Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.17 @ 04:16:51 Player: Farfid Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (140) 700 Value Destroyed (4955) 4955 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3226) 3226 TOTAL SCORE: 17061 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 710 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 892 Friendly Fire -300 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 166/170 System Corruption 12% Temperature Cool (4) Movement Hovering (60) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Antigrav System > --- UTILITY (8) ------ Improved Heat Sink Improved Target Analyzer Improved Core Analyzer > --- WEAPON (3) ------- Tesla Rifle > --- INVENTORY (4) ---- Makeshift Transmission Jammer EM Shield Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Gravmag System Antigrav System Linear Gravjet Cooled Antigrav System > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Spectral Analyzer Long-range Sensor Array Advanced Targeting Computer Improved Core Analyzer > --- WEAPON ----------- Vortex Shotgun Heavy Machine Gun Enhanced Coil Gun > --- INVENTORY -------- Improved Weapon Cycler Makeshift Transmission Jammer Layered Medium Armor Plating EM Shield Long-range Tractor Beam Heavy Flak Cannon Phasing Sabre Vortex Lance [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Aerolev Unit Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Gun High-powered Shock Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Utility 6 | . . . . . 2 2 . . . . 1 . . . . . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 178 | 6 1 4 . . 14 18 9 8 . 12 19 6 2 6 10 11 2 1 17 1 9 15 7 Power 26 | 1 . 1 . . 3 2 4 3 . 2 . 1 . . 1 2 . 1 1 . . 3 1 Engine 13 | 1 . 1 . . 2 1 2 2 . 1 . 1 . . . 2 . . . . . . . Core 10 | . . . . . 1 1 2 1 . 1 . . . . 1 . . 1 . . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 33 | 2 . . . . 4 3 . . . 4 6 . . . 2 1 1 . 1 . 6 2 1 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 9 | 2 . . . . 3 . . . . . . . . . . . . . . . 4 . . Hover 20 | . . . . . . 3 . . . 4 5 . . . 2 1 1 . 1 . 2 . 1 Flight 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 55 | 1 1 1 . . 3 5 2 3 . 4 6 1 . 6 2 5 1 . 4 1 1 5 3 Device 24 | . . . . . . 2 2 1 . 1 3 1 . 5 1 . 1 . 1 1 . 4 1 Storage 6 | 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 Processor 8 | . . 1 . . . 2 . . . 1 1 . . . . 1 . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 16 | . . . . . 3 . . 2 . 2 1 . . 1 1 3 . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 . 2 . . 4 8 3 2 . 2 7 4 2 . 5 3 . . 11 . 2 5 2 Energy Gun 13 | 1 . 1 . . . 2 . . . . 2 . 1 . . . . . 3 . 1 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . . . . 3 5 1 1 . 1 1 2 . . 3 2 . . 2 . . . . Ballistic Cannon 12 | . . . . . 1 . 1 1 . 1 2 1 . . 1 . . . 2 . 1 1 . Launcher 9 | . . 1 . . . . 1 . . . 2 1 1 . 1 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 2 . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 4 . . . . 3 . . 1 . 1 . . 7 . 1 . . Parts Lost 53 | . . . . . 2 1 . 3 . 9 2 1 . . 1 1 . . 1 3 6 19 4 Power 7 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . 3 1 Propulsion 19 | . . . . . 1 . . . . 3 1 . . . 1 1 . . . 3 4 4 1 Utility 11 | . . . . . . . . 1 . 2 . . . . . . . . . . . 6 2 Weapon 16 | . . . . . 1 1 . 1 . 3 1 . . . . . . . 1 . 2 6 . Highest Loss Streak 15 | . . . . . 1 1 . 3 . 8 1 1 . . 1 1 . . 1 3 2 15 4 Average Slot Usage (%) 83 | . 85 92 100 100 84 87 100 93 100 82 86 93 93 93 92 87 88 94 89 86 79 42 30 Engine 3 | . 