Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 21:05:32 Player: Sanctumkeeper Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (2383) 2383 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (3480) 3480 TOTAL SCORE: 14868 Bonus ------- Follower Combat Kills 42 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -162 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 28/100 System Corruption 6% Temperature Cool (6) Movement Core (1600) Ox31 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Advanced Treads High-capacity Matter Pod (200) Advanced Sensor Array Improved Terrain Scan Processor Improved Target Analyzer Improved Shield Generator EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Gauss Rifle Improved Grenade Launcher Heavy Missile Launcher Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Improved Target Analyzer Improved Utility Shielding Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Gauss Rifle Gauss Rifle Improved Grenade Launcher Heavy Missile Launcher Remote Datajack Heavy Pick [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 5 | . . . 1 . . . 2 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 117 | 7 9 5 11 . 4 9 9 36 2 9 16 Power 18 | 1 1 2 1 . . 5 1 5 . 1 1 Engine 13 | 1 1 1 1 . . 4 . 3 . 1 1 Core 5 | . . 1 . . . 1 1 2 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 3 2 1 4 . . 2 1 3 . 1 3 Treads 17 | 1 1 1 4 . . 2 1 3 . 1 3 Leg . | . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | 1 3 . 1 . 3 . 4 18 . 5 6 Device 14 | . . . . . . . 2 9 . 2 1 Storage 8 | 1 3 . 1 . 3 . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 18 | . . . . . . . 2 8 . 3 5 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 3 2 5 . 1 2 3 10 2 2 6 Energy Gun 3 | 1 1 . . . . . 1 . . . . Energy Cannon 13 | . . . . . . . . 9 1 1 2 Ballistic Gun 17 | 1 2 2 5 . . 2 2 . . . 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . 1 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 42 | . 5 3 . . 1 5 1 4 . 2 21 Power 6 | . . . . . 1 2 . . . 1 2 Propulsion 13 | . 2 1 . . . 2 1 . . 1 6 Utility 9 | . . . . . . . . 1 . . 8 Weapon 14 | . 3 2 . . . 1 . 3 . . 5 Highest Loss Streak 21 | . 2 1 . . 1 3 1 2 . 2 21 Average Slot Usage (%) 99 | . 98 98 100 100 100 99 99 99 100 99 88 Engine 7 | . 14 5 8 11 11 10 . 4 7 6 6 Core 2 | . . 8 2 . . . 9 2 . . . Treads 25 | . 14 19 33 33 33 33 27 23 23 23 21 Wheel 1 | . 14 8 . . . . . . . . . Device 7 | . . . . . . . 8 12 15 14 12 Storage 26 | . 26 28 33 33 33 33 27 23 23 23 23 Processor 3 | . . . . . . . . 7 7 7 7 Protection 4 | . . . . . . . 9 8 7 7 8 Energy Cannon 6 | . . . . . . . . 13 14 14 2 Ballistic Gun 11 | . 16 26 22 22 20 21 17 1 . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 129 | 11 71 71 111 111 112 112 115 129 128 129 125 Greatest Support 68 | 20 20 40 63 63 63 63 60 68 68 68 68 Greatest Overweight (x) 7 | . 6 7 1 1 1 1 1 2 1 1 1 Average Overweight (x) 1 | . 2 4 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 4 15 20 27 28 28 28 28 28 28 28 28 Most Carried 28 | 4 14 20 28 28 28 28 28 28 28 28 28 Average Carried 25 | 2 9 17 27 28 28 27 27 27 28 27 26 Final Capacity 28 | 6 20 20 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 13 20 28 28 28 28 28 28 28 28 15 Class Distribution -------------------- 96% | Hauler-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 2776 | 241 268 184 279 49 . 664 471 402 104 114 . Remotely 471 | . . . . . . . 471 . . . . Salvage Created 3412 | . 485 260 483 99 . 519 685 527 28 147 179 Parts 209 | . 27 20 39 15 . 