Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.10 @ 21:23:15 Player: Zack-531 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2268) 2268 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6261 Bonus ------- High Alert Combat Kills 143 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 99/100 System Corruption 9% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Drone Bay (2/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Advanced Melee Analysis Suite Arc Projector Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Terrain Scanner Improved Utility Shielding Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Light Armor Plating Improved Light Armor Plating System Shield Shock Rifle Heavy Ion Cannon Heavy Plasma Cannon Coil Gun Gauss Cannon Heavy Flak Cannon Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher Improved Grenade Launcher [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Light EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 1 . 1 . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 121 | 5 3 37 24 7 25 7 13 Power 9 | 1 1 3 1 . 3 . . Engine 8 | 1 1 3 1 . 2 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 42 | 2 1 13 8 2 12 1 3 Treads 11 | . . 2 . . 5 1 3 Leg 31 | 2 1 11 8 2 7 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | . 1 5 5 4 1 3 10 Device 8 | . . 1 2 1 . . 4 Storage 5 | . . 1 1 2 . 1 . Processor 7 | . . 1 . . . . 6 Hackware 1 | . . 1 . . . . . Protection 8 | . 1 1 2 1 1 2 . Artifact . | . . . . . . . . Weapon 41 | 2 . 16 10 1 9 3 . Energy Gun 10 | 1 . 3 2 1 3 . . Energy Cannon 7 | . . 4 1 . . 2 . Ballistic Gun 8 | 1 . 5 1 . 1 . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 12 | . . 3 5 . 3 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 22 | . . 3 3 . . 11 5 Power . | . . . . . . . . Propulsion 8 | . . 1 1 . . 3 3 Utility 7 | . . . 1 . . 4 2 Weapon 7 | . . 2 1 . . 4 . Highest Loss Streak 9 | . . 2 3 . . 9 5 Average Slot Usage (%) 89 | . 82 92 98 97 99 71 46 Engine 9 | . 14 11 9 7 11 9 . Treads 4 | . . 1 . . 5 22 15 Leg 26 | . 28 30 35 30 27 . . Device 3 | . . . . 7 6 4 9 Storage 12 | . . 8 14 20 20 15 . Processor 5 | . . 3 9 6 . . 20 Protection 9 | . 11 14 8 7 13 8 . Energy Gun 5 | . 14 2 6 7 5 4 . Energy Cannon 5 | . . 8 7 7 1 . . Ballistic Gun 3 | . 14 10 2 . . . . Naked Turns 39 | . . . . . . 32 7 Heaviest Build 75 | 5 6 34 40 58 75 75 6 Greatest Support 150 | 20 20 30 45 53 150 150 90 Greatest Overweight (x) 2 | . . 2 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 18 | 4 4 10 12 18 18 18 4 Average Capacity 11 | 4 4 8 11 15 18 15 4 Most Carried 18 | 4 4 10 12 18 18 18 4 Average Carried 10 | 2 3 7 10 13 17 14 2 Final Capacity 18 | 4 4 10 12 18 18 4 4 Final Carried 18 | 4 4 10 12 18 18 . 4 Class Distribution -------------------- 53% | Scavenger-Mutant 38% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 1489 | 260 14 547 373 50 245 . . Remotely . | . . . . . . . . Salvage Created 3248 | 62 41 1048 1355 312 430 . . Parts 203 | 4 2 80 83 12 22 . . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 55 | 1 1 24 20 3 6 . . Guns 14 | 1 1 7 5 . . . . Cannons 22 | . . 16 4 2 . . . AOE 13 | . . 1 10 . 2 . . Classes Destroyed 11 | 2 . 7 1 . 1 . . Worker 7 | 1 . 3 2 1 . . . Builder 9 | . . 2 6 . 1 . . Hauler 1 | . . 1 . . . . . Recycler 5 | . . 1 3 1 . . . Operator 1 | . . 1 . . . . . Watcher 4 | . . 1 2 1 . . . Swarmer 13 | . . 10 3 . . . . Grunt 26 | 1 1 10 9 3 2 . . Brawler 1 | . . . . . 1 . . Sentry 12 | . . 4 6 . 2 . . Hunter 3 | . . . 2 . 1 . . Best Kill Streak 17 | 1 1 8 17 4 3 . . Combat Bots Only 9 | 1 1 5 9 3 3 . . Max Kills in Single Turn 2 | 1 1 2 2 1 2 . . Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 4213 | 66 34 732 1077 116 632 522 1034 Core 1106 | 8 . 100 135 12 189 314 348 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 96 96 75 75 98 . . . Volleys Fired 167 | 10 9 62 55 11 20 . . Largest 2 | 2 2 2 2 2 2 . . Hottest 106 | 60 60 98 106 106 106 . . Shots Fired 303 | 18 18 112 94 22 39 . . Gun 170 | 18 18 65 40 11 18 . . Cannon 103 | . . 44 36 11 12 . . Launcher 30 | . . 3 18 . 9 . . Special . | . . . . . . . . Kinetic 74 | 10 9 52 1 . 2 . . Thermal 52 | 8 9 35 . . . . . Explosive 12 | . . 3 9 . . . . Electromagnetic 165 | . . 22 84 22 37 . . Robot Hit Streak 39 | 9 10 18 39 17 18 . . Robot Miss Streak 5 | 2 1 2 2 1 5 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 236 | 14 16 74 80 19 33 . . Core Hits 118 | 4 2 40 48 8 16 . . Critical Hits 4 | . . . 