14 14 14 14 5 2 6 3 7 1 . . 6 6 2 4 5 2 . . . . . Core 2 | . . . . . 3 4 . 3 . 6 6 5 . . 3 5 5 8 7 . . 1 3 Wheel 5 | . 28 28 28 28 18 10 . . . . . . . . . . . . . . 14 . . Hover 13 | . . . . . . 6 23 23 23 21 24 20 20 20 19 17 17 23 23 22 7 . 3 Device 9 | . . . . . . 8 15 8 15 2 6 13 13 13 13 11 11 11 11 16 15 8 3 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 9 4 Processor 16 | . . 7 14 14 9 16 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 10 10 Protection 2 | . . . . . 9 5 . . . 5 1 . . 3 5 5 5 5 3 . 2 . . Energy Gun 4 | . 14 13 14 14 7 3 . . . . 3 13 13 13 3 . . . 2 5 2 2 3 Ballistic Gun 9 | . 14 14 14 14 17 19 21 9 15 7 9 2 . . 9 10 11 11 8 11 8 . . Ballistic Cannon 1 | . . . . . . . . 12 7 6 3 . 1 . . . . . . . 1 2 . Launcher 1 | . . . . . . . . . . . . 3 4 6 5 5 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 25 26 25 25 46 52 35 35 33 33 39 37 37 45 45 54 54 51 68 65 73 48 19 Greatest Support 78 | 32 32 32 32 32 48 44 39 33 33 33 50 59 50 50 59 67 67 55 78 68 49 25 16 Greatest Overweight (x) 4 | 1 . . . . 1 1 1 1 . 1 1 . . . 1 . . . 1 2 3 4 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 14 | 6 12 10 10 10 10 14 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 5 7 10 10 10 10 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 10 | . 3 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 3 Average Carried 7 | . 1 8 10 10 9 9 7 7 8 3 6 7 8 7 7 8 8 8 7 7 6 2 2 Final Capacity 10 | 6 10 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 10 | . 3 10 10 10 10 8 8 8 8 6 8 8 8 8 8 8 8 8 7 8 5 3 2 Class Distribution -------------------- 66% | Mutant 16% | Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Matter Collected 4355 | 216 . 116 . . 241 501 204 238 . 351 302 113 45 60 276 175 298 10 342 61 408 331 67 Remotely 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . Salvage Created 5856 | . . 22 . . 500 633 206 124 . 332 272 246 90 . 314 633 543 . 564 167 753 397 60 Parts 329 | . . 4 . . 24 45 9 7 . 11 16 17 9 . 18 34 24 . 18 11 55 19 8 Haulers Intercepted 7 | . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 189 | . . . . . . . 9 10 . 13 . 10 4 . 18 . 15 . 82 11 . 14 3 Prevented 49 | . . . . . . . . . . 2 . 10 5 . 6 . 11 . 12 . . 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 103 | . . 2 . . 8 9 6 4 . 6 2 4 4 . 7 11 8 . 8 6 7 10 1 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . 5 1 Guns 60 | . . 1 . . 8 9 4 2 . 4 . 1 2 . 6 1 5 . 4 6 7 . . Cannons 8 | . . . . . . . . 2 . 1 . . . . . . . . . . . 5 . AOE 24 | . . 1 . . . . 2 . . 1 2 2 2 . 1 10 3 . . . . . . Classes Destroyed 18 | . . 1 . . 5 4 1 . . 1 1 1 . . . 1 . . 2 . 1 . . Worker 8 | . . . . . . 1 . . . . 1 . . . . . . . . . 6 . . Builder 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 5 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 7 | . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . Recycler 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . Minesweeper 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . Watcher 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . Swarmer 41 | . . 2 . . . 3 6 . . . . 1 4 . 1 10 . . . 5 4 5 . Grunt 30 | . . . . . 4 . . 1 . 2 2 1 . . 3 1 4 . 6 1 . 5 . Brawler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 5 | . . . . . 2 2 . . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 6 | . . . . . 1 . . 2 . 2 . . . . 1 . . . . . . . . Programmer 13 | . . . . . . 4 . 1 . . . . . . 2 . 2 . . . 3 . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 15 | . . 2 . . 5 3 4 3 . 2 3 1 4 . 2 6 2 . 