40 29 20 4 10 5 Haulers Intercepted 7 | . 2 . 1 . . . 3 1 . . . Recyclers Shooed 7 | . . . . . . 1 3 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 2 5 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 73 | . 11 6 12 5 . 17 4 7 3 6 2 Melee 1 | . 1 . . . . . . . . . . Guns 55 | . 10 6 12 5 . 17 4 . . . 1 Cannons 9 | . . . . . . . . 6 . 2 1 AOE 7 | . . . . . . . . . 3 4 . Classes Destroyed 12 | . 6 1 2 1 . 1 . 1 . . . Worker 5 | . . . 2 . . 1 2 . . . . Builder 2 | . . . . 1 . . 1 . . . . Tunneler 2 | . 1 . . . . 1 . . . . . Hauler 7 | . 2 . 1 . . . 3 1 . . . Recycler 5 | . . 1 . . . . 3 1 . . . Operator 3 | . 1 . 2 . . . . . . . . Watcher 3 | . 1 . . . . . 2 . . . . Swarmer 40 | . 5 5 7 5 . 11 . . 3 4 . Grunt 15 | . 6 1 2 . . 5 1 . . . . Sentry 9 | . . . 3 . . . 2 4 . . . Hunter 3 | . . . . . . 1 1 . . 1 . Programmer 4 | . . . . . . . . 3 . 1 . Enhanced Grunt 2 | . . . . . . . . . . . 2 Thug 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | . 3 3 5 3 . 7 4 2 3 4 1 Combat Bots Only 7 | . 3 3 4 3 . 7 1 1 3 4 1 Max Kills in Single Turn 3 | . 2 2 2 1 . 2 2 1 2 3 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 3 | . . . . . . . . . 2 3 . Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 7957 | . 662 393 513 95 33 800 218 937 61 722 3523 Core 1022 | . 87 48 43 28 . 72 14 62 14 137 517 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 46 . . . 64 97 . . . . Volleys Fired 334 | . 58 26 38 7 4 51 50 42 23 18 17 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 145 | . 70 40 46 46 46 46 63 145 145 145 145 Shots Fired 640 | . 115 44 76 14 6 102 100 78 40 36 29 Gun 467 | . 115 44 76 14 4 102 100 . . . 12 Cannon 158 | . . . . . . . . 74 34 33 17 Launcher 15 | . . . . . 2 . . 4 6 3 . Special . | . . . . . . . . . . . . Kinetic 423 | . 75 44 76 14 4 102 96 . . . 12 Thermal 188 | . 30 . . . . . . 74 34 33 17 Explosive 15 | . . . . . 2 . . 4 6 3 . Electromagnetic 14 | . 10 . . . . . 4 . . . . Robot Hit Streak 22 | . 7 4 12 5 . 10 13 22 . 5 19 Robot Miss Streak 6 | . 6 5 2 6 . 3 3 2 . 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . 1 1 2 1 . 5 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . Shots Hit Robots 386 | . 65 24 59 5 . 71 64 56 . 15 27 Core Hits 172 | . 27 14 29 6 . 30 26 16 4 8 12 Critical Hits 9 | . 3 . 2 1 . 1 . 1 . 1 . Critical Kills 3 | . 1 . 1 . . . . . . 1 . Critical Parts Destroyed 6 | . 2 . 1 1 . 1 . 1 . . . Melee Attacks 8 | . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . 8 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7123 | . 899 199 655 145 . 1008 1175 1394 284 730 634 Guns 4178 | . 769 199 655 145 . 1008 1145 . . . 257 Cannons 2061 | . . . . . . . . 1394 . 419 248 Explosions 697 | . 102 . . . . . . . 284 311 . Melee 114 | . . . . . . . . . . . 114 Ramming 73 | . 28 . . . . . 30 . . . 15 Kinetic 3808 | . 450 199 655 145 . 1008 1094 . . . 257 Thermal 2341 | . 280 . . . . . . 1394 . 419 248 Explosive 595 | . . . . . . . . . 284 311 . Electromagnetic 192 | . 141 . . . . . 51 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 114 | . . . . . . . . . . . 114 Highest Corruption 6 | . 1 2 . . . . . 2 2 6 6 Average Corruption 2 | . 1 1 . . . . . 1 2 2 6 Corruption Purged . | . . . . . . . . . . . . Effects 53 | . 1 5 . . . . . 7 15 14 11 Message Errors 20 | . . 5 . . . . . 4 2 7 2 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 6 | . . . . . . . . 1 2 2 1 Energy Discharges 9 | . . . . . . . . 1 4 2 2 Data Loss (minor) 9 | . 1 . . . . . . 1 5 2 . Targeting Errors 5 | . . . . . . . . . 