Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 09:50:00 Player: Waste Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (3883) 3883 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 9940 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 182 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 446/600 System Corruption 30% Temperature Critical (1136) Movement Walking (190) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Deep Structural Scanner Advanced Signal Interpreter Improved Target Analyzer Improved Core Shielding > --- WEAPON (4) ------- Variable Charge Gun Gamma Bomb Array > --- INVENTORY (20) --- Quantum Reactor Quantum Reactor Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Medium Matter Pod (100) Advanced Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Advanced Cloaking Device Reflective Plating Focal Shield Experimental System Shield Advanced System Restoration Module Gamma Bomb Array Gamma Bomb Array Vortex Trap Peak State ------------ > --- POWER ------------ F-cell Engine Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Improved Phase Shifter Improved Focal Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Medium Matter Pod Deep Structural Scanner Advanced Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Advanced Cloaking Device Improved Medium Armor Plating Improved Shield Generator Experimental System Shield Variable Charge Gun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Vortex Trap [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Hypervelocity Railgun Energy Gun Variable Charge Gun Ballistic Gun Hypervelocity Railgun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Arm Slots Evolved 12 | . . . . 10 2 . Power 1 | . . . . 1 . . Propulsion 4 | . . . . 4 . . Utility 5 | . . . . 3 2 . Weapon 2 | . . . . 2 . . Parts Attached 114 | 1 5 5 4 13 29 57 Power 13 | . 1 . . 1 4 7 Engine 3 | . 1 . . 1 . 1 Core 4 | . . . . . 3 1 Reactor 6 | . . . . . 1 5 Propulsion 37 | . 1 2 2 2 8 22 Treads 6 | . . 2 . 1 3 . Leg 23 | . 1 . . 1 . 21 Wheel 8 | . . . 2 . 5 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 1 . 1 5 7 13 Device 14 | . . . . 2 4 8 Storage 1 | . 1 . . . . . Processor 3 | . . . 1 . 2 . Hackware 1 | . . . . 1 . . Protection 8 | . . . . 2 1 5 Artifact . | . . . . . . . Weapon 37 | 1 2 3 1 5 10 15 Energy Gun 11 | 1 2 . . 1 3 4 Energy Cannon . | . . . . . . . Ballistic Gun 19 | . . 1 . 3 5 10 Ballistic Cannon 1 | . . 1 . . . . Launcher 3 | . . 1 . . 1 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 2 Corrupted Parts 2 | . . . . . . 2 System Corruption 15 | . . . . . . 15 Parts Lost 59 | . . 3 . . 14 42 Power 3 | . . . . . 2 1 Propulsion 22 | . . 1 . . 6 15 Utility 14 | . . . . . 2 12 Weapon 20 | . . 2 . . 4 14 Highest Loss Streak 16 | . . 3 . . 5 16 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 6 10 16 19 14 17 16 Power 1 | 1 1 2 2 1 . 1 Propulsion 2 | 4 4 7 4 . . . Utility 6 | . . 2 6 9 10 9 Weapon 5 | 1 2 4 6 3 6 5 Tool/Special . | . . . . . . . Unused Backups 22 | . . . 2 1 1 18 Power 7 | . . . 1 1 . 5 Propulsion . | . . . . . . . Utility 12 | . . . 1 . 1 10 Weapon 3 | . . . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 99 84 96 87 92 89 Engine 8 | . 14 14 14 5 7 . Core 1 | . . . . . 1 2 Reactor 1 | . . . . . . 6 Treads 6 | . . 20 1 10 7 3 Leg 9 | . 28 7 . 4 3 19 Wheel 10 | . . . 26 11 14 3 Device 5 | . . . . 4 12 12 Storage 10 | . 27 14 14 5 5 5 Processor 7 | . . . 13 5 8 10 Protection 2 | . . . . 4 5 4 Energy Gun 4 | . 14 6 . 4 4 4 Ballistic Gun 12 | . 14 10 10 13 13 14 Ballistic Cannon 1 | . . 8 . . . . Launcher 2 | . . 