4 5 15 7 1 Combat Bots Only 7 | . . 2 . . 4 3 4 3 . 2 2 1 4 . 2 5 2 . 4 5 3 7 1 Max Kills in Single Turn 4 | . . 1 . . 1 2 2 1 . 1 2 1 2 . 1 4 1 . 1 2 2 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . 2 . . 1 1 1 2 . 1 4 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Damage Taken 8380 | . . 46 . . 539 692 64 560 . 1226 19 207 26 . 365 100 215 . 389 334 911 1835 852 Core 1887 | . . . . . 25 76 30 151 . 188 . 50 13 . 56 . 38 . 56 43 78 506 577 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 100 95 . . . . 36 . . . . 86 . . . . 86 . . . Volleys Fired 349 | . . 5 . . 33 34 9 9 . 26 15 13 8 . 22 25 29 . 30 12 60 19 . Largest 3 | . . 2 . . 3 3 3 3 . 3 3 2 2 . 2 2 2 . 2 2 2 2 . Hottest 128 | . . 60 . . 80 113 81 116 . 100 120 120 120 . 120 63 60 . 60 60 83 128 . Shots Fired 637 | . . 6 . . 82 91 22 27 . 47 28 24 15 . 41 36 39 . 37 23 95 23 1 Gun 525 | . . 5 . . 80 91 21 8 . 28 18 22 14 . 38 33 34 . 25 23 81 3 1 Cannon 82 | . . . . . 2 . . 19 . 19 8 . . . . . . . . . 14 20 . Launcher 30 | . . 1 . . . . 1 . . . 2 2 1 . 3 3 5 . 12 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 517 | . . 4 . . 60 73 21 27 . 47 24 . . . 34 33 34 . 22 22 95 21 . Thermal 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . Explosive 13 | . . 1 . . . . 1 . . . 2 2 1 . 3 3 . . . . . . . Electromagnetic 85 | . . 1 . . 22 . . . . . 2 22 14 . 4 . 5 . 12 . . 2 1 Entropic 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . Robot Hit Streak 28 | . . 4 . . 19 22 4 9 . 10 11 10 5 . 7 13 10 . 19 4 28 15 . Robot Miss Streak 9 | . . 1 . . 2 4 9 5 . 6 2 1 2 . 2 2 2 . 5 3 4 3 2 Penetration Max 2 | . . . . . . 1 . . . 1 1 . . . . 1 1 . 2 1 2 . . Secondary Targets 5 | . . . . . . . 2 . . . . . . . . . . . 1 1 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Shots Hit Robots 445 | . . 4 . . 56 64 11 23 . 40 21 21 9 . 25 20 23 . 26 12 62 27 1 Core Hits 348 | . . 3 . . 25 33 11 28 . 37 20 8 7 . 17 24 21 . 26 8 43 20 17 Critical Hits 26 | . . . . . . 1 . . . 1 . . . . 1 3 4 . 2 1 3 9 1 Critical Kills 12 | . . . . . . . . . . 1 . . . . 1 1 3 . . . 1 5 . Critical Parts Destroyed 13 | . . . . . . 1 . . . . . . . . . 2 1 . 2 1 2 3 1 Melee Attacks 19 | . . . . . . . . . . . . . . . . . . . 2 . . 16 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . 2 . . 5 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . 11 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14073 | . . 101 . . 546 1292 346 344 . 790 876 646 411 . 884 1546 1041 . 1513 362 2026 1198 151 Guns 8612 | . . 53 . . 513 1292 233 80 . 461 429 354 198 . 649 563 711 . 929 362 1695 90 . Cannons 1469 | . . . . . . . . 264 . 329 228 . . . . . . . . . 331 317 . Explosions 3050 | . . 48 . . 33 . 113 . . . 219 292 213 . 235 983 330 . 584 . . . . Melee 873 | . . . . . . . . . . . . . . . . . . . . . . 790 83 Ramming 69 | . . . . . . . . . . . . . . . . . . . . . . 1 68 Kinetic 8494 | . . 41 . . 300 924 233 344 . 790 605 . . . 623 563 711 . 710 277 2026 347 . Thermal 564 | . . . . . 33 368 . . . . . 64 . . . 99 . . . . . . . Explosive 1940 | . . 48 . . . . 113 . . . 219 228 213 . 235 884 . . . . . . . Electromagnetic 1829 | . . 12 . . 213 . . . . . 52 354 198 . 26 . 330 . 584 . . 60 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . . . . . . . . . . . . . . . . . . 71 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1106 | . . . . . . . . . . . . . . . . . . . 219 85 . 719 83 Highest Corruption 12 | . . . . . . 7 7 9 9 9 . . . . 1 . . . . . 5 5 12 Average Corruption 5 | . . . . . . 2 7 7 9 9 . . . . 1 . . . . . 