Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 16:40:25 Player: Floof Enjoyer Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1144) 1144 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3629 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 143/300 Energy 19/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Structural Scanner Advanced Visual Processing Unit > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Matter Filter Improved Recalibrator > --- WEAPON ----------- Shock Rifle Particle Gun Mini Assault Cannon > --- INVENTORY -------- Heat Sink Improved Heat Sink Structural Scanner Shock Rifle Flak Gun [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 50 | 7 5 11 11 16 Power 9 | 1 1 2 2 3 Engine 6 | 1 . 2 1 2 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 15 | 2 3 3 4 3 Treads . | . . . . . Leg 6 | . . . 4 2 Wheel 7 | 2 3 1 . 1 Hover 2 | . . 2 . . Flight . | . . . . . Utility 12 | 2 1 2 2 5 Device 8 | 1 . 2 1 4 Storage 1 | 1 . . . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 4 3 5 Energy Gun 6 | . . 3 . 3 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 1 3 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 34 | . 2 7 7 18 Power 6 | . . 1 2 3 Propulsion 10 | . 2 1 2 5 Utility 5 | . . 1 . 4 Weapon 13 | . . 4 3 6 Highest Loss Streak 10 | . 1 7 5 10 To Critical Strikes . | . . . . . Average Backups 3 | 1 4 4 5 3 Power . | . 1 . . . Propulsion . | . . . . . Utility 3 | . 1 3 5 2 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 3 | . 1 . 1 1 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 97 69 63 78 Engine 4 | . 9 6 6 1 Core 4 | . 4 3 4 6 Leg 12 | . . . 12 21 Wheel 6 | . 25 13 . . Hover 1 | . . 3 4 . Device 12 | . 14 11 9 15 Storage 1 | . 9 . . . Processor 10 | . 4 11 9 13 Energy Gun 5 | . . 12 7 4 Ballistic Gun 11 | . 28 8 10 8 Ballistic Cannon 2 | . . . . 4 Peak Build Rating 38 | 9 11 13 18 38 Average Rating 17 | 5 9 9 15 26 On Entrance 10 | . 9 11 12 18 Avg Prop Armor Cover (%) 11 | . . . 5 14 Naked Turns . | . . . . . Heaviest Build 25 | 13 13 13 21 25 Greatest Support 53 | 26 26 26 35 53 Greatest Overweight (x) 5 | . . 2 5 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 7 5 5 5 Most Carried 6 | 4 6 5 5 5 Average Carried 3 | 1 4 4 5 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 5 2 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Scavenger-Skirmisher 27% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1111 | 163 314 203 226 205 Remotely . | . . . . . Salvage Created 1448 | 24 314 360 437 313 Parts 69 | 4 13 23 15 14 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 23 | . 4 5 7 7 Guns 18 | . 4 5 6 3 Cannons 4 | . . . . 4 Classes Destroyed 12 | 1 2 3 2 4 Worker 1 | . . . . 1 Builder 3 | . . 3 . . Tunneler 1 | 1 . . . . Recycler 3 | . 2 . 1 . Mechanic 1 | . . . . 1 Operator 1 | . . 1 . . Swarmer 1 | . . . . 1 Grunt 13 | . 4 3 4 2 Duelist 2 | . . . 1 1 Sentry 4 | . . 2 1 1 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 1 2 5 4 4 Combat Bots Only 5 | . 1 5 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 388 | . 47 52 85 204 Missed 131 | . 17 18 24 72 Hits 257 | . 30 34 61 132 Melee 11 | . . . 1 10 Projectile 246 | . 30 34 60 122 Critical Strikes 5 | . . . 2 3 Part Disruptions 1 | . . . . 1 Damage Taken 3660 | . 342 487 793 2038 Core 1107 | . 46 144 215 702 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 81 64 60 . Volleys Fired 129 | 5 31 25 35 33 Largest 3 | 2 2 2 3 3 Hottest 155 | 40 40 105 128 155 Shots Fired 263 | 10 62 44 71 76 Gun 233 | 10 62 44 71 46 Cannon 30 | . . . . 30 Launcher . | . . . . . Special . | . . . . . Kinetic 183 | 10 62 23 38 50 Thermal 52 | . . 12 21 19 Explosive . | . . . . . Electromagnetic 28 | . . 9 12 7 Robot Hit Streak 15 | 5 8 15 12 11 Robot Miss Streak 6 | 1 3 3 4 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 174 | 6 39 34 48 47 Core Hits 72 | 1 15 14 17 25 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 5 | 1 1 . 1 2 Burn 1 | . . . 1 . Destroy 2 | 1 1 . . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2841 | 69 514 483 693 1082 Guns 2278 | 69 514 483 686 526 Cannons 545 | . . . . 545 Explosions . | . . . . . Melee . | . . . . . Ramming 18 | . . . 7 11 Kinetic 1938 | 69 514 280 339 736 Thermal 629 | . . 106 250 273 Explosive . | . . . . . Electromagnetic 256 | . . 97 97 62 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 2 | . . . 2 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 3 | . . . 2 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 218 | . 7 56 218 182 Average Temperature 66 | . 1 22 97 62 Received Heat Transfer 828 | . 