2 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 158 | . 5 . . . . . . 20 17 12 104 Projectiles 20 | . . . . . . . . 20 . . . Explosions 34 | . 5 . . . . . . . 17 12 . Melee 104 | . . . . . . . . . . . 104 Knockbacks 1 | . 1 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 193 | . 120 . . . . . . . . 73 . Shots 6 | . 4 . . . . . . . . 2 . Rammed 4 | . 2 . . . . . 1 . . . 1 Targets Rammed 6 | . 3 . . . . . 2 . . . 1 Kicked . | . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . Highest Temperature 246 | . 126 8 18 4 4 31 17 91 246 244 149 Average Temperature 26 | . 25 4 8 3 3 5 5 30 53 56 46 Received Heat Transfer 1309 | . 204 72 162 . 40 162 63 150 . . 456 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 13 | . 1 . . . . . . 10 . 2 . Heat Transferred 4280 | . 803 . . . . . . 2235 . 633 609 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 318 | . 214 199 318 225 . 310 175 152 . . . Initial 70 | . . 31 9 70 . . 60 35 . . . Average 78 | . 101 38 149 86 . 112 73 36 . . . Maximum Alert Level 1 | . 1 . 1 1 . 1 . . . . . Low Security (%) 92 | 100 80 100 76 88 . 93 100 100 . . . Level 1 7 | . 19 . 23 11 . 6 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 3 . 1 . . . . 4 . . . Investigation 2 | . 1 . . . . . . 1 . . . Extermination 3 | . . . . . . . . 3 . . . Reinforcement 3 | . 2 . 1 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 4 | . 1 . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 128 | . 31 9 20 8 4 21 14 9 . 8 4 Peak Tracking Total 9 | . 5 2 4 3 9 7 3 2 1 4 4 Tactical Retreats 17 | . 7 1 . 4 . 4 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 3 | . 1 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 7 | . 1 . 1 . 4 1 . . . . . Max in Single Turn 2 | . 1 . 1 . 2 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 23 | . 4 1 3 . 2 . 2 6 1 . 4 Terminals 15 | . 4 . 3 . . . 2 6 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 71 | . 11 1 8 . 2 . 5 17 1 . 26 Successful 52 | . 8 1 3 . 2 . 4 7 1 . 26 Failed 18 | . 2 . 5 . . . 1 10 . . . Catastrophic 3 | . . . . . . . . 3 . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 36 | . 11 . 7 . 1 . 5 12 . . . Terminals 41 | . 11 . 8 . . . 5 17 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 39 | . 3 1 2 . 2 . . 4 1 . 26 Record 12 | . . . . . 1 . . . . . 11 Part Schematic 6 | . . . . . . . . . . . 6 Robot Schematic 7 | . . . . . . . . 1 . . 6 Robot Analysis 3 | . 1 . 1 . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 Open Door 2 | . . 1 . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 1 . . . 4 3 . . . Terminals 13 | . 5 . 1 . . . 4 3 . . . Track 2 | . 1 . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 9 | . 3 . 1 . . . 2 3 . . . Operators 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 10 | . 1 . 2 . . . 1 6 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . 6 Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 6 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total Allies 2 | . 1 1 . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . Highest-Rated Group 31 | . 10 31 . . . . . . . . . Highest-Rated Ally 31 | . 10 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . Total Damage 81 | . . 81 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 118 | . 1 . 1 . . . . 1 . . 115 Derelict Logs Recovered 7 | . . 3 . 