2 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . . . 5 14 8 2 18 . . . . . . . . . . 2 27 6 Message Errors 15 | . . . . . . 1 1 . 1 3 . . . . . . . . . . . 8 1 Matter Fused 11 | . . . . . . . 1 3 . 5 . . . . . . . . . . . 1 1 Heat Flow Errors 8 | . . . . . . . 2 1 . . . . . . . . . . . . . 5 . Energy Discharges 8 | . . . . . . . 1 . 1 . . . . . . . . . . . . 5 1 Parts Rejected 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 1 2 1 . 1 . . . . . . . . . . 1 3 1 Data Loss (major) 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . Misfires 7 | . . . . . . . 3 1 . 1 . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 12 | . . . . . . 2 1 1 . 4 . . . . . . . . . . 1 3 . Weapon Failures 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . Overload Shots 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 178 | . . . . . . . . . . 3 . 21 3 . 6 13 . . . . 6 126 . Projectiles 9 | . . . . . . . . . . 3 . . . . . . . . . . 6 . . Explosions 43 | . . . . . . . . . . . . 21 3 . 6 13 . . . . . . . Melee 126 | . . . . . . . . . . . . . . . . . . . . . . 126 . Knockbacks 28 | . . . . . . . . . . 12 . . . . . . . . . . 11 4 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 25 | . . . . . . . . . . 11 . . . . . . . . . . 10 4 . Secondary 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Self-Inflicted Damage 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 39 | . . . . . . . . . . . . . . . . . . . . . . 1 38 Targets Rammed 39 | . . . . . . . . . . . . . . . . . . . . . . 1 38 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | . . . . . 122 99 188 271 . 172 79 166 129 . 72 66 73 . 59 28 18 195 . Average Temperature 42 | . . . . . 43 30 47 98 . 71 43 62 53 . 22 23 22 . 19 8 7 107 . Received Heat Transfer 1221 | . . . . . 126 102 . 27 . 144 9 45 . . 45 27 75 . 105 21 30 432 33 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . Combat Hostiles 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . Parts Fried 16 | . . . . . . . . . . 1 . 2 1 . . . 3 . 9 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Heat Transferred 792 | . . . . . 50 642 . . . . . 50 . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Peak Influence 565 | . 45 44 . . 245 197 . . . . 423 . . . . 565 . . . . 268 . . Initial 205 | . . 17 . . . 29 . . . . 205 . . . . 44 . . . . 50 . . Average 130 | . 15 30 . . 100 84 . . . . 284 . . . . 273 . . . . 131 . . Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . Low Security (%) 75 | 100 100 100 . 100 72 100 . . . . . . . . . 49 . . . . 87 . . Level 1 20 | . . . . . 27 . . . . . 89 . . . . 28 . . . . 12 . . Level 2 4 | . . . . . . . . . . . 10 . . . . 21 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 3 2 . . . . 3 . . . . 3 . . . . 5 . . Investigation 6 | . 1 . . . 1 1 . . . . 2 . . . . . . . . . 1 . . Extermination 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . Reinforcement 8 | . 1 . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Distress Signals 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 1 8 . . 15 12 11 6 . 12 5 6 5 . 8 10 12 . 31 6 22 12 5 Peak Tracking Total 12 | . . 3 . . 7 3 4 3 . 7 2 3 3 . 5 3 4 . 12 5 9 4 4 Tactical Retreats 17 | . . 1 . . 1 . 2 . . . . 1 2 . 1 2 2 . . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 6 | . . 1 . . 1 . . 1 . . . . . . . . . . 3 . . . . Indirectly 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . 1 4 1 . . 1 . . . . . . 3 . . . . . . Triggered 14 | . . . . . 1 . . 2 . 1 . . . . . . 3 . 