2 10 . . . Peak Build Rating 131 | 6 8 9 22 46 95 131 Average Rating 47 | 6 7 8 13 42 66 103 On Entrance 27 | 6 6 7 8 22 46 94 Naked Turns . | . . . . . . . Heaviest Build 116 | 11 53 49 59 71 105 116 Greatest Support 140 | 20 20 40 40 40 62 140 Greatest Overweight (x) 17 | . 2 2 1 2 3 17 Average Overweight (x) 1 | . 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 Most Carried 20 | 6 16 18 20 20 20 20 Average Carried 17 | 6 10 16 19 16 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 16 16 20 19 20 18 Class Distribution -------------------- 48% | Mutant 13% | Scavenger-Gunner 12% | Scavenger-Tank 9% | Derelict-Gunner 8% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Gunner | -5/Factory Skirmisher | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -10 -7 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Arm Matter Collected 4507 | 177 145 178 101 57 1167 2682 Remotely . | . . . . . . . Salvage Created 4780 | . 260 174 . 57 1869 2420 Parts 222 | . 13 7 . . 85 117 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Arm Combat Hostiles Destroyed 67 | . 2 7 . 1 19 38 Guns 55 | . 2 2 . 1 18 32 Cannons 2 | . . 2 . . . . AOE 7 | . . 3 . . 1 3 Classes Destroyed 16 | . 3 2 . 1 6 4 Worker 1 | . . . . . 1 . Builder 4 | . . . . . 4 . Tunneler 1 | . . . . . 1 . Hauler 3 | . 2 . . . 1 . Recycler 6 | . 1 . . . 5 . Mechanic 1 | . . . . . 1 . Operator 3 | . . . . . 2 1 Swarmer 20 | . . 3 . . 8 9 Grunt 19 | . 2 2 . . 3 12 Duelist 4 | . . . . . . 4 Sentry 9 | . . . . 1 4 4 Demolisher 1 | . . . . . . 1 Specialist 1 | . . . . . . 1 Hunter 3 | . . . . . . 3 Programmer 9 | . . . . . 4 5 Subdweller 2 | . . 2 . . . . Best Kill Streak 8 | . 2 3 . 1 8 7 Combat Bots Only 7 | . 1 3 . 1 4 7 Max Kills in Single Turn 3 | . 1 2 . 1 2 3 Gunslinging 1 | . . . . . 1 1 Exploded 2 | . . 2 . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Arm Hostile Shots Fired 673 | . 7 53 . 4 136 473 Missed 179 | . 1 9 . 1 43 125 Hits 494 | . 6 44 . 3 93 348 Melee 42 | . . . . . . 42 Projectile 452 | . 6 44 . 3 93 306 AOE 4 | . . . . . . 4 Critical Strikes 39 | . . . . . 3 36 Part Disruptions 2 | . . . . . . 2 Damage Taken 10484 | . 106 740 . 71 1751 7816 Core 1488 | . 46 182 . . 194 1066 Absorbed by Shields 696 | . . . . . . 696 Redirected to Shielding 199 | . . . . . . 199 Ignored by Resistances 53 | . . . . . 21 32 Core Remaining (%) 69 | 100 . . 8 100 . . Volleys Fired 229 | . 24 23 . 3 62 117 Largest 4 | . 2 2 . 4 4 4 Hottest 531 | . 70 80 . 164 175 531 Shots Fired 633 | . 48 39 . 12 210 324 Gun 603 | . 48 23 . 12 206 314 Cannon 13 | . . 13 . . . . Launcher 17 | . . 3 . . 4 10 Special . | . . . . . . . Kinetic 459 | . 24 25 . 9 158 243 Thermal 146 | . 24 . . 3 48 71 Explosive 12 | . . 3 . . 4 5 Electromagnetic 16 | . . 11 . . . 5 Robot Hit Streak 18 | . 11 18 . 6 15 10 Robot Miss Streak 8 | . 3 2 . 1 8 7 Penetration Max 2 | . . . . . 1 2 Secondary Targets 16 | . . . . . 6 10 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 379 | . 33 27 . 9 123 187 Core Hits 204 | . 12 12 . 6 64 110 Critical Kills 30 | . . . . . 11 19 Critical Parts Destroyed 42 | . . . . . 11 31 Critical Strikes 74 | . . . . 1 22 51 Destroy 74 | . . . . 1 22 51 Melee Attacks 4 | . . . . 2 2 . Impact . | . . . . . . . Slashing 2 | . . . . 2 . . Piercing 2 | . . . . . 2 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8529 | . 330 577 . 215 3681 3726 Guns 7002 | . 330 162 . 215 3395 2900 Cannons 170 | . . 170 . . . . Explosions 1279 | . . 245 . . 257 777 Melee . | . . . . . . . Ramming 78 | . . . . . 29 49 Kinetic 5212 | . 127 226 . 126 2622 2111 Thermal 1854 | . 203 . . 89 773 789 Explosive 962 | . . 245 . . 257 460 Electromagnetic 423 | . . 106 . . . 317 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . . . . 1 30 Average Corruption 7 | . . . . . 1 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 65 | . . . . . 