2 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 11670 | 58 881 1037 924 649 576 1174 1077 1876 1879 1171 368 Spaces Moved 5693 | 41 528 571 413 350 312 543 447 847 913 592 136 Core 7 | 7 . . . . . . . . . . . Treads 4787 | 10 26 198 413 350 312 543 447 847 913 592 136 Legs . | . . . . . . . . . . . . Wheels 899 | 24 502 373 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 140 180 180 180 180 186 186 186 183 183 Average Speed 178 | 106 127 165 180 180 180 184 189 197 186 185 183 Slowest Speed 220 | 160 220 220 180 180 180 186 190 210 186 186 183 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 3 88 97 35 64 69 92 31 23 90 89 78 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 27 | . . 1 . 2 1 . . . . . 23 Known Exits Taken 5 | . . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . Scrap Searched 15 | . . 1 . 1 . 2 . . 3 8 . Spaces Dug 18 | . . . . . . . . 10 6 2 . Terrain Destroyed 182 | . 7 . . . 12 . . 54 85 24 . Melee . | . . . . . . . . . . . . Projectile 23 | . . . . . . . . . 17 6 . AOE 159 | . 7 . . . 12 . . 54 68 18 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Total 6628 | 52 622 629 552 357 322 625 596 981 1054 628 210 Wait 266 | . 6 3 40 1 . 7 62 7 113 . 27 Move 5682 | 40 527 570 412 349 311 542 446 846 912 591 136 Hop . | . . . . . . . . . . . . Pick Up 119 | 4 15 17 26 . . 10 13 24 2 6 2 Fast Attach 15 | 6 1 . 1 . . 1 . 6 . . . Attach 42 | 1 5 3 2 . . 5 3 7 . 2 14 Detach 3 | 1 . . . . . . . 2 . . . Swap 60 | . 3 2 8 . 4 3 6 23 2 7 2 Drop 93 | . 4 8 25 . 3 6 14 24 2 4 3 Fire 334 | . 58 26 38 7 4 51 50 42 23 18 17 Melee 8 | . . . . . . . . . . . 8 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . 2 . . . . . 2 . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 170 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 366 | -10/Materials | Central database locked down 411 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Build established: Hauler-Mutant 940 | -10/Materials | Entered Mines 978 | -10/Mines | Met a Derelict bent on vengeance 1218 | -10/Mines | Discovered new exit (range 8) 1230 | -10/Mines | Received a Mining Laser from a helpful Derelict 1267 | -10/Mines | Learned Materials terminal intel 1274 | -10/Mines | Discovered new exit (range 3) 1286 | -10/Mines | Core integrity fell below 50% 1353 | -10/Mines | Learned location of Storage (-7) 1541 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1741 | -10/Mines | Found a hidden stash of uninstalled traps 1779 | -10/Mines | Learned 2 Materials zone layouts 1977 | -10/Mines | Entered Materials 1977 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -9/Materials | Identified exit to Mines 1978 | -9/Materials | Identified exit to Materials 1979 | -9/Materials | Loaded intel: 12 terminal locations 2761 | -9/Materials | Discovered exit to Materials (range 9) 2901 | -9/Materials | Entered Mines 2912 | -9/Mines | Discovered exit to Materials (range 9) 3051 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3231 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3341 | -9/Mines | Learned location of Zion (-6) 3416 | -9/Mines | Assembled infested the area 3421 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3543 | -9/Mines | Discovered new exit (range 5) 3550 | -9/Mines | Entered Exiles 3595 | -9/Exiles | Met 8R-AWN 3621 | -9/Exiles | Met EX-HEX 3730 | -9/Exiles | Met EX-DEC 3793 | -9/Exiles | Met EX-BIN 3818 | -9/Exiles | Aligned with FarCom system 3820 | -9/Exiles | Given EX-Vault access code 3866 | -9/Exiles | Opened EX-Vault 3906 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4043 | -9/Exiles | Discovered new exit (range 14) 4087 | -9/Exiles | Attacked by the Exiles 4126 | -9/Exiles | Entered Mines 4158 | -8/Mines | Discovered exit to Materials (range 12) 4252 | -8/Mines | Destroyed 7 combat bots 4502 | -8/Mines | Discovered exit to Materials (range 5) 4566 | -8/Mines | Lost 3 parts (2p1n) 5300 | -8/Mines | Entered Materials 5300 | -8/Materials | Evolved 2 slots: Utility x2 5593 | -8/Materials | Discovered new exit (range 16) 6377 | -8/Materials | Entered Factory 6377 | -7/Factory | Evolved 2 slots: Utility x2 7485 | -7/Factory | Discovered new exit (range 15) 7555 | -7/Factory | Identified exit to Storage 7994 | -7/Factory | Discovered new exit (range 15) 8027 | -7/Factory | Identified exit to Factory 8146 | -7/Factory | Discovered new exit (range 16) 8172 | -7/Factory | Identified exit to Lower Caves 8253 | -7/Factory | Entered Lower Caves 8501 | -7/Lower Caves | Learned Factory trap positions 9233 | -7/Lower Caves | Discovered new exit (range 5) 9241 | -7/Lower Caves | Identified exit to Lower Caves 10132 | -7/Lower Caves | Entered another Lower Caves area 10188 | -7/Lower Caves | Discovered exit to Factory (range 15) 10328 | -7/Lower Caves | Identified exit to Data Miner 10807 | -7/Lower Caves | Encountered a Warlord checkpoint 11303 | -7/Lower Caves | Entered Data Miner 11304 | -7/Data Miner | Discovered new exit (range 6) 11339 | -7/Data Miner | Met Data Miner 11370 | -7/Data Miner | Learned location of Section 7 (-3) 11370 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11402 | -7/Data Miner | Received God Mode back door access code from Data Miner 11445 | -7/Data Miner | Identified exit to Proximity Caves 11531 | -7/Data Miner | Interfaced with the Data Conduit 11629 | -7/Data Miner | Core integrity fell below 50% 11656 | -7/Data Miner | Core integrity fell below 20% 11671 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 11634_ Slug penetrates Enhanced Grunt. 11635_ Critical hit. 11635_ Deuterium Engine destroyed. 11636_ Adv. Heat Sink destroyed. 11637_ Imp. Weapon Shielding destroyed. 11637_ Plasma Cannon destroyed. 11639_ Lgt. Treads destroyed. 11641_ Slug penetrates Enhanced Grunt. 11645_ Arm. Treads destroyed. 11646_ Lgt. Treads destroyed. 11649_ Imp. Light Armor Plating destroyed. 11651_ Gauss Rifle destroyed. 11652_ Imp. Utility Shielding destroyed. 11657_ Imp. Medium Armor Plating destroyed. 11661_ System corrupted: Matter fused (-5). 11661_ Lgt. Treads destroyed. 11669_ Imp. Heat Sink destroyed. 11669_ Lgt. Treads destroyed. 11670_ Enhanced Grunt destroyed. 11670_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????#################??????? | | ???##"""""""""""""""######?? | | ####""""""""" """"""""### | | # ;"""""""""" | | # ;@!""""" | | ?#*%g""""" | | ?#!%g | | ?## """""" | | ??# """""" """" | | ??# """"""" """"## | | ??##""""""" """""###? | | ???##"""""""" "#####??? | | ????########"## "#??????? | | ???????????#"### "#??????? | | ???????????#"### "#??????? | | ???????????#"?# "#??????? | | ?????????????## "#??????? | | ?????????????# "#??????? | | ?????????????### "#??????? | | ???????????????# "##?????? | | ??????????????## ""#?????? | | ???????????#?## ""#?????? | | ??????????##"#"X ""#?????? | | ??????????""""" "####??? | | ??????????""""" X"""""??? | | ??????????##"#"X "##"#??? | | ???????????#?## X""""#??? | | ??????????????## "##"#??? | | ???????????????#######?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalVisualBeamcaster Manual? 0 Play Time 01:00:02 Cumulative 152.3 hours Start 2021.07.03 @ 20:04:35 End 2021.07.03 @ 21:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2073ef93-9213-41a5-9787-3fa8f9861405