4 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . Max in Single Turn 2 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 29 | . 1 2 1 . 2 4 2 . 4 . 3 . . . . . . 1 5 1 3 . . Terminals 9 | . . 1 . . 2 3 . . . . 2 . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 76 | . 1 4 1 . 6 11 2 . 25 . 7 . . . . . . 1 11 1 6 . . Successful 58 | . 1 4 1 . 4 3 2 . 25 . 3 . . . . . . 1 11 1 2 . . Failed 18 | . . . . . 2 8 . . . . 4 . . . . . . . . . 4 . . Catastrophic 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 1 2 . . 2 1 . . . . . . . . . 8 . . 1 . 3 . . Terminals 23 | . . 3 . . 6 8 . . . . 5 . . . . . . . . 1 . . . Fabricators 6 | . . . . . . . . . . . 2 . . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . . 4 1 . 4 3 2 . 25 . 1 . . . . . . 1 11 1 . . . Record 22 | . . . 1 . . . . . 11 . . . . . . . . . 9 1 . . . Part Schematic 8 | . . 1 . . . . . . 7 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . Open Door 6 | . . 1 . . . . 2 . . . . . . . . . . 1 2 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . 1 . . 2 3 . . . . 2 . . . . . . . . 1 2 . . Full Trace Events 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . . . . 7 . . . . . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . 285 . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . Programmers 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Total Allies 12 | . . 4 . . . . . . . 1 . . . 6 . 1 . . . . . . . Largest Group 6 | . . 4 2 2 2 . . . . 1 1 1 . 6 6 3 1 . . . . . . Highest-Rated Group 222 | . . 71 32 32 32 . . . . 94 94 94 . 222 222 113 33 . . . . . . Highest-Rated Ally 94 | . . 31 16 16 16 . . . . 94 94 94 . 42 42 38 33 . . . . . . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Recon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . 1 1 5 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . PICKUP 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 104 | . . 9 . . 16 . . . . 17 7 10 . . 40 5 . . . . . . . Total Damage 2466 | . . 67 . . 201 . . . . 650 284 339 . . 674 251 . . . . . . . Kills 20 | . . 3 . . . . . . . 6 3 4 . . 3 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . 1 . . . . 1 1 3 . . 2 2 . 2 . 1 . Drone Launches 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Turns Passed 10385 | 53 113 560 269 18 457 829 440 307 32 347 439 382 343 658 425 437 632 205 701 947 527 1020 244 Spaces Moved 11272 | 45 107 508 260 14 298 816 797 515 77 386 448 440 680 1036 461 600 832 390 990 594 277 533 168 Core 20 | 4 . . . . . . . . . . . . . . . . . . . . . 9 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 362 | . . . . . . . . . . . . . . . . . . . . . . 362 . Wheels 1875 | 41 107 508 260 14 298 452 . . . . . . . . . . . . . . 194 1 . Hover 8845 | . . . . . . 364 797 515 77 386 448 440 680 1036 461 600 832 390 990 594 83 . 152 Flight 170 | . . . . . . . . . . . . . . . . . . . . . . 161 9 Fastest Speed 36 | 50 100 100 100 100 100 42 42 42 42 42 43 45 45 45 45 43 43 52 36 40 90 80 50 Average Speed 62 | 96 100 100 100 100 101 79 42 44 42 44 44 45 45 45 47 48 46 52 49 43 109 160 105 Slowest Speed 280 | 100 100 100 100 100 110 110 102 102 42 106 108 45 45 45 106 52 52 52 102 150 195 280 200 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 32 95 68 7 32 24 73 76 74 56 15 58 86 90 71 18 71 66 90 72 11 70 30 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 11 | . 1 . 1 . . . . . 1 . . 1 . 2 . . 1 1 2 . . 1 . Known Exits Taken 7 | . . . . . 1 1 1 . . . 1 . . . . 1 . . . 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 33 | . . 2 . . . . 2 3 . 4 . 4 2 2 4 . 3 4 . 1 . 2 . Spaces Dug 34 | . . . . . 