4 61 Message Errors 20 | . . . . . 2 18 Matter Fused 10 | . . . . . 1 9 Heat Flow Errors 10 | . . . . . . 10 Energy Discharges 6 | . . . . . 1 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots 19 | . . . . . . 19 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Overflow Damage 85 | . . 61 . . . 24 Projectiles . | . . . . . . . Explosions 69 | . . 61 . . . 8 Melee 16 | . . . . . . 16 Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 374 | . . 53 . . 9 312 Shots 22 | . . 2 . . . 20 Rammed 3 | . . . . . 3 . Targets Rammed 5 | . . . . . 3 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 1136 | . 158 1 . 234 451 1136 Average Temperature 148 | . 46 1 . 120 127 177 Received Heat Transfer 1306 | . 36 150 . 18 240 862 Effects 35 | . . . . . 4 31 Shutdowns 9 | . . . . . 1 8 Energy Bleed 3 | . . . . . 1 2 Interference 7 | . . . . . 1 6 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 4 | . . . . . 1 3 Damage (major) 5 | . . . . . . 5 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 3 | . . . . . . 3 Parts Fried 7 | . . . . . . 7 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . . 1 1 2 Heat Transferred 3089 | . 592 . . 200 1222 1075 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Arm Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 54 | 100 100 . . 100 66 17 Level 1 35 | . . . . . 33 60 Level 2 10 | . . . . . . 22 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 527 | . 40 . . 30 371 527 Initial 166 | . . . . . . 166 Average 168 | . 4 . . 3 138 293 Influence Increases 2553 | . 75 120 . 67 886 1405 Destroy 0b10 Robot/C 1420 | . 40 100 . 20 380 880 Destroy 0b10 Robot/NC 100 | . 15 . . . 75 10 Destroy Leader 288 | . 14 20 . 10 92 152 Allied During Kill 55 | . . . . . . 55 Successful Hack 6 | . 6 . . . . . Select Force Hacks 20 | . . . . 20 . . Disable Machine 270 | . . . . 15 90 165 Destroy Structure 214 | . . . . 2 114 98 Lose Combat Pursuer 180 | . . . . . 135 45 Influence Decreases 2077 | . 75 98 22 67 545 1270 Entered New Map 197 | . . . 22 . . 175 Time Decay 1240 | . 75 98 . 67 405 595 Lost Part 560 | . . . . . 140 420 Lost Ally 80 | . . . . . . 80 Squads Dispatched 17 | . 1 . . 3 4 9 Investigation 2 | . . . . 1 1 . Extermination 7 | . . . . 1 2 4 Reinforcement 8 | . 1 . . 1 1 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Arm Distress Signals 7 | . 1 . . . 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 3 8 . 1 31 63 Peak Tracking Total 8 | . 2 3 . 1 5 8 Tactical Retreats 8 | . . . . . 5 3 Traps | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Arm Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 Machines | -11 -10 -10 -7 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Arm Machines Disabled 18 | . . . . 1 6 11 Max in Single Turn 4 | . . . . 1 4 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Arm Machines Accessed 13 | . 2 2 4 2 2 1 Terminals 5 | . 2 . . 1 1 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 4 3 23 4 2 2 Successful 30 | . 1 3 23 2 1 . Failed 8 | . 3 . . 2 1 2 Catastrophic 3 | . 2 . . 1 . . Database Lockouts . | . . . . . . . Manual 11 | . 4 . . 3 2 2 Terminals 9 | . 4 . . 2 1 2 Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 1 3 23 . . . Record 23 | . . 1 22 . . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . Release Object 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . Terminals . | . . . . . . . Fabricators 1 | . . . . 1 . . Download 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Fedlink 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . 2 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Arm Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 6 | . . . . . . 6 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Arm Total Allies 6 | . . . . . . 