3 1 . . . Critical Kills 3 | . . . 2 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 6 | . . 2 4 . . . . Impact 6 | . . 2 4 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5549 | 154 149 1289 2768 387 801 1 . Guns 1701 | 154 149 376 576 192 254 . . Cannons 1746 | . . 764 635 164 183 . . Explosions 1930 | . . 112 1423 31 364 . . Melee 171 | . . 37 134 . . . . Ramming 1 | . . . . . . 1 . Kinetic 418 | 66 62 290 . . . . . Thermal 925 | 88 87 493 87 31 139 . . Explosive 906 | . . 112 794 . . . . Electromagnetic 3128 | . . 357 1753 356 662 . . Impact 171 | . . 37 134 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 1 . . 9 9 Average Corruption 5 | . . . 1 . . 6 9 Corruption Purged . | . . . . . . . . Effects 19 | . . . 2 . . 6 11 Message Errors 6 | . . . . . . 3 3 Matter Fused 7 | . . . . . . 2 5 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . Targeting Errors 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 140 | . . . 140 . . . . Projectiles 91 | . . . 91 . . . . Explosions 49 | . . . 49 . . . . Melee . | . . . . . . . . Knockbacks 2 | . . 1 1 . . . . Impact 2 | . . 1 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . . 28 115 19 11 . . Shots 12 | . . 1 9 1 1 . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 261 | 88 64 213 208 120 252 . 261 Average Temperature 55 | 51 28 45 54 40 80 . 139 Received Heat Transfer 1419 | 48 24 288 414 72 177 . 396 Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . 2 1 4 . . Combat Hostiles 6 | . . . 1 1 4 . . Parts Fried 15 | . . 2 6 1 6 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 . . 1 . . Heat Transferred 1601 | 200 200 901 150 . 150 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . 3 1 3 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 765 | 25 48 560 765 245 295 64 24 Initial 220 | . 13 16 129 220 46 34 9 Average 211 | 3 35 277 385 200 152 31 10 Maximum Alert Level 3 | . . 2 3 1 1 . . Low Security (%) 52 | 100 100 30 28 25 75 100 100 Level 1 31 | . . 47 25 74 25 . . Level 2 12 | . . 21 36 . . . . Level 3 2 | . . . 9 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 3 8 1 1 . . Investigation 3 | . . 1 2 . . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . . 2 2 . 1 . . Assault 1 | . . . 1 . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 5 | . . 2 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | 1 3 33 33 4 8 4 1 Peak Tracking Total 7 | 1 1 5 7 2 3 4 1 Tactical Retreats 3 | . . 3 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . . 2 . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 8 | . . . 4 1 3 . . Max in Single Turn 2 | . . . 2 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 7 | . . 2 4 . 1 . . Terminals 4 | . . 1 2 . 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 15 | . . 7 7 . 1 . . Successful 14 | . . 7 6 . 1 . . Failed 1 | . . . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . 2 3 . 1 . . Fabricators . | . . . . . . . . Repair Stations 8 | . . 5 3 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 5 | . . 2 2 . 1 . . Record 3 | . . 1 1 . 1 . . Alert Level 1 | . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 5 3 . . . . Scan Component 5 | . . 3 2 . . . . Repair 3 | . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 1 . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . Time 96 | . . 64 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 3929 | 113 160 924 862 539 772 185 374 Spaces Moved 2194 | 65 95 438 435 344 511 146 160 Core 136 | 16 . . . . . 58 62 Treads 259 | . . . . . 73 88 98 Legs 1799 | 49 95 438 435 344 438 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 127 | 102 120 140 121 138 125 116 119 Slowest Speed 180 | 120 120 180 150 150 180 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 6 25 43 55 9 13 86 4 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 96 | . . 25 55 4 12 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 96 | . . 25 55 4 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 3014 | 95 125 632 670 386 608 154 344 Wait 334 | 7 13 35 113 8 7 . 151 Move 2188 | 64 94 437 434 343 511 145 160 Hop . | . . . . . . . . Pick Up 118 | 9 3 35 23 12 19 1 16 Fast Attach 11 | . 1 4 1 1 3 . 1 Attach 48 | 5 . 10 5 3 6 7 12 Detach . | . . . . . . . . Swap 62 | . 2 23 18 3 16 . . Drop 79 | . 3 24 17 5 26 . 4 Fire 167 | 10 9 62 55 11 20 . . Melee 6 | . . 