2 . . . . . . . . . . 10 5 . 2 . 15 . . Terrain Destroyed 279 | . . 7 . . 9 7 19 . . . 18 25 20 . 20 55 22 . 8 18 49 2 . Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Projectile 121 | . . . . . 2 7 1 . . . . . . . 1 13 22 . 6 18 49 2 . AOE 156 | . . 7 . . 7 . 18 . . . 18 25 20 . 19 42 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Total 14035 | 51 112 553 269 18 390 929 884 571 76 515 667 600 701 1229 627 712 1039 391 1161 1261 404 657 218 Wait 2008 | 1 1 25 10 5 31 32 55 34 . 83 162 136 11 178 120 66 174 . 103 652 58 70 1 Move 11249 | 44 106 507 259 13 297 815 796 514 76 385 447 439 679 1035 460 599 831 389 989 593 276 532 168 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 53 | . 3 10 . . 2 7 5 2 . 1 9 2 . 3 5 1 . . 1 2 . . . Fast Attach 124 | 6 1 1 . . 11 14 6 3 . 7 13 3 . 4 6 8 1 1 14 1 7 11 6 Attach 32 | . . 1 . . 1 3 1 3 . 5 6 1 . 1 1 . . . 2 . 2 4 1 Detach 10 | . . . . . . . . 1 . 3 2 . . . . . . . 2 . . 2 . Swap 23 | . . 2 . . 2 1 2 2 . . 1 2 2 1 3 3 1 . 1 . . . . Drop 119 | . 1 2 . . 12 19 9 3 . 4 12 4 1 7 10 10 . 1 17 1 1 2 3 Fire 349 | . . 5 . . 33 34 9 9 . 26 15 13 8 . 22 25 29 . 30 12 60 19 . Melee 19 | . . . . . . . . . . . . . . . . . . . 2 . . 16 1 Ram 39 | . . . . . . . . . . . . . . . . . . . . . . 1 38 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . 1 4 1 . . 1 . . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 167 | -10/Materials | Entered Mines 173 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 246 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 273 | -10/Mines | Received a Mining Laser from a helpful Derelict 349 | -10/Mines | Build established: Mutant 359 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 428 | -10/Mines | Found a hidden stash of uninstalled traps 513 | -10/Mines | Identified exit to Materials 531 | -10/Mines | Discovered exit to Materials (range 13) 716 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 716 | -10/Mines | Discovered new exit (range 5) 727 | -10/Mines | Entered Exiles 727 | -10/Exiles | Accompanied by 2 allies 752 | -10/Exiles | Met 8R-AWN 767 | -10/Exiles | Met EX-HEX 832 | -10/Exiles | Met EX-BIN 845 | -10/Exiles | Met EX-DEC 853 | -10/Exiles | Learned location of Zion (-6) 892 | -10/Exiles | Visited The Gauntlet 977 | -10/Exiles | Discovered new exit (range 11) 996 | -10/Exiles | Entered Mines 996 | -9/Mines | Accompanied by 2 allies 999 | -9/Mines | Discovered new exit (range 10) 1014 | -9/Mines | Entered Materials 1014 | -8/Materials | Accompanied by 2 allies 1014 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1380 | -8/Materials | Identified exit to Factory 1471 | -8/Materials | Entered Factory 1471 | -7/Factory | Evolved 2 slots: Utility x2 1530 | -7/Factory | Discovered new exit (range 8) 1585 | -7/Factory | Identified exit to Storage 1585 | -7/Factory | Identified exit to Lower Caves 1750 | -7/Factory | Build established: Gunner 2122 | -7/Factory | Discovered new exit (range 17) 2300 | -7/Factory | Entered Lower Caves 2311 | -7/Lower Caves | Identified exit to Lower Caves 2400 | -7/Lower Caves | Encountered a Warlord checkpoint 2740 | -7/Lower Caves | Entered another Lower Caves area 2792 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2847 | -7/Lower Caves | Encountered a Warlord checkpoint 3018 | -7/Lower Caves | Discovered new exit (range 6) 3047 | -7/Lower Caves | Entered Data Miner 3047 | -7/Data Miner | Discovered new exit (range 6) 3053 | -7/Data Miner | Met Data Miner 3064 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3064 | -7/Data Miner | Learned location of Section 7 (-2) 3069 | -7/Data Miner | Received God Mode back door access code from Data Miner 3079 | -7/Data Miner | Entered Proximity Caves 3103 | -6/Proximity Caves | Core integrity fell below 50% 3133 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 3224 | -6/Proximity Caves | Escorted by Enhanced Grunt 3380 | -6/Proximity Caves | Build established: Mutant 3411 | -6/Proximity Caves | Discovered new exit (range 7) 3426 | -6/Proximity Caves | Entered Factory 3426 | -6/Factory | Accompanied by 1 ally 3426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3494 | -6/Factory | Identified exit to Lower Caves 3494 | -6/Factory | Identified exit to Extension 3500 | -6/Factory | Incoming investigation squad redirected 3652 | -6/Factory | Fabricated Exp. Sensor Array (x1) 3786 | -6/Factory | Incoming investigation squad redirected 3865 | -6/Factory | Entered Lower Caves 3865 | -6/Lower Caves | Accompanied by 1 ally 3903 | -6/Lower Caves | Spotted B-75 Beast 3928 | -6/Lower Caves | Destroyed B-75 Beast 4129 | -6/Lower Caves | Discovered new exit (range 20) 4180 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4247 | -6/Lower Caves | Entered another Lower Caves area 4279 | -6/Lower Caves | Discovered new exit (range 8) 4297 | -6/Lower Caves | Encountered a Warlord checkpoint 4463 | -6/Lower Caves | Learned location of 2 exits from Factory 4464 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4584 | -6/Lower Caves | Discovered new exit (range 10) 4590 | -6/Lower Caves | Entered Zion 4600 | -6/Zion | Learned Factory emergency access door positions 4643 | -6/Zion | Discovered new exit (range 16) 4700 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4764 | -6/Zion | Learned location of 1 exit from Factory 4781 | -6/Zion | Given A8's code to call for help 4797 | -6/Zion | Learned location of Armory (-4) 4822 | -6/Zion | Gained Derelict followers 4830 | -6/Zion | Given the Hacking Drone Bay 4831 | -6/Zion | Found Prototype Device 4831 | -6/Zion | Identified Hacking Drone Bay 4953 | -6/Zion | Imprinted 4955 | -6/Zion | Declared Zion's savior 5248 | -6/Zion | Entered Proximity Caves 5248 | -5/Proximity Caves | Accompanied by 6 allies 5259 | -5/Proximity Caves | Spotted B-75 Beast 5399 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5570 | -5/Proximity Caves | Discovered new exit (range 24) 5673 | -5/Proximity Caves | Entered Factory 5673 | -5/Factory | Accompanied by 3 allies 5673 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5674 | -5/Factory | Identified exit to Factory 5674 | -5/Factory | Identified exit to Upper Caves 5729 | -5/Factory | Build established: Scavenger-Mutant 5820 | -5/Factory | Garrison activated, responded to threat 5910 | -5/Factory | Spotted B-75 Beast 5930 | -5/Factory | Discovered exit to Factory (range 12) 6005 | -5/Factory | Zion Recon squad teleported in 6020 | -5/Factory | Zion Trap Resupply teleported in 6035 | -5/Factory | Zion Recon squad teleported in 6110 | -5/Factory | Entered Upper Caves 6110 | -5/Upper Caves | Accompanied by 1 ally 6161 | -5/Upper Caves | Spotted B-75 Beast 6208 | -5/Upper Caves | Encountered a Warlord checkpoint 6285 | -5/Upper Caves | Build established: Mutant 6720 | -5/Upper Caves | Discovered new exit (range 14) 6733 | -5/Upper Caves | Learned 8 Factory zone layouts 6742 | -5/Upper Caves | Entered another Upper Caves area 6746 | -5/Upper Caves | Discovered exit to Factory (range 12) 6748 | -5/Upper Caves | Encountered a Warlord checkpoint 6897 | -5/Upper Caves | Learned location of 1 exit from Factory 6940 | -5/Upper Caves | Discovered new exit (range 5) 6947 | -5/Upper Caves | Entered Warlord 6960 | -5/Warlord | Discovered new exit (range 14) 7069 | -5/Warlord | Learned 4 Quarantine zone layouts 7069 | -5/Warlord | Learned 4 Command zone layouts 7069 | -5/Warlord | Learned 4 Command zone layouts 7070 | -5/Warlord | Learned Factory repair station intel 7070 | -5/Warlord | Learned Armory recycling unit intel 7070 | -5/Warlord | Learned Research terminal intel 7071 | -5/Warlord | Learned Research stockpile data 7071 | -5/Warlord | Learned location of Command (-1) 7181 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7199 | -5/Warlord | Warlord's base attacked by MAIN.C 7322 | -5/Warlord | Found Prototype Energy Gun 7322 | -5/Warlord | Identified Vortex Shotgun 7326 | -5/Warlord | Found Prototype Piercing Weapon 7326 | -5/Warlord | Identified Vortex Lance 7328 | -5/Warlord | Found Vortex Lance 7336 | -5/Warlord | Found Vortex Shotgun 7381 | -5/Warlord | Rebuked by Warlord 7387 | -5/Warlord | Opened Warlord's prototype stash 7394 | -5/Warlord | Found Prototype Device 7394 | -5/Warlord | Identified System Purifier 7400 | -5/Warlord | Found Prototype Processor 7400 | -5/Warlord | Identified Spectral Analyzer 7414 | -5/Warlord | Found Prototype Reactor 7414 | -5/Warlord | Identified Vortex Chain Reactor 7439 | -5/Warlord | Found Prototype Ballistic Cannon 7439 | -5/Warlord | Identified Hvy. Autocannon 7508 | -5/Warlord | Warlord forces counterattacked 7640 | -5/Warlord | Spotted Striker 7640 | -5/Warlord | Spotted Striker 7648 | -5/Warlord | Entered Proximity Caves 7727 | -4/Proximity Caves | Learned 4 Research zone layouts 7999 | -4/Proximity Caves | Discovered exit to Factory (range 24) 8595 | -4/Proximity Caves | Lost 3 parts (3n) 8595 | -4/Proximity Caves | Entered Factory 8595 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8596 | -4/Factory | Identified exit to Armory 8597 | -4/Factory | Identified exit to Research 8598 | -4/Factory | Identified exit to Upper Caves 8599 | -4/Factory | Loaded intel: 6 repair station locations 9010 | -4/Factory | Build established: Scavenger-Mutant 9122 | -4/Factory | Entered Upper Caves 9183 | -4/Upper Caves | Lost 15 parts (1p5n5u4w) 9431 | -4/Upper Caves | Build established: Mutant 9629 | -4/Upper Caves | Spotted B-86 Titan 9738 | -4/Upper Caves | Learned location of Testing (-3) 9808 | -4/Upper Caves | Core integrity fell below 50% 9830 | -4/Upper Caves | Destroyed 7 combat bots 9836 | -4/Upper Caves | Lost 5 parts (2p1n1u1w) 10016 | -4/Upper Caves | Discovered new exit (range 5) 10142 | -4/Upper Caves | Entered another Upper Caves area 10201 | -4/Upper Caves | System corruption reached 10% 10205 | -4/Upper Caves | Core integrity fell below 20% 10212 | -4/Upper Caves | Lost 4 parts (1p1n2u) 10386 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10239_ Acquired 2 matter. 10239_ Acquired 4 matter. 10240_ Acquired 3 matter. 10240_ Acquired 4 matter. 10241_ Acquired 5 matter. 10242_ Acquired Med. Storage Unit. 10244_ Acquired 5 matter. 10245_ Acquired 2 matter. 10246_ Acquired 4 matter. 10247_ Acquired 2 matter. 10248_ Acquired 3 matter. 10250_ Acquired 4 matter. 10251_ Acquired 5 matter. 10253_ Acquired 4 matter. 10268_ System corrupted: FCS attempts to trigger Tesla Rifle. 10268_ System corrupted: Tesla Rifle misfires. 10329_ System corrupted: Matter fused (-9). 10344_ System corrupted: Energy discharge (-64). 10360_ Dropped Med. Storage Unit. 10377_ NDYY90Z1TMLMRUX>< QVYQ8