6 Largest Group 4 | . . . . . . 4 Highest-Rated Group 194 | . . . . . . 194 Highest-Rated Ally 56 | . . . . . . 56 Total Orders . | . . . . . . . Ally Attacks 29 | . . . . . . 29 Total Damage 582 | . . . . . . 582 Kills 8 | . . . . . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Arm Active Infowar (turns) 1607 | . . . . 349 888 370 Sensors 885 | . . . . . 573 312 Structural 1253 | . . . . 349 846 58 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Arm Turns Passed 7052 | 2 618 1251 1579 605 1117 1880 Spaces Moved 3697 | 1 210 473 1322 261 577 853 Core 1 | . . . . . . 1 Treads 738 | . . 370 26 202 99 41 Legs 957 | 1 210 103 . . . 643 Wheels 2001 | . . . 1296 59 478 168 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 240 115 130 100 115 Average Speed 159 | 120 253 245 117 215 137 151 Slowest Speed 900 | 120 260 320 240 240 320 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 1 43 25 82 11 17 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . 1 3 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 4 | . . . . 1 1 2 Terrain Destroyed 132 | . . 16 . 1 58 57 Melee 2 | . . . . 1 1 . Projectile 38 | . . . . . 23 15 AOE 83 | . . 16 . . 33 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Arm Total 4398 | 1 252 524 1351 296 763 1211 Wait 131 | . 5 13 . 6 69 38 Move 3691 | . 209 472 1321 260 576 853 Hop . | . . . . . . . Pick Up 68 | . 8 3 13 9 7 28 Fast Attach 64 | . 1 . 3 . 14 46 Attach 38 | . . 3 . 11 5 19 Detach 4 | . . . . 1 . 3 Swap 62 | 1 4 2 2 3 16 34 Drop 57 | . 1 . 12 1 9 34 Fire 229 | . 24 23 . 3 62 117 Melee 4 | . . . . 2 2 . Ram 2 | . . . . . 2 . Kick 2 | . . . . . . 2 Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire 44 | . . 7 . . . 37 Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Entered Subcaves 621 | -10/Subcaves | Learned location of Recycling (-7) 622 | -10/Subcaves | Approached by a straggling Scientist 710 | -10/Subcaves | Identified exit to Materials 738 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 855 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 879 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 918 | -10/Subcaves | Core integrity fell below 50% 955 | -10/Subcaves | Lost 3 parts (1n2w) 1175 | -10/Subcaves | Released subatomizers from SUBCON Basin 1423 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1686 | -10/Subcaves | Core integrity fell below 20% 1872 | -10/Subcaves | Entered Scraptown 2100 | -7/Scraptown | Visited UFD Registry 2100 | -7/Scraptown | Registered with UFD as "Novarunner" 2117 | -7/Scraptown | Visited Cyclists 2127 | -7/Scraptown | Entered Cyclist Reading Room 2157 | -7/Scraptown | Visited Assassins FH 2178 | -7/Scraptown | Visited TADAMA 2228 | -7/Scraptown | Visited Awakened 2240 | -7/Scraptown | Visited The Evicted 2295 | -7/Scraptown | Discovered new exit (range 11) 2786 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2790 | -7/Scraptown | Learned Research security intel 2885 | -7/Scraptown | Visited Science Guys 2931 | -7/Scraptown | Visited Botcube Research 2949 | -7/Scraptown | Visited Scrapoid Research Area 2965 | -7/Scraptown | Visited Curators Association 3003 | -7/Scraptown | Visited Scrapoid Pod Storage 3021 | -7/Scraptown | Visited Scrap Suit Storage 3040 | -7/Scraptown | Visited Junk Repository 3074 | -7/Scraptown | Visited Junk Cannon Lab 3081 | -7/Scraptown | Found Prototype Special Weapon 3081 | -7/Scraptown | Identified Junk Cannon 3108 | -7/Scraptown | Visited Cartography Club 3173 | -7/Scraptown | Found Deep Structural Scanner 3186 | -7/Scraptown | Learned location of Extension (-6) 3186 | -7/Scraptown | Learned location of Testing (-2) 3186 | -7/Scraptown | Learned 12 Factory zone