8 Fast Attach 15 | 6 1 1 . 7 Attach 24 | 1 . 9 3 11 Detach 2 | 1 . 1 . . Swap 21 | . 2 16 . 3 Drop 27 | . 2 23 . 2 Fire 192 | 2 26 85 8 71 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 4) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x2 898 | -9/Materials | Lost 4 parts (1n1u2w) 1067 | -9/Materials | Discovered new exit (range 12) 1143 | -9/Materials | Build established: Scavenger-Mutant 1288 | -9/Materials | Discovered new exit (range 4) 1463 | -9/Materials | Discovered new exit (range 9) 1684 | -9/Materials | Destroyed 7 combat bots 1887 | -9/Materials | Build established: Mutant 2135 | -9/Materials | Entered another Materials area 2135 | -8/Materials | Evolved 2 slots: Utility x2 2201 | -8/Materials | Identified exit to Garrison 2201 | -8/Materials | Entered Garrison 2219 | -8/Garrison | Installed Relay Interface Framework 2421 | -8/Garrison | Triggered checkpoint 2424 | -8/Garrison | Triggered checkpoint 2427 | -8/Garrison | Triggered checkpoint 2465 | -8/Garrison | Core integrity fell below 50% 2514 | -8/Garrison | Core integrity fell below 20% 2548 | -8/Garrison | Lost 12 parts (1p3n1u7w) 2627 | -8/Garrison | Discovered new exit (range 12) 2645 | -8/Garrison | Triggered checkpoint 2816 | -8/Garrison | Build established: Scavenger-Mutant 2917 | -8/Garrison | Discovered new exit (range 11) 2949 | -8/Garrison | Triggered checkpoint 2987 | -8/Garrison | Triggered checkpoint 3027 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02961_ Acquired 9 matter. 02987_ Beams of light sweep through the air. An alarm sounds. 02991_ B-36 Bruiser suffers critical hit (Destroy). 02991_ B-36 Bruiser destroyed. 03001_ G-47 Trooper IFF system glitched. 03005_ Lgt. EM Pulse Cannon destroyed. 03005_ G-47 Trooper IFF system glitched. 03008_ Slug penetrates G-47 Trooper. 03013_ System corrupted: Substantial component data lost. 03015_ Aluminum Leg destroyed. 03018_ Slug penetrates G-47 Trooper. 03020_ Assault Rifle destroyed. 03021_ Critical hit (Burn: +37). 03025_ Destroyed Particle Gun. 03025_ G-47 Trooper destroyed. 03026_ Lgt. Nuclear Core destroyed. 03026_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????###????????????????????? | | ????????????? ##???????????????????? | | ???????????## #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# ################???????? | | ?????????? ; %!=/ #???????? | | ???????????+ =*%%= g @ #???????? | | ???????????# ###=% ######gg#???????? | | ???????????# #?# [ #????# #???????? | | ???????????# #?#####????# #???????? | | ???????????# #?????????? "??????? | | ???????????# #?????????? "#?????? | | ???????????# #?????????? 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridCountertargetingBeacon Manual? 0 Play Time 00:25:58 Cumulative 301.7 hours Start 2025.06.24 @ 14:25:08 End 2025.06.24 @ 20:00:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 117 Adventurer 14 Explorer 0 Win Type - Total 17 Types 14/0/1/1/0/0/0/0/1/0 Lore% 60 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77587801-f7b8-4811-a2fa-2808c72348ca