2 4 . . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 815 | -9/Materials | Build established: Scavenger-Mutant 1155 | -9/Materials | Discovered new exit (range 13) 1169 | -9/Materials | Repaired Aluminum Leg 1198 | -9/Materials | Entered another Materials area 1198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -8/Materials | Build established: Hacker-Mutant 1605 | -8/Materials | Garrison activated, responded to threat 1686 | -8/Materials | Lost 3 parts (1n1u1w) 1698 | -8/Materials | Destroyed 9 combat bots 1735 | -8/Materials | Identified exit to Garrison 1845 | -8/Materials | Build established: Scavenger-Mutant 1978 | -8/Materials | Repaired Mni. Grenade Launcher? 1998 | -8/Materials | First assault squad dispatched 2023 | -8/Materials | Discovered new exit (range 7) 2060 | -8/Materials | Entered Factory 2060 | -7/Factory | Evolved 2 slots: Utility x2 2584 | -7/Factory | Discovered new exit (range 8) 2599 | -7/Factory | Entered another Factory area 2599 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3371 | -6/Factory | Sucked down chute 3371 | -6/Factory | Entered Waste 3386 | -6/Waste | EMP discharged 3453 | -6/Waste | Spotted C-40 Crusher 3459 | -6/Waste | Spotted C-40 Crusher 3461 | -6/Waste | Spotted C-40 Crusher 3472 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3475 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3486 | -6/Waste | EMP discharged 3508 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3510 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3513 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3516 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3519 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3520 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3522 | -6/Waste | Crushed by Compactor (1 part destroyed) 3523 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3526 | -6/Waste | Core integrity fell below 50% 3528 | -6/Waste | Crushed by Compactor (1 part destroyed) 3529 | -6/Waste | Spotted C-40 Crusher 3538 | -6/Waste | Spotted C-40 Crusher 3547 | -6/Waste | Build established: Mutant 3550 | -6/Waste | Discovered new exit (range 13) 3556 | -6/Waste | Entered Factory 3559 | -6/Factory | Lost 9 parts (2n4u3w) 3885 | -6/Factory | Core integrity fell below 20% 3930 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03653_ System corrupted: Matter fused (-5). 03667_ Acquired Arc Projector. 03674_ Acquired Hvy. Plasma Cannon. 03685_ System corrupted: Matter fused (-3). 03702_ System corrupted: Component data lost. 03733_ R-10 Processor collects Energy Filter. 03769_ RH|YKUCBL:PLW IBZ3LSBU 03785_ Connecting with Terminal... 03785_ Current location identified: Factory 03787_ Triggered Shock Trap. 03787_ The floor emits a surge of raw power. 03790_ TT:D 03913_ System corrupted: Matter fused (-5). 03915_ System Backup Module destroyed. 03921_ Acquired Drone Bay. Map ----- +----------------------------------------------------+ | ???# # ##### !!! # | | ???################ # !!! # | | ??????????????????# # ! # | | ??????????????????# T + ! # | | ??????????????????# # # | | ???????????######## # # | | ???????????# # # | | ???????????# # / # | | ???????????# """ # # | | ???????????# """ ############## | | ???????????# """ #??? ##??????? | | ???????????# """ #?? ??????? | | ???????????# #??""""??????? | | ???????????# """ #? """"??????? | | ???????????# """ #? """" ""???? | | ?????????? """ # """" """"?? | | ?????????? """ # ??? | | ????????? + """" ?????? | | ????????? """ # """" ?????? | | ???????? """ # """" ?????? | | ???????+######+###### """ #? """"??????? | | ????????????????????# """ #? ??????? | | ????????????????????# Y#?? ?????? | | ????????????????????# #??######????? | | ????????????????????# #????????????? | | ????????????????????+ @ #????????????? | | ????????????????????##########+#####????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????###########????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 48 Target Analysis 5 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Part-time Mechanic Power Corrupts Serviceable Loadout Significant Disruption Challenges ------------ None Game ------ Seed MyomerFlyingAnalyzer Manual? 0 Play Time 04:16:58 Cumulative 13.0 hours Start 2021.08.10 @ 10:08:23 End 2021.08.10 @ 21:23:15 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b1ca7aa-2486-44ac-9767-357278ab5f6c