layouts 3186 | -7/Scraptown | Learned 16 Factory zone layouts 3186 | -7/Scraptown | Learned 8 Research zone layouts 3186 | -7/Scraptown | Learned 8 Access zone layouts 3186 | -7/Scraptown | Learned 4 Mines zone layouts 3186 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3186 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 3186 | -7/Scraptown | Learned 24 Upper Caves zone layouts 3186 | -7/Scraptown | Learned 4 Armory zone layouts 3186 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 3186 | -7/Scraptown | Learned Factory emergency access door positions 3186 | -7/Scraptown | Learned location of 3 exits from Factory 3186 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 3254 | -7/Scraptown | Visited Modified Component R&D 3382 | -7/Scraptown | Met Optimus 3382 | -7/Scraptown | Accepted into 0bPrime 3445 | -7/Scraptown | Discovered new exit (range 5) 3451 | -7/Scraptown | Entered Factory 3451 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x3, Weapon x2 3452 | -5/Factory | Identified exit to Factory 3452 | -5/Factory | Identified exit to Upper Caves 3758 | -5/Factory | Build established: Derelict-Gunner 4056 | -5/Factory | Entered another Factory area 4056 | -4/Factory | Evolved 2 slots: Utility x2 4467 | -4/Factory | Build established: Skirmisher 4483 | -4/Factory | Loaded intel: 8 recycling unit locations 4850 | -4/Factory | Lost 5 parts (1p3n1w) 4988 | -4/Factory | Discovered new exit (range 11) 5093 | -4/Factory | Lost 4 parts (1n2u1w) 5171 | -4/Factory | Identified exit to Armory 5173 | -4/Factory | Entered Armory 5581 | -4/Armory | Lost 7 parts (4n2u1w) 5630 | -4/Armory | Build established: Scavenger-Gunner 5667 | -4/Armory | Destroyed 7 combat bots 5670 | -4/Armory | Lost 6 parts (1n1u4w) 6007 | -4/Armory | Found Gamma Bomb Array 6010 | -4/Armory | Found Gamma Bomb Array 6012 | -4/Armory | Found Gamma Bomb Array 6046 | -4/Armory | Found Prototype Hackware 6093 | -4/Armory | Core integrity fell below 50% 6115 | -4/Armory | System corruption reached 10% 6149 | -4/Armory | Lost 16 parts (1p7n5u3w) 6650 | -4/Armory | Build established: Scavenger-Tank 6650 | -4/Armory | Lost 3 allies 6839 | -4/Armory | Lost 5 parts (1n1u3w) 6939 | -4/Armory | Lost 3 parts (1n2w) 6972 | -4/Armory | System corruption reached 30% 7048 | -4/Armory | Core integrity fell below 20% 7054 | -4/Armory | Core destroyed Last Messages --------------- 06980_ Acquired 152 matter. 07016_ System corrupted: Component data lost. 07026_ Acquired Adv. System Restoration Module. 07031_ System corrupted: Component data lost. 07040_ Compression Vault explodes. 07040_ Flexi-carbon Leg destroyed. 07040_ Compression Vault explodes. 07040_ Reflective Plating destroyed. 07043_ Broken Imp. Shield Generator destroyed. 07048_ Power failure, Quantum Reactor shutdown. 07048_ Overheating: Core damaged (-218). 07050_ System corrupted: Heat flow error (+226). 07051_ Power failure, Quantum Reactor shutdown. 07051_ Overheating: Matter decay (-54). 07052_ Overheating: Energy bleed (-127). 07052_ System corrupted: Field Laser failed to cycle. 07052_ Destroyed Tesla Rifle. 07052_ Field Laser destroyed. 07054_ Power failure, Quantum Reactor shutdown. 07054_ Overheating: Core damaged (-207). 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" ""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Resistance: EM 25 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSubatomicRay Manual? 0 Play Time 00:47:12 Cumulative 356.4 hours Start 2025.05.18 @ 22:58:07 End 2025.05.19 @ 09:50:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 457 Adventurer 0 Explorer 0 Win Type - Total 28 Types 12/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1e1d6a7-3760-4f25-9dcb-d41daff85a14