174 207 252 195 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . . 1 . Heat Transferred 1499 | . . 259 666 574 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 82 | 5 80 52 64 82 Initial 27 | . . 27 . 6 Average 22 | . 45 23 15 20 Influence Increases 756 | 5 185 166 204 196 Destroy 0b10 Robot/C 460 | . 80 100 140 140 Destroy 0b10 Robot/NC 50 | 5 10 20 5 10 Destroy Leader 130 | . 20 30 40 40 Successful Hack 4 | . . . 4 . Disable Machine 45 | . 15 15 15 . Destroy Structure 7 | . . 1 . 6 Lose Combat Pursuer 60 | . 60 . . . Influence Decreases 756 | 5 120 228 193 210 Entered New Map 49 | . . 38 3 8 Time Decay 469 | 5 100 120 126 118 Lost Part 238 | . 20 70 64 84 Squads Dispatched 5 | . 2 . 2 1 Investigation 2 | . . . 2 . Extermination 1 | . . . . 1 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 17 8 8 25 Peak Tracking Total 13 | . 6 5 3 13 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . 1 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 7 | . . 3 4 . Successful 3 | . . . 3 . Failed 4 | . . 3 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 3 4 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1522 | 14 249 99 432 728 Optics 1160 | . . . 432 728 Terrain 805 | 14 249 99 . 443 Structural 7 | . . . . 7 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1747 | 83 249 251 436 728 Spaces Moved 1158 | 60 165 181 265 487 Core 36 | 7 . . 19 10 Treads . | . . . . . Legs 635 | . . . 165 470 Wheels 348 | 53 165 123 . 7 Hover 139 | . . 58 81 . Flight . | . . . . . Fastest Speed 50 | 50 80 56 56 80 Average Speed 109 | 84 85 88 123 121 Slowest Speed 300 | 90 90 185 300 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 33 17 26 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1396 | 82 210 226 315 563 Wait 2 | . . . . 2 Move 1154 | 59 164 180 264 487 Hop . | . . . . . Pick Up 38 | 11 6 5 . 16 Fast Attach 20 | . 1 6 10 3 Attach 29 | 7 1 4 . 17 Detach . | . . . . . Swap 7 | . 3 2 1 1 Drop 14 | . 4 4 3 3 Fire 129 | 5 31 25 35 33 Melee . | . . . . . Ram 1 | . . . 1 . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 9) 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x2 473 | -9/Materials | Lost 7 parts (1p1n1u4w) 583 | -9/Materials | Discovered new exit (range 3) 584 | -9/Materials | Entered another Materials area 584 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 816 | -8/Materials | Lost 5 parts (1p1n3w) 958 | -8/Materials | Discovered new exit (range 11) 1020 | -8/Materials | Entered Factory 1020 | -7/Factory | Evolved 2 slots: Utility x2 1119 | -7/Factory | Build established: Scavenger-Mutant 1519 | -7/Factory | Lost 6 parts (1p3n1u1w) 1723 | -7/Factory | Cargo convoy interrupted 1733 | -7/Factory | Core integrity fell below 50% 1746 | -7/Factory | Core integrity fell below 20% 1748 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Aluminum Leg destroyed. Imp. Recalibrator destroyed. Lgt. Deuterium Engine+ destroyed. System corrupted: Energy discharge (-10). Penetrated by Slug. X-57 Shotgunner Hrd. Medium Armor Plating blasted off. X-57 Shotgunner knocked back. Shock Rifle destroyed. P-60 Hacker resets A-27 Freighter, system corruption cleaned. P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. Penetrated by Slug. Flak Gun destroyed. P-60 Hacker knocked back. Matter Filter destroyed. X-57 Shotgunner knocked back. U-05 Engineer destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????# """" # # #????????? | | ?????????????# """" # + """"""""" #????????? | | ?????????????# """" # # #????????? | | ?????????????########## # """"""""" #????????? | | ??????????????????????# # #????????? | | ??????????????????????# # """"""""" #????????? | | ??????????????????????#k # #????????? | | ?????????????????????## ############?????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????##a ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ??????? ###### ##???????????????????? | | ???????####+########### ##???????????????????? | | ??????? k ##???????????????????? | | ??????? ###??????????????????? | | ?????? !]! ###??????????????????? | | ?????? =[ !!! ;##??????????????????? | | ?????? =[ !! 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"""T""" #??? ???? | | ??????????? #################+##+#?????? ????? | | ??????????? ???### ### #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Back For More Challenges ------------ None Game ------ Seed ShrapnelPulsarStreamer Manual? 0 Play Time 00:18:56 Cumulative 14.2 hours Start 2026.08.06 @ 16:24:00 End 2026.08.06 @ 16:40:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b531483d-6e1e-4284-8ec0-709b3b616c5e